Author: Hajime Isayama
Publisher: Kodansha America LLC
ISBN: 164212334X
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
Attack on Titan: Junior High
Author: Hajime Isayama
Publisher: Kodansha Comics
ISBN: 1612629172
Category : Comics & Graphic Novels
Languages : en
Pages : 338
Book Description
A spin-off series to the number one bestseller in Japan. Eren and Mikasa enter a new school-- Titan Junior High! However, Eren's hated Titans for years-- can he get along with his new (harmless?) classmates? Featuring all of the characters from the main series as you've never seen them before, this series is sure to delight fans of Attack on Titan with a human vs. Titan volleyball match, a Titan rock band, and much more!
Publisher: Kodansha Comics
ISBN: 1612629172
Category : Comics & Graphic Novels
Languages : en
Pages : 338
Book Description
A spin-off series to the number one bestseller in Japan. Eren and Mikasa enter a new school-- Titan Junior High! However, Eren's hated Titans for years-- can he get along with his new (harmless?) classmates? Featuring all of the characters from the main series as you've never seen them before, this series is sure to delight fans of Attack on Titan with a human vs. Titan volleyball match, a Titan rock band, and much more!
Attack on Titan Guidebook: INSIDE & OUTSIDE
Author: Hajime Isayama
Publisher: Kodansha Comics
ISBN: 1612629466
Category : Comics & Graphic Novels
Languages : en
Pages : 346
Book Description
AN EXCLUSIVE LOOK AT THE CREATION OF EREN & THE TITANS! ? This exhaustive guide to the smash hit manga that inspired the sensational anime includes: ???・?New exclusive interviews with Attack on Titan creator Hajime Isayama, his editor, and the staff of the anime adaptation ???・?Concept art from behind the scenes of the anime and manga, including 16 pages in full color ???・?An exhaustive guide to the characters, from life behind the walls to death in a Titan's belly, including new, original art by Isayama ???・?Papercraft kit to create your own Colossal Titan head ???・?The 54-page, never-before-seen Attack on Titan pilot manga! GO BEHIND THE WALLS AND DISCOVER THE SECRETS OF ATTACK ON TITAN!
Publisher: Kodansha Comics
ISBN: 1612629466
Category : Comics & Graphic Novels
Languages : en
Pages : 346
Book Description
AN EXCLUSIVE LOOK AT THE CREATION OF EREN & THE TITANS! ? This exhaustive guide to the smash hit manga that inspired the sensational anime includes: ???・?New exclusive interviews with Attack on Titan creator Hajime Isayama, his editor, and the staff of the anime adaptation ???・?Concept art from behind the scenes of the anime and manga, including 16 pages in full color ???・?An exhaustive guide to the characters, from life behind the walls to death in a Titan's belly, including new, original art by Isayama ???・?Papercraft kit to create your own Colossal Titan head ???・?The 54-page, never-before-seen Attack on Titan pilot manga! GO BEHIND THE WALLS AND DISCOVER THE SECRETS OF ATTACK ON TITAN!
Attack on Titan 29
Author: Hajime Isayama
Publisher: Kodansha America LLC
ISBN: 164659147X
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
WITHIN THE HOLLOW CROWN As a Marleyan invasion dangles like a guillotine blade over the island of Paradis, allies have become enemies, and former friends are at each other’s throats. The Yeagerists are in all-out revolt, fighting to dismantle military rule before the potential for world war explodes into certain doom. Meanwhile, deep in the forest, the sides’ most ruthless, fanatical killers are locked in single combat, but triumph is elusive where Titans are involved…
Publisher: Kodansha America LLC
ISBN: 164659147X
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
WITHIN THE HOLLOW CROWN As a Marleyan invasion dangles like a guillotine blade over the island of Paradis, allies have become enemies, and former friends are at each other’s throats. The Yeagerists are in all-out revolt, fighting to dismantle military rule before the potential for world war explodes into certain doom. Meanwhile, deep in the forest, the sides’ most ruthless, fanatical killers are locked in single combat, but triumph is elusive where Titans are involved…
Race and the Animated Bodyscape
Author: Francis M. Agnoli
Publisher: Univ. Press of Mississippi
ISBN: 1496845102
Category : Performing Arts
Languages : en
Pages : 168
Book Description
Race does not exist in animation—it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.
Publisher: Univ. Press of Mississippi
ISBN: 1496845102
Category : Performing Arts
Languages : en
Pages : 168
Book Description
Race does not exist in animation—it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.
T.O. 21M-LGM25C-1
Author: United States Air Force
Publisher: Good Press
ISBN:
Category : Nature
Languages : en
Pages : 104
Book Description
Dive deep into the technical and scientific documentation of the United States Air Force with "T.O. 21M-LGM25C-1." This non-fiction work provides readers with a comprehensive understanding of specific operations, procedures, or equipment used by the Air Force. As an official document, it offers a unique insight into the intricate workings and standards of the US military. A must-read for those interested in military operations, science, and the physical sciences.
Publisher: Good Press
ISBN:
Category : Nature
Languages : en
Pages : 104
Book Description
Dive deep into the technical and scientific documentation of the United States Air Force with "T.O. 21M-LGM25C-1." This non-fiction work provides readers with a comprehensive understanding of specific operations, procedures, or equipment used by the Air Force. As an official document, it offers a unique insight into the intricate workings and standards of the US military. A must-read for those interested in military operations, science, and the physical sciences.
The Boardgamer Volume 1
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages : 152
Book Description
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. In these issues, the articles include: De-Randomizing The Circus - CIRCUS MAXIMUS Setup Revisions The Winning Candidate - A Brief Overview and Strategy Tips For CANDIDATE AREA News - Welcome Home! Admirals Raeder and Doenitz Would’ve Been Proud - Axis Play In WAR AT SEA Random Play In 1830 - A Quick Variation With Random Events by Brad Martin Quick Reference Cards For UP FRONT Rules Clarifications For WAR AT SEA Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts From The ASL News, Electronic Edition Revised Rules - Combining Panzerblitz and Panzer Leader Revised Panzerblitz and Panzer Leader Rules - Questions and Answers The British Dilemma - A 1776 Scenario Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At Sea How To Win Multiplayer Play By E-Mail Games - Machiavelli As An Example My First Multiplayer Play By E-Mail Game - My Experience With Machiavelli A New Starship Troopers - A Preview ASL AREA News - Chits And Bits AREA News - AREA - One Year Later Fortress Europa Series Replay - Part 1 Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness, Gettysburg ‘88, Kremlin, History of the World Avaloncon Statistics - 1991 to 1995 Avaloncon 1996 - Early Reports AREA News - Success
Publisher: Past Into Print Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages : 152
Book Description
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. In these issues, the articles include: De-Randomizing The Circus - CIRCUS MAXIMUS Setup Revisions The Winning Candidate - A Brief Overview and Strategy Tips For CANDIDATE AREA News - Welcome Home! Admirals Raeder and Doenitz Would’ve Been Proud - Axis Play In WAR AT SEA Random Play In 1830 - A Quick Variation With Random Events by Brad Martin Quick Reference Cards For UP FRONT Rules Clarifications For WAR AT SEA Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts From The ASL News, Electronic Edition Revised Rules - Combining Panzerblitz and Panzer Leader Revised Panzerblitz and Panzer Leader Rules - Questions and Answers The British Dilemma - A 1776 Scenario Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At Sea How To Win Multiplayer Play By E-Mail Games - Machiavelli As An Example My First Multiplayer Play By E-Mail Game - My Experience With Machiavelli A New Starship Troopers - A Preview ASL AREA News - Chits And Bits AREA News - AREA - One Year Later Fortress Europa Series Replay - Part 1 Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness, Gettysburg ‘88, Kremlin, History of the World Avaloncon Statistics - 1991 to 1995 Avaloncon 1996 - Early Reports AREA News - Success
Cyber Warfare
Author: James A. Green
Publisher: Routledge
ISBN: 1317645561
Category : Political Science
Languages : en
Pages : 196
Book Description
This book is a multi-disciplinary analysis of cyber warfare, featuring contributions by leading experts from a mixture of academic and professional backgrounds. Cyber warfare, meaning interstate cyber aggression, is an increasingly important emerging phenomenon in international relations, with state-orchestrated (or apparently state-orchestrated) computer network attacks occurring in Estonia (2007), Georgia (2008) and Iran (2010). This method of waging warfare – given its potential to, for example, make planes fall from the sky or cause nuclear power plants to melt down – has the capacity to be as devastating as any conventional means of conducting armed conflict. Every state in the world now has a cyber-defence programme and over 120 states also have a cyber-attack programme. While the amount of literature on cyber warfare is growing within disciplines, our understanding of the subject has been limited by a lack of cross-disciplinary engagement. In response, this book, drawn from the fields of computer science, military strategy, international law, political science and military ethics, provides a critical overview of cyber warfare for those approaching the topic from whatever angle. Chapters consider the emergence of the phenomena of cyber warfare in international affairs; what cyber-attacks are from a technological standpoint; the extent to which cyber-attacks can be attributed to state actors; the strategic value and danger posed by cyber conflict; the legal regulation of cyber-attacks, both as international uses of force and as part of an on-going armed conflict, and the ethical implications of cyber warfare. This book will be of great interest to students of cyber warfare, cyber security, military ethics, international law, security studies and IR in general.
Publisher: Routledge
ISBN: 1317645561
Category : Political Science
Languages : en
Pages : 196
Book Description
This book is a multi-disciplinary analysis of cyber warfare, featuring contributions by leading experts from a mixture of academic and professional backgrounds. Cyber warfare, meaning interstate cyber aggression, is an increasingly important emerging phenomenon in international relations, with state-orchestrated (or apparently state-orchestrated) computer network attacks occurring in Estonia (2007), Georgia (2008) and Iran (2010). This method of waging warfare – given its potential to, for example, make planes fall from the sky or cause nuclear power plants to melt down – has the capacity to be as devastating as any conventional means of conducting armed conflict. Every state in the world now has a cyber-defence programme and over 120 states also have a cyber-attack programme. While the amount of literature on cyber warfare is growing within disciplines, our understanding of the subject has been limited by a lack of cross-disciplinary engagement. In response, this book, drawn from the fields of computer science, military strategy, international law, political science and military ethics, provides a critical overview of cyber warfare for those approaching the topic from whatever angle. Chapters consider the emergence of the phenomena of cyber warfare in international affairs; what cyber-attacks are from a technological standpoint; the extent to which cyber-attacks can be attributed to state actors; the strategic value and danger posed by cyber conflict; the legal regulation of cyber-attacks, both as international uses of force and as part of an on-going armed conflict, and the ethical implications of cyber warfare. This book will be of great interest to students of cyber warfare, cyber security, military ethics, international law, security studies and IR in general.