Hello Ruby: Adventures in Coding

Hello Ruby: Adventures in Coding PDF Author: Linda Liukas
Publisher: Macmillan
ISBN: 1250065003
Category : Juvenile Fiction
Languages : en
Pages : 114

Book Description
Hello Ruby is the world's most whimsical way to learn about computers, programming and technology. Includes activities for all future coders.

Hello Ruby: Journey Inside the Computer

Hello Ruby: Journey Inside the Computer PDF Author: Linda Liukas
Publisher: Feiwel & Friends
ISBN: 125019380X
Category : Juvenile Fiction
Languages : en
Pages : 100

Book Description
What exactly is a computer? How does it work? What is it made of? Learn all this and more with Ruby! In Ruby's world anything is possible if you put your mind to it—even fixing her father's broken computer! Join Ruby and her new friend, Mouse, on an imaginative journey through the insides of a computer in search of the missing Cursor. From bits and logic gates to computer hardware, in Journey Inside the Computer, Ruby (and her readers!) will learn the basic elements of the machines that power our world. Then future kid coders can put their knowledge and imaginations to work with fun activities. Praise for Linda Liukas and the Hello Ruby series: "[Linda Liukas] wants kids to understand and embrace basic computer logic, so that they later formulate code in the same effortless and creative way they build structures with LEGO." —The Wall Street Journal "Hello Ruby by Linda Liukas is half picture book and half activity book rolled into one adorable package. What I love about it is that it introduces programming without requiring a computer at all." —GeekMom.com

Hello Ruby: Expedition to the Internet

Hello Ruby: Expedition to the Internet PDF Author: Linda Liukas
Publisher:
ISBN: 1250195993
Category : Juvenile Fiction
Languages : en
Pages : 98

Book Description
What exactly is the internet? How does the information travel online? Readers will learn all this and more with Ruby in her third book, as programming superstar Liukas teaches kids all about the internet through storytelling and imaginative activities. Full color.

Computational Fairy Tales

Computational Fairy Tales PDF Author: Jeremy Kubica
Publisher: Jeremy Kubica
ISBN:
Category : Computers
Languages : en
Pages : 199

Book Description
"Introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer fairy tale domain."--Amazon.com.

Ruby For Kids For Dummies

Ruby For Kids For Dummies PDF Author: Christopher Haupt
Publisher: John Wiley & Sons
ISBN: 1119055903
Category : Computers
Languages : en
Pages : 352

Book Description
The fun way to introduce coding with Ruby to kids If you don't have the chance to take coding classes at school or in camp—or if you just want to learn on your own—Ruby For Kids gears you up to expand your technology skills and learn this popular programming language. Written in a way that's easy to follow—and keeping the super tech-heavy stuff to a minimum—it quickly and easily shows you how to use Ruby to create web and mobile applications with no experience required. Ruby is considered one of the best and simplest languages to start with when you're learning coding. This fun and friendly guide makes it even easier. Broken down into simple projects designed to appeal to younger programmers, Ruby For Kids gets you up and running with core coding concepts in no time. Before you know it, you'll be tackling hands-on projects, enjoying the support of a vibrant community, and feeling a sense of accomplishment as you complete projects. Navigate the basics of coding with the Ruby language Use Ruby to create your own applications and games Find help from other Ruby users Offers tips for parents and teachers helping kids learn Ruby So what are you waiting for? Ruby For Kids has everything you need to get in on one of the most popular topics around!

Think Like A Computer

Think Like A Computer PDF Author: Terysa Ridgeway
Publisher: Terysa Ridgeway
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 21

Book Description
Eight-year-old Terysa loves to solve problems. Give her some time and she'll figure out how to solve anything. So when Terysa is given an older computer for her birthday, she faces her biggest challenge yet: can she make it talk? Terysa is full of good ideas, but will any of them work, or does she need to change her approach and think less like a human and think more like a computer? This fun and interactive story introduces children to the basics of coding through an engaging narrative based on the true story of a little girl who loves to solve problems! Looking for more resources for your family or students? Sign up to extend the lesson with FREE age-appropriate lessons according to state and federal education standards at https://www.terysasolvesit.com/extend-the-lesson

Ruby Wizardry

Ruby Wizardry PDF Author: Eric Weinstein
Publisher: No Starch Press
ISBN: 1593275668
Category : Computers
Languages : en
Pages : 353

Book Description
The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons? Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Ruben and Scarlet, you’ll learn real programming skills, like how to: –Use fundamental concepts like variables, symbols, arrays, and strings –Work with Ruby hashes to create a programmable breakfast menu –Control program flow with loops and conditionals to help the Royal Plumber –Test your wild and crazy ideas in IRB and save your programs as scripts –Create a class of mini-wizards, each with their own superpower! –Organize and reuse your code with methods and lists –Write your own amazing interactive stories using Ruby Along the way, you’ll meet colorful characters from around the kingdom, like the hacker Queen, the Off-White Knight, and Wherefore the minstrel. Ruby Wizardry will have you (or your little wizard) hooked on programming in no time. For ages 10+ (and their parents!)

Optical Physics for Babies

Optical Physics for Babies PDF Author: Chris Ferrie
Publisher: Sourcebooks, Inc.
ISBN: 1492670251
Category : Juvenile Nonfiction
Languages : en
Pages : 26

Book Description
Help your future genius become the smartest baby in the room! Written by an expert, Optical Physics for Babies is a colorfully simple introduction to the principles of linear optics. Babies (and grownups!) will learn the difference between reflection and refraction and why both are necessary to create wonderful things like rainbows. With a tongue-in-cheek approach that adults will love, this installment of the Baby University board book series is the perfect way to introduce basic concepts to even the youngest scientists. After all, it's never too early to become a physicist! Baby University: It only takes a small spark to ignite a child's mind.

How to Code a Sandcastle

How to Code a Sandcastle PDF Author: Josh Funk
Publisher: Penguin
ISBN: 0425291987
Category : Juvenile Fiction
Languages : en
Pages : 45

Book Description
From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.

How to Code a Rollercoaster

How to Code a Rollercoaster PDF Author: Josh Funk
Publisher: Penguin
ISBN: 0425292053
Category : Juvenile Fiction
Languages : en
Pages : 23

Book Description
Pearl and Pascal take their coding adventures to the amusement park in this follow-up picture book from our Girls Who Code program! Pearl and her trusty rust-proof robot, Pascal, are enjoying a day out at the amusement park. Spinning teacups, ice cream, and of course: rollercoasters! Through the use of code, Pearl and Pascal can keep track of their ride tokens and calculate when the line is short enough to get a spot on the biggest ride of them all--the Python Coaster. Variables, if-then-else sequences, and a hunt for a secret hidden code make this a humorous, code-tastic day at the amusement park!
Proudly powered by WordPress | Theme: Rits Blog by Crimson Themes.