A Programmer's Guide to Computer Science

A Programmer's Guide to Computer Science PDF Author: William M Springer II
Publisher:
ISBN: 9781951204037
Category : Computers
Languages : en
Pages : 188

Book Description
You know how to code..but is it enough? Do you feel left out when other programmers talk about asymptotic bounds? Have you failed a job interview because you don't know computer science? The author, a senior developer at a major software company with a PhD in computer science, takes you through what you would have learned while earning a four-year computer science degree. Volume one covers the most frequently referenced topics, including algorithms and data structures, graphs, problem-solving techniques, and complexity theory. When you finish this book, you'll have the tools you need to hold your own with people who have - or expect you to have - a computer science degree.

Essential Computer Science

Essential Computer Science PDF Author: Paul D. Crutcher
Publisher: Apress
ISBN: 9781484271063
Category : Computers
Languages : en
Pages : 290

Book Description
Understand essential computer science concepts and skills. This book focuses on the foundational and fundamental concepts upon which expertise in specific areas can be developed, including computer architecture, programming language, algorithm and data structure, operating systems, computer networks, distributed systems, security, and more. According to code.org, there are 500,000 open programming positions available in the US— compared to an annual crop of just 50,000 graduating computer science majors. The US Department of Labor predicted that there will be almost a million and a half computer science jobs in the very near future, but only enough programmers to fill roughly one third of these jobs. To bridge the gap, many people not formally trained in computer science are employed in programming jobs. Although they are able to start programming and coding quickly, it often takes them time to acquire the necessary understanding to gain the requisite skills to become an efficient computer engineer or advanced developer. What You Will Learn The fundamentals of how a computer works The basics of computer programming and programming paradigms How to write efficient programs How the hardware and software work together to provide a good user experience and enhance the usability of the system How computers can talk to each other How to ensure the security of the system The fundamentals of cloud offerings, implications/trade-offs, and deployment/adoption configurations The fundamentals of machine learning Who This Book Is For Computer programmers lacking a formal education in computer science, and anyone with a formal education in computer science, looking to develop a general understanding of computer science fundamentals

A Programmer's Guide to Computer Science Vol. 2

A Programmer's Guide to Computer Science Vol. 2 PDF Author: William M. Springer
Publisher: Jaxson Media
ISBN: 9781951204044
Category : Computers
Languages : en
Pages : 136

Book Description
You know how to code... ...but is it enough?Do you feel left out when other programmers talk about asymptotic bounds?Have you failed a job interview because you don't know computer science?Volume two picks up where volume one left off, covering proofs, security, hardware and software, and various advanced topics.You've learned the basics. Are you ready for what comes next?

Programmer's Guide to Drupal

Programmer's Guide to Drupal PDF Author: Jennifer Hodgdon
Publisher: "O'Reilly Media, Inc."
ISBN: 1491911441
Category : Computers
Languages : en
Pages : 237

Book Description
If you’re a web programmer, your experiences have taught you certain lessons—and only some of them apply well to Drupal. Drupal has its own set of programming principles that require a different approach, and many programmers make mistakes when relying on skills they’ve used for other projects. This book will show you which programming techniques you can use—and which you should avoid—when building web applications with this popular content management framework. Updated to cover both Drupal 7 and Drupal 8, the guidelines in this book demonstrate which programming practices conform to the "Drupal way" and which don’t. The book also serves as an excellent guide for Drupal 7 programmers looking to make the transition to Drupal 8. Get an overview of Drupal, including Drupal core and add-on modules and themes Learn Drupal’s basic programming principles, such as the ability to customize behavior and output with hooks Compare Drupal 7 and Drupal 8 programming methods, APIs, and concepts Discover common Drupal programming mistakes—and why hacking is one of them Explore specific areas where you can put your programming skills to work Learn about the new object-oriented Drupal 8 API, including plugins and services

Programming Ruby

Programming Ruby PDF Author: David Thomas
Publisher:
ISBN: 9780974514055
Category : Computers
Languages : en
Pages : 830

Book Description
A tutorial and reference to the object-oriented programming language for beginning to experienced programmers, updated for version 1.8, describes the language's structure, syntax, and operation, and explains how to build applications. Original. (Intermediate)

The Programmer's Guide To Theory: Great Ideas Explained

The Programmer's Guide To Theory: Great Ideas Explained PDF Author: Mike James
Publisher:
ISBN: 9781871962437
Category : Computers
Languages : en
Pages : 216

Book Description
Computer science, specifically the theory of computation, deserves to be better known even among non-computer scientists. The reason is simply that it is full of profound thoughts and ideas. It contains some paradoxes that reveal the limits of human knowledge. It provides ways to reason about information and randomness that are understandable without the need to resort to abstract math. This is not an academic textbook but could be the precursor to reading an academic textbook. In Programmer's Guide to Theory, you will find the fundamental ideas of computer science explained in an informal and yet informative way. The first chapter sets the scene by outlining the challenges of understanding computational theory. After this the content is divided into three parts. The first explores the question "What is Computable?" introducing the Turing Machine, the Halting Problem and Finite State Machines before going on to consider the different types of computing model that are available and the languages they produce. This part also covers the different types of numbers and of infinities which paves the way for considering the topics of Kolmogorov Complexity and randomness, the Axiom of Choice, Godel's Incompleteness and the Lambda Calculus. Part II switches to lower-level concerns - from bits to Boolean logic covering information theory and error correction along the way. Part III dives deeper into computational complexity, considers polynomial-time versus exponential-time problems and then explores the benefits of recursion. It concludes with a discussion of NP (non-deterministic polynomial) versus P (polynomial) algorithms. Don't be put off by this list of unfamiliar concepts. This book sets out to lead you from one topic to the next so that the ideas are unfolded gradually. It does cover all the ideas that are fundamental to computer science, plus some that are not normally included but make things easier to understand, but does so in a very approachable, and even entertaining way. Mike James is editor of I-Programmer.info, an online magazine written by programmers for programmers. He has a BSc in Physics, an MSc in Mathematics and a PhD in Computer Science. His programming career spans several generations of computer technology but he keeps his skills completely up to date. As an author he has published dozens of books and hundreds of print articles, a tradition he now continues online.

Programmer's Guide to PC Video Systems

Programmer's Guide to PC Video Systems PDF Author: Richard Wilton
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 534

Book Description
An extensive revision of the first edition, The Programmer's Guide to PC Video Systems, 2nd Ed. is the indispensable reference to the latest and greatest video hardware available, and to the techniques programmers need to get the most from that hardware.

POSIX.4 Programmers Guide

POSIX.4 Programmers Guide PDF Author: Bill Gallmeister
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565920743
Category : Computers
Languages : en
Pages : 580

Book Description
Written in an informal, informative style, this authoritative guide goes way beyond the standard reference manual. It discusses each of the POSIX.4 facilities and what they mean, why and when you would use each of these facilities, and trouble spots you might run into. c.

The Self-Taught Computer Scientist

The Self-Taught Computer Scientist PDF Author: Cory Althoff
Publisher: John Wiley & Sons
ISBN: 1119724333
Category : Computers
Languages : en
Pages : 336

Book Description
The follow-up to Cory Althoff's bestselling The Self-Taught Programmer, which inspired hundreds of thousands of professionals to learn to program outside of school! Fresh out of college and with just a year of self-study behind him, Cory Althoff was offered a dream first job as a software engineer for a well-known tech company, but he quickly found himself overwhelmed by the amount of things he needed to know, but hadn’t learned yet. This experience combined with his personal journey learning to program inspired his widely praised guide, The Self-Taught Programmer. Now Cory's back with another guide for the self-taught community of learners focusing on the foundations of computer science. The Self-Taught Computer Scientist introduces beginner and self-taught programmers to computer science fundamentals that are essential for success in programming and software engineering fields. Computer science is a massive subject that could cover an entire lifetime of learning. This book does not aim to cover everything you would learn about if you went to school to get a computer science degree. Instead, Cory's goal is to give you an introduction to some of the most important concepts in computer science that apply to a programming career. With a focus on data structures and algorithms, The Self-Taught Computer Scientist helps you fill gaps in your knowledge, prepare for a technical interview, feel knowledgeable and confident on the job, and ultimately, become a better programmer. Learn different algorithms including linear and binary search and test your knowledge with feedback loops Understand what a data structure is and study arrays, linked lists, stacks, queues, hash tables, binary trees, binary heaps, and graphs Prepare for technical interviews and feel comfortable working with more experienced colleagues Discover additional resources and tools to expand your skillset and continue your learning journey It's as simple as this: You have to study computer science if you want to become a successful programmer, and if you don't understand computer science, you won't get hired. Ready for a career in programming, coding, or software engineering and willing to embrace an "always be learning" mindset? The Self-Taught Computer Scientist is for you.
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