The Art of Getting Started

The Art of Getting Started PDF Author: Lee Crutchley
Publisher: Penguin
ISBN: 0399164073
Category : Self-Help
Languages : en
Pages : 161

Book Description
Popular illustrator Lee Crutchley is no stranger to creative blocks. Whether he's working for a corporate client or creating his own art, Crutchley has faced that blank page (and tablet screen) more times than he can count -- and through trial and error and sheer force of will, he's come up with a range of lively prompts, activities, and challenges that help to shift the perspective and get those creative juices flowing again in new and surprising ways. This upbeat, interactive, and very cool book will be any creative person's best friend -- filled with inspiration, humor, wisdom, commiseration, and help whenever the reader needs it most.

Getting Started with Raspberry Pi

Getting Started with Raspberry Pi PDF Author: Matt Richardson
Publisher: "O'Reilly Media, Inc."
ISBN: 1449344240
Category : Computers
Languages : en
Pages : 178

Book Description
What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you’re learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be. This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more. Get acquainted with hardware features on the Pi’s board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch—and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi’s input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python

Just Getting Started

Just Getting Started PDF Author: Tony Bennett
Publisher: HarperCollins
ISBN: 0062476793
Category : Biography & Autobiography
Languages : en
Pages : 215

Book Description
“For my money, Tony Bennett is the best singer in the business, the best exponent of a song. He excites me when I watch him. . . . He moves me. He’s the singer who gets across what the composer has in mind, and probably a little more.” — Frank Sinatra “As breezy and meaningful as one of his trademark songs as readers learn about the man by the company he kept and the heroes he worships. Bennett’s ethereal still lifes and landscape paintings adorn this simple yet profound and gracious homage.”— Booklist Tony Bennett was one of our most vibrant musicians ever to grace the stage. In his previous book, Life Is a Gift, Tony reflected on the lessons he learned over the years. In Just Getting Started, he pays homage to the remarkable people who inspired those lessons. In his warm and inviting voice, Tony talks about who and what have enriched his own life, including Charlie Chaplin, Judy Garland, Dr. Martin Luther King, Jr., Cole Porter, Amy Winehouse, Fred Astaire, Lady Gaga, members of his family, significant places, and more. Just Getting Started chronicles the relationship Tony enjoyed with each one of these legends, entertainers, humanitarians, and loved ones, and reveals how the lessons and values they imparted have invaluably shaped his life. As enchanting and unforgettable as his music, Just Getting Started is a beautiful compilation of reflections every Bennett fan will treasure, and a perfect introduction for those just getting to know this remarkable star and humanitarian.

Getting Started with Dwarf Fortress

Getting Started with Dwarf Fortress PDF Author: Peter Tyson
Publisher: "O'Reilly Media, Inc."
ISBN: 1449339816
Category : Games & Activities
Languages : en
Pages : 241

Book Description
Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve. The book’s focus is the game’s simulation mode, in which you’re tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You’ll soon have stories to share from your interactions with the Dwarf Fortress universe. Create your own world, then locate a site for an underground fortress Equip your party of dwarves and have them build workshops and rooms Produce a healthy food supply so your dwarves won’t starve (or go insane) Retain control over a fortress and dozens of dwarves, their children, and their pets Expand your fortress with fortifications, stairs, bridges, and subterranean halls Construct fantastic traps, machines, and weapons of mass destruction

Running

Running PDF Author: Jeff Galloway
Publisher: Meyer & Meyer Verlag
ISBN: 1841262420
Category : Sports & Recreation
Languages : en
Pages : 236

Book Description
This practical and easy-to-understand volume offers a simple, motivational training technique that will help anyone get into the running lifestyle.

Getting Started with Neurofeedback

Getting Started with Neurofeedback PDF Author: John N. Demos
Publisher: W. W. Norton & Company
ISBN: 0393075532
Category : Psychology
Languages : en
Pages : 305

Book Description
What is neurofeedback? Neurofeedback is founded upon computer technology joined with auxiliary equipment that can measure the metabolic activity of the cerebral cortex. Neurofeedback training combines the principles of complementary medicine with the power of electronics. It is a comprehensive system that promotes growth change at the cellular level of the brain and empowers the client to use his or her mind as a tool for personal healing.Until now, there has not been a single comprehensive yet easy-to-understand guide for clinicians interested in adding neurotherapy to their practice. Getting Started with Neurofeedback is a step-by-step guide for professional health care providers who wish to begin with neurotherapy, as well as experienced clinicians who are looking for a concise treatment guide.This book answers essential questions such as: How does neurotherapy work?, What is the rationale for treatment? When is neurotherapy the treatment of choice? Why should I add it to my already existing healthcare practice? The author also answers questions important to establishing a successful practice such as: What kind of training should clinicians get? What kind of equipment should clinicians buy? How can clinicians add neurofeedback to their existing practice?The first part of the book introduces the reader to the world of neurofeedback, its history and scientific basis. Case studies help clinicians apply what they are learning to their existing practice. Demos takes the mystery out of the assessment process and charts and examples of topographical brain maps (in full color) serve as teaching aids. Later in the book, advanced techniques are explained and demonstrated by additional case studies. The reader is shown how to use biofeedback for the body to augment neurofeedback training as well as being taught to work with the body and acquire a basic knowledge of complementary medicine.The book concludes by offering clinicians practical suggestions on marketing their expanded practice, purchasing equipment, finding appropriate training and supervision, and keeping up with the ever-growing profession of neurofeedback. Research and theory unite to demonstrate the clinical underpinnings for this exciting new modality. Some images in the ebook are not displayed owing to permissions issues.

Getting Started with Arduino

Getting Started with Arduino PDF Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category : Computers
Languages : en
Pages : 131

Book Description
Presents an introduction to the open-source electronics prototyping platform.

Get Started with Gouache

Get Started with Gouache PDF Author: Emma Block
Publisher: Watson-Guptill
ISBN: 1984857304
Category : Art
Languages : en
Pages : 194

Book Description
A modern, easy-to-use, and authoritative guide to painting with gouache, including the basics on this exciting and centuries-old medium, techniques for all skill levels, and practice projects from an experienced author and illustrator. This charming and contemporary step-by-step guide to gouache (pronounced "gwash") is perfect for creative people who have dreamed of painting inspiring subjects from everyday life. Gouache is a water-based paint similar to watercolor that has the opacity and layerability of acrylic paints. It creates wonderful washes, allows for layering and texture, and dries quickly with a unique matte finish. Illustrator Emma Block presents everything you need to know about this whimsical and fun medium, including expert guidance on tools and materials and techniques that will make it easy to use. Thirty lessons cover subjects from simple, such as your morning coffee cup and bright lemons, to advanced, such as fluffy animals and portraits of your friends and family. All of this is accompanied by her workshop-honed instructions and step-by-step illustrations, which will help you build the skills and confidence to finish beautiful pieces of your own.

Getting Started with Coding

Getting Started with Coding PDF Author: Camille McCue
Publisher: John Wiley & Sons
ISBN: 1119641632
Category : Juvenile Nonfiction
Languages : en
Pages : 145

Book Description
An introduction to coding for kids Coding know-how is the coolest new tool kids can add to their creativity toolboxes—and all they need to get started is a computer connected to the internet and the lessons in this book. Easy! The book offers fun step-by-step projects to create games, animations, and other digital toys while teaching a bit about coding along the way. Plus, each project has an end goal to instill confidence and a sense of accomplishment in young coders once the project comes to life. Create simple applications in Scratch to learn how to build things with coding Experiment with “real” coding with tools built in JavaScript Use free online tools Share what you build with friends, family, and teachers Get creative and get coding!
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