Author: Stefan Hofer
Publisher: Addison-Wesley Professional
ISBN: 0137458827
Category : Computers
Languages : en
Pages : 357
Book Description
Build Better Business Software by Telling and Visualizing Stories "From a story to working software--this book helps you to get to the essence of what to build. Highly recommended!" --Oliver Drotbohm Storytelling is at the heart of human communication--why not use it to overcome costly misunderstandings when designing software? By telling and visualizing stories, domain experts and team members make business processes and domain knowledge tangible. Domain Storytelling enables everyone to understand the relevant people, activities, and work items. With this guide, the method's inventors explain how domain experts and teams can work together to capture insights with simple pictographs, show their work, solicit feedback, and get everyone on the same page. Stefan Hofer and Henning Schwentner introduce the method's easy pictographic language, scenario-based modeling techniques, workshop format, and relationship to other modeling methods. Using step-by-step case studies, they guide you through solving many common problems: Fully align all project participants and stakeholders, both technical and business-focused Master a simple set of symbols and rules for modeling any process or workflow Use workshop-based collaborative modeling to find better solutions faster Draw clear boundaries to organize your domain, software, and teams Transform domain knowledge into requirements, embedded naturally into an agile process Move your models from diagrams and sticky notes to code Gain better visibility into your IT landscape so you can consolidate or optimize it This guide is for everyone who wants more effective software--from developers, architects, and team leads to the domain experts, product owners, and executives who rely on it every day. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Domain Storytelling
Author: Stefan Hofer
Publisher:
ISBN: 9780137458974
Category :
Languages : en
Pages : 272
Book Description
Rapidly Understand New Domains, So You Can Build Great Software for Them Using Domain Storytelling, you can quickly gain clarity about a new domain's people, tasks, tools, work items, and events, avoiding costly misunderstandings and building better software. In Domain Storytelling , the method's inventors show how domain experts can clearly tell their stories, capture their insights with simple pictographs, show their work, get feedback, and get everyone on the same page. Stefan Hofer and Henning Schwentner explain how and why Domain Storytelling works. They introduce the method's easy pictographic language, scenario-based modeling techniques, workshop format, and relationship to other modeling methods. And using step-by-step case studies, they guide you through solving many common problems, from creating new domain languages to deriving requirements, optimizing workflows to uncovering "shadow IT." Fully align all project participants and stakeholders, both technical and business-focused Master a simple set of symbols and rules for modeling any process or workflow Use workshop-based collaborative modeling to find better solutions faster Organize domains for manageability, and transform domain knowledge into requirements Move your models from diagrams and sticky notes to code Make better decisions about whether to build or buy software Gain better visibility into your IT landscape so you can consolidate or optimize it This guide is for everyone who wants more effective software -- from developers, architects, and team leads to the domain experts and executives who rely on it every day.
Publisher:
ISBN: 9780137458974
Category :
Languages : en
Pages : 272
Book Description
Rapidly Understand New Domains, So You Can Build Great Software for Them Using Domain Storytelling, you can quickly gain clarity about a new domain's people, tasks, tools, work items, and events, avoiding costly misunderstandings and building better software. In Domain Storytelling , the method's inventors show how domain experts can clearly tell their stories, capture their insights with simple pictographs, show their work, get feedback, and get everyone on the same page. Stefan Hofer and Henning Schwentner explain how and why Domain Storytelling works. They introduce the method's easy pictographic language, scenario-based modeling techniques, workshop format, and relationship to other modeling methods. And using step-by-step case studies, they guide you through solving many common problems, from creating new domain languages to deriving requirements, optimizing workflows to uncovering "shadow IT." Fully align all project participants and stakeholders, both technical and business-focused Master a simple set of symbols and rules for modeling any process or workflow Use workshop-based collaborative modeling to find better solutions faster Organize domains for manageability, and transform domain knowledge into requirements Move your models from diagrams and sticky notes to code Make better decisions about whether to build or buy software Gain better visibility into your IT landscape so you can consolidate or optimize it This guide is for everyone who wants more effective software -- from developers, architects, and team leads to the domain experts and executives who rely on it every day.
Data-Driven Storytelling
Author: Nathalie Henry Riche
Publisher: CRC Press
ISBN: 1315281554
Category : Computers
Languages : en
Pages : 376
Book Description
This book presents an accessible introduction to data-driven storytelling. Resulting from unique discussions between data visualization researchers and data journalists, it offers an integrated definition of the topic, presents vivid examples and patterns for data storytelling, and calls out key challenges and new opportunities for researchers and practitioners.
Publisher: CRC Press
ISBN: 1315281554
Category : Computers
Languages : en
Pages : 376
Book Description
This book presents an accessible introduction to data-driven storytelling. Resulting from unique discussions between data visualization researchers and data journalists, it offers an integrated definition of the topic, presents vivid examples and patterns for data storytelling, and calls out key challenges and new opportunities for researchers and practitioners.
Domain-driven Design
Author: Eric Evans
Publisher: Addison-Wesley Professional
ISBN: 0321125215
Category : Computers
Languages : en
Pages : 563
Book Description
"Domain-Driven Design" incorporates numerous examples in Java-case studies taken from actual projects that illustrate the application of domain-driven design to real-world software development.
Publisher: Addison-Wesley Professional
ISBN: 0321125215
Category : Computers
Languages : en
Pages : 563
Book Description
"Domain-Driven Design" incorporates numerous examples in Java-case studies taken from actual projects that illustrate the application of domain-driven design to real-world software development.
Secure by Design
Author: Daniel Sawano
Publisher: Simon and Schuster
ISBN: 1638352313
Category : Computers
Languages : en
Pages : 659
Book Description
Summary Secure by Design teaches developers how to use design to drive security in software development. This book is full of patterns, best practices, and mindsets that you can directly apply to your real world development. You'll also learn to spot weaknesses in legacy code and how to address them. About the technology Security should be the natural outcome of your development process. As applications increase in complexity, it becomes more important to bake security-mindedness into every step. The secure-by-design approach teaches best practices to implement essential software features using design as the primary driver for security. About the book Secure by Design teaches you principles and best practices for writing highly secure software. At the code level, you’ll discover security-promoting constructs like safe error handling, secure validation, and domain primitives. You’ll also master security-centric techniques you can apply throughout your build-test-deploy pipeline, including the unique concerns of modern microservices and cloud-native designs. What's inside Secure-by-design concepts Spotting hidden security problems Secure code constructs Assessing security by identifying common design flaws Securing legacy and microservices architectures About the reader Readers should have some experience in designing applications in Java, C#, .NET, or a similar language. About the author Dan Bergh Johnsson, Daniel Deogun, and Daniel Sawano are acclaimed speakers who often present at international conferences on topics of high-quality development, as well as security and design.
Publisher: Simon and Schuster
ISBN: 1638352313
Category : Computers
Languages : en
Pages : 659
Book Description
Summary Secure by Design teaches developers how to use design to drive security in software development. This book is full of patterns, best practices, and mindsets that you can directly apply to your real world development. You'll also learn to spot weaknesses in legacy code and how to address them. About the technology Security should be the natural outcome of your development process. As applications increase in complexity, it becomes more important to bake security-mindedness into every step. The secure-by-design approach teaches best practices to implement essential software features using design as the primary driver for security. About the book Secure by Design teaches you principles and best practices for writing highly secure software. At the code level, you’ll discover security-promoting constructs like safe error handling, secure validation, and domain primitives. You’ll also master security-centric techniques you can apply throughout your build-test-deploy pipeline, including the unique concerns of modern microservices and cloud-native designs. What's inside Secure-by-design concepts Spotting hidden security problems Secure code constructs Assessing security by identifying common design flaws Securing legacy and microservices architectures About the reader Readers should have some experience in designing applications in Java, C#, .NET, or a similar language. About the author Dan Bergh Johnsson, Daniel Deogun, and Daniel Sawano are acclaimed speakers who often present at international conferences on topics of high-quality development, as well as security and design.
Instructional Story Design
Author: Rance Greene
Publisher: Association for Talent Development
ISBN: 1950496600
Category : Business & Economics
Languages : en
Pages : 274
Book Description
Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story’s power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners’ attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you’ll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story.
Publisher: Association for Talent Development
ISBN: 1950496600
Category : Business & Economics
Languages : en
Pages : 274
Book Description
Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story’s power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners’ attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you’ll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story.
Steeped in Stories
Author: Mitali Perkins
Publisher: Broadleaf Books
ISBN: 1506469116
Category : Literary Criticism
Languages : en
Pages : 248
Book Description
The stories we read as children shape us for the rest of our lives. But it is never too late to discover that transformative spark of hope that children's classics can ignite within us. Award-winning children's author Mitali Perkins grew up steeped in stories--escaping into her books on the fire escape of a Flushing apartment building and, later, finding solace in them as she navigated between the cultures of her suburban California school and her Bengali heritage at home. Now Perkins invites us to explore the promise of seven timeless children's novels for adults living in uncertain times: stories that provide mirrors to our innermost selves and open windows to other worlds. Blending personal narrative, accessible literary criticism, and spiritual and moral formation, Perkins delves into novels by Louisa May Alcott, C. S. Lewis, L. M. Montgomery, Frances Hodgson Burnett, and other literary "uncles" and "aunts" that illuminate the virtuous, abundant life we still desire. These novels are not perfect, and Perkins honestly assesses their critical frailties and flaws related to race, culture, and power. Yet reading or rereading these books as adults can help us build virtue, unmask our vices, and restore our hope. Reconnecting with these stories from childhood isn't merely nostalgia. In an era of uncertainty and despair, they lighten our load and bring us much-needed hope.
Publisher: Broadleaf Books
ISBN: 1506469116
Category : Literary Criticism
Languages : en
Pages : 248
Book Description
The stories we read as children shape us for the rest of our lives. But it is never too late to discover that transformative spark of hope that children's classics can ignite within us. Award-winning children's author Mitali Perkins grew up steeped in stories--escaping into her books on the fire escape of a Flushing apartment building and, later, finding solace in them as she navigated between the cultures of her suburban California school and her Bengali heritage at home. Now Perkins invites us to explore the promise of seven timeless children's novels for adults living in uncertain times: stories that provide mirrors to our innermost selves and open windows to other worlds. Blending personal narrative, accessible literary criticism, and spiritual and moral formation, Perkins delves into novels by Louisa May Alcott, C. S. Lewis, L. M. Montgomery, Frances Hodgson Burnett, and other literary "uncles" and "aunts" that illuminate the virtuous, abundant life we still desire. These novels are not perfect, and Perkins honestly assesses their critical frailties and flaws related to race, culture, and power. Yet reading or rereading these books as adults can help us build virtue, unmask our vices, and restore our hope. Reconnecting with these stories from childhood isn't merely nostalgia. In an era of uncertainty and despair, they lighten our load and bring us much-needed hope.
Strategic Monoliths and Microservices
Author: Vaughn Vernon
Publisher: Addison-Wesley Professional
ISBN: 0137355505
Category : Computers
Languages : en
Pages : 383
Book Description
Make Software Architecture Choices That Maximize Value and Innovation "[Vernon and Jaskuła] provide insights, tools, proven best practices, and architecture styles both from the business and engineering viewpoint. . . . This book deserves to become a must-read for practicing software engineers, executives as well as senior managers." --Michael Stal, Certified Senior Software Architect, Siemens Technology Strategic Monoliths and Microservices helps business decision-makers and technical team members clearly understand their strategic problems through collaboration and identify optimal architectural approaches, whether the approach is distributed microservices, well-modularized monoliths, or coarser-grained services partway between the two. Leading software architecture experts Vaughn Vernon and Tomasz Jaskuła show how to make balanced architectural decisions based on need and purpose, rather than hype, so you can promote value and innovation, deliver more evolvable systems, and avoid costly mistakes. Using realistic examples, they show how to construct well-designed monoliths that are maintainable and extensible, and how to gradually redesign and reimplement even the most tangled legacy systems into truly effective microservices. Link software architecture planning to business innovation and digital transformation Overcome communication problems to promote experimentation and discovery-based innovation Master practices that support your value-generating goals and help you invest more strategically Compare architectural styles that can lead to versatile, adaptable applications and services Recognize when monoliths are your best option and how best to architect, design, and implement them Learn when to move monoliths to microservices and how to do it, whether they're modularized or a "Big Ball of Mud" Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Publisher: Addison-Wesley Professional
ISBN: 0137355505
Category : Computers
Languages : en
Pages : 383
Book Description
Make Software Architecture Choices That Maximize Value and Innovation "[Vernon and Jaskuła] provide insights, tools, proven best practices, and architecture styles both from the business and engineering viewpoint. . . . This book deserves to become a must-read for practicing software engineers, executives as well as senior managers." --Michael Stal, Certified Senior Software Architect, Siemens Technology Strategic Monoliths and Microservices helps business decision-makers and technical team members clearly understand their strategic problems through collaboration and identify optimal architectural approaches, whether the approach is distributed microservices, well-modularized monoliths, or coarser-grained services partway between the two. Leading software architecture experts Vaughn Vernon and Tomasz Jaskuła show how to make balanced architectural decisions based on need and purpose, rather than hype, so you can promote value and innovation, deliver more evolvable systems, and avoid costly mistakes. Using realistic examples, they show how to construct well-designed monoliths that are maintainable and extensible, and how to gradually redesign and reimplement even the most tangled legacy systems into truly effective microservices. Link software architecture planning to business innovation and digital transformation Overcome communication problems to promote experimentation and discovery-based innovation Master practices that support your value-generating goals and help you invest more strategically Compare architectural styles that can lead to versatile, adaptable applications and services Recognize when monoliths are your best option and how best to architect, design, and implement them Learn when to move monoliths to microservices and how to do it, whether they're modularized or a "Big Ball of Mud" Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Digital Storytelling, Mediatized Stories
Author: Knut Lundby
Publisher: Peter Lang
ISBN: 9781433102738
Category : Art
Languages : en
Pages : 326
Book Description
Recent years have seen amateur personal stories, focusing on «me», flourish on social networking sites and in digital storytelling workshops. The resulting digital stories could be called «mediatized stories». This book deals with these self-representational stories, aiming to understand the transformations in the age-old practice of storytelling that have become possible with the new, digital media. Its approach is interdisciplinary, exploring how the mediation or mediatization processes of digital storytelling can be grasped and offering a sociological perspective of media studies and a socio-cultural take of the educational sciences. Aesthetic and literary perspectives on narration as well as questioning from an informatics perspective are also included.
Publisher: Peter Lang
ISBN: 9781433102738
Category : Art
Languages : en
Pages : 326
Book Description
Recent years have seen amateur personal stories, focusing on «me», flourish on social networking sites and in digital storytelling workshops. The resulting digital stories could be called «mediatized stories». This book deals with these self-representational stories, aiming to understand the transformations in the age-old practice of storytelling that have become possible with the new, digital media. Its approach is interdisciplinary, exploring how the mediation or mediatization processes of digital storytelling can be grasped and offering a sociological perspective of media studies and a socio-cultural take of the educational sciences. Aesthetic and literary perspectives on narration as well as questioning from an informatics perspective are also included.