Author: John Bierce
Publisher:
ISBN:
Category :
Languages : en
Pages : 470
Book Description
The Havath Dominion is marching to war. Humiliated in the ruins of Imperial Ithos, the Exile Splinter stolen from their grasp by the ancient sphinx Kanderon Crux, Havath's Duarchs have assembled an army that dwarfs the entire population of Skyhold. Led by their Great Powers, monsters and mages individually capable of leveling a city, they pose a threat that even Kanderon, one of the mightiest of Great Powers, and her equally monstrous allies might be unable to stop. As the Havathi forces push closer and closer to Skyhold, Hugh and his friends train relentlessly, hoping to make a difference in the oncoming siege. While they venture into dangerous realms of untested experimental magic, though, they're already caught up in currents far beyond their control. Once you're a pawn in the games of the Great Powers, there's no escape.
Valda's Spire of Secrets
Author: Michael Holik
Publisher:
ISBN: 9781735707914
Category :
Languages : en
Pages : 384
Book Description
In his extraplanar tower, the devious lich Valda has started a grim collection: heroes of every stripe from across the world, petrified in marble and arranged by speciality. The mad lich has nearly cracked it: twenty-two types of adventurer and counting.Arrayed within this book is the greatest expansion of rules and character options ever brought to 5th Edition D&D. Build never-before-seen characters with new races, classes, feats and more, appropriate for any setting and any story.Whether you're the Game Master or a player looking for new options, this book is a must-haveat your table. It includes: ? 5 brand new races? 59 new feats? 137 new spells? Exotic weapons and magic items? Brand new familiars
Publisher:
ISBN: 9781735707914
Category :
Languages : en
Pages : 384
Book Description
In his extraplanar tower, the devious lich Valda has started a grim collection: heroes of every stripe from across the world, petrified in marble and arranged by speciality. The mad lich has nearly cracked it: twenty-two types of adventurer and counting.Arrayed within this book is the greatest expansion of rules and character options ever brought to 5th Edition D&D. Build never-before-seen characters with new races, classes, feats and more, appropriate for any setting and any story.Whether you're the Game Master or a player looking for new options, this book is a must-haveat your table. It includes: ? 5 brand new races? 59 new feats? 137 new spells? Exotic weapons and magic items? Brand new familiars
Into the Labyrinth
Author: John Bierce
Publisher: Mage Errant
ISBN: 9781731550941
Category : Fiction
Languages : en
Pages : 214
Book Description
Hugh of Emblin is, so far as he's concerned, the worst student that the Academy at Skyhold has ever seen. He can barely cast any spells at all, and those he does cast tend to fail explosively. If that wasn't bad enough, he's also managed to attract the ire of the most promising student of his year- who also happens to be the nephew of a king. Hugh has no friends, no talent, and definitely doesn't expect a mage to choose him as an apprentice at all during the upcoming Choosing. When a very unexpected mage does choose him as apprentice, however, his life starts to take a sharp turn for the better. Now all he has to worry about is the final test for the first years- being sent into the terrifying labyrinth below Skyhold.
Publisher: Mage Errant
ISBN: 9781731550941
Category : Fiction
Languages : en
Pages : 214
Book Description
Hugh of Emblin is, so far as he's concerned, the worst student that the Academy at Skyhold has ever seen. He can barely cast any spells at all, and those he does cast tend to fail explosively. If that wasn't bad enough, he's also managed to attract the ire of the most promising student of his year- who also happens to be the nephew of a king. Hugh has no friends, no talent, and definitely doesn't expect a mage to choose him as an apprentice at all during the upcoming Choosing. When a very unexpected mage does choose him as apprentice, however, his life starts to take a sharp turn for the better. Now all he has to worry about is the final test for the first years- being sent into the terrifying labyrinth below Skyhold.
The Alchemy of Inner Work
Author: Lorie Eve Dechar
Publisher: Weiser Books
ISBN: 1633411591
Category : Self-Help
Languages : en
Pages : 274
Book Description
“My sincere hope is that everyone will read this treasure trove of essential inner knowledge. This book is a magnificent accomplishment." -- Caroline Myss, author of Anatomy of the Spirit Alchemy is the science of transformation—how to change one thing into something else. In The Alchemy of Inner Work, Dechar and Fox examine how illness, suffering, and dis-ease—the “lead” of our lives—can become the “gold” of our authentic selves, and the key to good health and well-being. Drawing on traditional Chinese medicine, Eastern and Western alchemical traditions, Kabbalah, and Jungian psychology—plus case studies from working with patients—the authors provide hands-on insights for bringing “the soul of medicine” back into our lives. The book includes: A simple introduction to the ancient practices and principles alchemy How the alchemical model offers a profoundly new path to true health and well-being An array of practices for removing the barriers that block our own healing energy An invitation to alchemical “dream work” as a support on the path of healing
Publisher: Weiser Books
ISBN: 1633411591
Category : Self-Help
Languages : en
Pages : 274
Book Description
“My sincere hope is that everyone will read this treasure trove of essential inner knowledge. This book is a magnificent accomplishment." -- Caroline Myss, author of Anatomy of the Spirit Alchemy is the science of transformation—how to change one thing into something else. In The Alchemy of Inner Work, Dechar and Fox examine how illness, suffering, and dis-ease—the “lead” of our lives—can become the “gold” of our authentic selves, and the key to good health and well-being. Drawing on traditional Chinese medicine, Eastern and Western alchemical traditions, Kabbalah, and Jungian psychology—plus case studies from working with patients—the authors provide hands-on insights for bringing “the soul of medicine” back into our lives. The book includes: A simple introduction to the ancient practices and principles alchemy How the alchemical model offers a profoundly new path to true health and well-being An array of practices for removing the barriers that block our own healing energy An invitation to alchemical “dream work” as a support on the path of healing
Encyclopedia of Psychology and Religion: L-Z
Author: David Adams Leeming
Publisher: Springer Science & Business Media
ISBN: 038771801X
Category : Philosophy
Languages : en
Pages : 1023
Book Description
Integrating psychology and religion, this unique encyclopedia offers a rich contribution to the development of human self-understanding. It provides an intellectually rigorous collection of psychological interpretations of the stories, rituals, motifs, symbols, doctrines, dogmas, and experiences of the world’s religious traditions. Easy-to-read, the encyclopedia draws from forty different religions, including modern world religions and older religious movements. It is of particular interest to researchers and professionals in psychology and religion.
Publisher: Springer Science & Business Media
ISBN: 038771801X
Category : Philosophy
Languages : en
Pages : 1023
Book Description
Integrating psychology and religion, this unique encyclopedia offers a rich contribution to the development of human self-understanding. It provides an intellectually rigorous collection of psychological interpretations of the stories, rituals, motifs, symbols, doctrines, dogmas, and experiences of the world’s religious traditions. Easy-to-read, the encyclopedia draws from forty different religions, including modern world religions and older religious movements. It is of particular interest to researchers and professionals in psychology and religion.
The Ultimate Adventurers' Guide,
Author: Raven McCracken
Publisher:
ISBN: 9780996417303
Category : Fiction
Languages : en
Pages : 308
Book Description
The Ultimate Adventures Guide I.This is the Synnibarr player's rulebook. It includes:Version 3.06 Adventurer character creation: Races, guilds, and organizations. Including the living dreams of the Worldship and the famous talking racoons. These rules cover the player from mortality to demi-godhood, with over 100 short stories about the exciting Worldship Synnibarr! From basic to advanced combat: Create gladiators and learn the "Advantage Combat System." Locutious Cognomen: The Book of the Mystic Arts: Detailed are abilities and spells in Alchemy, Chi, Earthpower, Magic, Mutations and Psionics. These are in addition to general abilities such as wings, astral projection and runecraft to mention but a few. Also included are the details for the mysterious Venderant Nalaberong! Featuring unique provisions: cybernetics, power-armor, special drugs and chemicals, weapons and vehicles -- including starships and flying submarines, the skill system and general guidelines for play. The guidelines for game play adjusting characters and provisions, as well as adjusting the specifics within each and every special ability, or spell, in the game.
Publisher:
ISBN: 9780996417303
Category : Fiction
Languages : en
Pages : 308
Book Description
The Ultimate Adventures Guide I.This is the Synnibarr player's rulebook. It includes:Version 3.06 Adventurer character creation: Races, guilds, and organizations. Including the living dreams of the Worldship and the famous talking racoons. These rules cover the player from mortality to demi-godhood, with over 100 short stories about the exciting Worldship Synnibarr! From basic to advanced combat: Create gladiators and learn the "Advantage Combat System." Locutious Cognomen: The Book of the Mystic Arts: Detailed are abilities and spells in Alchemy, Chi, Earthpower, Magic, Mutations and Psionics. These are in addition to general abilities such as wings, astral projection and runecraft to mention but a few. Also included are the details for the mysterious Venderant Nalaberong! Featuring unique provisions: cybernetics, power-armor, special drugs and chemicals, weapons and vehicles -- including starships and flying submarines, the skill system and general guidelines for play. The guidelines for game play adjusting characters and provisions, as well as adjusting the specifics within each and every special ability, or spell, in the game.
Qelong
Author: Lamentations of the Flame Princess
Publisher: Lamentations of the Flame Princess
ISBN: 9789525904420
Category :
Languages : en
Pages :
Book Description
Two barely conceivable beings have fought a war for a generation over Sajavedra, a barely legendary land far to the southeast. They wish to claim its rich harvests of souls and fields, its intricate networks of ley lines and temples, for their own.They have devastated it utterly. A forgotten weapon in their war, a neglected sorcery fallen from a distracted archons attention, lies in the Qelong River valley at the edge of this near-cosmic battlefield. Qelong is Kenneth Hites hellish southeast Asian setting inspired by fantasy quest drama and war stories like Valhalla Rising, Apocalypse Now, and The Good, the Bad, and the Ugly. Suitable for character levels 4-6, usable with LotFP Weird Fantasy Role-Playing and other traditional role-playing games.
Publisher: Lamentations of the Flame Princess
ISBN: 9789525904420
Category :
Languages : en
Pages :
Book Description
Two barely conceivable beings have fought a war for a generation over Sajavedra, a barely legendary land far to the southeast. They wish to claim its rich harvests of souls and fields, its intricate networks of ley lines and temples, for their own.They have devastated it utterly. A forgotten weapon in their war, a neglected sorcery fallen from a distracted archons attention, lies in the Qelong River valley at the edge of this near-cosmic battlefield. Qelong is Kenneth Hites hellish southeast Asian setting inspired by fantasy quest drama and war stories like Valhalla Rising, Apocalypse Now, and The Good, the Bad, and the Ugly. Suitable for character levels 4-6, usable with LotFP Weird Fantasy Role-Playing and other traditional role-playing games.