Author: Hajime Isayama
Publisher: Kodansha Comics
ISBN: 1682333736
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
Attack on Titan
Author: Hajime Isayama
Publisher: Kodansha Comics
ISBN: 1682330303
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
THE CHASE IS ON! Erwin and the Survey Corps desperately mount a rescue operation to take Eren back from the Colossus Titan and Armored Titan. But without the numbers to form up properly outside the walls, how can the humans catch up before they're all slaughtered? Just whose side is Ymir on? And will Eren ever see his friends again? PRAISE FOR THE HIT ANIME "A visceral and fantastically intense action/horror story." - Anime News Network ? "Japan's equivalent of The Walking Dead." - io9
Publisher: Kodansha Comics
ISBN: 1682330303
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
THE CHASE IS ON! Erwin and the Survey Corps desperately mount a rescue operation to take Eren back from the Colossus Titan and Armored Titan. But without the numbers to form up properly outside the walls, how can the humans catch up before they're all slaughtered? Just whose side is Ymir on? And will Eren ever see his friends again? PRAISE FOR THE HIT ANIME "A visceral and fantastically intense action/horror story." - Anime News Network ? "Japan's equivalent of The Walking Dead." - io9
Sensation, the Intuitive System, and Designed Experience
Author: Qing Archer Zhang
Publisher: Common Ground Research Networks
ISBN: 1957792701
Category : Education
Languages : en
Pages : 226
Book Description
This groundbreaking book redefines human learning by placing sensation and experience at its core. The book delves into the essence of what it means to be human and how humans best learn and flourish. Drawing on insights from evolutionary biology, neuroscience, learning science, and the arts, the authors weave together a rich tapestry of ideas that challenge traditional approaches to education. The authors argue that school and educational research often ignore fundamental aspects of human learning, such as empathy, intuition, and balance. By examining what “experience” really means when we say “humans learn from experience,” the authors propose a more holistic approach to education—much of which goes on outside school—that goes beyond talk, texts, and analytical reasoning. With examples from various media, particularly the wildly popular Japanese anime series Attack on Titan, the authors treat good teaching as experience design and show how experience can be a powerful force for learning and human flourishing. As our world faces unprecedented challenges and crises, this timely book serves as a clarion call for a transformative approach to teaching and learning that respects the nature of humans as distinctive sorts of creatures, urging us to create environments that nurture the full spectrum of human capacities.
Publisher: Common Ground Research Networks
ISBN: 1957792701
Category : Education
Languages : en
Pages : 226
Book Description
This groundbreaking book redefines human learning by placing sensation and experience at its core. The book delves into the essence of what it means to be human and how humans best learn and flourish. Drawing on insights from evolutionary biology, neuroscience, learning science, and the arts, the authors weave together a rich tapestry of ideas that challenge traditional approaches to education. The authors argue that school and educational research often ignore fundamental aspects of human learning, such as empathy, intuition, and balance. By examining what “experience” really means when we say “humans learn from experience,” the authors propose a more holistic approach to education—much of which goes on outside school—that goes beyond talk, texts, and analytical reasoning. With examples from various media, particularly the wildly popular Japanese anime series Attack on Titan, the authors treat good teaching as experience design and show how experience can be a powerful force for learning and human flourishing. As our world faces unprecedented challenges and crises, this timely book serves as a clarion call for a transformative approach to teaching and learning that respects the nature of humans as distinctive sorts of creatures, urging us to create environments that nurture the full spectrum of human capacities.
Race and the Animated Bodyscape
Author: Francis M. Agnoli
Publisher: Univ. Press of Mississippi
ISBN: 1496845102
Category : Performing Arts
Languages : en
Pages : 168
Book Description
Race does not exist in animation—it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.
Publisher: Univ. Press of Mississippi
ISBN: 1496845102
Category : Performing Arts
Languages : en
Pages : 168
Book Description
Race does not exist in animation—it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.