A School Frozen in Time 2

A School Frozen in Time 2 PDF Author: Naoshi Arakawa
Publisher: Kodansha America LLC
ISBN: 1636992536
Category : Comics & Graphic Novels
Languages : en
Pages : 212

Book Description
A regular school day has turned into a chilling horror as Hiroshi, Mizuki, and their friends find themselves confined within the frigid walls of Seinan Gakuin. No one can seem to remember who took their own life at the school festival, but whoever it was is keeping them captive. And to make matters worse, the eight trapped classmates become seven when Mitsuru suddenly disappears with only a trail of blood in his place. Now they have even more reason to solve the mystery of their bizarre circumstances—because if they don’t, the only thing they may be leaving is this mortal coil…

A School Frozen in Time 3

A School Frozen in Time 3 PDF Author: Naoshi Arakawa
Publisher: Kodansha America LLC
ISBN: 1636994423
Category : Comics & Graphic Novels
Languages : en
Pages : 212

Book Description
First, there were eight, and now there are six. With Mitsuru and Shimizu now missing, everyone is on edge as they try to find a way out of their horrifying circumstances. The remaining students continue to suspect that the person keeping them trapped is among them, but Shimizu also suggested a bizarre, new theory: they may be inside the mind of the person who took their own life at the school festival. Takano thinks he might just know who their tormentor is, but many unanswered questions still remain. Can he get to the bottom of this mystery before his time’s up?

Anime Supremacy!

Anime Supremacy! PDF Author: Mizuki Tsujimura
Publisher: National Geographic Books
ISBN: 1945054476
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Book Description
Japanese animation—the globally acclaimed, family-friendly theatrical features are the exception rather than the rule for a TV-oriented industry that has been pushed into late-night slots in an era of fragmented audiences. When only three titles among fifty might turn a profit, topping the charts is hardly an overambitious aim. Yet as three women, a producer, a director, and an animator, survive in a business infamous for its murderous schedules, demoralizing compromises, and incorrigible men, moments of uplift emerge against all odds—and how. More than just a window into an entertainment niche, here’s a kickass ode to work.

Anime's Media Mix

Anime's Media Mix PDF Author: Marc Steinberg
Publisher: U of Minnesota Press
ISBN: 081667549X
Category : Art
Languages : en
Pages : 337

Book Description
Untangles the web of commodity, capitalism, and art that is anime

Mechademia 9

Mechademia 9 PDF Author: Frenchy Lunning
Publisher: U of Minnesota Press
ISBN: 1452943664
Category : Art
Languages : en
Pages : 515

Book Description
If the source of manga and anime is physically located in Japan, the temptation for many critics and scholars is to ask what aspects of Japanese culture and history gave rise to these media. This ninth volume of Mechademia—an annual collection of critical work on anime and manga—challenges the tendency to answer the question of origins by reductively generalizing and essentializing “Japaneseness.” The essays brought together in Mechademia 9 lead us to understand the extent to which “Japan” might be seen as an idea generated by anime, manga, and other texts rather than the other way around. What is it that manga and anime produce that no other medium can precisely duplicate? Is anime its own medium or a genre of animation—or something in between? And how must we adapt existing critical modes in order to read these new kinds of texts? While the authors begin with similar questions about the roots of Japanese popular culture and media, they invoke a wide range of theoretical work in the search for answers, including feminist criticism, disability studies, poststructuralist textual criticism, postcolonialism, art history, film theory, phenomenology, and more. Richly provocative and insightful, Mechademia 9 both enacts and resists the pursuit of fixed starting points, inspiring further creative investigation of this global artistic phenomenon. Contributors: Stephen R. Anderson; Dale K. Andrews, Tohoku Gakuin U; Andrew Ballús; Jodie Beck; Christopher Bolton, Williams College; Kukhee Choo, Tulane U; Ranya Denison, U of East Anglia; Lucy Fraser; Fujimoto Yukari, Meiji U, Japan; Forrest Greenwood; Imamura Taihei; Seth Jacobowitz, Yale U; Kim Joon Yang; Thomas Lamarre, McGill U; Margherita Long, U of California, Riverside; Matsumoto Nobuyuki, Tokyo National Museum; Laura Miller, U of Missouri–St. Louis; Alexandra Roedder; Paul Roquet, Stanford U; Brian Ruh; Shun’ya Yoshimi, U of Tokyo; Alba G. Torrents.

Introducing Japanese Popular Culture

Introducing Japanese Popular Culture PDF Author: Alisa Freedman
Publisher: Routledge
ISBN: 131752893X
Category : Social Science
Languages : en
Pages : 857

Book Description
Specifically designed for use on a range of undergraduate and graduate courses, Introducing Japanese Popular Culture is a comprehensive textbook offering an up-to-date overview of a wide variety of media forms. It uses particular case studies as a way into examining the broader themes in Japanese culture and provides a thorough analysis of the historical and contemporary trends that have shaped artistic production, as well as, politics, society, and economics. As a result, more than being a time capsule of influential trends, this book teaches enduring lessons about how popular culture reflects the societies that produce and consume it. With contributions from an international team of scholars, representing a range of disciplines from history and anthropology to art history and media studies, the book’s sections include: Television Videogames Music Popular Cinema Anime Manga Popular Literature Fashion Contemporary Art Written in an accessible style by a stellar line-up of international contributors, this textbook will be essential reading for students of Japanese culture and society, Asian media and popular culture, and Asian Studies in general.

Media Franchising

Media Franchising PDF Author: Derek Johnson
Publisher: NYU Press
ISBN: 0814743471
Category : Social Science
Languages : en
Pages : 302

Book Description
"Johnson astutely reveals that franchises are not Borg-like assimilation machines, but, rather, complicated ecosystems within which creative workers strive to create compelling 'shared worlds.' This finely researched, breakthrough book is a must-read for anyone seeking a sophisticated understanding of the contemporary media industry." —Heather Hendershot, author of What's Fair on the Air?: Cold War Right-Wing Broadcasting and the Public Interest While immediately recognizable throughout the U.S. and many other countries, media mainstays like X-Men, Star Trek, and Transformers achieved such familiarity through constant reincarnation. In each case, the initial success of a single product led to a long-term embrace of media franchising—a dynamic process in which media workers from different industrial positions shared in and reproduced familiar cultureacross television, film, comics, games, and merchandising. In Media Franchising, Derek Johnson examines the corporate culture behind these production practices, as well as the collaborative and creative efforts involved in conceiving, sustaining, and sharing intellectual properties in media work worlds. Challenging connotations of homogeneity, Johnson shows how the cultural and industrial logic of franchising has encouraged media industries to reimagine creativity as an opportunity for exchange among producers, licensees, and evenconsumers. Drawing on case studies and interviews with media producers, he reveals the meaningful identities, cultural hierarchies, and struggles for distinction that accompany collaboration within these production networks. Media Franchising provides a nuanced portrait of the collaborative cultural production embedded in both the media industries and our own daily lives.

The Flesh of Animation

The Flesh of Animation PDF Author: Sandra Annett
Publisher: U of Minnesota Press
ISBN: 1452971161
Category : Performing Arts
Languages : en
Pages : 243

Book Description
How animation can reconnect us with bodily experiences Film and media studies scholarship has often argued that digital cinema and CGI provoke a sense of disembodiment in viewers; they are seen as merely fantastic or unreal. In her in-depth exploration of the phenomenology of animation, Sandra Annett offers a new perspective: that animated films and digital media in fact evoke vivid embodied sensations in viewers and connect them with the lifeworld of experience. Starting with the emergence of digital technologies in filmmaking in the 1980s, Annett argues that contemporary digital media is indebted to the longer history of animation. She looks at a wide range of animation—from Disney films to anime, electro swing music videos to Vocaloids—to explore how animation, through its material forms and visual styles, can evoke bodily sensations of touch, weight, and orientation in space. Each chapter discusses well-known forms of animation from the United States, France, Japan, South Korea, and China, examining how they provoke different sensations in viewers, such as floating and falling in Howl’s Moving Castle and My Beautiful Girl Mari, and how the body is mediated in films that combine animation and live action, as seen in Who Framed Roger Rabbit and Song of the South. These films set the stage for an exploration of how animation and embodiment manifest in contemporary global media, from CGI and motion capture in Disney’s “live action remakes” to new media installations by artists like Lu Yang. Leveraging an array of case studies through a new approach to film phenomenology, The Flesh of Animation offers an enlightening discussion of why animation provides a sensational experience for viewers not replicable through other media forms.

Japan's Green Monsters

Japan's Green Monsters PDF Author: Sean Rhoads
Publisher: McFarland
ISBN: 1476663904
Category : Performing Arts
Languages : en
Pages : 227

Book Description
In 1954, a massive irradiated dinosaur emerged from Tokyo Bay and rained death and destruction on the Japanese capital. Since then Godzilla and other monsters, such as Mothra and Gamera, have gained cult status around the world. This book provides a new interpretation of these monsters, or kaiju-ū, and their respective movies. Analyzing Japanese history, society and film, the authors show the ways in which this monster cinema take on environmental and ecological issues--from nuclear power and industrial pollution to biodiversity and climate change.

Heavy Metal, Gender and Sexuality

Heavy Metal, Gender and Sexuality PDF Author: Florian Heesch
Publisher: Routledge
ISBN: 1317122976
Category : Music
Languages : en
Pages : 334

Book Description
Heavy Metal, Gender and Sexuality brings together a collection of original, interdisciplinary, critical essays exploring the negotiated place of gender and sexuality in heavy metal music and its culture. Scholars debate the current state of play concerning masculinities, femininities, queerness, identity aesthetics and monstrosities in an area of music that is sometimes mistakenly treated as exclusively sustaining a masculinist hegemony. The book combines a broad variety of perspectives on the main topic, regarding gender in connection to: the history of the genre; the range of metal subgenres; heavy metal's multidimensional scope (music, lyrics, performance, style, illustrations); men and women; sexualities and various local and global perspectives. Heavy Metal, Gender and Sexuality is a text that opens up the world of heavy metal to reveal that it is a very diverse and ground-breaking stage where gender play is at the centre of its theatricality and sustains its mass appeal.
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