Modern Crises Scenarios for Matrix Wargames

Modern Crises Scenarios for Matrix Wargames PDF Author: John Curry
Publisher:
ISBN: 9780244016166
Category : Games & Activities
Languages : en
Pages : 128

Book Description
"In Matrix Games, knowledge, imagination, and persuasiveness dominate. Matrix Games boil down the art of gaming to its essence". Peter Perla Since the book Matrix Games for Modern Wargaming was first published in 2014, they have made a massive impact on professional military education, operational analysis and training. This book was written in response to requests for a more comprehensive account of the methodology, plus more examples of such games from the active edge of their professional application in the UK. Included are 6 scenarios to demonstrate different aspects of the method: NATO/Russian Posturing in the Baltic Sea Russian/NATO Posturing in the Black Sea and Eastern Mediterranean Incidents in the South China Sea An election game Conflict on the Korean Peninsula De Valera's War: Irish Neutrality in WW2 This book is published by the History of Wargaming Project as part of its ongoing work to document current practise in wargaming.

Historical Simulation and Wargames

Historical Simulation and Wargames PDF Author: Riccardo Masini
Publisher: CRC Press
ISBN: 1040117198
Category : Games & Activities
Languages : en
Pages : 214

Book Description
This book is a comprehensive study on analog historical simulation games, exploring both their theoretical concepts and practical solutions. It considers the various ways used by simulation games to depict the different dynamics of historical events and analyzes how commercial analog miniature and board wargames can become valuable tools for historical research and provide a more modern and captivating interpretation of past events. The nature of “simulation” is discussed, exposing its differences with other forms of ludic activity, both analog and digital, as well as intellectual speculation. Many of the most common game mechanics are analyzed in depth and in their practical use, to answer whether “reconstructive” simulations dedicated to historical episodes can provide valuable, reliable and useful insights for researchers. It critically examines the challenges presented to game designers that look to produce an accurate (even if not necessarily complex) simulation of historical events. The book will be of great interest to those curious about the potential applications of such a powerful research and experimental tool for historical, sociologic and anthropologic research, as well as wargaming and board gaming enthusiasts looking to gain a deeper understanding of the inner workings of historical simulations.

National Cyber Emergencies

National Cyber Emergencies PDF Author: Greg Austin
Publisher: Routledge
ISBN: 1000029069
Category : Political Science
Languages : en
Pages : 287

Book Description
This book documents and explains civil defence preparations for national cyber emergencies in conditions of both peace and war. The volume analyses the escalating sense of crisis around state-sponsored cyber attacks that has emerged since 2015, when the United States first declared a national emergency in cyberspace. It documents a shift in thinking in the USA, from cooperative resilience-oriented approaches at national level to more highly regulated, state-led civil defence initiatives. Although the American response has been mirrored in other countries, the shift is far from universal. Civil defence strategies have come into play but the global experience of that has not been consistent or even that successful. Containing contributions from well-placed scholars and practitioners, this volume reviews a selection of national experiences (from the USA, Australia, India, China, Estonia, and Finland) and a number of key thematic issues (information weapons, alliance coordination, and attack simulations). These demonstrate a disconnect between the deepening sense of vulnerability and the availability of viable solutions at the national level. Awareness of this gap may ultimately lead to more internationally oriented cooperation, but the trend for now appears to be more conflictual and rooted in a growing sense of insecurity. This book will be of much interest to students of cyber security, homeland security, disaster management, and international relations, as well as practitioners and policy-makers.

Matrix Games for Modern Wargaming Developments in Professional and Educational Wargames Innovations in Wargaming Volume 2

Matrix Games for Modern Wargaming Developments in Professional and Educational Wargames Innovations in Wargaming Volume 2 PDF Author: John Curry
Publisher:
ISBN: 9781291979657
Category : Games & Activities
Languages : en
Pages : 56

Book Description
This book includes: A foreword by Peter Perla, author of the classic Art of Wargaming. An introduction to Matrix Games, S.C.R.U.D. Simple Combat Resolution Using Dice The five scenarios are: The Falklands War (1982) ; Chaoslavia- Former Yugoslavia (1993) ; Crisis in Crimea: A Counter Revolution (March 2014) ; The Red Line- The Civil War in Syria (August 2013) ; Lasgah Pol- Peace keeping in Afghanistan (2008).

The Matrix Games Handbook

The Matrix Games Handbook PDF Author: John Curry
Publisher: Lulu.com
ISBN: 9780244992132
Category : Games & Activities
Languages : en
Pages : 300

Book Description
Matrix Games are an established way of running seminar type narrative games in the professional environment. This handbook is the most comprehensive set of papers to date on their use in education, training, research and innovation. The book starts by exploring the origins of Matrix Games, with contributions on the development of the method. It includes a sample game about NATO and Russian posturing on the Baltic Sea. Many wargames explore war in this contested area of sea, but a Matrix Game is used to explore a conflict short of kinetic. In the theory section, some of the underpinning philosophy of Matrix Games is outlined by Chris Engle, the inventor of the method. Education has applied Matrix Games in teaching. This section includes examples from around the world from language training to military education. The final section outlines operational analysis problems, innovation and using a Matrix Game to explore contemporary conflict by Professor Rex Brynen.

One-Hour Wargames

One-Hour Wargames PDF Author: Neil Thomas
Publisher: Pen and Sword
ISBN: 1473840937
Category : Games & Activities
Languages : en
Pages : 226

Book Description
A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

The Art of Wargaming

The Art of Wargaming PDF Author: Peter P. Perla
Publisher: US Naval Institute Press
ISBN: 9780870210501
Category : War Games
Languages : en
Pages : 0

Book Description
The author discusses fundamental principles and techniques governing the design and use of war games.
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