101 Things to do with a Huge Willy

101 Things to do with a Huge Willy PDF Author:
Publisher: Random House
ISBN: 1473574854
Category : Humor
Languages : en
Pages : 130

Book Description
It’s not the size but what you do with it that counts. Discover 101 inspiring ideas for more useful things you can do with your willy. From hearding sheep to mountain rescue, controlling traffic, space exploration or taking the perfect group selfie – you too can use your willy to make the world a better place.

101 Great Games and Activities

101 Great Games and Activities PDF Author: Arthur B. VanGundy
Publisher: John Wiley & Sons
ISBN: 111829601X
Category : Business & Economics
Languages : en
Pages : 4

Book Description
Annotation Training dynamite! Training mastermind Arthur VanGundy, author of the best-selling Brain Boosters for Business Advantage, has assembled 101 original games and activities guaranteed to satisfy almost every conceivable training need. These dynamic exercises are accompanied by: * Concise objectives * Recommended uses * Suggested audience * Required time * Necessary materials * Detailed procedures * Potential discussion topics * Possible variations ... and more! Get VanGundy's best-selling game assortment and add these simple, practical, power-packed resources to your training arsenal today!

101 Things I Learned® in Engineering School

101 Things I Learned® in Engineering School PDF Author: John Kuprenas
Publisher: Crown
ISBN: 1524761974
Category : Technology & Engineering
Languages : en
Pages : 218

Book Description
Providing unique, accessible lessons on engineering, this title in the bestselling 101 Things I Learned® series is a perfect resource for students, recent graduates, general readers, and even seasoned professionals. An experienced civil engineer presents the physics and fundamentals underlying the many fields of engineering. Far from a dry, nuts-and-bolts exposition, 101 Things I Learned® in Engineering School uses real-world examples to show how the engineer's way of thinking can illuminate questions from the simple to the profound: Why shouldn't soldiers march across a bridge? Why do buildings want to float and cars want to fly? What is the difference between thinking systemically and thinking systematically? This informative resource will appeal to students, general readers, and even experienced engineers, who will discover within many provocative insights into familiar principles.

The Lincoln Highway

The Lincoln Highway PDF Author: Amor Towles
Publisher: Penguin
ISBN: 0735222371
Category : Fiction
Languages : en
Pages : 593

Book Description
#1 NEW YORK TIMES BESTSELLER More than ONE MILLION copies sold A TODAY Show Read with Jenna Book Club Pick A New York Times Notable Book, and Chosen by Oprah Daily, Time, NPR, The Washington Post, Bill Gates and Barack Obama as a Best Book of the Year “Wise and wildly entertaining . . . permeated with light, wit, youth.” —The New York Times Book Review “A classic that we will read for years to come.” —Jenna Bush Hager, Read with Jenna book club “Fantastic. Set in 1954, Towles uses the story of two brothers to show that our personal journeys are never as linear or predictable as we might hope.” —Bill Gates “A real joyride . . . elegantly constructed and compulsively readable.” —NPR The bestselling author of A Gentleman in Moscow and Rules of Civility and master of absorbing, sophisticated fiction returns with a stylish and propulsive novel set in 1950s America In June, 1954, eighteen-year-old Emmett Watson is driven home to Nebraska by the warden of the juvenile work farm where he has just served fifteen months for involuntary manslaughter. His mother long gone, his father recently deceased, and the family farm foreclosed upon by the bank, Emmett's intention is to pick up his eight-year-old brother, Billy, and head to California where they can start their lives anew. But when the warden drives away, Emmett discovers that two friends from the work farm have hidden themselves in the trunk of the warden's car. Together, they have hatched an altogether different plan for Emmett's future, one that will take them all on a fateful journey in the opposite direction—to the City of New York. Spanning just ten days and told from multiple points of view, Towles's third novel will satisfy fans of his multi-layered literary styling while providing them an array of new and richly imagined settings, characters, and themes. “Once again, I was wowed by Towles’s writing—especially because The Lincoln Highway is so different from A Gentleman in Moscow in terms of setting, plot, and themes. Towles is not a one-trick pony. Like all the best storytellers, he has range. He takes inspiration from famous hero’s journeys, including The Iliad, The Odyssey, Hamlet, Huckleberry Finn, and Of Mice and Men. He seems to be saying that our personal journeys are never as linear or predictable as an interstate highway. But, he suggests, when something (or someone) tries to steer us off course, it is possible to take the wheel.” – Bill Gates

Architectural Graphics

Architectural Graphics PDF Author: Francis D. K. Ching
Publisher:
ISBN:
Category : Architectural drawing
Languages : en
Pages : 136

Book Description
The completely updated, illustrated bestseller on architectural graphics with over 500,000 copies sold Architectural Graphics presents a wide range of basic graphic tools and techniques designers use to communicate architectural ideas. Expanding upon the wealth of illustrations and information that have made this title a classic, this Fourth Edition provides expanded and updated coverage of drawing materials, multiview drawings, paraline drawings, and perspective drawings. Also new to this edition is the author's unique incorporation of digital technology into his successful methods. While covering essential drawing principles, this book presents: approaches to drawing section views of building interiors, methods for drawing modified perspectives, techniques for creating accurate shade and shadows, expert styles of freehand sketching and diagramming, and much more.

It's Kind of a Funny Story

It's Kind of a Funny Story PDF Author: Ned Vizzini
Publisher: Disney Electronic Content
ISBN: 1423141083
Category : Juvenile Fiction
Languages : en
Pages : 452

Book Description
Like many ambitious New York City teenagers, Craig Gilner sees entry into Manhattan's Executive Pre-Professional High School as the ticket to his future. Determined to succeed at life—which means getting into the right high school to get into the right college to get the right job—Craig studies night and day to ace the entrance exam, and does. That's when things start to get crazy. At his new school, Craig realizes that he isn't brilliant compared to the other kids; he's just average, and maybe not even that. He soon sees his once-perfect future crumbling away.

Willy Whitefeather's Outdoor Survival Handbook for Kids

Willy Whitefeather's Outdoor Survival Handbook for Kids PDF Author: Willy Whitefeather
Publisher: Rowman & Littlefield
ISBN: 0943173477
Category : Juvenile Nonfiction
Languages : en
Pages : 105

Book Description
Honorary Chief of the Black Creek Cherokee of Florida, river-rafter, and backwoods guide, Willy Whitefeather has lived in the wilderness for many years. When he found almost all of the how-to-survive-in-the-woods books were written for grown-ups, he sat down and wrote this book for his grandchildren and for kids everywhere so they could learn how to "make it back safe".

The Baby's Game Book

The Baby's Game Book PDF Author: Isabel Wilner
Publisher: Harper Collins
ISBN: 0688159168
Category : Juvenile Nonfiction
Languages : en
Pages : 58

Book Description
Rhymes, illustrations, and instructions present a variety of simple games to play with babies, including foot tapping, knee rides, finger play, peek-a-boo, and tickle games. Full color.

The Things They Carried

The Things They Carried PDF Author: Tim O'Brien
Publisher: HarperCollins
ISBN: 0547420293
Category : Fiction
Languages : en
Pages : 259

Book Description
A classic work of American literature that has not stopped changing minds and lives since it burst onto the literary scene, The Things They Carried is a ground-breaking meditation on war, memory, imagination, and the redemptive power of storytelling. The Things They Carried depicts the men of Alpha Company: Jimmy Cross, Henry Dobbins, Rat Kiley, Mitchell Sanders, Norman Bowker, Kiowa, and the character Tim O’Brien, who has survived his tour in Vietnam to become a father and writer at the age of forty-three. Taught everywhere—from high school classrooms to graduate seminars in creative writing—it has become required reading for any American and continues to challenge readers in their perceptions of fact and fiction, war and peace, courage and fear and longing. The Things They Carried won France's prestigious Prix du Meilleur Livre Etranger and the Chicago Tribune Heartland Prize; it was also a finalist for the Pulitzer Prize and the National Book Critics Circle Award.

Masters of Doom

Masters of Doom PDF Author: David Kushner
Publisher: Random House
ISBN: 1588362892
Category : Biography & Autobiography
Languages : en
Pages : 394

Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Proudly powered by WordPress | Theme: Rits Blog by Crimson Themes.