Math Adventures with Python

Math Adventures with Python PDF Author: Peter Farrell
Publisher: No Starch Press
ISBN: 1593278683
Category : Computers
Languages : en
Pages : 305

Book Description
Learn math by getting creative with code! Use the Python programming language to transform learning high school-level math topics like algebra, geometry, trigonometry, and calculus! Math Adventures with Python will show you how to harness the power of programming to keep math relevant and fun. With the aid of the Python programming language, you'll learn how to visualize solutions to a range of math problems as you use code to explore key mathematical concepts like algebra, trigonometry, matrices, and cellular automata. Once you've learned the programming basics like loops and variables, you'll write your own programs to solve equations quickly, make cool things like an interactive rainbow grid, and automate tedious tasks like factoring numbers and finding square roots. You'll learn how to write functions to draw and manipulate shapes, create oscillating sine waves, and solve equations graphically. You'll also learn how to: - Draw and transform 2D and 3D graphics with matrices - Make colorful designs like the Mandelbrot and Julia sets with complex numbers - Use recursion to create fractals like the Koch snowflake and the Sierpinski triangle - Generate virtual sheep that graze on grass and multiply autonomously - Crack secret codes using genetic algorithms As you work through the book's numerous examples and increasingly challenging exercises, you'll code your own solutions, create beautiful visualizations, and see just how much more fun math can be!

Doing Math with Python

Doing Math with Python PDF Author: Amit Saha
Publisher: No Starch Press
ISBN: 1593277199
Category : Computers
Languages : en
Pages : 265

Book Description
Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things. Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to: –Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots –Explore set theory and probability with programs for coin flips, dicing, and other games of chance –Solve algebra problems using Python’s symbolic math functions –Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set –Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3

Statistical Learning with Math and Python

Statistical Learning with Math and Python PDF Author: Joe Suzuki
Publisher: Springer Nature
ISBN: 981157877X
Category : Computers
Languages : en
Pages : 261

Book Description
The most crucial ability for machine learning and data science is mathematical logic for grasping their essence rather than knowledge and experience. This textbook approaches the essence of machine learning and data science by considering math problems and building Python programs. As the preliminary part, Chapter 1 provides a concise introduction to linear algebra, which will help novices read further to the following main chapters. Those succeeding chapters present essential topics in statistical learning: linear regression, classification, resampling, information criteria, regularization, nonlinear regression, decision trees, support vector machines, and unsupervised learning. Each chapter mathematically formulates and solves machine learning problems and builds the programs. The body of a chapter is accompanied by proofs and programs in an appendix, with exercises at the end of the chapter. Because the book is carefully organized to provide the solutions to the exercises in each chapter, readers can solve the total of 100 exercises by simply following the contents of each chapter. This textbook is suitable for an undergraduate or graduate course consisting of about 12 lectures. Written in an easy-to-follow and self-contained style, this book will also be perfect material for independent learning.

The Statistics and Calculus with Python Workshop

The Statistics and Calculus with Python Workshop PDF Author: Peter Farrell
Publisher: Packt Publishing Ltd
ISBN: 1800208367
Category : Computers
Languages : en
Pages : 739

Book Description
With examples and activities that help you achieve real results, applying calculus and statistical methods relevant to advanced data science has never been so easy Key FeaturesDiscover how most programmers use the main Python libraries when performing statistics with PythonUse descriptive statistics and visualizations to answer business and scientific questionsSolve complicated calculus problems, such as arc length and solids of revolution using derivatives and integralsBook Description Are you looking to start developing artificial intelligence applications? Do you need a refresher on key mathematical concepts? Full of engaging practical exercises, The Statistics and Calculus with Python Workshop will show you how to apply your understanding of advanced mathematics in the context of Python. The book begins by giving you a high-level overview of the libraries you'll use while performing statistics with Python. As you progress, you'll perform various mathematical tasks using the Python programming language, such as solving algebraic functions with Python starting with basic functions, and then working through transformations and solving equations. Later chapters in the book will cover statistics and calculus concepts and how to use them to solve problems and gain useful insights. Finally, you'll study differential equations with an emphasis on numerical methods and learn about algorithms that directly calculate values of functions. By the end of this book, you'll have learned how to apply essential statistics and calculus concepts to develop robust Python applications that solve business challenges. What you will learnGet to grips with the fundamental mathematical functions in PythonPerform calculations on tabular datasets using pandasUnderstand the differences between polynomials, rational functions, exponential functions, and trigonometric functionsUse algebra techniques for solving systems of equationsSolve real-world problems with probabilitySolve optimization problems with derivatives and integralsWho this book is for If you are a Python programmer who wants to develop intelligent solutions that solve challenging business problems, then this book is for you. To better grasp the concepts explained in this book, you must have a thorough understanding of advanced mathematical concepts, such as Markov chains, Euler's formula, and Runge-Kutta methods as the book only explains how these techniques and concepts can be implemented in Python.

Mathematical Bafflers

Mathematical Bafflers PDF Author: Angela Dunn
Publisher: Courier Corporation
ISBN: 9780486239613
Category : Games & Activities
Languages : en
Pages : 244

Book Description
Over 155 truly challenging conundrums for the expert puzzlist. Algebraic amusements, geometric exercises, diophantine diversions, problems in logic and deduction, probability posers, insight puzzles, and assorted number theory problems. Advanced mathematical skills are only sporadically required, the majority of problems are accessible to just about anyone. 130 woodcut illustrations by Ed Kysar.

Learn to Code by Solving Problems

Learn to Code by Solving Problems PDF Author: Daniel Zingaro
Publisher: No Starch Press
ISBN: 1718501331
Category : Computers
Languages : en
Pages : 392

Book Description
Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

Real-World Python

Real-World Python PDF Author: Lee Vaughan
Publisher: No Starch Press
ISBN: 1718500637
Category : Computers
Languages : en
Pages : 361

Book Description
A project-based approach to learning Python programming for beginners. Intriguing projects teach you how to tackle challenging problems with code. You've mastered the basics. Now you're ready to explore some of Python's more powerful tools. Real-World Python will show you how. Through a series of hands-on projects, you'll investigate and solve real-world problems using sophisticated computer vision, machine learning, data analysis, and language processing tools. You'll be introduced to important modules like OpenCV, NumPy, Pandas, NLTK, Bokeh, Beautiful Soup, Requests, HoloViews, Tkinter, turtle, matplotlib, and more. You'll create complete, working programs and think through intriguing projects that show you how to: Save shipwrecked sailors with an algorithm designed to prove the existence of God Detect asteroids and comets moving against a starfield Program a sentry gun to shoot your enemies and spare your friends Select landing sites for a Mars probe using real NASA maps Send unbreakable messages based on a book code Survive a zombie outbreak using data science Discover exoplanets and alien megastructures orbiting distant stars Test the hypothesis that we're all living in a computer simulation And more! If you're tired of learning the bare essentials of Python Programming with isolated snippets of code, you'll relish the relevant and geeky fun of Real-World Python!

Mission Python

Mission Python PDF Author: Sean McManus
Publisher: No Starch Press
ISBN: 1593278586
Category : Computers
Languages : en
Pages : 280

Book Description
Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.

Elementary Real and Complex Analysis

Elementary Real and Complex Analysis PDF Author: Georgi E. Shilov
Publisher: Courier Corporation
ISBN: 9780486689227
Category : Mathematics
Languages : en
Pages : 548

Book Description
Excellent undergraduate-level text offers coverage of real numbers, sets, metric spaces, limits, continuous functions, much more. Each chapter contains a problem set with hints and answers. 1973 edition.

Applying Math with Python

Applying Math with Python PDF Author: Sam Morley
Publisher: Packt Publishing Ltd
ISBN: 1838986561
Category : Computers
Languages : en
Pages : 353

Book Description
Discover easy-to-follow solutions and techniques to help you to implement applied mathematical concepts such as probability, calculus, and equations using Python's numeric and scientific libraries Key FeaturesCompute complex mathematical problems using programming logic with the help of step-by-step recipesLearn how to utilize Python's libraries for computation, mathematical modeling, and statisticsDiscover simple yet effective techniques for solving mathematical equations and apply them in real-world statisticsBook Description Python, one of the world's most popular programming languages, has a number of powerful packages to help you tackle complex mathematical problems in a simple and efficient way. These core capabilities help programmers pave the way for building exciting applications in various domains, such as machine learning and data science, using knowledge in the computational mathematics domain. The book teaches you how to solve problems faced in a wide variety of mathematical fields, including calculus, probability, statistics and data science, graph theory, optimization, and geometry. You'll start by developing core skills and learning about packages covered in Python's scientific stack, including NumPy, SciPy, and Matplotlib. As you advance, you'll get to grips with more advanced topics of calculus, probability, and networks (graph theory). After you gain a solid understanding of these topics, you'll discover Python's applications in data science and statistics, forecasting, geometry, and optimization. The final chapters will take you through a collection of miscellaneous problems, including working with specific data formats and accelerating code. By the end of this book, you'll have an arsenal of practical coding solutions that can be used and modified to solve a wide range of practical problems in computational mathematics and data science. What you will learnGet familiar with basic packages, tools, and libraries in Python for solving mathematical problemsExplore various techniques that will help you to solve computational mathematical problemsUnderstand the core concepts of applied mathematics and how you can apply them in computer scienceDiscover how to choose the most suitable package, tool, or technique to solve a certain problemImplement basic mathematical plotting, change plot styles, and add labels to the plots using MatplotlibGet to grips with probability theory with the Bayesian inference and Markov Chain Monte Carlo (MCMC) methodsWho this book is for This book is for professional programmers and students looking to solve mathematical problems computationally using Python. Advanced mathematics knowledge is not a requirement, but a basic knowledge of mathematics will help you to get the most out of this book. The book assumes familiarity with Python concepts of data structures.
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