Author: Mark Pilgrim
Publisher: "O'Reilly Media, Inc."
ISBN: 1449399665
Category : Computers
Languages : en
Pages : 224
Book Description
If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata
Braking 2004
Author: David Barton
Publisher: John Wiley & Sons
ISBN: 9781860584640
Category : Technology & Engineering
Languages : en
Pages : 312
Book Description
The increase in levels of sophistication and complexity of modern passenger cars and commercial vehicles is being driven by environmental requirements. Braking systems can no longer be considered in isolation - the interactions between vehicle braking, steering, handling, etc., particularly in emergency conditions, are leading to the development of adaptive integrated vehicle control systems. Building upon the success of previous volumes in the series, Braking 2004-Vehicle Braking and Chassis Control reflects the interaction of braking with the whole vehicle. Road vehicle braking behaviour experts, both from academia and industry, present the latest research and development devoted and applied to all aspects of braking, and report on field experiences with modern sophisticated systems. Braking 2004 is essential reading for engineers and researchers from across a wide range of disciplines, from highway engineers and tyre specialists to experts in intelligent control systems, and including, of course the traditional foundation - brake specialists.
Publisher: John Wiley & Sons
ISBN: 9781860584640
Category : Technology & Engineering
Languages : en
Pages : 312
Book Description
The increase in levels of sophistication and complexity of modern passenger cars and commercial vehicles is being driven by environmental requirements. Braking systems can no longer be considered in isolation - the interactions between vehicle braking, steering, handling, etc., particularly in emergency conditions, are leading to the development of adaptive integrated vehicle control systems. Building upon the success of previous volumes in the series, Braking 2004-Vehicle Braking and Chassis Control reflects the interaction of braking with the whole vehicle. Road vehicle braking behaviour experts, both from academia and industry, present the latest research and development devoted and applied to all aspects of braking, and report on field experiences with modern sophisticated systems. Braking 2004 is essential reading for engineers and researchers from across a wide range of disciplines, from highway engineers and tyre specialists to experts in intelligent control systems, and including, of course the traditional foundation - brake specialists.
Mac Life
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
MacLife is the ultimate magazine about all things Apple. It’s authoritative, ahead of the curve and endlessly entertaining. MacLife provides unique content that helps readers use their Macs, iPhones, iPods, and their related hardware and software in every facet of their personal and professional lives.
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
MacLife is the ultimate magazine about all things Apple. It’s authoritative, ahead of the curve and endlessly entertaining. MacLife provides unique content that helps readers use their Macs, iPhones, iPods, and their related hardware and software in every facet of their personal and professional lives.
Save Big Money with the Exclusive Step-By-Step Guide to Basic D.I.Y. Car Repairs & Maintenance
Author: Mr. Car Man
Publisher: Xlibris Corporation
ISBN: 1479789720
Category : Transportation
Languages : en
Pages : 332
Book Description
Mr Car Man aims to provide simple and easy ways to understand information applicable to all car owners who wish to save money, prevent problems arising, and keep their car(s) on the road. Pride and satisfaction in performing basic tasks on your car will allow you to improve your self-confidence. I love cars, and I wish others could enjoy the same passion! A little car ‘know-how’ will save you a lot of money! Mr Car Man is the ‘first aid’, not the brain surgery; begin with the basics and move through the grades, up to performing regular tune-ups and servicing. A car purchase is often the second most pricey purchase, behind our beloved house, and yet most owners are too scared to perform the most basic tasks on their own car. Do you want to know tips, secrets, and handy hints to achieve the best deals for yourself?
Publisher: Xlibris Corporation
ISBN: 1479789720
Category : Transportation
Languages : en
Pages : 332
Book Description
Mr Car Man aims to provide simple and easy ways to understand information applicable to all car owners who wish to save money, prevent problems arising, and keep their car(s) on the road. Pride and satisfaction in performing basic tasks on your car will allow you to improve your self-confidence. I love cars, and I wish others could enjoy the same passion! A little car ‘know-how’ will save you a lot of money! Mr Car Man is the ‘first aid’, not the brain surgery; begin with the basics and move through the grades, up to performing regular tune-ups and servicing. A car purchase is often the second most pricey purchase, behind our beloved house, and yet most owners are too scared to perform the most basic tasks on their own car. Do you want to know tips, secrets, and handy hints to achieve the best deals for yourself?
Presence Is Power
Author: Gudni Gunnarsson
Publisher: Greenleaf Book Group
ISBN: 0990622711
Category : Self-Help
Languages : en
Pages : 322
Book Description
Awaken Your Fullest Potential Presence Is Power: Seven Steps for Choosing a Life of Prosperity is a concise guide for moving away from “scarcity consciousness” (the false perception of absence or lack) and into a life of our choosing, where we direct our lives with the power of our awareness to live a life of abundance. If the life we lead is simply a choice we make, why are so few of us living life to the fullest in true prosperity? Presence Is Power answers that question and guides the reader towards nourishing intentions with purpose and love. Awaken to your fullest potential with the seven essential steps that Icelandic based author Gudni Gunnarsson has developed over his acclaimed twenty-five year career as a personal life coach and fitness expert. The seven-step progression shared in Presence Is Power leads readers away from fear-based thinking toward the purpose of living in prosperity and gratitude. By acknowledging that our essence is pure energy, light and love, we reveal the miracle that is in us! In this book, readers are urged to take the journey presented here to live life as we were meant to – in prosperity and gratitude. The book includes inspirational quotes and end-of-chapter daily reflections with tips and questions to get the reader fully engaged in the process of the seven steps. Presence Is Power was a best-seller in Iceland and is now being released in the U.S.
Publisher: Greenleaf Book Group
ISBN: 0990622711
Category : Self-Help
Languages : en
Pages : 322
Book Description
Awaken Your Fullest Potential Presence Is Power: Seven Steps for Choosing a Life of Prosperity is a concise guide for moving away from “scarcity consciousness” (the false perception of absence or lack) and into a life of our choosing, where we direct our lives with the power of our awareness to live a life of abundance. If the life we lead is simply a choice we make, why are so few of us living life to the fullest in true prosperity? Presence Is Power answers that question and guides the reader towards nourishing intentions with purpose and love. Awaken to your fullest potential with the seven essential steps that Icelandic based author Gudni Gunnarsson has developed over his acclaimed twenty-five year career as a personal life coach and fitness expert. The seven-step progression shared in Presence Is Power leads readers away from fear-based thinking toward the purpose of living in prosperity and gratitude. By acknowledging that our essence is pure energy, light and love, we reveal the miracle that is in us! In this book, readers are urged to take the journey presented here to live life as we were meant to – in prosperity and gratitude. The book includes inspirational quotes and end-of-chapter daily reflections with tips and questions to get the reader fully engaged in the process of the seven steps. Presence Is Power was a best-seller in Iceland and is now being released in the U.S.
Unreal Engine Physics Essentials
Author: Katax Emperore
Publisher: Packt Publishing Ltd
ISBN: 1784398233
Category : Computers
Languages : en
Pages : 216
Book Description
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4's physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4's collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.
Publisher: Packt Publishing Ltd
ISBN: 1784398233
Category : Computers
Languages : en
Pages : 216
Book Description
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4's physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4's collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.
Advances in Engineering Design
Author: Preeti Joshi
Publisher: Springer Nature
ISBN: 9813346841
Category : Technology & Engineering
Languages : en
Pages : 751
Book Description
This book presents select proceedings of the International Conference on Future Learning Aspects of Mechanical Engineering (FLAME 2020). The book focuses on latest research in mechanical engineering design and covers topics such as computational mechanics, finite element modeling, computer aided engineering and analysis, fracture mechanics, and vibration. The book brings together different aspects of engineering design and the contents will be useful for researchers and professionals working in this field.
Publisher: Springer Nature
ISBN: 9813346841
Category : Technology & Engineering
Languages : en
Pages : 751
Book Description
This book presents select proceedings of the International Conference on Future Learning Aspects of Mechanical Engineering (FLAME 2020). The book focuses on latest research in mechanical engineering design and covers topics such as computational mechanics, finite element modeling, computer aided engineering and analysis, fracture mechanics, and vibration. The book brings together different aspects of engineering design and the contents will be useful for researchers and professionals working in this field.