Shovel Knight: Official Design Works

Shovel Knight: Official Design Works PDF Author: Yacht Club Games
Publisher: Udon Entertainment
ISBN: 9781772940046
Category : Computer art
Languages : en
Pages : 0

Book Description
Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic created by Yacht Club Games. Shovel Knight: Official Design Works collects the fun and original artwork behind this landmark title. Inside you'll find key art, character concepts, enemy designs, sprite sheets, unused ideas, and an all-new Shovel Knight tribute art gallery! This epic tome is also packed with creator commentary, as well as exclusive interview with the Yacht Club Games team.

Codes of Shovelry Handbook

Codes of Shovelry Handbook PDF Author: Kevin Panetta
Publisher: Penguin
ISBN: 1101996021
Category : Shovel Knight (Video game)
Languages : en
Pages : 82

Book Description
Offers a guide to the characters, relics, weapons, armor, and feats of the Shovel Knight video game.

Blood, Sweat, and Pixels

Blood, Sweat, and Pixels PDF Author: Jason Schreier
Publisher: HarperCollins
ISBN: 0062651242
Category : Business & Economics
Languages : en
Pages : 312

Book Description
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Shovel Knight Guidebook

Shovel Knight Guidebook PDF Author: Lloyd Cordill
Publisher: Penguin
ISBN: 1101996013
Category : Shovel Knight (Video game)
Languages : en
Pages : 178

Book Description
Shovel Knight has once again taken up his Shovel Blade to find his lost companion, Shield Knight. Standing in his way are the knights of the Order Of No Quarter, led by the vile Enchantress. They will stop at nothing to defeat him! With this detailed guidebook, eager adventurers can get the upper hand on enemies, discover relics, earn armor and upgrades, collect all the hidden scrolls, and more! Unlock the many secrets of this chaotic land and uphold true shovelry.

Dark Souls III: Design Works

Dark Souls III: Design Works PDF Author: Various
Publisher: Udon Entertainment
ISBN: 9781772940640
Category : Computer adventure games
Languages : en
Pages : 0

Book Description
Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!

Breath of Fire

Breath of Fire PDF Author: Capcom
Publisher: Udon Entertainment
ISBN: 9781927925201
Category : Art
Languages : en
Pages : 0

Book Description
The classic Breath of Fire series stands out as Capcom's most acclaimed foray into the fantasy RPG genre. Now, gamers can revisit the many worlds and characters of this beloved franchise through it's wonderful characters and visuals. Breath of Fire: Official Complete Works collects the artwork of all five games in the the series, including character designs, rough sketches, game covers, pinups, character profiles, creator commentary, and more!

Shining Force Feather

Shining Force Feather PDF Author: Sega
Publisher: Udon Entertainment
ISBN: 9781926778464
Category : Art
Languages : en
Pages : 0

Book Description
Shining Force Feather is the first Nintendo DS entry in the popular Shining RPG series. This official Design Works art book includes character profiles, rough designs, storyboards, interviews, and plenty of creator commentary. Includes interviews with character designers Noizi Ito and pako.

Shovel Knight

Shovel Knight PDF Author: David L. Craddock
Publisher: Boss Fight Books
ISBN: 1940535190
Category : Computers
Languages : en
Pages : 135

Book Description
Based on extensive original interviews with the Yacht Club Games team, writer David L. Craddock unearths the story of a fledgling group of game developers who worked so well together at WayForward Games that they decided to start their own studio.

Game Art

Game Art PDF Author: Matt Sainsbury
Publisher: No Starch Press
ISBN: 1593276656
Category : Games & Activities
Languages : en
Pages : 278

Book Description
Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and Compulsion Games. Immerse yourself in fantastic artwork and explore the creative thinking behind over 40 console, mobile, and PC games. A lone independent developer on a tiny budget can create an experience as powerful and compelling as a triple-A blockbuster built by a team of 1,000. But like all works of art, every game begins with a spark of inspiration and a passion to create. Let Game Art take you on a visual journey through these beautiful worlds, as told by the minds that brought them to life.

Risk, Uncertainty and Profit

Risk, Uncertainty and Profit PDF Author: Frank H. Knight
Publisher: Cosimo, Inc.
ISBN: 1602060053
Category : Business & Economics
Languages : en
Pages : 401

Book Description
A timeless classic of economic theory that remains fascinating and pertinent today, this is Frank Knight's famous explanation of why perfect competition cannot eliminate profits, the important differences between "risk" and "uncertainty," and the vital role of the entrepreneur in profitmaking. Based on Knight's PhD dissertation, this 1921 work, balancing theory with fact to come to stunning insights, is a distinct pleasure to read. FRANK H. KNIGHT (1885-1972) is considered by some the greatest American scholar of economics of the 20th century. An economics professor at the University of Chicago from 1927 until 1955, he was one of the founders of the Chicago school of economics, which influenced Milton Friedman and George Stigler.
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