Author: Boris A. Kordemsky
Publisher: Courier Corporation
ISBN: 0486270785
Category : Games & Activities
Languages : en
Pages : 321
Book Description
A collection of math and logic puzzles features number games, magic squares, tricks, problems with dominoes and dice, and cross sums, in addition to other intellectual teasers.
My Best Mathematical and Logic Puzzles
Author: Martin Gardner
Publisher: Courier Corporation
ISBN: 0486320324
Category : Games & Activities
Languages : en
Pages : 100
Book Description
The noted expert selects 70 of his favorite "short" puzzles, including such mind-bogglers as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, and dozens more involving logic and basic math. Solutions included.
Publisher: Courier Corporation
ISBN: 0486320324
Category : Games & Activities
Languages : en
Pages : 100
Book Description
The noted expert selects 70 of his favorite "short" puzzles, including such mind-bogglers as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, and dozens more involving logic and basic math. Solutions included.
Colossal Book of Mathematics
Author: Martin Gardner
Publisher: W. W. Norton & Company
ISBN: 9780393020236
Category : Mathematics
Languages : en
Pages : 748
Book Description
No amateur or math authority can be without this ultimate compendium of classic puzzles, paradoxes, and puzzles from America's best-loved mathematical expert. 320 line drawings.
Publisher: W. W. Norton & Company
ISBN: 9780393020236
Category : Mathematics
Languages : en
Pages : 748
Book Description
No amateur or math authority can be without this ultimate compendium of classic puzzles, paradoxes, and puzzles from America's best-loved mathematical expert. 320 line drawings.
The Master Book of Mathematical Recreations
Author: Fred Schuh
Publisher: Courier Dover Publications
ISBN: 0486808955
Category : Games & Activities
Languages : en
Pages : 452
Book Description
Praised for its "exceptionally good value" by the Journal of Recreational Mathematics, this book offers fun-filled insights into many fields of mathematics. The brainteasers include original puzzles as well as new approaches to classic conundrums. A vast assortment of challenges features domino puzzles, the game of noughts and crosses, games of encirclement, sliding movement puzzles, subtraction games, puzzles in mechanics, games with piles of matches, a road puzzle with concentric circles, "Catch the Giant," and much more. Detailed solutions show several methods by which a particular problem may be answered, why one method is preferable, and where the others fail. With numerous worked examples, the clear, step-by-step analyses cover how the problem should be approached, including hints and enumeration of possibilities and determination of probabilities, application of the theory of probability, and evaluation of contingencies and mean values. Readers are certain to improve their puzzle-solving strategies as well as their mathematical skills.
Publisher: Courier Dover Publications
ISBN: 0486808955
Category : Games & Activities
Languages : en
Pages : 452
Book Description
Praised for its "exceptionally good value" by the Journal of Recreational Mathematics, this book offers fun-filled insights into many fields of mathematics. The brainteasers include original puzzles as well as new approaches to classic conundrums. A vast assortment of challenges features domino puzzles, the game of noughts and crosses, games of encirclement, sliding movement puzzles, subtraction games, puzzles in mechanics, games with piles of matches, a road puzzle with concentric circles, "Catch the Giant," and much more. Detailed solutions show several methods by which a particular problem may be answered, why one method is preferable, and where the others fail. With numerous worked examples, the clear, step-by-step analyses cover how the problem should be approached, including hints and enumeration of possibilities and determination of probabilities, application of the theory of probability, and evaluation of contingencies and mean values. Readers are certain to improve their puzzle-solving strategies as well as their mathematical skills.
The Bogota Puzzles
Author: Bernardo Recamán
Publisher: Courier Dover Publications
ISBN: 048684241X
Category : Games & Activities
Languages : en
Pages : 130
Book Description
"A Colombian mathematician assembled these eighty brainteasers, forming a stimulating collection of word problems, puzzles involving chess pieces, sudoku-style challenges, and other math-based diversions. The book includes solutions"--
Publisher: Courier Dover Publications
ISBN: 048684241X
Category : Games & Activities
Languages : en
Pages : 130
Book Description
"A Colombian mathematician assembled these eighty brainteasers, forming a stimulating collection of word problems, puzzles involving chess pieces, sudoku-style challenges, and other math-based diversions. The book includes solutions"--
Lewis Carroll's Games and Puzzles
Author: Lewis Carroll
Publisher: Courier Corporation
ISBN: 9780486269221
Category : Games & Activities
Languages : en
Pages : 100
Book Description
Forty-two perplexing puzzles by creator of Alice in Wonderland: Cakes in a Row, Looking-Glass Time, Arithmetical Croquet, Diverse Doublets, and others. Hints, solutions. Illustrations by John Tenniel.
Publisher: Courier Corporation
ISBN: 9780486269221
Category : Games & Activities
Languages : en
Pages : 100
Book Description
Forty-two perplexing puzzles by creator of Alice in Wonderland: Cakes in a Row, Looking-Glass Time, Arithmetical Croquet, Diverse Doublets, and others. Hints, solutions. Illustrations by John Tenniel.
Algorithmic Puzzles
Author: Anany Levitin
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Geometric Magic Squares
Author: Lee C.F. Sallows
Publisher: Courier Corporation
ISBN: 0486290026
Category : Mathematics
Languages : en
Pages : 146
Book Description
This innovative work replaces magic square numbers with two-dimensional forms. The result is a revelation that traditional magic squares are now better seen as the one-dimensional instance of this self-same geometrical activity.
Publisher: Courier Corporation
ISBN: 0486290026
Category : Mathematics
Languages : en
Pages : 146
Book Description
This innovative work replaces magic square numbers with two-dimensional forms. The result is a revelation that traditional magic squares are now better seen as the one-dimensional instance of this self-same geometrical activity.
Mathematics, Magic and Mystery
Author: Martin Gardner
Publisher: Courier Corporation
ISBN: 0486801179
Category : Games & Activities
Languages : en
Pages : 209
Book Description
Famed puzzle expert explains math behind a multitude of mystifying tricks: card tricks, stage "mind reading," coin and match tricks, counting out games, geometric dissections, etc. More than 400 tricks. 135 illustrations.
Publisher: Courier Corporation
ISBN: 0486801179
Category : Games & Activities
Languages : en
Pages : 209
Book Description
Famed puzzle expert explains math behind a multitude of mystifying tricks: card tricks, stage "mind reading," coin and match tricks, counting out games, geometric dissections, etc. More than 400 tricks. 135 illustrations.