My First Book of Patterns

My First Book of Patterns PDF Author: Bobby George
Publisher: Phaidon Press
ISBN: 9780714872490
Category : Juvenile Nonfiction
Languages : en
Pages : 0

Book Description
Have you learned your colors and shapes? Now it's time to learn patterns! Stripes, polka dots, plaid, chevron, and more are featured in this first-ever patterns concept book that provides readers with the vocabulary to name what they see in the world around them. The ten most prevalent patterns are presented first as a single element (This is a circle ...), then as a pattern (... a lot of circles make polka dots!). Conceived by educators and illustrated in vivid candy-colored hues, this pitch-perfect introduction to patterns will engage the artistic, mathematical, and linguistic parts of every young child's mind.

Love at First Stitch

Love at First Stitch PDF Author: Tilly Walnes
Publisher:
ISBN: 9781849493659
Category : Dressmaking
Languages : en
Pages : 192

Book Description
Love at First Stitch gives you all the know-how you need to start making the dresses of your dreams. Written for novice stitchers, Tilly Walnes demystifies dressmaking for the generations that have never been taught to sew. This book presents the core sewing basics in an informal style, with Tilly's friendly and encouraging voice cheering the reader on throughout.

The Beginner's Guide to Writing Knitting Patterns

The Beginner's Guide to Writing Knitting Patterns PDF Author: Kate Atherley
Publisher: Penguin
ISBN: 1632504367
Category : Crafts & Hobbies
Languages : en
Pages : 130

Book Description
Create custom knitting patterns to share and sell! Writing clear, easy-to-follow knitting patterns is easier than you think! In The Beginner's Guide to Writing Knitting Patterns, knitting expert Kate Atherley provides everything you need to know to share your projects with fellow knitters. This one-stop guide includes concrete guidelines with lots of examples on everything from pattern writing basics, to schematics and charts, to handling multiple sizes, establishing a personal style sheet, and more. The book addresses the details of how to create complete, clear and easy-to-use knitting patterns, for any type of design, and for any level of knitter. You'll also find details on: • Pattern structure and elements • Formatting and layout • How to go from test knitting to a final publication • Online platforms, processes, and good business practices • An introduction to important copyright laws A basic pattern template and resources are also provided. Whether you're looking to share a project with a close friend or your growing online customer base, The Beginner's Guide to Writing Knitting Patterns is the comprehensive guide that can help you translate your project into a set of instructions that any knitter can follow.

The Voice of Fashion

The Voice of Fashion PDF Author: Frances Grimble
Publisher:
ISBN: 9780963651723
Category : Crafts & Hobbies
Languages : en
Pages : 463

Book Description
The Voice of Fashion contains a comprehensive selection of women's styles from rare originals of 14 magazines published from 1900 through 1906. The 79 patterns in this book include afternoon, evening, ball, and wedding gowns; home and maternity wear; suits and blouses for day and business; lingerie; outer coats; and outfits for riding, golf, and other sports. Each pattern has a fashion plate, plus instructions for drafting and assembly. Additional fashion columns and plates supplement the information on fabrics, trims, and construction. A substantial glossary explains period fabric names and dressmaking terms. The patterns can be enlarged either by projection, or by drafting with the Diamond Cutting System used with the original magazines.

Refactoring to Patterns

Refactoring to Patterns PDF Author: Joshua Kerievsky
Publisher: Pearson Education
ISBN: 0321630017
Category : Computers
Languages : en
Pages : 421

Book Description
In 1994, Design Patterns changed the landscape of object-oriented development by introducing classic solutions to recurring design problems. In 1999, Refactoring revolutionized design by introducing an effective process for improving code. With the highly anticipated Refactoring to Patterns, Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring. This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways. Coverage includes: A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples Descriptions of twelve design smells that indicate the need for this book’s refactorings General information and new insights about patterns and refactoring Detailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns Multiple ways to implement the same pattern–and when to use each Practical ways to get started even if you have little experience with patterns or refactoring Refactoring to Patterns reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you’re focused on legacy or “greenfield” development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively.

Game Programming Patterns

Game Programming Patterns PDF Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353

Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Ahead of the Curve

Ahead of the Curve PDF Author: Jenny Rushmore
Publisher: Hardie Grant Publishing
ISBN: 1787138720
Category : Crafts & Hobbies
Languages : en
Pages : 464

Book Description
Ahead of the Curve is the first sewing book to empower curvy and plus size women to feel body confident by sewing a wardrobe that fits. Don’t change your body to fit your clothes – change your clothes to fit your body! Ahead of the Curve includes 5 basic garment patterns (UK sizes 16–36/US size 12–32/EUR sizes 44–64), which includes a pair of trousers, a t-shirt, a sleeveless top and two dress designs. Jenny takes you through a series of “Fit Clinics” – tutorials and case studies demystifying the fitting process – showing you how to adjust these patterns to master the perfect fit for your body shape. Once you have got to grips with this, you can go on to customize your closet and create an unlimited array of fantastic clothes that celebrate your body. If you’re curvy or plus size, trying to find clothes that fit and reflect your personal style can be incredibly difficult and frustrating. Plus size women feel constantly excluded and like they can’t express their personality through clothes. This book finally changes that.

A Pattern Language

A Pattern Language PDF Author: Christopher Alexander
Publisher: Oxford University Press
ISBN: 0190050357
Category : Architecture
Languages : en
Pages : 1216

Book Description
You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.

A Scrum Book

A Scrum Book PDF Author: Jeff Sutherland
Publisher: Pragmatic Bookshelf
ISBN: 1680507567
Category : Computers
Languages : en
Pages : 671

Book Description
Building a successful product usually involves teams of people, and many choose the Scrum approach to aid in creating products that deliver the highest possible value. Implementing Scrum gives teams a collection of powerful ideas they can assemble to fit their needs and meet their goals. The ninety-four patterns contained within are elaborated nuggets of insight into Scrum’s building blocks, how they work, and how to use them. They offer novices a roadmap for starting from scratch, yet they help intermediate practitioners fine-tune or fortify their Scrum implementations. Experienced practitioners can use the patterns and supporting explanations to get a better understanding of how the parts of Scrum complement each other to solve common problems in product development. The patterns are written in the well-known Alexandrian form, whose roots in architecture and design have enjoyed broad application in the software world. The form organizes each pattern so you can navigate directly to organizational design tradeoffs or jump to the solution or rationale that makes the solution work. The patterns flow together naturally through the context sections at their beginning and end. Learn everything you need to know to master and implement Scrum one step at a time—the agile way.
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