Author: Mark Frauenfelder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449393985
Category : Computers
Languages : en
Pages : 181
Book Description
The first magazine devoted entirely to do-it-yourself technology projectspresents its 25th quarterly edition for people who like to tweak, disassemble, recreate,and invent cool new uses for technology. MAKE Volume 25 is all about the Arduino Revolution! Give your gadgets a brain! Previously out of reach for the do-it-yourselfer, the tiny computers called microcontrollers are now so cheap and easy to use that anyone can make their stuff smart. With a microcontroller, your gadget can sense the environment, talk to the internet or other hardware, and make things happen in the real world by controlling motors, lights, or any electronic device. The Arduino is an easy-to-use microcontroller board -- it's like an R&D lab on your kitchen table for prototyping any gadget. We show you how to make one, and how to use Arduinos and other microcontrollers to make an automatic yogurt maker, a vintage Skype telephone, a gumball machine that recognizes your secret knock, and more. Plus, make a Helicopter Rocket, gourmet Sous Vide food cooker, Reverse Geocache treasure box, and many more fun DIY projects.
Make: Technology on Your Time Volume 29
Author: Mark Frauenfelder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309941
Category : Cooking
Languages : en
Pages : 181
Book Description
The first magazine devoted entirely to do-it-yourself technology projects presents its 29th quarterly edition for people who like to tweak, disassemble, recreate, and invent cool new uses for technology. MAKE Volume 29 takes bio-hacking to a new level. Get introduced to DIY tracking devices before they hit the consumer electronics marketplace. Learn how to build an EKG machine to study your heartbeat, and put together a DIY bio lab to study athletic motion using consumer grade hardware.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309941
Category : Cooking
Languages : en
Pages : 181
Book Description
The first magazine devoted entirely to do-it-yourself technology projects presents its 29th quarterly edition for people who like to tweak, disassemble, recreate, and invent cool new uses for technology. MAKE Volume 29 takes bio-hacking to a new level. Get introduced to DIY tracking devices before they hit the consumer electronics marketplace. Learn how to build an EKG machine to study your heartbeat, and put together a DIY bio lab to study athletic motion using consumer grade hardware.
Make: Technology on Your Time Volume 30
Author: Mark Frauenfelder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449314376
Category : Cooking
Languages : en
Pages : 181
Book Description
The first magazine devoted entirely to do-it-yourself technology projects presents its 30th quarterly edition for people who like to tweak, disassemble, recreate, and invent cool new uses for technology. Until recently, home automation was an unfulfilled promise -- systems were gimmicky, finicky, user-hostile, or potentially unsecure. But today, thanks to a new crop of devices and technologies, home automation is useful, fun, and maker-friendly. Using smartphones, wireless networks, the internet, simple microcontrollers, and even gesture recognition, DIY-style Smart Homes can now do everything promised and more, for much less -- and MAKE shows you how in Volume 30.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449314376
Category : Cooking
Languages : en
Pages : 181
Book Description
The first magazine devoted entirely to do-it-yourself technology projects presents its 30th quarterly edition for people who like to tweak, disassemble, recreate, and invent cool new uses for technology. Until recently, home automation was an unfulfilled promise -- systems were gimmicky, finicky, user-hostile, or potentially unsecure. But today, thanks to a new crop of devices and technologies, home automation is useful, fun, and maker-friendly. Using smartphones, wireless networks, the internet, simple microcontrollers, and even gesture recognition, DIY-style Smart Homes can now do everything promised and more, for much less -- and MAKE shows you how in Volume 30.
Make: Tech DIY
Author: Ji Sun Lee
Publisher: Maker Media, Inc.
ISBN: 1680451731
Category : Technology & Engineering
Languages : en
Pages : 308
Book Description
Kid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!
Publisher: Maker Media, Inc.
ISBN: 1680451731
Category : Technology & Engineering
Languages : en
Pages : 308
Book Description
Kid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!
Make Money with Your Camcorder and Pc: 25+ Businesses
Author: Anne Hart
Publisher: iUniverse
ISBN: 1532000383
Category : Business & Economics
Languages : en
Pages : 687
Book Description
How can you quickly make money at home and online with your digital 8 video camcorder, your personal computer, some software such as PhotoShop and Windows XP, and perhaps, your digital camera? You can develop training materials for businesses or students. Prepare reports, a video news clipping service, package information or products. For every service or product sold, somebody can benefit by writing how-to or learning/training materials. Here are more than 25 different stay-at-home businesses that you can operate online with your digital 8 camcorder and your personal computer as a low-capital start-up business. The creative home-based persons guide to making money online with a digital 8 video camcorder, digital camera, a Personal Computer, and Video-Editing Software. Make money with your digital video camcorder and Your PC. Create training materials, business reports, services, or entertainment in a home-based business online with your personal computer. Calling all creative people to write and/or produce digital 8 camcorder videos or still picture scrapbooks and databases with sound, video, text, and graphics in their PCs. The movie-making process in Windows XP starts as you first capture home or instructional videos with your camera. People remember seven items in short-term memory. So anything you create would be better off it it came in a package or database, advertisement, or training segment based on remembering seven items. Submit what youve developed on a Tuesday, the most productive day of the week, and present only seven items to remember in a segment.
Publisher: iUniverse
ISBN: 1532000383
Category : Business & Economics
Languages : en
Pages : 687
Book Description
How can you quickly make money at home and online with your digital 8 video camcorder, your personal computer, some software such as PhotoShop and Windows XP, and perhaps, your digital camera? You can develop training materials for businesses or students. Prepare reports, a video news clipping service, package information or products. For every service or product sold, somebody can benefit by writing how-to or learning/training materials. Here are more than 25 different stay-at-home businesses that you can operate online with your digital 8 camcorder and your personal computer as a low-capital start-up business. The creative home-based persons guide to making money online with a digital 8 video camcorder, digital camera, a Personal Computer, and Video-Editing Software. Make money with your digital video camcorder and Your PC. Create training materials, business reports, services, or entertainment in a home-based business online with your personal computer. Calling all creative people to write and/or produce digital 8 camcorder videos or still picture scrapbooks and databases with sound, video, text, and graphics in their PCs. The movie-making process in Windows XP starts as you first capture home or instructional videos with your camera. People remember seven items in short-term memory. So anything you create would be better off it it came in a package or database, advertisement, or training segment based on remembering seven items. Submit what youve developed on a Tuesday, the most productive day of the week, and present only seven items to remember in a segment.
Alterkine
Author: jeff becker
Publisher: Lulu.com
ISBN: 1300148578
Category : Games & Activities
Languages : en
Pages : 382
Book Description
THE FUTURE IS NOW The World is changing, are you prepared? Science has progressed and has transformed the world, for better and for worse. Play as a human, mutant, or one of several new races. Containing new skills, weapons, cybernetics, mutations, and dozens of new feats, the Alterkine Player's Handbook gives you the tools you need to survive. This book requires the d20 Modern(R) and the Dungeons & Dragons(R) Core Rulebooks, published by Wizards of the Coast(R). This product is compatible with other d20 System(R) roleplaying games.
Publisher: Lulu.com
ISBN: 1300148578
Category : Games & Activities
Languages : en
Pages : 382
Book Description
THE FUTURE IS NOW The World is changing, are you prepared? Science has progressed and has transformed the world, for better and for worse. Play as a human, mutant, or one of several new races. Containing new skills, weapons, cybernetics, mutations, and dozens of new feats, the Alterkine Player's Handbook gives you the tools you need to survive. This book requires the d20 Modern(R) and the Dungeons & Dragons(R) Core Rulebooks, published by Wizards of the Coast(R). This product is compatible with other d20 System(R) roleplaying games.
Make Time
Author: Jake Knapp
Publisher: Crown Currency
ISBN: 0525572430
Category : Business & Economics
Languages : en
Pages : 306
Book Description
From the New York Times bestselling authors of Sprint comes “a unique and engaging read about a proven habit framework [that] readers can apply to each day” (Insider, Best Books to Form New Habits). “If you want to achieve more (without going nuts), read this book.”—Charles Duhigg, author of The Power of Habit Nobody ever looked at an empty calendar and said, "The best way to spend this time is by cramming it full of meetings!" or got to work in the morning and thought, Today I'll spend hours on Facebook! Yet that's exactly what we do. Why? In a world where information refreshes endlessly and the workday feels like a race to react to other people's priorities faster, frazzled and distracted has become our default position. But what if the exhaustion of constant busyness wasn't mandatory? What if you could step off the hamster wheel and start taking control of your time and attention? That's what this book is about. As creators of Google Ventures' renowned "design sprint," Jake and John have helped hundreds of teams solve important problems by changing how they work. Building on the success of these sprints and their experience designing ubiquitous tech products from Gmail to YouTube, they spent years experimenting with their own habits and routines, looking for ways to help people optimize their energy, focus, and time. Now they've packaged the most effective tactics into a four-step daily framework that anyone can use to systematically design their days. Make Time is not a one-size-fits-all formula. Instead, it offers a customizable menu of bite-size tips and strategies that can be tailored to individual habits and lifestyles. Make Time isn't about productivity, or checking off more to-dos. Nor does it propose unrealistic solutions like throwing out your smartphone or swearing off social media. Making time isn't about radically overhauling your lifestyle; it's about making small shifts in your environment to liberate yourself from constant busyness and distraction. A must-read for anyone who has ever thought, If only there were more hours in the day..., Make Time will help you stop passively reacting to the demands of the modern world and start intentionally making time for the things that matter.
Publisher: Crown Currency
ISBN: 0525572430
Category : Business & Economics
Languages : en
Pages : 306
Book Description
From the New York Times bestselling authors of Sprint comes “a unique and engaging read about a proven habit framework [that] readers can apply to each day” (Insider, Best Books to Form New Habits). “If you want to achieve more (without going nuts), read this book.”—Charles Duhigg, author of The Power of Habit Nobody ever looked at an empty calendar and said, "The best way to spend this time is by cramming it full of meetings!" or got to work in the morning and thought, Today I'll spend hours on Facebook! Yet that's exactly what we do. Why? In a world where information refreshes endlessly and the workday feels like a race to react to other people's priorities faster, frazzled and distracted has become our default position. But what if the exhaustion of constant busyness wasn't mandatory? What if you could step off the hamster wheel and start taking control of your time and attention? That's what this book is about. As creators of Google Ventures' renowned "design sprint," Jake and John have helped hundreds of teams solve important problems by changing how they work. Building on the success of these sprints and their experience designing ubiquitous tech products from Gmail to YouTube, they spent years experimenting with their own habits and routines, looking for ways to help people optimize their energy, focus, and time. Now they've packaged the most effective tactics into a four-step daily framework that anyone can use to systematically design their days. Make Time is not a one-size-fits-all formula. Instead, it offers a customizable menu of bite-size tips and strategies that can be tailored to individual habits and lifestyles. Make Time isn't about productivity, or checking off more to-dos. Nor does it propose unrealistic solutions like throwing out your smartphone or swearing off social media. Making time isn't about radically overhauling your lifestyle; it's about making small shifts in your environment to liberate yourself from constant busyness and distraction. A must-read for anyone who has ever thought, If only there were more hours in the day..., Make Time will help you stop passively reacting to the demands of the modern world and start intentionally making time for the things that matter.
God, Technology, and the Christian Life
Author: Tony Reinke
Publisher: Crossway
ISBN: 1433578301
Category : Technology & Engineering
Languages : en
Pages : 306
Book Description
What Does God Think about Technology? From smartphones to self-driving cars to space travel, new technologies can inspire us. But the breakneck pace of change can also frighten us. So how do Christians walk by faith through the innovations of Silicon Valley? And how does God relate to our most powerful innovators? To build a biblical theology of technology, journalist and tech optimist Tony Reinke examines nine key texts from Scripture to show how the world's discoveries are divinely orchestrated. Ultimately, what we believe about God determines how we respond to human invention. With the help of several theologians and inventors throughout history, Reinke dispels twelve common myths in the church and offers fourteen ethical convictions to help Christians live by faith in the age of big tech. Biblical, Informed Look at Technology: Written by the author of 12 Ways Your Phone Is Changing You and Competing Spectacles: Treasuring Christ in the Media Age Gathers Ideas from Industry Experts and Theologians: Interacts with Christian and non-Christian sources on technology and theology including John Calvin, Herman Bavinck, Wendell Berry, and Elon Musk Educational: Discusses the history and philosophy behind major technological innovations
Publisher: Crossway
ISBN: 1433578301
Category : Technology & Engineering
Languages : en
Pages : 306
Book Description
What Does God Think about Technology? From smartphones to self-driving cars to space travel, new technologies can inspire us. But the breakneck pace of change can also frighten us. So how do Christians walk by faith through the innovations of Silicon Valley? And how does God relate to our most powerful innovators? To build a biblical theology of technology, journalist and tech optimist Tony Reinke examines nine key texts from Scripture to show how the world's discoveries are divinely orchestrated. Ultimately, what we believe about God determines how we respond to human invention. With the help of several theologians and inventors throughout history, Reinke dispels twelve common myths in the church and offers fourteen ethical convictions to help Christians live by faith in the age of big tech. Biblical, Informed Look at Technology: Written by the author of 12 Ways Your Phone Is Changing You and Competing Spectacles: Treasuring Christ in the Media Age Gathers Ideas from Industry Experts and Theologians: Interacts with Christian and non-Christian sources on technology and theology including John Calvin, Herman Bavinck, Wendell Berry, and Elon Musk Educational: Discusses the history and philosophy behind major technological innovations
Faster
Author: James Gleick
Publisher: Little, Brown
ISBN: 0446931306
Category : Biography & Autobiography
Languages : en
Pages : 248
Book Description
From the bestselling, National Book Award-nominated author of Genius and Chaos, a bracing work about the accelerating pace of change in today's world. Most of us suffer some degree of "hurry sickness." a malady that has launched us into the "epoch of the nanosecond," a need-everything-yesterday sphere dominated by cell phones, computers, faxes, and remote controls. Yet for all the hours, minutes, and even seconds being saved, we're still filling our days to the point that we have no time for such basic human activities as eating, sex, and relating to our families. Written with fresh insight and thorough research, Faster is a wise and witty look at a harried world not likely to slow down anytime soon.
Publisher: Little, Brown
ISBN: 0446931306
Category : Biography & Autobiography
Languages : en
Pages : 248
Book Description
From the bestselling, National Book Award-nominated author of Genius and Chaos, a bracing work about the accelerating pace of change in today's world. Most of us suffer some degree of "hurry sickness." a malady that has launched us into the "epoch of the nanosecond," a need-everything-yesterday sphere dominated by cell phones, computers, faxes, and remote controls. Yet for all the hours, minutes, and even seconds being saved, we're still filling our days to the point that we have no time for such basic human activities as eating, sex, and relating to our families. Written with fresh insight and thorough research, Faster is a wise and witty look at a harried world not likely to slow down anytime soon.
Wasting Time on the Internet
Author: Kenneth Goldsmith
Publisher: HarperCollins
ISBN: 0062416480
Category : Social Science
Languages : en
Pages : 147
Book Description
Using clear, readable prose, conceptual artist and poet Kenneth Goldsmith’s manifesto shows how our time on the internet is not really wasted but is quite productive and creative as he puts the experience in its proper theoretical and philosophical context. Kenneth Goldsmith wants you to rethink the internet. Many people feel guilty after spending hours watching cat videos or clicking link after link after link. But Goldsmith sees that “wasted” time differently. Unlike old media, the internet demands active engagement—and it’s actually making us more social, more creative, even more productive. When Goldsmith, a renowned conceptual artist and poet, introduced a class at the University of Pennsylvania called “Wasting Time on the Internet”, he nearly broke the internet. The New Yorker, the Atlantic, the Washington Post, Slate, Vice, Time, CNN, the Telegraph, and many more, ran articles expressing their shock, dismay, and, ultimately, their curiosity. Goldsmith’s ideas struck a nerve, because they are brilliantly subversive—and endlessly shareable. In Wasting Time on the Internet, Goldsmith expands upon his provocative insights, contending that our digital lives are remaking human experience. When we’re “wasting time,” we’re actually creating a culture of collaboration. We’re reading and writing more—and quite differently. And we’re turning concepts of authority and authenticity upside-down. The internet puts us in a state between deep focus and subconscious flow, a state that Goldsmith argues is ideal for creativity. Where that creativity takes us will be one of the stories of the twenty-first century. Wide-ranging, counterintuitive, engrossing, unpredictable—like the internet itself—Wasting Time on the Internet is the manifesto you didn’t know you needed.
Publisher: HarperCollins
ISBN: 0062416480
Category : Social Science
Languages : en
Pages : 147
Book Description
Using clear, readable prose, conceptual artist and poet Kenneth Goldsmith’s manifesto shows how our time on the internet is not really wasted but is quite productive and creative as he puts the experience in its proper theoretical and philosophical context. Kenneth Goldsmith wants you to rethink the internet. Many people feel guilty after spending hours watching cat videos or clicking link after link after link. But Goldsmith sees that “wasted” time differently. Unlike old media, the internet demands active engagement—and it’s actually making us more social, more creative, even more productive. When Goldsmith, a renowned conceptual artist and poet, introduced a class at the University of Pennsylvania called “Wasting Time on the Internet”, he nearly broke the internet. The New Yorker, the Atlantic, the Washington Post, Slate, Vice, Time, CNN, the Telegraph, and many more, ran articles expressing their shock, dismay, and, ultimately, their curiosity. Goldsmith’s ideas struck a nerve, because they are brilliantly subversive—and endlessly shareable. In Wasting Time on the Internet, Goldsmith expands upon his provocative insights, contending that our digital lives are remaking human experience. When we’re “wasting time,” we’re actually creating a culture of collaboration. We’re reading and writing more—and quite differently. And we’re turning concepts of authority and authenticity upside-down. The internet puts us in a state between deep focus and subconscious flow, a state that Goldsmith argues is ideal for creativity. Where that creativity takes us will be one of the stories of the twenty-first century. Wide-ranging, counterintuitive, engrossing, unpredictable—like the internet itself—Wasting Time on the Internet is the manifesto you didn’t know you needed.