How to Direct a Play

How to Direct a Play PDF Author: Braham Murray
Publisher: Bloomsbury Publishing
ISBN: 1849433453
Category : Performing Arts
Languages : en
Pages : 83

Book Description
This practical handbook takes us on a step-by-step journey from pre-production through the rehearsal process, followed by focused advice on each genre from comedy to tragedy, Shakespeare to new plays and musicals. Special chapters offer strategies for dealing with difficult actors, working with producers and taking on the job of an Artistic Director. An indispensable guide to a director’s craft, packed full of advice and peppered with priceless anecdotes about the highs and the lows of a lifetime’s work in the theatre.

Directing Theater 101

Directing Theater 101 PDF Author: Wilma Marcus Chandler
Publisher: Crossroad Press
ISBN:
Category :
Languages : en
Pages : 175

Book Description
What are the practical and creative elements for becoming a director? How do you get started? What is the best way for actors, designers, and crew to work with directors? This guide provides regional theater companies and new directors with the knowledge and tools they need to produce successful shows. Drawing on years of experience directing and producing plays, Wilma Marcus Chandler covers such topics as: * How to read and analyze a script and really understand it * How to visualize your show * How to get started, researching and thinking about concept, music, lights, sound, costumes * How to hold auditions * How to talk to your case and crew--and how to listen * How to stage a play, using blocking, body movement, stage business, exits and entrances * How to prepare a production, including rehearsal techniques, time lines, budgets, royalties, publicity * How to prepare a career in directing

Exploring Movie Construction and Production

Exploring Movie Construction and Production PDF Author: John Reich
Publisher: Open SUNY Textbooks
ISBN: 9781942341475
Category :
Languages : en
Pages :

Book Description
Exploring Movie Construction & Production contains eight chapters of the major areas of film construction and production. The discussion covers theme, genre, narrative structure, character portrayal, story, plot, directing style, cinematography, and editing. Important terminology is defined and types of analysis are discussed and demonstrated. An extended example of how a movie description reflects the setting, narrative structure, or directing style is used throughout the book to illustrate building blocks of each theme. This approach to film instruction and analysis has proved beneficial to increasing students¿ learning, while enhancing the creativity and critical thinking of the student.

A Field Guide to Actor Training

A Field Guide to Actor Training PDF Author: Laura Wayth
Publisher: Hal Leonard Corporation
ISBN: 0879109068
Category : Performing Arts
Languages : en
Pages : 241

Book Description
(Limelight). A Field Guide to Actor Training will help you answer this question! The book is designed to be an introduction to various theater training methodologies, highlighting their basic tenets and comparing and contrasting each system of training and rehearsal. The goal is to provide a one-stop-shopping kind of resource for student/beginning actors who are seeking training through private studios or graduate schools and who crave guidance in selecting training that is right for them. Starting with the big question of "Why is actor training important?" and moving on to overviews of the major acting methodologies, vocal training, physical actor training, and advice on how to find the right kind of training for each individual, A Field Guide to Actor Training is an essential resource for the student actor.

The Languages of Theatre

The Languages of Theatre PDF Author: O. Zuber
Publisher: Elsevier
ISBN: 1483297993
Category : Performing Arts
Languages : en
Pages : 192

Book Description
This book focuses on the various problems in the verbal and nonverbal translation and tranposition of drama from one language and cultural background into another and from the text on to the stage. It covers a range of previously unpublished essays specifically written on translation problems unique to drama, by playwrights and literary translators as well as theorists, scholars and teachers of drama and translation studies

Among Friends and Clutter

Among Friends and Clutter PDF Author: Lindsay Price
Publisher: Theatrefolk
ISBN: 1894870093
Category : Interpersonal relations
Languages : en
Pages : 44

Book Description

The Shakespeare Audition

The Shakespeare Audition PDF Author: Laura Wayth
Publisher: Applause Theatre & Cinema
ISBN: 9781495010804
Category : Drama
Languages : en
Pages : 0

Book Description
THE SHAKESPEARE AUDITION: HOW TO GET OVER YOUR FEAR FIND THE RIGHT PIECEAND HAVE A GREA

Transgression in Games and Play

Transgression in Games and Play PDF Author: Kristine Jorgensen
Publisher: MIT Press
ISBN: 026203865X
Category : Games & Activities
Languages : en
Pages : 328

Book Description
Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass other players. Videogames themselves can include transgressive or upsetting content, including excessive violence. Such boundary-crossing in videogames belies the general idea that play and games are fun and non-serious, with little consequence outside the world of the game. In this book, contributors from a range of disciplines explore transgression in video games, examining both game content and player actions. The contributors consider the concept of transgression in games and play, drawing on discourses in sociology, philosophy, media studies, and game studies; offer case studies of transgressive play, considering, among other things, how gameplay practices can be at once playful and violations of social etiquette; investigate players' emotional responses to game content and play practices; examine the aesthetics of transgression, focusing on the ways that game design can be used for transgressive purposes; and discuss transgressive gameplay in a societal context. By emphasizing actual player experience, the book offers a contextual understanding of content and practices usually framed as simply problematic. Contributors Fraser Allison, Kristian A. Bjørkelo, Kelly Boudreau, Marcus Carter, Mia Consalvo, Rhys Jones, Kristine Jørgensen, Faltin Karlsen, Tomasz Z. Majkowski, Alan Meades, Torill Elvira Mortensen, Víctor Navarro-Remesal, Holger Pötzsch, John R. Sageng, Tanja Sihvonen, Jaakko Stenros, Ragnhild Tronstad, Hanna Wirman

Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
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