Author: Warren Ellis
Publisher: FSG Originals
ISBN: 0374711879
Category : Fiction
Languages : en
Pages : 36
Book Description
From the wicked imagination of award-winning writer Warren Ellis comes DEAD PIG COLLECTOR, a love story with a classic Ellis twist. So while it might be a love story, it's also about killing people and disposing of their bodies in the most efficient manner possible. DEAD PIG COLLECTOR introduces readers to Mister Sun, a very proficient businessman whose trade is the murder and spotless removal of human beings. Like any businessman, he knows each transaction is only as good as his client - and today's client, in Los Angeles, has turned out to be so dangerously stupid that Mister Sun's work and life are now in jeopardy...
Warren Ellis' Crecy
Author: Warren Ellis
Publisher: Avatar Press
ISBN: 9781592910403
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Vastly outnumbered and surrounded, the English army has to stand and fight against overwhelming French forces in Crecy, France. On August 26, 1346, modern warfare changed forever... and this how it happened. A highly-trained but under-equipped army invades another country due to the perceived threat to home security. The army conducts shock-and-awe raids designed to terrify the populace. This army is soon driven to ground and vastly outnumbered. The English army has to stand and fight in Crecy, France. On August 26, 1346, modern warfare changed forever. This is the story of England's greatest battle, as told by award-winning graphic novelist Warren Ellis.
Publisher: Avatar Press
ISBN: 9781592910403
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Vastly outnumbered and surrounded, the English army has to stand and fight against overwhelming French forces in Crecy, France. On August 26, 1346, modern warfare changed forever... and this how it happened. A highly-trained but under-equipped army invades another country due to the perceived threat to home security. The army conducts shock-and-awe raids designed to terrify the populace. This army is soon driven to ground and vastly outnumbered. The English army has to stand and fight in Crecy, France. On August 26, 1346, modern warfare changed forever. This is the story of England's greatest battle, as told by award-winning graphic novelist Warren Ellis.
Desolation Jones
Author: Warren Ellis
Publisher: Wildstorm
ISBN: 9781401211509
Category : British
Languages : en
Pages : 0
Book Description
"A former field agent for M16, Michael Jones was the first surviving victim of the Desolation Test, a radically dangerous procedure cooked up by the British government. Jones was intravenously kept alive while being force-fed a steady diet of horrific data and images non-stop as stimulants were continuously pumped into his body--keeping him conscious and alert for a solid year. Now retired from the agency, Jones lives in Los Angeles, acting as a private investigator to the secret underground community of ex-spooks who have come in from the cold, and who have no one else to turn to."--P.4 of cover.
Publisher: Wildstorm
ISBN: 9781401211509
Category : British
Languages : en
Pages : 0
Book Description
"A former field agent for M16, Michael Jones was the first surviving victim of the Desolation Test, a radically dangerous procedure cooked up by the British government. Jones was intravenously kept alive while being force-fed a steady diet of horrific data and images non-stop as stimulants were continuously pumped into his body--keeping him conscious and alert for a solid year. Now retired from the agency, Jones lives in Los Angeles, acting as a private investigator to the secret underground community of ex-spooks who have come in from the cold, and who have no one else to turn to."--P.4 of cover.
Normal
Author: Warren Ellis
Publisher: Macmillan + ORM
ISBN: 0374712638
Category : Fiction
Languages : en
Pages : 121
Book Description
A smart, tight, provocative techno-thriller straight out of the very near future—by an iconic visionary writer Some people call it "abyss gaze." Gaze into the abyss all day and the abyss will gaze into you. There are two types of people who think professionally about the future: foresight strategists are civil futurists who think about geo-engineering and smart cities and ways to evade Our Coming Doom; strategic forecasters are spook futurists, who think about geopolitical upheaval and drone warfare and ways to prepare clients for Our Coming Doom. The former are paid by nonprofits and charities, the latter by global security groups and corporate think tanks. For both types, if you're good at it, and you spend your days and nights doing it, then it's something you can't do for long. Depression sets in. Mental illness festers. And if the "abyss gaze" takes hold there's only one place to recover: Normal Head, in the wilds of Oregon, within the secure perimeter of an experimental forest. When Adam Dearden, a foresight strategist, arrives at Normal Head, he is desperate to unplug and be immersed in sylvan silence. But then a patient goes missing from his locked bedroom, leaving nothing but a pile of insects in his wake. A staff investigation ensues; surveillance becomes total. As the mystery of the disappeared man unravels in Warren Ellis's Normal, Dearden uncovers a conspiracy that calls into question the core principles of how and why we think about the future—and the past, and the now. The ebook edition also includes four conversations with Warren Ellis about Normal, featuring Robin Sloan, Laurie Penny, Geoff Manaugh, and Lauren Beukes. The conversations originally appeared on tor.com.
Publisher: Macmillan + ORM
ISBN: 0374712638
Category : Fiction
Languages : en
Pages : 121
Book Description
A smart, tight, provocative techno-thriller straight out of the very near future—by an iconic visionary writer Some people call it "abyss gaze." Gaze into the abyss all day and the abyss will gaze into you. There are two types of people who think professionally about the future: foresight strategists are civil futurists who think about geo-engineering and smart cities and ways to evade Our Coming Doom; strategic forecasters are spook futurists, who think about geopolitical upheaval and drone warfare and ways to prepare clients for Our Coming Doom. The former are paid by nonprofits and charities, the latter by global security groups and corporate think tanks. For both types, if you're good at it, and you spend your days and nights doing it, then it's something you can't do for long. Depression sets in. Mental illness festers. And if the "abyss gaze" takes hold there's only one place to recover: Normal Head, in the wilds of Oregon, within the secure perimeter of an experimental forest. When Adam Dearden, a foresight strategist, arrives at Normal Head, he is desperate to unplug and be immersed in sylvan silence. But then a patient goes missing from his locked bedroom, leaving nothing but a pile of insects in his wake. A staff investigation ensues; surveillance becomes total. As the mystery of the disappeared man unravels in Warren Ellis's Normal, Dearden uncovers a conspiracy that calls into question the core principles of how and why we think about the future—and the past, and the now. The ebook edition also includes four conversations with Warren Ellis about Normal, featuring Robin Sloan, Laurie Penny, Geoff Manaugh, and Lauren Beukes. The conversations originally appeared on tor.com.
Supergod
Author: Warren Ellis
Publisher: Avatar Press
ISBN: 9781592911004
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
The last survivor’s tale of a global catastrophe, after scientists build god-like (and uncontrollable) superheroes. Praying to be saved by a man who can fly will get you killed! From the mind of Warren Ellis, the creator of TRANSMETROPOLITAN and PLANETARY, comes the most horrifying superhero graphic novel you will ever read! What if the arms race of global superpowers did not yield nuclear stockpiles, but rather messianic beings capable of wondrous miracles and – when needed – the ability to unleash the wrath of gods? But the scientists, generals, and politicians built super-humans to save the planet, no one ever imagined how their heroes would do it – or even if they’d want to. Behold the apocalyptic tomorrow, when supermen kill us all and end the world just because we wanted to be rescued by human-shaped things from beyond Science itself!
Publisher: Avatar Press
ISBN: 9781592911004
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
The last survivor’s tale of a global catastrophe, after scientists build god-like (and uncontrollable) superheroes. Praying to be saved by a man who can fly will get you killed! From the mind of Warren Ellis, the creator of TRANSMETROPOLITAN and PLANETARY, comes the most horrifying superhero graphic novel you will ever read! What if the arms race of global superpowers did not yield nuclear stockpiles, but rather messianic beings capable of wondrous miracles and – when needed – the ability to unleash the wrath of gods? But the scientists, generals, and politicians built super-humans to save the planet, no one ever imagined how their heroes would do it – or even if they’d want to. Behold the apocalyptic tomorrow, when supermen kill us all and end the world just because we wanted to be rescued by human-shaped things from beyond Science itself!
Warren Ellis' Frankenstein's Womb Hardcover
Author: Warren Ellis
Publisher: Avatar Press
ISBN: 9781592910755
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
The account of Mary Shelley's terrifying real encounter with a creature at Castle Frankenstein, years before she penned her novel, as presented by acclaimed graphic novelist Warren Ellis. In the weird darkness of 1816, when a volcanic winter yielded a "year without a summer," Mary Wollestonecraft Godwin began writing the novel Frankenstein on the shore of Lake Geneva in Switzerland. But the true story of Frankenstein began months earlier when Mary, alongside future husband Percy Shelley and stepsister Clair Clairmont, approached a strange castle in the German wilderness while en route to Switzerland. Castle Frankenstein, some one hundred years earlier, had been home to Johann Conrad Dippel, whose experiments included the independent invention of nitroglycerin, a distillation of the elixir of life, and the transfer of a live soul into an awful accretion of human body parts. Mary never spoke of having entered the real Castle Frankenstein, but she did, and was never the same again... because something was haunting that tower, and Mary met it there! Fear, death and alchemy: the modern age is created here, in lost moments in a ruined castle on a day never recorded.
Publisher: Avatar Press
ISBN: 9781592910755
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
The account of Mary Shelley's terrifying real encounter with a creature at Castle Frankenstein, years before she penned her novel, as presented by acclaimed graphic novelist Warren Ellis. In the weird darkness of 1816, when a volcanic winter yielded a "year without a summer," Mary Wollestonecraft Godwin began writing the novel Frankenstein on the shore of Lake Geneva in Switzerland. But the true story of Frankenstein began months earlier when Mary, alongside future husband Percy Shelley and stepsister Clair Clairmont, approached a strange castle in the German wilderness while en route to Switzerland. Castle Frankenstein, some one hundred years earlier, had been home to Johann Conrad Dippel, whose experiments included the independent invention of nitroglycerin, a distillation of the elixir of life, and the transfer of a live soul into an awful accretion of human body parts. Mary never spoke of having entered the real Castle Frankenstein, but she did, and was never the same again... because something was haunting that tower, and Mary met it there! Fear, death and alchemy: the modern age is created here, in lost moments in a ruined castle on a day never recorded.
Ferals Volume 2
Author: David Lapham
Publisher: Avatar Press
ISBN: 9781592912070
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
A brutal supernatural crime story involving a small town lawman investigating a secret culture of murderous werewolves. Gore and sex, in the tradition of True Blood. David Lapham has re-defined the modern werewolf tale in a gripping human drama full of violence, sex, and horror with Ferals! Dale Chesnutt’s troubles didn’t end in Cypress. Having survived the FBI massacre of the Feral community, he finds himself recruited to help the Bureau uncover a much bigger conspiracy and eliminate the threat once and for all. Teaming up with a female agent posing as his wife, Chesnutt soon finds that the feral blood in him is changing her and driving them to become part of the cursed town. And when a Viking descendant reveals his intent to grow an army of feral wolves and destroy the people that have hunted his kind for centuries, the werewolf conspiracy is blown wide open. Feral wolves, crazed militia, and soldiers collide as the world of the Ferals breaks wide open and into all-out war! The trade collects Ferals #7-12 of the ongoing horror series.
Publisher: Avatar Press
ISBN: 9781592912070
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
A brutal supernatural crime story involving a small town lawman investigating a secret culture of murderous werewolves. Gore and sex, in the tradition of True Blood. David Lapham has re-defined the modern werewolf tale in a gripping human drama full of violence, sex, and horror with Ferals! Dale Chesnutt’s troubles didn’t end in Cypress. Having survived the FBI massacre of the Feral community, he finds himself recruited to help the Bureau uncover a much bigger conspiracy and eliminate the threat once and for all. Teaming up with a female agent posing as his wife, Chesnutt soon finds that the feral blood in him is changing her and driving them to become part of the cursed town. And when a Viking descendant reveals his intent to grow an army of feral wolves and destroy the people that have hunted his kind for centuries, the werewolf conspiracy is blown wide open. Feral wolves, crazed militia, and soldiers collide as the world of the Ferals breaks wide open and into all-out war! The trade collects Ferals #7-12 of the ongoing horror series.
Freakangels, Vol. 6
Author: Warren Ellis
Publisher: Avatar Press
ISBN: 9781592911349
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Collecting the final chapter of Warren Ellis’ enormously popular web comic, a tale of twelve psychic Londoners whose combined powers flooded the world! Twenty-three years ago, twelve strange children were born in England at exactly the same moment. Six years ago, they used their psychic powers in unison and accidentally flooded the world. Today, they live in and defend Whitechapel, perhaps the last real settlement in soggy London, from the evil machinations of one of their own – a “Freakangel” gone rogue. But when Mark, the bad seed, returns and forces his old friends to expand their consciousness beyond all concepts of space and time, they discover there’s something coming… something dark and terrible beyond the borders of Whitechapel, closing in for the kill. Writer Warren Ellis and artist Paul Duffield proudly present the last stand of the Freakangels in this final, gorgeous sixth volume of the 2010 Eagle Award-winning online web comic!
Publisher: Avatar Press
ISBN: 9781592911349
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Collecting the final chapter of Warren Ellis’ enormously popular web comic, a tale of twelve psychic Londoners whose combined powers flooded the world! Twenty-three years ago, twelve strange children were born in England at exactly the same moment. Six years ago, they used their psychic powers in unison and accidentally flooded the world. Today, they live in and defend Whitechapel, perhaps the last real settlement in soggy London, from the evil machinations of one of their own – a “Freakangel” gone rogue. But when Mark, the bad seed, returns and forces his old friends to expand their consciousness beyond all concepts of space and time, they discover there’s something coming… something dark and terrible beyond the borders of Whitechapel, closing in for the kill. Writer Warren Ellis and artist Paul Duffield proudly present the last stand of the Freakangels in this final, gorgeous sixth volume of the 2010 Eagle Award-winning online web comic!
Graphic Novels
Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
The Cambridge Companion to Literature and the Anthropocene
Author: John Parham
Publisher: Cambridge University Press
ISBN: 1108580203
Category : Literary Criticism
Languages : en
Pages : 343
Book Description
The Anthropocene is a proposed geological epoch marking humanity's alteration of the Earth: its rock structure, environments, atmosphere. The Cambridge Companion to Literature and the Anthropocene offers the most comprehensive survey yet of how literature can address the social, cultural, and philosophical questions posed by the Anthropocene. This volume addresses the old and new literary forms - from novels, plays, poetry, and essays to exciting and evolving genres such as 'cli-fi', experimental poetry, interspecies design, gaming, weird, ecotopian and petro-fiction, and 'new' nature writing. Studies range from the United States to India, from Palestine to Scotland, while addressing numerous global signifiers or consequences of the Anthropocene: catastrophe, extinction, 'fossil capital', warming, politics, ethics, interspecies relations, deep time, and Earth. This unique Companion offers a compelling account of how to read literature through the Anthropocene and of how literature might yet help us imagine a better world.
Publisher: Cambridge University Press
ISBN: 1108580203
Category : Literary Criticism
Languages : en
Pages : 343
Book Description
The Anthropocene is a proposed geological epoch marking humanity's alteration of the Earth: its rock structure, environments, atmosphere. The Cambridge Companion to Literature and the Anthropocene offers the most comprehensive survey yet of how literature can address the social, cultural, and philosophical questions posed by the Anthropocene. This volume addresses the old and new literary forms - from novels, plays, poetry, and essays to exciting and evolving genres such as 'cli-fi', experimental poetry, interspecies design, gaming, weird, ecotopian and petro-fiction, and 'new' nature writing. Studies range from the United States to India, from Palestine to Scotland, while addressing numerous global signifiers or consequences of the Anthropocene: catastrophe, extinction, 'fossil capital', warming, politics, ethics, interspecies relations, deep time, and Earth. This unique Companion offers a compelling account of how to read literature through the Anthropocene and of how literature might yet help us imagine a better world.