Author: Stuart Yarnold
Publisher: In Easy Steps
ISBN: 9781840783452
Category : Computers
Languages : en
Pages : 0
Book Description
The internet and email are extremely popular activites but can be the source of major problems for the unwary computer user, e.g. viruses and malware. We take a look at these and examine effective prevention measures, plus many other internet related issues.
Photo and Video Editing for Seniors
Author: Studio Studio Visual Steps
Publisher: Visual Steps Publishing
ISBN: 9789059051676
Category : Computers and older people
Languages : en
Pages : 0
Book Description
Provides instructions on editing digital photographs and videos, covering such topics as software installation, slide shows, picture e-mails, movie plans, special effects, and video importing.
Publisher: Visual Steps Publishing
ISBN: 9789059051676
Category : Computers and older people
Languages : en
Pages : 0
Book Description
Provides instructions on editing digital photographs and videos, covering such topics as software installation, slide shows, picture e-mails, movie plans, special effects, and video importing.
Upgrading and Fixing a PC in easy steps, 3rd edition
Author: Stuart Yarnold
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 195
Book Description
Many people unnecessarily spend money buying a new computer when their current PC can be upgraded to meet their requirements. This title takes the reader through this process in simple stages. Many of us would spend more time fixing a ten-dollar pen than repairing or upgrading a thousand dollar computer. Delving inside a PC seems so forbidding that many people would rather avoid it at any cost, even though replacing computer parts is so easy that, with the proper guidance, even technophobes can do it. Upgrading & Fixing a PC in easy steps provides all the information one needs to do just that. A must for all PC users. Upgrading & Fixing a PC in easy steps enables you to keep your PC at the cutting-edge by explaining how to replace components or add new ones. Its simple, illustrated instructions and nifty sidebars teach you to identify, locate, and install the relevant parts to make your computer faster, more versatile, and more powerful. But this book isn't just a handy how-to manual; it's a consumer guide. In truly easy steps, it teaches you to evaluate the performance, storage, and networking needs of your PC yourself.Upgrading & Fixing a PC in easy steps even provides you with a money-saving tutorial on your various buying options and a separate chapter on troubleshooting nasty problems. When one considers the high price and inconvenience of computer store visits, it's no wonder that we think of this both a learning tool and an investment.
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 195
Book Description
Many people unnecessarily spend money buying a new computer when their current PC can be upgraded to meet their requirements. This title takes the reader through this process in simple stages. Many of us would spend more time fixing a ten-dollar pen than repairing or upgrading a thousand dollar computer. Delving inside a PC seems so forbidding that many people would rather avoid it at any cost, even though replacing computer parts is so easy that, with the proper guidance, even technophobes can do it. Upgrading & Fixing a PC in easy steps provides all the information one needs to do just that. A must for all PC users. Upgrading & Fixing a PC in easy steps enables you to keep your PC at the cutting-edge by explaining how to replace components or add new ones. Its simple, illustrated instructions and nifty sidebars teach you to identify, locate, and install the relevant parts to make your computer faster, more versatile, and more powerful. But this book isn't just a handy how-to manual; it's a consumer guide. In truly easy steps, it teaches you to evaluate the performance, storage, and networking needs of your PC yourself.Upgrading & Fixing a PC in easy steps even provides you with a money-saving tutorial on your various buying options and a separate chapter on troubleshooting nasty problems. When one considers the high price and inconvenience of computer store visits, it's no wonder that we think of this both a learning tool and an investment.
Mindstorms
Author: Seymour A Papert
Publisher: Basic Books
ISBN: 154167510X
Category : Education
Languages : en
Pages : 256
Book Description
In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Publisher: Basic Books
ISBN: 154167510X
Category : Education
Languages : en
Pages : 256
Book Description
In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Management Basics in easy steps
Author: Tony Rossiter
Publisher: In Easy Steps
ISBN:
Category : Business & Economics
Languages : en
Pages : 195
Book Description
Whether you are an experienced manager or about to take up your first management job, Management Basics in easy steps will be of real help to you in the workplace. It is a lively, easy-to-read book and full of practical information and common sense advice on Management fundamentals. Management consultant, Tony Rossiter's clear, humorous writing style and comprehensive content make Management Basics in easy steps a compelling read. His management tips and advice will show you: • how to manage people: your staff, your colleagues, your customers and even your boss • how to organise yourself and make the most effective use of your time • how to focus on the vital 20% of your work that accounts for most of the results • how to win the respect and trust of your team - and make it the best • how to select the right person to join your team • the art of effective delegation • how to cope with change and see it not as a threat but as a great opportunity Comes with useful worksheets - a complete guide for easy reference
Publisher: In Easy Steps
ISBN:
Category : Business & Economics
Languages : en
Pages : 195
Book Description
Whether you are an experienced manager or about to take up your first management job, Management Basics in easy steps will be of real help to you in the workplace. It is a lively, easy-to-read book and full of practical information and common sense advice on Management fundamentals. Management consultant, Tony Rossiter's clear, humorous writing style and comprehensive content make Management Basics in easy steps a compelling read. His management tips and advice will show you: • how to manage people: your staff, your colleagues, your customers and even your boss • how to organise yourself and make the most effective use of your time • how to focus on the vital 20% of your work that accounts for most of the results • how to win the respect and trust of your team - and make it the best • how to select the right person to join your team • the art of effective delegation • how to cope with change and see it not as a threat but as a great opportunity Comes with useful worksheets - a complete guide for easy reference
Beginner's Step-by-Step Coding Course
Author: DK
Publisher: Penguin
ISBN: 074402031X
Category : Computers
Languages : en
Pages : 360
Book Description
With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.
Publisher: Penguin
ISBN: 074402031X
Category : Computers
Languages : en
Pages : 360
Book Description
With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.
How Computers Really Work
Author: Matthew Justice
Publisher: No Starch Press
ISBN: 171850067X
Category : Computers
Languages : en
Pages : 394
Book Description
An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.
Publisher: No Starch Press
ISBN: 171850067X
Category : Computers
Languages : en
Pages : 394
Book Description
An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.