Author: Sam Smith
Publisher: Usborne
ISBN: 9780794540289
Category :
Languages : en
Pages : 64
Book Description
A new maze book based on real maps and on made-up maps! Many of the mazes contain extra puzzles to solve and challenges to complete en route, and the mazes get gradually more and more difficult throughout the book, pushing children to develop their problem-solving and visual recognition skills.
Scary Mazes
Author: William Potter
Publisher: The Rosen Publishing Group, Inc
ISBN: 1538390086
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Snakes, ghosts, spiders, monsters; there are lots of things to be scared of! How many spooky things are hiding in these mysterious mazes? Only the boldest readers will find out what's waiting at the end. Simple enough to trace with a finger, but challenging enough to be fun and engaging, these age-appropriate mazes will keep readers entertained. They'll develop problem-solving skills while having fun. Beautifully scary illustrations make each maze an entertaining, creepy adventure.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1538390086
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Snakes, ghosts, spiders, monsters; there are lots of things to be scared of! How many spooky things are hiding in these mysterious mazes? Only the boldest readers will find out what's waiting at the end. Simple enough to trace with a finger, but challenging enough to be fun and engaging, these age-appropriate mazes will keep readers entertained. They'll develop problem-solving skills while having fun. Beautifully scary illustrations make each maze an entertaining, creepy adventure.
I See What You Mean
Author: Steve Moline
Publisher: Taylor & Francis
ISBN: 1003843921
Category : Education
Languages : en
Pages : 427
Book Description
Some educators may view diagrams, pictures, and charts as nice add-on tools for students who are visual thinkers. But Steve Moline sees visual literacy as fundamental to learning and to what it means to be human. In Moline' s view, we are all bilingual. Our second language, which we do not speak but which we read and write every day, is visual. From reading maps to decoding icons to using concept webs, visual literacy is critical to success in today' s world. The first edition of I See What You Mean, published in 1995, was one of the first books for teachers to outline practical strategies for improving students' visual literacy. In this new and substantially revised edition, Steve continues his pioneering role by including dozens of new examples of a wide range of visual texts--from time maps and exploded diagrams to digital tools like smartphone apps and tactile texts. In addition to the new chapters and nearly 200 illustrations, Steve has reorganized the book in a useful teaching sequence, moving from simple to complex texts. In one research strategy, called recomposing, Steve shows how to summarize paragraphs of information not as a heap of interesting facts but as a diagram. The diagram can then work as a framework for students to follow when writing an essay. This overcomes the teacher' s problem of cut and paste essays, and, by following their own diagram-summary, students have an answer to their familiar questions, Where do I start? What do I write next?
Publisher: Taylor & Francis
ISBN: 1003843921
Category : Education
Languages : en
Pages : 427
Book Description
Some educators may view diagrams, pictures, and charts as nice add-on tools for students who are visual thinkers. But Steve Moline sees visual literacy as fundamental to learning and to what it means to be human. In Moline' s view, we are all bilingual. Our second language, which we do not speak but which we read and write every day, is visual. From reading maps to decoding icons to using concept webs, visual literacy is critical to success in today' s world. The first edition of I See What You Mean, published in 1995, was one of the first books for teachers to outline practical strategies for improving students' visual literacy. In this new and substantially revised edition, Steve continues his pioneering role by including dozens of new examples of a wide range of visual texts--from time maps and exploded diagrams to digital tools like smartphone apps and tactile texts. In addition to the new chapters and nearly 200 illustrations, Steve has reorganized the book in a useful teaching sequence, moving from simple to complex texts. In one research strategy, called recomposing, Steve shows how to summarize paragraphs of information not as a heap of interesting facts but as a diagram. The diagram can then work as a framework for students to follow when writing an essay. This overcomes the teacher' s problem of cut and paste essays, and, by following their own diagram-summary, students have an answer to their familiar questions, Where do I start? What do I write next?
Mazes in Videogames
Author: Alison Gazzard
Publisher: McFarland
ISBN: 0786467940
Category : Games & Activities
Languages : en
Pages : 191
Book Description
From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal experiences of walking and playing these structures. This book shows how our cultural experiences of real world maze landscapes may have changed, and how we negotiate videogame worlds along the various paths and meanings they so often create for us.
Publisher: McFarland
ISBN: 0786467940
Category : Games & Activities
Languages : en
Pages : 191
Book Description
From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal experiences of walking and playing these structures. This book shows how our cultural experiences of real world maze landscapes may have changed, and how we negotiate videogame worlds along the various paths and meanings they so often create for us.
Map Mazes
Author: Sam Smith
Publisher: Usborne Books
ISBN: 9781474921466
Category : Cartography
Languages : en
Pages : 0
Book Description
Travel across continents, walk the streets of famous cities and explore long-lost lands with this super map-themed maze book. Each maze is more challenging than the last, from navigating a safe path through icebergs to taking a whirlwind tour of Great Britain. A brilliant way to learn about maps, with all the answers at the back of the book.
Publisher: Usborne Books
ISBN: 9781474921466
Category : Cartography
Languages : en
Pages : 0
Book Description
Travel across continents, walk the streets of famous cities and explore long-lost lands with this super map-themed maze book. Each maze is more challenging than the last, from navigating a safe path through icebergs to taking a whirlwind tour of Great Britain. A brilliant way to learn about maps, with all the answers at the back of the book.
Walking and Mapping
Author: Karen O'Rourke
Publisher: MIT Press
ISBN: 0262528959
Category : Art
Languages : en
Pages : 349
Book Description
An exploration of walking and mapping as both form and content in art projects using old and new technologies, shoe leather and GPS. From Guy Debord in the early 1950s to Richard Long, Janet Cardiff, and Esther Polak more recently, contemporary artists have returned again and again to the walking motif. Today, the convergence of global networks, online databases, and new tools for mobile mapping coincides with a resurgence of interest in walking as an art form. In Walking and Mapping, Karen O'Rourke explores a series of walking/mapping projects by contemporary artists. She offers close readings of these projects—many of which she was able to experience firsthand—and situates them in relation to landmark works from the past half-century. Together, they form a new entity, a dynamic whole greater than the sum of its parts. By alternating close study of selected projects with a broader view of their place in a bigger picture, Walking and Mapping itself maps a complex phenomenon.
Publisher: MIT Press
ISBN: 0262528959
Category : Art
Languages : en
Pages : 349
Book Description
An exploration of walking and mapping as both form and content in art projects using old and new technologies, shoe leather and GPS. From Guy Debord in the early 1950s to Richard Long, Janet Cardiff, and Esther Polak more recently, contemporary artists have returned again and again to the walking motif. Today, the convergence of global networks, online databases, and new tools for mobile mapping coincides with a resurgence of interest in walking as an art form. In Walking and Mapping, Karen O'Rourke explores a series of walking/mapping projects by contemporary artists. She offers close readings of these projects—many of which she was able to experience firsthand—and situates them in relation to landmark works from the past half-century. Together, they form a new entity, a dynamic whole greater than the sum of its parts. By alternating close study of selected projects with a broader view of their place in a bigger picture, Walking and Mapping itself maps a complex phenomenon.
Kids' Books and Maker Activities
Author: Marge Cox
Publisher: Bloomsbury Publishing USA
ISBN: 1440875685
Category : Language Arts & Disciplines
Languages : en
Pages : 376
Book Description
This book connects to the new AASL standards, ISTE Standards for Students, and provides simple directions for using a variety of books to create maker activities that deepen the reading experience. Books and maker activities help children to associate reading with hands-on learning. For educators looking for additional ways to engage youngsters in reading and maker activities, this book provides the perfect hands-on connection. Providing connections to the new AASL standards and the ISTE Standards for Students with simple directions for using a variety of books to create maker activities, this book can help elementary teachers and librarians to enhance and deepen the reading experience. Featured books represent a variety of genres for kindergarten through sixth-grade students and highlights very current titles as well as classics. The book is based on actual experiences with students and staff who have enjoyed and benefited from these activities in their elementary school library. The author's forty years of educational experience ensure the reliability and practicality of this resource that readers can trust and use every day.
Publisher: Bloomsbury Publishing USA
ISBN: 1440875685
Category : Language Arts & Disciplines
Languages : en
Pages : 376
Book Description
This book connects to the new AASL standards, ISTE Standards for Students, and provides simple directions for using a variety of books to create maker activities that deepen the reading experience. Books and maker activities help children to associate reading with hands-on learning. For educators looking for additional ways to engage youngsters in reading and maker activities, this book provides the perfect hands-on connection. Providing connections to the new AASL standards and the ISTE Standards for Students with simple directions for using a variety of books to create maker activities, this book can help elementary teachers and librarians to enhance and deepen the reading experience. Featured books represent a variety of genres for kindergarten through sixth-grade students and highlights very current titles as well as classics. The book is based on actual experiences with students and staff who have enjoyed and benefited from these activities in their elementary school library. The author's forty years of educational experience ensure the reliability and practicality of this resource that readers can trust and use every day.
The Flying Castle
Author: Gareth Moore
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508196273
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
A castle soaring through the air makes for a fun story, and an even more fun puzzle to solve. Readers of this unique volume will go on an adventure and use their problem-solving skills to find their way through the flying castle. Colorful illustrations and concise, accessible text engage even the most reluctant readers, while clues and keys also help them figure out the assortment of puzzles throughout the book. Completing a puzzle is a fun goal, and readers will feel a sense of accomplishment after solving each one.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508196273
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
A castle soaring through the air makes for a fun story, and an even more fun puzzle to solve. Readers of this unique volume will go on an adventure and use their problem-solving skills to find their way through the flying castle. Colorful illustrations and concise, accessible text engage even the most reluctant readers, while clues and keys also help them figure out the assortment of puzzles throughout the book. Completing a puzzle is a fun goal, and readers will feel a sense of accomplishment after solving each one.