Author: Atlus
Publisher: Udon Entertainment
ISBN: 9781772940732
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
The Fighter, the Sorceress, the Elf, the Wizard, the Amazon, and the Dwarf. These six heroes have come together to quest for riches, for glory, and for the honour of the kingdom of Hydeland (Though really, it's mostly for the riches...) In the concluding chapter of this fantastic epic, our heroes face off against the demonic Gazer, the towering Golem, and finally the hulking Ancient Dragon! if they prevail, the party will obtain the most legendary of all relics- the Dragon's Crown!
Crown of Fire
Author: Ed Greenwood
Publisher: Wizards of the Coast
ISBN: 0786961724
Category : Fiction
Languages : en
Pages : 309
Book Description
Imbued with new powers, Shandril finds herself shadowed by enemies—and haunted by a terrifying responsibility The burning magic now housed in Shandril’s body is the most powerful and most sought-after magic in all of Faerûn. Although she was reluctant to take it, there are many others who would kill for the power, and Shandril is now in constant danger. However, Shandril is not alone, and with the help of a handsome young wizard, some burly knights of Myth Drannor, and a certain old mage of Shadowdale, she might just stay alive long enough to save the Realms.
Publisher: Wizards of the Coast
ISBN: 0786961724
Category : Fiction
Languages : en
Pages : 309
Book Description
Imbued with new powers, Shandril finds herself shadowed by enemies—and haunted by a terrifying responsibility The burning magic now housed in Shandril’s body is the most powerful and most sought-after magic in all of Faerûn. Although she was reluctant to take it, there are many others who would kill for the power, and Shandril is now in constant danger. However, Shandril is not alone, and with the help of a handsome young wizard, some burly knights of Myth Drannor, and a certain old mage of Shadowdale, she might just stay alive long enough to save the Realms.
The Pretender's Crown
Author: C. E. Murphy
Publisher: Del Rey
ISBN: 0345514971
Category : Fiction
Languages : en
Pages : 481
Book Description
Fiercely intelligent, beautiful, and ready to claim her birthright, she navigates a dangerous world torn between war and witchpower. Seduction and stealth are Belinda Primrose’s skills–weapons befitting the queen’s bastard daughter, a pawn of espionage conceived by Lorraine, ruler of Aulun, and her lover and spymaster, Belinda’s father. Now an accomplished assassin, Belinda uncovers the true game her father never intended her to play. For Belinda has found her witchpower, a legacy born from something not of this earth. In a treacherous world where religion and rebellion rule, Lorraine is now in a position to sweep over the countries of Echon and to back her chosen successor to the throne: Belinda. But Belinda is no longer anyone’s pawn. Lured by the sensual dark magic of Dmitri, envoy to a neighboring throne, yet still drawn to the witchlord embrace of her former lover, Javier, Belinda knows that she has entered a realm where power and control go to those who can master and manipulate their fiercest desires. For the witchpower depends on the skill its wielder holds. From the Trade Paperback edition.
Publisher: Del Rey
ISBN: 0345514971
Category : Fiction
Languages : en
Pages : 481
Book Description
Fiercely intelligent, beautiful, and ready to claim her birthright, she navigates a dangerous world torn between war and witchpower. Seduction and stealth are Belinda Primrose’s skills–weapons befitting the queen’s bastard daughter, a pawn of espionage conceived by Lorraine, ruler of Aulun, and her lover and spymaster, Belinda’s father. Now an accomplished assassin, Belinda uncovers the true game her father never intended her to play. For Belinda has found her witchpower, a legacy born from something not of this earth. In a treacherous world where religion and rebellion rule, Lorraine is now in a position to sweep over the countries of Echon and to back her chosen successor to the throne: Belinda. But Belinda is no longer anyone’s pawn. Lured by the sensual dark magic of Dmitri, envoy to a neighboring throne, yet still drawn to the witchlord embrace of her former lover, Javier, Belinda knows that she has entered a realm where power and control go to those who can master and manipulate their fiercest desires. For the witchpower depends on the skill its wielder holds. From the Trade Paperback edition.
Dragon's Crown: Official Artworks
Author: Vanillaware
Publisher: Udon Entertainment
ISBN: 9781772941111
Category : Dragon's Crown (Video game)
Languages : en
Pages : 0
Book Description
Swords, dungeons, sorcery, and dragons... Dragon's Crown is the ultimate side-scrolling action role-playing game! DRAGON'S CROWN: OFFICIAL ARTWORKS spotlights the fantastic artwork from the fan-favorite fantasy epic. Included is character & enemy artwork, story cutscenes, location illustrations, and tribute pieces from some of Japan's top video game concept artists.
Publisher: Udon Entertainment
ISBN: 9781772941111
Category : Dragon's Crown (Video game)
Languages : en
Pages : 0
Book Description
Swords, dungeons, sorcery, and dragons... Dragon's Crown is the ultimate side-scrolling action role-playing game! DRAGON'S CROWN: OFFICIAL ARTWORKS spotlights the fantastic artwork from the fan-favorite fantasy epic. Included is character & enemy artwork, story cutscenes, location illustrations, and tribute pieces from some of Japan's top video game concept artists.
House of Dragons
Author: Jessica Cluess
Publisher: Random House Books for Young Readers
ISBN: 0525648178
Category : Young Adult Fiction
Languages : en
Pages : 450
Book Description
Five royal houses will hear the call to compete in the Trial for the dragon throne. A liar, a soldier, a servant, a thief, and a murderer will answer it. Who will win? Three Dark Crowns meets The Breakfast Club with DRAGONS. When the Emperor dies, the five royal houses of Etrusia attend the Call, where one of their own will be selected to compete for the throne. It is always the oldest child, the one who has been preparing for years to compete in the Trial. But this year is different. This year these five outcasts will answer the call... THE LIAR: Emilia must hide her dark magic or be put to death. THE SOLDIER: Lucian is a warrior who has sworn to never lift a sword again. THE SERVANT: Vespir is a dragon trainer whose skills alone will keep her in the game. THE THIEF: Ajax knows that nothing is free--he must take what he wants. THE MURDERER: Hyperia was born to rule and will stop at nothing to take her throne.
Publisher: Random House Books for Young Readers
ISBN: 0525648178
Category : Young Adult Fiction
Languages : en
Pages : 450
Book Description
Five royal houses will hear the call to compete in the Trial for the dragon throne. A liar, a soldier, a servant, a thief, and a murderer will answer it. Who will win? Three Dark Crowns meets The Breakfast Club with DRAGONS. When the Emperor dies, the five royal houses of Etrusia attend the Call, where one of their own will be selected to compete for the throne. It is always the oldest child, the one who has been preparing for years to compete in the Trial. But this year is different. This year these five outcasts will answer the call... THE LIAR: Emilia must hide her dark magic or be put to death. THE SOLDIER: Lucian is a warrior who has sworn to never lift a sword again. THE SERVANT: Vespir is a dragon trainer whose skills alone will keep her in the game. THE THIEF: Ajax knows that nothing is free--he must take what he wants. THE MURDERER: Hyperia was born to rule and will stop at nothing to take her throne.
Paradoxes and Dragons Volume 2
Author: Joseph R. Lallo
Publisher: Joseph R. Lallo
ISBN: 1005029466
Category : Fiction
Languages : en
Pages : 330
Book Description
Dragons that hoard pillows? Legendary squirrel adventures? Sometimes short stories get a little experimental. Paradoxes and Dragons Volume 2 is a collection of ten novellas and short stories spanning the sci-fi and fantasy spectrum. A time travel front masquerading as an antique shop? High tech dragon engineers? Inside these pages you’ll find fun one-shots and eagerly anticipated sequels to stories in the first anthology. Paradoxes and Dragons Volume 2 includes: -Uncle Easy: A post-apocalyptic sequel to Wasteland* -Comfortable Dragon: A knight seeks to battle the coziest dragon in the kingdom -Time Loop: A successful time travel experiment makes an intern’s day very complicated -Dragons in Space: Space suits plus dragons, what’s not to like? -The Dwarfendam Run: A weary musician faces a mechanical gauntlet -The Front Way: A fan-voted sequel to The Back Way* -The Pencil Hoarder: A little dragon learns a thing or two about what the human world has to offer -Soft Summoned: Sometimes summoning a demon can go adorably wrong -The Tale of Amberbelly: Sometimes adventure is a matter of perspective -Weird Nothing: The novelization of the short lived webcomic of the same name by Joseph R. Lallo and Adam J. Hall *Available in Paradoxes and Dragons Volume 1
Publisher: Joseph R. Lallo
ISBN: 1005029466
Category : Fiction
Languages : en
Pages : 330
Book Description
Dragons that hoard pillows? Legendary squirrel adventures? Sometimes short stories get a little experimental. Paradoxes and Dragons Volume 2 is a collection of ten novellas and short stories spanning the sci-fi and fantasy spectrum. A time travel front masquerading as an antique shop? High tech dragon engineers? Inside these pages you’ll find fun one-shots and eagerly anticipated sequels to stories in the first anthology. Paradoxes and Dragons Volume 2 includes: -Uncle Easy: A post-apocalyptic sequel to Wasteland* -Comfortable Dragon: A knight seeks to battle the coziest dragon in the kingdom -Time Loop: A successful time travel experiment makes an intern’s day very complicated -Dragons in Space: Space suits plus dragons, what’s not to like? -The Dwarfendam Run: A weary musician faces a mechanical gauntlet -The Front Way: A fan-voted sequel to The Back Way* -The Pencil Hoarder: A little dragon learns a thing or two about what the human world has to offer -Soft Summoned: Sometimes summoning a demon can go adorably wrong -The Tale of Amberbelly: Sometimes adventure is a matter of perspective -Weird Nothing: The novelization of the short lived webcomic of the same name by Joseph R. Lallo and Adam J. Hall *Available in Paradoxes and Dragons Volume 1
Dark Souls : Beyond the Grave - Volume 2
Author: Damien Mecheri
Publisher: Third Editions
ISBN: 237784233X
Category : Games & Activities
Languages : en
Pages : 338
Book Description
We thought we had gone through the topic in the first volume, those two games opened new pists of reflexions. The in-depth analysis of Hidetaka Miyazaki's Dark Souls saga continues with this volume 2, decoding the Bloodborne and Dark Souls III episodes. An indinspensale ebook for all the fans of the game Dark Souls ! EXTRACT "The project, christened Project Beast, began soon after the Astorias of the Abyss DLC was released in August 2012. At the time, FromSoftware was also beginning to build Dark Souls II, its cash cow. Miyazaki kept his distance from this sequel, which was handed off to Tomohiro Shibuya and Yui Tanimura, with support from the FromSoftware president and creator of King’s Field, Naotoshi Zin, who supervised the game system. On his end, Hidetaka Miyazaki formed a trusted team of regular collaborators, such as lead programmer Jun Itô (who had already filled this role for Demon’s Souls and Dark Souls), composer and lead sound designer Tsukasa Saitô (Armored Core games), and most of his regular artists: Daisuke Satake, Masanori Waragai and Hiroshi Nakamura. The success of Demon’s Souls, and the even greater success of Dark Souls, allowed FromSoftware to grow its ranks significantly. In total, no fewer than fifty programmers participated in the project, along with around twenty game system designers and fifty people working on visual creation (animation, scenery, characters, etc.). Thanks to financial support from Sony, many Japanese, Chinese and Taiwanese studios were sub-contracted during the production to help with graphics and visuals." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
Publisher: Third Editions
ISBN: 237784233X
Category : Games & Activities
Languages : en
Pages : 338
Book Description
We thought we had gone through the topic in the first volume, those two games opened new pists of reflexions. The in-depth analysis of Hidetaka Miyazaki's Dark Souls saga continues with this volume 2, decoding the Bloodborne and Dark Souls III episodes. An indinspensale ebook for all the fans of the game Dark Souls ! EXTRACT "The project, christened Project Beast, began soon after the Astorias of the Abyss DLC was released in August 2012. At the time, FromSoftware was also beginning to build Dark Souls II, its cash cow. Miyazaki kept his distance from this sequel, which was handed off to Tomohiro Shibuya and Yui Tanimura, with support from the FromSoftware president and creator of King’s Field, Naotoshi Zin, who supervised the game system. On his end, Hidetaka Miyazaki formed a trusted team of regular collaborators, such as lead programmer Jun Itô (who had already filled this role for Demon’s Souls and Dark Souls), composer and lead sound designer Tsukasa Saitô (Armored Core games), and most of his regular artists: Daisuke Satake, Masanori Waragai and Hiroshi Nakamura. The success of Demon’s Souls, and the even greater success of Dark Souls, allowed FromSoftware to grow its ranks significantly. In total, no fewer than fifty programmers participated in the project, along with around twenty game system designers and fifty people working on visual creation (animation, scenery, characters, etc.). Thanks to financial support from Sony, many Japanese, Chinese and Taiwanese studios were sub-contracted during the production to help with graphics and visuals." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
Collection of Ancient Chinese Cultural Relics - Volume 2
Author: Wang Guozhen
Publisher: ATF Press
ISBN: 1925371336
Category : Art
Languages : en
Pages : 331
Book Description
In about the 11th century BC, the Shang Dynasty declined in national strength, and was destroyed by King Wu of Zhou and a capital was established in Haojing- west of what is now Xi'an, in Shanxi Province. This period is known as the Western Zhou Dynasty. Handicrafts were monopolised by the royal family and were characterised by more extensive distribution than the Shang Dynasty with more workshops and finer division of labour. Jade was only one of the many handicrafts and as something of value was very popular among royals and vassals. The pieces of importance were artefacts are: the Y3 Tomb of the Gongyu State in Baoji of Shaanxi, Guo State Tombs in Sanenxia, Luoyang, Henan Province and the Jing State tomb of Gong Yu State in Houma of Shanxi. From this period there are also bronze wares and ceramics. In this period bronze wares changed in type, shape and inscription, emblazonary and casting. Ceramics developed significantly and hand stamped hand-made pottery flourished. This book, the second in a ten-volume collection, brings to the English-speaking world a series of books from China which has been complied by an Expert Committee of the Chinese Society of Cultural Relics. There are 383 descriptions.
Publisher: ATF Press
ISBN: 1925371336
Category : Art
Languages : en
Pages : 331
Book Description
In about the 11th century BC, the Shang Dynasty declined in national strength, and was destroyed by King Wu of Zhou and a capital was established in Haojing- west of what is now Xi'an, in Shanxi Province. This period is known as the Western Zhou Dynasty. Handicrafts were monopolised by the royal family and were characterised by more extensive distribution than the Shang Dynasty with more workshops and finer division of labour. Jade was only one of the many handicrafts and as something of value was very popular among royals and vassals. The pieces of importance were artefacts are: the Y3 Tomb of the Gongyu State in Baoji of Shaanxi, Guo State Tombs in Sanenxia, Luoyang, Henan Province and the Jing State tomb of Gong Yu State in Houma of Shanxi. From this period there are also bronze wares and ceramics. In this period bronze wares changed in type, shape and inscription, emblazonary and casting. Ceramics developed significantly and hand stamped hand-made pottery flourished. This book, the second in a ten-volume collection, brings to the English-speaking world a series of books from China which has been complied by an Expert Committee of the Chinese Society of Cultural Relics. There are 383 descriptions.