Author: Jay Key
Publisher: Adventures of Duke Lagrange
ISBN: 9781733347242
Category : Fiction
Languages : en
Pages : 218
Book Description
The Conquest of Happiness
Author: Bertrand Russell
Publisher: Routledge
ISBN: 113675461X
Category : Literary Collections
Languages : en
Pages : 195
Book Description
The Conquest of Happiness is Bertrand Russell‘s recipe for good living. First published in 1930, it pre-dates the current obsession with self-help by decades. Leading the reader step by step through the causes of unhappiness and the personal choices, compromises and sacrifices that (may) lead to the final, affirmative conclusion ofThe Happy Man
Publisher: Routledge
ISBN: 113675461X
Category : Literary Collections
Languages : en
Pages : 195
Book Description
The Conquest of Happiness is Bertrand Russell‘s recipe for good living. First published in 1930, it pre-dates the current obsession with self-help by decades. Leading the reader step by step through the causes of unhappiness and the personal choices, compromises and sacrifices that (may) lead to the final, affirmative conclusion ofThe Happy Man
Control Freak
Author: Cliff Bleszinski
Publisher: Simon and Schuster
ISBN: 1982149167
Category : Biography & Autobiography
Languages : en
Pages : 320
Book Description
The designer of Unreal and Gears of War offers an eye-opening personal account of the video game industry as it grew from niche hobby to hundred-billion-dollar enterprise. Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock star status. In Control Freak, he gives an unvarnished, all-access tour of the business. Toiling away in his bedroom, Bleszinski created and shipped his first game before graduating high school, and at just seventeen joined a fledgling company called Epic Games. He describes the grueling hours, obscene amounts of Mountain Dew and obsessive focus necessary to achieve his singular creative visions. He details Epic’s rise to industry leader, thanks largely to his work on bestselling franchises Unreal and Gears of War (and, later, his input on a little game called Fortnite), as well as his own awkward ascent from shy, acne-riddled introvert to sports car-driving celebrity rubbing shoulders with Bill Gates. As he writes, “No one is weirder than a nerd with money.” While the book is laced with such self-deprecating humor, Bleszinski also bluntly addresses the challenges that have long-faced the gaming community, including sexism and a lack of representation among both designers and the characters they create. Control Freak is a hilarious, thoughtful, and inspiring memoir. Even if you don’t play games, you’ll walk away from this book recognizing them as a true art form and appreciating the genius of their creators.
Publisher: Simon and Schuster
ISBN: 1982149167
Category : Biography & Autobiography
Languages : en
Pages : 320
Book Description
The designer of Unreal and Gears of War offers an eye-opening personal account of the video game industry as it grew from niche hobby to hundred-billion-dollar enterprise. Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock star status. In Control Freak, he gives an unvarnished, all-access tour of the business. Toiling away in his bedroom, Bleszinski created and shipped his first game before graduating high school, and at just seventeen joined a fledgling company called Epic Games. He describes the grueling hours, obscene amounts of Mountain Dew and obsessive focus necessary to achieve his singular creative visions. He details Epic’s rise to industry leader, thanks largely to his work on bestselling franchises Unreal and Gears of War (and, later, his input on a little game called Fortnite), as well as his own awkward ascent from shy, acne-riddled introvert to sports car-driving celebrity rubbing shoulders with Bill Gates. As he writes, “No one is weirder than a nerd with money.” While the book is laced with such self-deprecating humor, Bleszinski also bluntly addresses the challenges that have long-faced the gaming community, including sexism and a lack of representation among both designers and the characters they create. Control Freak is a hilarious, thoughtful, and inspiring memoir. Even if you don’t play games, you’ll walk away from this book recognizing them as a true art form and appreciating the genius of their creators.
John Dies at the End
Author: Jason Pargin
Publisher: Macmillan
ISBN: 142995678X
Category : Fiction
Languages : en
Pages : 479
Book Description
John Dies at the End is a genre-bending, humorous account of two college drop-outs inadvertently charged with saving their small town--and the world--from a host of supernatural and paranormal invasions. Now a Major Motion Picture. "[Pargin] is like a mash-up of Douglas Adams and Stephen King... 'page-turner' is an understatement." —Don Coscarelli, director, Phantasm I-V, Bubba Ho-tep STOP. You should not have touched this flyer with your bare hands. NO, don't put it down. It's too late. They're watching you. My name is David. My best friend is John. Those names are fake. You might want to change yours. You may not want to know about the things you'll read on these pages, about the sauce, about Korrok, about the invasion, and the future. But it's too late. You touched the book. You're in the game. You're under the eye. The only defense is knowledge. You need to read this book, to the end. Even the part with the bratwurst. Why? You just have to trust me. The important thing is this: The sauce is a drug, and it gives users a window into another dimension. John and I never had the chance to say no. You still do. I'm sorry to have involved you in this, I really am. But as you read about these terrible events and the very dark epoch the world is about to enter as a result, it is crucial you keep one thing in mind: None of this was my fault.
Publisher: Macmillan
ISBN: 142995678X
Category : Fiction
Languages : en
Pages : 479
Book Description
John Dies at the End is a genre-bending, humorous account of two college drop-outs inadvertently charged with saving their small town--and the world--from a host of supernatural and paranormal invasions. Now a Major Motion Picture. "[Pargin] is like a mash-up of Douglas Adams and Stephen King... 'page-turner' is an understatement." —Don Coscarelli, director, Phantasm I-V, Bubba Ho-tep STOP. You should not have touched this flyer with your bare hands. NO, don't put it down. It's too late. They're watching you. My name is David. My best friend is John. Those names are fake. You might want to change yours. You may not want to know about the things you'll read on these pages, about the sauce, about Korrok, about the invasion, and the future. But it's too late. You touched the book. You're in the game. You're under the eye. The only defense is knowledge. You need to read this book, to the end. Even the part with the bratwurst. Why? You just have to trust me. The important thing is this: The sauce is a drug, and it gives users a window into another dimension. John and I never had the chance to say no. You still do. I'm sorry to have involved you in this, I really am. But as you read about these terrible events and the very dark epoch the world is about to enter as a result, it is crucial you keep one thing in mind: None of this was my fault.
Immortal Reign
Author: Morgan Rhodes
Publisher: Penguin
ISBN: 0698185609
Category : Young Adult Fiction
Languages : en
Pages : 406
Book Description
In the epic conclusion to the Falling Kingdoms series, sworn enemies must become allies as they fight to save Mytica. Jonas continues to willfully defy his destiny, but the consequences of plotting his own course are drastic. As the fight for Mytica rages on, he must decide just how much more he's willing to sacrifice. Lucia knows there's something special about her daughter and she'll do anything to protect her, even if that means facing Kyan alone. Amara is called back home to Kraeshia. Grandma Cortas has her own plans for Mytica's future. She promises Amara power, revenge, and dominance if she agrees to be part of her scheme. Magnus and Cleo's love will be put to the ultimate test. Dark magic is causing widespread destruction throughout the kingdom. Enemies across the sea are advancing. And unrest is stirring throughout the land. Is their love strong enough to withstand the outside forces tearing them apart?
Publisher: Penguin
ISBN: 0698185609
Category : Young Adult Fiction
Languages : en
Pages : 406
Book Description
In the epic conclusion to the Falling Kingdoms series, sworn enemies must become allies as they fight to save Mytica. Jonas continues to willfully defy his destiny, but the consequences of plotting his own course are drastic. As the fight for Mytica rages on, he must decide just how much more he's willing to sacrifice. Lucia knows there's something special about her daughter and she'll do anything to protect her, even if that means facing Kyan alone. Amara is called back home to Kraeshia. Grandma Cortas has her own plans for Mytica's future. She promises Amara power, revenge, and dominance if she agrees to be part of her scheme. Magnus and Cleo's love will be put to the ultimate test. Dark magic is causing widespread destruction throughout the kingdom. Enemies across the sea are advancing. And unrest is stirring throughout the land. Is their love strong enough to withstand the outside forces tearing them apart?
The Circle
Author: Dave Eggers
Publisher: Vintage
ISBN: 0385351402
Category : Fiction
Languages : en
Pages : 404
Book Description
INTERNATIONAL BESTSELLER • A bestselling dystopian novel that tackles surveillance, privacy and the frightening intrusions of technology in our lives—a “compulsively readable parable for the 21st century” (Vanity Fair). When Mae Holland is hired to work for the Circle, the world’s most powerful internet company, she feels she’s been given the opportunity of a lifetime. The Circle, run out of a sprawling California campus, links users’ personal emails, social media, banking, and purchasing with their universal operating system, resulting in one online identity and a new age of civility and transparency. As Mae tours the open-plan office spaces, the towering glass dining facilities, the cozy dorms for those who spend nights at work, she is thrilled with the company’s modernity and activity. There are parties that last through the night, there are famous musicians playing on the lawn, there are athletic activities and clubs and brunches, and even an aquarium of rare fish retrieved from the Marianas Trench by the CEO. Mae can’t believe her luck, her great fortune to work for the most influential company in the world—even as life beyond the campus grows distant, even as a strange encounter with a colleague leaves her shaken, even as her role at the Circle becomes increasingly public. What begins as the captivating story of one woman’s ambition and idealism soon becomes a heart-racing novel of suspense, raising questions about memory, history, privacy, democracy, and the limits of human knowledge.
Publisher: Vintage
ISBN: 0385351402
Category : Fiction
Languages : en
Pages : 404
Book Description
INTERNATIONAL BESTSELLER • A bestselling dystopian novel that tackles surveillance, privacy and the frightening intrusions of technology in our lives—a “compulsively readable parable for the 21st century” (Vanity Fair). When Mae Holland is hired to work for the Circle, the world’s most powerful internet company, she feels she’s been given the opportunity of a lifetime. The Circle, run out of a sprawling California campus, links users’ personal emails, social media, banking, and purchasing with their universal operating system, resulting in one online identity and a new age of civility and transparency. As Mae tours the open-plan office spaces, the towering glass dining facilities, the cozy dorms for those who spend nights at work, she is thrilled with the company’s modernity and activity. There are parties that last through the night, there are famous musicians playing on the lawn, there are athletic activities and clubs and brunches, and even an aquarium of rare fish retrieved from the Marianas Trench by the CEO. Mae can’t believe her luck, her great fortune to work for the most influential company in the world—even as life beyond the campus grows distant, even as a strange encounter with a colleague leaves her shaken, even as her role at the Circle becomes increasingly public. What begins as the captivating story of one woman’s ambition and idealism soon becomes a heart-racing novel of suspense, raising questions about memory, history, privacy, democracy, and the limits of human knowledge.
AMORALMAN
Author: Derek DelGaudio
Publisher: Vintage
ISBN: 0593081110
Category : Biography & Autobiography
Languages : en
Pages : 257
Book Description
Truth and lies are two sides of the same coin. But who's flipping it? A thought-provoking and brilliantly entertaining work of nonfiction from one of the world's leading deceivers, the creator and star of the astonishing theater show and forthcoming film In & Of Itself. Derek DelGaudio believed he was a decent, honest man. But when irrefutable evidence to the contrary is found in an old journal, his memories are reawakened and Derek is forced to confront--and try to understand--his role in a significant act of deception from his past. Using his youthful notebook entries as a road map, Derek embarks on a soulful, often funny, sometimes dark journey, retracing the path that led him to a world populated by charlatans, card cheats, and con artists. As stories are peeled away and artifices are revealed, Derek examines the mystery behind his father's vanishing act, the secret he inherited from his mother, the obsession he developed with sleight-of-hand that shaped his future, and the affinity he felt for the professional swindlers who taught him how to deceive others. And once he finds himself working as a crooked dealer in a big-money Hollywood card game, Derek begins to question his own sense of morality, and discovers that even a master of deception can find himself trapped inside an illusion. A M O R A L M A N is a wildly engaging exploration of the fictions we live as truths. It is ultimately a book about the lies we tell ourselves and the realities we manufacture in others.
Publisher: Vintage
ISBN: 0593081110
Category : Biography & Autobiography
Languages : en
Pages : 257
Book Description
Truth and lies are two sides of the same coin. But who's flipping it? A thought-provoking and brilliantly entertaining work of nonfiction from one of the world's leading deceivers, the creator and star of the astonishing theater show and forthcoming film In & Of Itself. Derek DelGaudio believed he was a decent, honest man. But when irrefutable evidence to the contrary is found in an old journal, his memories are reawakened and Derek is forced to confront--and try to understand--his role in a significant act of deception from his past. Using his youthful notebook entries as a road map, Derek embarks on a soulful, often funny, sometimes dark journey, retracing the path that led him to a world populated by charlatans, card cheats, and con artists. As stories are peeled away and artifices are revealed, Derek examines the mystery behind his father's vanishing act, the secret he inherited from his mother, the obsession he developed with sleight-of-hand that shaped his future, and the affinity he felt for the professional swindlers who taught him how to deceive others. And once he finds himself working as a crooked dealer in a big-money Hollywood card game, Derek begins to question his own sense of morality, and discovers that even a master of deception can find himself trapped inside an illusion. A M O R A L M A N is a wildly engaging exploration of the fictions we live as truths. It is ultimately a book about the lies we tell ourselves and the realities we manufacture in others.
Stowaway
Author: John David Anderson
Publisher: HarperCollins
ISBN: 0062985965
Category : Juvenile Fiction
Languages : en
Pages : 311
Book Description
The beloved author of Posted and Ms. Bixby's Last Day returns with the first book in a coming-of-age sci-fi duology about Leo, a kid trying to navigate the galaxy in order to save his family—and, possibly, the planet Earth. When scientists discover a rare and mysterious mineral buried in the Earth’s crust, they have no idea that it just happens to be the most valuable substance in the entire universe. It’s not long before aliens show up to our little corner of the galaxy offering a promise of protection, some fabulous new technology, and entry into their intergalactic coalition—all in exchange for this precious resource. A material so precious that other alien forces are willing to start a war over it. A war that soon makes its way to Earth. Leo knows this all too well. His mother was killed in one such attack, and soon after, his father, a Coalition scientist, decides it would be best for them to leave Earth behind. It’s on this expedition that their ship is attacked, Leo’s father is kidnapped, and Leo and his brother are stranded in the middle of space. The only chance they have is for Leo to stow away on a strange ship of mercenary space pirates bound for who knows where and beg the captain to help him find his father. But the road is dangerous, and pirates, of course, only look out for themselves. Leo must decide who to trust as he tries to stay alive and save his family, even as he comes to understand that there aren’t many people—human or alien—that he can count on in this brave new universe.
Publisher: HarperCollins
ISBN: 0062985965
Category : Juvenile Fiction
Languages : en
Pages : 311
Book Description
The beloved author of Posted and Ms. Bixby's Last Day returns with the first book in a coming-of-age sci-fi duology about Leo, a kid trying to navigate the galaxy in order to save his family—and, possibly, the planet Earth. When scientists discover a rare and mysterious mineral buried in the Earth’s crust, they have no idea that it just happens to be the most valuable substance in the entire universe. It’s not long before aliens show up to our little corner of the galaxy offering a promise of protection, some fabulous new technology, and entry into their intergalactic coalition—all in exchange for this precious resource. A material so precious that other alien forces are willing to start a war over it. A war that soon makes its way to Earth. Leo knows this all too well. His mother was killed in one such attack, and soon after, his father, a Coalition scientist, decides it would be best for them to leave Earth behind. It’s on this expedition that their ship is attacked, Leo’s father is kidnapped, and Leo and his brother are stranded in the middle of space. The only chance they have is for Leo to stow away on a strange ship of mercenary space pirates bound for who knows where and beg the captain to help him find his father. But the road is dangerous, and pirates, of course, only look out for themselves. Leo must decide who to trust as he tries to stay alive and save his family, even as he comes to understand that there aren’t many people—human or alien—that he can count on in this brave new universe.
Not Drunk Enough
Author: Tess Stone
Publisher: Oni Press
ISBN: 1620104148
Category : Juvenile Fiction
Languages : en
Pages : 163
Book Description
Logan is a repairman in the wrong place at the wrong time—which is a creepy corporate lab in the middle of the goddamn night. After fighting off a freaky creature, he joins forces with three other poor souls trapped inside the building. Who are they? What are they doing here? What the hell is going on? And will any of them get out alive? The first in a brand new series from the mind of Tessa Stone (Hanna Is Not a Boy's Name, Buzz!)!
Publisher: Oni Press
ISBN: 1620104148
Category : Juvenile Fiction
Languages : en
Pages : 163
Book Description
Logan is a repairman in the wrong place at the wrong time—which is a creepy corporate lab in the middle of the goddamn night. After fighting off a freaky creature, he joins forces with three other poor souls trapped inside the building. Who are they? What are they doing here? What the hell is going on? And will any of them get out alive? The first in a brand new series from the mind of Tessa Stone (Hanna Is Not a Boy's Name, Buzz!)!
The SNES Omnibus
Author: Brett Weiss
Publisher: Schiffer Publishing
ISBN: 9780764357251
Category :
Languages : en
Pages : 464
Book Description
Volume 2 of SNES Omnibus is a fun and informative look at ALL the original Super Nintendo games released in the US starting with the letters N-Z. More than 375 games are featured, including such iconic titles as Star Fox, Super Mario Kart, Super Mario World, Super Metroid, Tetris Attack, and Zombies Ate My Neighbors. Each game, whether obscure or mainstream, is covered in exhaustive detail. In addition to thorough gameplay descriptions, the book includes reviews, fun facts, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, convention exhibitors, video game store owners, YouTube celebs, and other industry insiders. The book also features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage ads. Plus, there's a gorgeous centerfold starring your favorite SNES characters.
Publisher: Schiffer Publishing
ISBN: 9780764357251
Category :
Languages : en
Pages : 464
Book Description
Volume 2 of SNES Omnibus is a fun and informative look at ALL the original Super Nintendo games released in the US starting with the letters N-Z. More than 375 games are featured, including such iconic titles as Star Fox, Super Mario Kart, Super Mario World, Super Metroid, Tetris Attack, and Zombies Ate My Neighbors. Each game, whether obscure or mainstream, is covered in exhaustive detail. In addition to thorough gameplay descriptions, the book includes reviews, fun facts, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, convention exhibitors, video game store owners, YouTube celebs, and other industry insiders. The book also features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage ads. Plus, there's a gorgeous centerfold starring your favorite SNES characters.