The Turing Omnibus

The Turing Omnibus PDF Author: A. K. Dewdney
Publisher:
ISBN: 9780881750492
Category : Computers
Languages : en
Pages : 415

Book Description

The Turing Omnibus

The Turing Omnibus PDF Author: A. K. Dewdney
Publisher: Computer Science Press, Incorporated
ISBN:
Category : Computer science
Languages : en
Pages : 436

Book Description

The New Turing Omnibus

The New Turing Omnibus PDF Author: A. K. Dewdney
Publisher: Macmillan
ISBN: 9780805071665
Category : Computers
Languages : en
Pages : 478

Book Description
"No other volume provides as broad, as thorough, or as accessible an introduction to the realm of computers as A. K. Dewdney's The Turing Omnibus.Updated and expanded, The Turing Omnibus offers 66 concise, brilliantly written articles on the major points of interest in computer science theory, technology, and applications. New for this tour: updated information on algorithms, detecting primes, noncomputable functions, and self-replicating computers--plus completely new sections on the Mandelbrot set, genetic algorithms, the Newton-Raphson Method, neural networks that learn, DOS systems for personal computers, and computer viruses." -- Book cover.

The (new) Turing Omnibus

The (new) Turing Omnibus PDF Author: A. K. Dewdney
Publisher: W.H. Freeman
ISBN: 9780716782711
Category : Computer science
Languages : en
Pages : 455

Book Description

The Armchair Universe

The Armchair Universe PDF Author: A. K. Dewdney
Publisher: New York [N.Y.] : W.H. Freeman
ISBN: 9780716719397
Category : Computer software.
Languages : en
Pages : 330

Book Description
Essays discuss computer programs dealing with fractals, mathematical problems, artificial intelligence, one dimensional computers, puzzles, simulation, and core wars

Out of Their Minds

Out of Their Minds PDF Author: Clifford D. Simak
Publisher: Hachette UK
ISBN: 0575122471
Category : Fiction
Languages : en
Pages : 175

Book Description
Out of their minds and the force of their imagination, men have created countless beings, from demons and monsters of legend to comic-strip characters. What if their world were real - if dragons, devils and Don Quixote hobnobbed with Dagwood Bumstead and Charlie Brown? Such a world would have its fascinations . . . and its dreadful perils - if it existed. Horton Smith found out that it did - and that he was right in the middle of it!

Nine Algorithms That Changed the Future

Nine Algorithms That Changed the Future PDF Author: John MacCormick
Publisher: Princeton University Press
ISBN: 0691209057
Category : Computers
Languages : en
Pages : 232

Book Description
Nine revolutionary algorithms that power our computers and smartphones Every day, we use our computers to perform remarkable feats. A simple web search picks out a handful of relevant needles from the world's biggest haystack. Uploading a photo to Facebook transmits millions of pieces of information over numerous error-prone network links, yet somehow a perfect copy of the photo arrives intact. Without even knowing it, we use public-key cryptography to transmit secret information like credit card numbers, and we use digital signatures to verify the identity of the websites we visit. How do our computers perform these tasks with such ease? John MacCormick answers this question in language anyone can understand, using vivid examples to explain the fundamental tricks behind nine computer algorithms that power our PCs, tablets, and smartphones.

Core Techniques and Algorithms in Game Programming

Core Techniques and Algorithms in Game Programming PDF Author: Daniel Sánchez-Crespo Dalmau
Publisher: New Riders
ISBN: 9780131020092
Category : Computers
Languages : en
Pages : 894

Book Description
To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

Algorithms

Algorithms PDF Author: Sanjoy Dasgupta
Publisher: McGraw-Hill Higher Education
ISBN: 0077388496
Category : Computer algorithms
Languages : en
Pages : 338

Book Description
This text, extensively class-tested over a decade at UC Berkeley and UC San Diego, explains the fundamentals of algorithms in a story line that makes the material enjoyable and easy to digest. Emphasis is placed on understanding the crisp mathematical idea behind each algorithm, in a manner that is intuitive and rigorous without being unduly formal. Features include:The use of boxes to strengthen the narrative: pieces that provide historical context, descriptions of how the algorithms are used in practice, and excursions for the mathematically sophisticated. Carefully chosen advanced topics that can be skipped in a standard one-semester course but can be covered in an advanced algorithms course or in a more leisurely two-semester sequence.An accessible treatment of linear programming introduces students to one of the greatest achievements in algorithms. An optional chapter on the quantum algorithm for factoring provides a unique peephole into this exciting topic. In addition to the text DasGupta also offers a Solutions Manual which is available on the Online Learning Center."Algorithms is an outstanding undergraduate text equally informed by the historical roots and contemporary applications of its subject. Like a captivating novel it is a joy to read." Tim Roughgarden Stanford University

Software and Mind

Software and Mind PDF Author: Andrei Sorin
Publisher: Andsor Books
ISBN: 0986938904
Category : Science
Languages : en
Pages : 934

Book Description
Addressing general readers as well as software practitioners, "Software and Mind" discusses the fallacies of the mechanistic ideology and the degradation of minds caused by these fallacies. Mechanism holds that every aspect of the world can be represented as a simple hierarchical structure of entities. But, while useful in fields like mathematics and manufacturing, this idea is generally worthless, because most aspects of the world are too complex to be reduced to simple hierarchical structures. Our software-related affairs, in particular, cannot be represented in this fashion. And yet, all programming theories and development systems, and all software applications, attempt to reduce real-world problems to neat hierarchical structures of data, operations, and features. Using Karl Popper's famous principles of demarcation between science and pseudoscience, the book shows that the mechanistic ideology has turned most of our software-related activities into pseudoscientific pursuits. Using mechanism as warrant, the software elites are promoting invalid, even fraudulent, software notions. They force us to depend on generic, inferior systems, instead of allowing us to develop software skills and to create our own systems. Software mechanism emulates the methods of manufacturing, and thereby restricts us to high levels of abstraction and simple, isolated structures. The benefits of software, however, can be attained only if we start with low-level elements and learn to create complex, interacting structures. Software, the book argues, is a non-mechanistic phenomenon. So it is akin to language, not to physical objects. Like language, it permits us to mirror the world in our minds and to communicate with it. Moreover, we increasingly depend on software in everything we do, in the same way that we depend on language. Thus, being restricted to mechanistic software is like thinking and communicating while being restricted to some ready-made sentences supplied by an elite. Ultimately, by impoverishing software, our elites are achieving what the totalitarian elite described by George Orwell in "Nineteen Eighty-Four" achieves by impoverishing language: they are degrading our minds.
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