Author: Lydia Sloan Cline
Publisher: McGraw Hill Professional
ISBN: 007183348X
Category : Technology & Engineering
Languages : en
Pages : 304
Book Description
Master the art of 3D printing with step-by-step tutorials and DIY projects Are you ready to join the new industrial revolution? 3D Printing with Autodesk 123D, Tinkercad, and MakerBot reveals how to turn your ideas into physical products that you can use or sell! You'll learn how tooperate powerful, free software from Autodesk and bring your creations to life with the MakerBot--a leading consumer printer--or an online service bureau. Practical examples take you through the Design, Catch, Meshmixer, Tinkercad, Make, and CNC Utility apps, and the MakerBot Desktop. Fun projects, easy-to-follow instructions, and clear screenshots progress from installing the software to printing the design. Videos and digital files accompany this hands-on guide. Make your own creations with Design and Tinkercad Download editable, premade content Generate construction documents with the LayOut feature Create and edit a reality capture model with Catch Edit and mash up .stl files with Meshmixer Navigate the MakerBot Desktop Print the model on your own machine or with a service bureau
3D Modeling and Printing with Tinkercad
Author: James Floyd Kelly
Publisher: Pearson Education
ISBN: 0789754908
Category : Computers
Languages : en
Pages : 304
Book Description
Want to master 3D modeling and printing? Tinkercad is the perfect software for you: it's friendly, web-based, and free. Even better, you don't have to rely on Tinkercad's technical documentation to use it. This guide is packed with photos and projects that bring 3D modeling to life!
Publisher: Pearson Education
ISBN: 0789754908
Category : Computers
Languages : en
Pages : 304
Book Description
Want to master 3D modeling and printing? Tinkercad is the perfect software for you: it's friendly, web-based, and free. Even better, you don't have to rely on Tinkercad's technical documentation to use it. This guide is packed with photos and projects that bring 3D modeling to life!
3D Modeling and Printing with Tinkercad
Author: James Floyd Kelly
Publisher: Que Publishing
ISBN: 0133798119
Category : Computers
Languages : en
Pages : 304
Book Description
The First Complete Guide to Tinkercad: 3D Modeling That’s Powerful, Friendly, & Free! Want to master 3D modeling and printing? Tinkercad is the perfect software for you: It’s friendly, web-based, and free. Even better, you don’t have to rely on Tinkercad’s technical documentation to use it. This easy, full-color guide is packed with photos and projects that bring 3D modeling to life! No 3D or CAD experience? No problem: Best-selling author James Floyd Kelly teaches you step-by-step through simple examples and hands-on activities. You’ll learn all the concepts and techniques you need...build your skills, comfort, and confidence...and create exciting projects that show off Tinkercad’s full power. Learning 3D with your kids? You’ll even find projects you can work on together! Quickly master the basic 3D concepts you need to understand Navigate Tinkercad’s Dashboard and tool set Create your first 3D model and control its properties Save time by incorporating publicly available elements Import hand sketches or SVG graphics into your models Use the Shape Generator to create custom shapes Add raised text and other embellishments Assemble multiple pieces into a more sophisticated model Make realistic prototypes Output molds for creating items from soft materials Transform models into STL files for printing Get great results from an online 3D printing service Move your 3D objects into the Minecraft virtual world Find answers to your most important Tinkercad questions Discover tools for tasks Tinkercad can’t handle Learn from others! Explore projects at Thingiverse and the Gallery
Publisher: Que Publishing
ISBN: 0133798119
Category : Computers
Languages : en
Pages : 304
Book Description
The First Complete Guide to Tinkercad: 3D Modeling That’s Powerful, Friendly, & Free! Want to master 3D modeling and printing? Tinkercad is the perfect software for you: It’s friendly, web-based, and free. Even better, you don’t have to rely on Tinkercad’s technical documentation to use it. This easy, full-color guide is packed with photos and projects that bring 3D modeling to life! No 3D or CAD experience? No problem: Best-selling author James Floyd Kelly teaches you step-by-step through simple examples and hands-on activities. You’ll learn all the concepts and techniques you need...build your skills, comfort, and confidence...and create exciting projects that show off Tinkercad’s full power. Learning 3D with your kids? You’ll even find projects you can work on together! Quickly master the basic 3D concepts you need to understand Navigate Tinkercad’s Dashboard and tool set Create your first 3D model and control its properties Save time by incorporating publicly available elements Import hand sketches or SVG graphics into your models Use the Shape Generator to create custom shapes Add raised text and other embellishments Assemble multiple pieces into a more sophisticated model Make realistic prototypes Output molds for creating items from soft materials Transform models into STL files for printing Get great results from an online 3D printing service Move your 3D objects into the Minecraft virtual world Find answers to your most important Tinkercad questions Discover tools for tasks Tinkercad can’t handle Learn from others! Explore projects at Thingiverse and the Gallery
3D Printing
Author: Lesley M. Cano
Publisher: Bloomsbury Publishing USA
ISBN: 1610699785
Category : Language Arts & Disciplines
Languages : en
Pages : 207
Book Description
This beginner's guide to 3D design and printing provides librarians with lessons, tips, and instructions for integrating these technologies into the K–12 standards-based curriculum. This fascinating primer illustrates how 3D printing can be used in different curriculum areas to engage and inspire your K–12 students. You'll gain insight into the printing process and learn how to best utilize multi-dimensional equipment in your library. Written in non-technical language, the book introduces the technology, shows how to get started, and offers ideas for creating project-based learning models. Author Lesley M. Cano, a school librarian with considerable experience integrating 3D printing into the school curriculum, discusses how to implement this technology in projects across disciplines ranging from math to fine arts and grade levels K through 12. She offers concrete examples that can be easily adjusted to fit subject areas and developmental needs. The title also includes step-by-step instructions for using freely available software tools along with practical tips and strategies to manage implementation of this innovative new technology.
Publisher: Bloomsbury Publishing USA
ISBN: 1610699785
Category : Language Arts & Disciplines
Languages : en
Pages : 207
Book Description
This beginner's guide to 3D design and printing provides librarians with lessons, tips, and instructions for integrating these technologies into the K–12 standards-based curriculum. This fascinating primer illustrates how 3D printing can be used in different curriculum areas to engage and inspire your K–12 students. You'll gain insight into the printing process and learn how to best utilize multi-dimensional equipment in your library. Written in non-technical language, the book introduces the technology, shows how to get started, and offers ideas for creating project-based learning models. Author Lesley M. Cano, a school librarian with considerable experience integrating 3D printing into the school curriculum, discusses how to implement this technology in projects across disciplines ranging from math to fine arts and grade levels K through 12. She offers concrete examples that can be easily adjusted to fit subject areas and developmental needs. The title also includes step-by-step instructions for using freely available software tools along with practical tips and strategies to manage implementation of this innovative new technology.
3D Printing Techniques and Processes
Author: Michael Degnan
Publisher: Cavendish Square Publishing, LLC
ISBN: 1502631504
Category : Juvenile Nonfiction
Languages : en
Pages : 130
Book Description
A 3D printer can be of use to people in a vast variety of fields. This book details some of the many ways to put 3D printers to great use and it explains the field's best practices. Readers are provided with an overview of materials and their pros and cons, and troubleshooting tips.
Publisher: Cavendish Square Publishing, LLC
ISBN: 1502631504
Category : Juvenile Nonfiction
Languages : en
Pages : 130
Book Description
A 3D printer can be of use to people in a vast variety of fields. This book details some of the many ways to put 3D printers to great use and it explains the field's best practices. Readers are provided with an overview of materials and their pros and cons, and troubleshooting tips.
Fusion 360 for Makers
Author: Lydia Sloan Cline
Publisher: Maker Media, Inc.
ISBN: 1680453521
Category : Computers
Languages : en
Pages : 478
Book Description
Learn how to use Autodesk Fusion 360 to digitally model your own original projects for a 3D printer or a CNC device. Fusion 360 software lets you design, analyze, and print your ideas. Free to students and small businesses alike, it offers solid, surface, organic, direct, and parametric modeling capabilities. Fusion 360 for Makers is written for beginners to 3D modeling software by an experienced teacher. It will get you up and running quickly with the goal of creating models for 3D printing and CNC fabrication. Inside Fusion 360 for Makers, you'll find: Eight easy-to-understand tutorials that provide a solid foundation in Fusion 360 fundamentals DIY projects that are explained with step-by-step instructions and color photos Projects that have been real-world tested, covering the most common problems and solutions Stand-alone projects, allowing you to skip to ones of interest without having to work through all the preceding projects first Design from scratch or edit downloaded designs. Fusion 360 is an appropriate tool for beginners and experienced makers.
Publisher: Maker Media, Inc.
ISBN: 1680453521
Category : Computers
Languages : en
Pages : 478
Book Description
Learn how to use Autodesk Fusion 360 to digitally model your own original projects for a 3D printer or a CNC device. Fusion 360 software lets you design, analyze, and print your ideas. Free to students and small businesses alike, it offers solid, surface, organic, direct, and parametric modeling capabilities. Fusion 360 for Makers is written for beginners to 3D modeling software by an experienced teacher. It will get you up and running quickly with the goal of creating models for 3D printing and CNC fabrication. Inside Fusion 360 for Makers, you'll find: Eight easy-to-understand tutorials that provide a solid foundation in Fusion 360 fundamentals DIY projects that are explained with step-by-step instructions and color photos Projects that have been real-world tested, covering the most common problems and solutions Stand-alone projects, allowing you to skip to ones of interest without having to work through all the preceding projects first Design from scratch or edit downloaded designs. Fusion 360 is an appropriate tool for beginners and experienced makers.
Creating with 3D Scanners
Author: Kerry Hinton
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499465025
Category : Juvenile Nonfiction
Languages : en
Pages : 66
Book Description
This title is the go-to guide for students with interests in replication, cataloging, and archiving. In addition to covering the basics of 3D scanning, readers will learn in-depth details about these machines work, about the different kinds of 3D scanners that exist, how to operate them, and what differentiates various models from each other. There are many uses for 3D scanners in the world, and in this text, they all have their moment in the spotlight. Also included are relevant projects for beginner, intermediate, and advanced Fab Lab users, and how their learning applies to STEM courses and beyond.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499465025
Category : Juvenile Nonfiction
Languages : en
Pages : 66
Book Description
This title is the go-to guide for students with interests in replication, cataloging, and archiving. In addition to covering the basics of 3D scanning, readers will learn in-depth details about these machines work, about the different kinds of 3D scanners that exist, how to operate them, and what differentiates various models from each other. There are many uses for 3D scanners in the world, and in this text, they all have their moment in the spotlight. Also included are relevant projects for beginner, intermediate, and advanced Fab Lab users, and how their learning applies to STEM courses and beyond.
Autodesk Tinkercad Exercises
Author: Sachidanand Jha
Publisher:
ISBN: 9781070629179
Category :
Languages : en
Pages : 206
Book Description
AUTODESK TINKERCAD EXERCISESDo you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as TINKERCAD, FUSION 360 or SolidWorks? Look no further. We have designed 200 3D CAD exercises that will help you to test your CAD skills.What's included in the AUTODESK TINKERCAD EXERCISES book?Whether you are a beginner, intermediate, or an expert, these 3D CAD exercises will challenge you. The book contains 200 3D models and practice drawings or exercises.-Each exercise contains images of the final design and exact measurements needed to create the design.-Each exercise can be designed on any 3D CAD software which you desire. It can be done with AutoCAD, SolidWorks, Inventor, DraftSight, Creo, Solid Edge, Catia, NX and other feature-based 3D CAD modeling software.-It is intended to provide Teachers, Kids, Hobbyists and Designers with enough 3D CAD exercises for practice on TINKERCAD.-It includes almost all types of exercises that are necessary to provide, clear, concise and systematic information required on industrial machine part drawings.-Third Angle Projection is intentionally used to familiarize Drafters, Designers and Engineers in Third Angle Projection to meet the expectation of worldwide Engineering drawing print.-This book is for Teachers, Kids, Hobbyists and Designers.-This book is for Beginner, Intermediate and Advance CAD users.-Clear and well drafted drawing help easy understanding of the design.-These exercises are from Basics to Advance level.-Each exercises can be assigned and designed separately.-No Exercise is a prerequisite for another.-All dimensions are in mm.
Publisher:
ISBN: 9781070629179
Category :
Languages : en
Pages : 206
Book Description
AUTODESK TINKERCAD EXERCISESDo you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as TINKERCAD, FUSION 360 or SolidWorks? Look no further. We have designed 200 3D CAD exercises that will help you to test your CAD skills.What's included in the AUTODESK TINKERCAD EXERCISES book?Whether you are a beginner, intermediate, or an expert, these 3D CAD exercises will challenge you. The book contains 200 3D models and practice drawings or exercises.-Each exercise contains images of the final design and exact measurements needed to create the design.-Each exercise can be designed on any 3D CAD software which you desire. It can be done with AutoCAD, SolidWorks, Inventor, DraftSight, Creo, Solid Edge, Catia, NX and other feature-based 3D CAD modeling software.-It is intended to provide Teachers, Kids, Hobbyists and Designers with enough 3D CAD exercises for practice on TINKERCAD.-It includes almost all types of exercises that are necessary to provide, clear, concise and systematic information required on industrial machine part drawings.-Third Angle Projection is intentionally used to familiarize Drafters, Designers and Engineers in Third Angle Projection to meet the expectation of worldwide Engineering drawing print.-This book is for Teachers, Kids, Hobbyists and Designers.-This book is for Beginner, Intermediate and Advance CAD users.-Clear and well drafted drawing help easy understanding of the design.-These exercises are from Basics to Advance level.-Each exercises can be assigned and designed separately.-No Exercise is a prerequisite for another.-All dimensions are in mm.
3D Printing Basics for Entertainment Design
Author: Anne E. McMills
Publisher: Taylor & Francis
ISBN: 1351610813
Category : Performing Arts
Languages : en
Pages : 641
Book Description
Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or... you name it! We are beginning to ask important questions about these emerging practices: · How can we use 3D fabrication to make the design and production process more efficient? · How can it be used to create useful and creative items? · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build? · And when budgets are tight, will it save us money? This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints. Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.
Publisher: Taylor & Francis
ISBN: 1351610813
Category : Performing Arts
Languages : en
Pages : 641
Book Description
Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or... you name it! We are beginning to ask important questions about these emerging practices: · How can we use 3D fabrication to make the design and production process more efficient? · How can it be used to create useful and creative items? · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build? · And when budgets are tight, will it save us money? This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints. Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.