Daigo the Beast

Daigo the Beast PDF Author: Itaru Orikasa
Publisher: Udon Entertainment
ISBN: 9781772940572
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Book Description
Daigo Umehara. He is the most dominant fighting game champion in the world. But before he was Japan's first pro gamer, Daigo was one of many players battling their way through Japanese arcades during the golden age of fighting games. Find out how the player became the legend in DAIGO THE BEAST: UMEHARA FIGHTING GAMERS! In Volume 1: Shinya Ohnuki, a gamer with prodigious talent, is drawn into the wild and wonderful world of fighting games after a chance meeting with him. An enduring rivalry between Umehara and "Nuki" is born in the heat of battle!

Under One Roof With the Beast (Yaoi Manga)

Under One Roof With the Beast (Yaoi Manga) PDF Author: Chihaya Kuroiwa
Publisher: PRINTEMPS PUBLISHING
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 180

Book Description
Daigo is starting college in the spring, joining his twin cousins, Jin and Shin. Daigo always had a crush on Jin since he was a child, but Shin was always the one who couldn't leave him alone. Shin finds out that Daigo has a crush on Jin, and aggressively presses Shin about it, telling him to pick him instead of Jin. Since Shin and Jin are identical, Daigo gets confused. His heart starts beating faster as he looks into Shin's eyes and…?!This series has been published in Japan since 2012 which Japanese title name is "Hitotsu Yane no Shita no Kedamono"

Playing to Win

Playing to Win PDF Author: David Sirlin
Publisher: Lulu.com
ISBN: 1411666798
Category : Games & Activities
Languages : en
Pages : 144

Book Description
Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Sea of Shadows

Sea of Shadows PDF Author: Kelley Armstrong
Publisher: Penguin
ISBN: 0385672004
Category : Young Adult Fiction
Languages : en
Pages : 0

Book Description
The first book of a bold and hugely anticipated new YA trilogy by the phenomenal Kelley Armstrong--now in paperback!! In the Forest of the Dead, where the empire's worst criminals are exiled, twin sisters Moria and Ashyn are charged with a dangerous task. For they are the Keeper and the Seeker, and each year they must quiet the enraged souls of the damned. Only this year, the souls will not be quieted. Ambushed and separated by an ancient evil, the sisters' journey to find each other sends them far from the only home they've ever known. Accompanied by a stubborn imperial guard and a dashing condemned thief, the girls cross a once-empty wasteland, now filled with reawakened monsters of legend, as they travel to warn the emperor. But a terrible secret awaits them at court--one that will alter the balance of their world forever.

Evo Moment 37

Evo Moment 37 PDF Author: Glenn Cravens
Publisher:
ISBN: 9780996010900
Category :
Languages : en
Pages :

Book Description

Coffee Life in Japan

Coffee Life in Japan PDF Author: Merry White
Publisher: Univ of California Press
ISBN: 0520271157
Category : Cooking
Languages : en
Pages : 237

Book Description
This fascinating book—part ethnography, part memoir—traces Japan’s vibrant café society over one hundred and thirty years. Merry White traces Japan’s coffee craze from the turn of the twentieth century, when Japan helped to launch the Brazilian coffee industry, to the present day, as uniquely Japanese ways with coffee surface in Europe and America. White’s book takes up themes as diverse as gender, privacy, perfectionism, and urbanism. She shows how coffee and coffee spaces have been central to the formation of Japanese notions about the uses of public space, social change, modernity, and pleasure. White describes how the café in Japan, from its start in 1888, has been a place to encounter new ideas and experiments in thought, behavior, sexuality , dress, and taste. It is where a person can be socially, artistically, or philosophically engaged or politically vocal. It is also, importantly, an urban oasis, where one can be private in public.

Under One Roof With the Beast (Yaoi Manga)

Under One Roof With the Beast (Yaoi Manga) PDF Author: Chihaya Kuroiwa
Publisher: PRINTEMPS PUBLISHING
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 35

Book Description
Daigo is starting college in the spring, joining his twin cousins, Jin and Shin. Daigo always had a crush on Jin since he was a child, but Shin was always the one who couldn’t leave him alone. Shin finds out that Daigo has a crush on Jin, and aggressively presses Shin about it, telling him to pick him instead of Jin. Since Shin and Jin are identical, Daigo gets confused. His heart starts beating faster as he looks into Shin’s eyes and…?!

Gief's Gym: a Guide to Street Fighter V

Gief's Gym: a Guide to Street Fighter V PDF Author: Joe Munday
Publisher:
ISBN: 9781537114705
Category :
Languages : en
Pages : 196

Book Description
Cover Art by: Quasimodox Kindle Edition: https://www.amazon.com/dp/B01JZMN6WC Paperwhite Edition: https://www.amazon.com/dp/B01KUDHEUU Welcome to Gief's Gym! This guide has been crafted and honed by the dedicated community at r/StreetFighter to help players with absolutely no experience understand and practically improve at fighting games. This first edition includes 50 lessons covering everything from the very basics of controlling your character to the high level of thinking required to control your opponent. Numerous players have used this guide to quickly learn and execute on the core concepts having never played a fighting game. Gief's Gym will provide the workouts and encouragement you need to become fluent in fighting games.

The Age of Hiroshima

The Age of Hiroshima PDF Author: Michael D. Gordin
Publisher: Princeton University Press
ISBN: 0691193452
Category : History
Languages : en
Pages : 446

Book Description
A multifaceted portrait of the Hiroshima bombing and its many legacies On August 6, 1945, in the waning days of World War II, the United States dropped an atomic bomb on the Japanese city of Hiroshima. The city's destruction stands as a powerful symbol of nuclear annihilation, but it has also shaped how we think about war and peace, the past and the present, and science and ethics. The Age of Hiroshima traces these complex legacies, exploring how the meanings of Hiroshima have reverberated across the decades and around the world. Michael D. Gordin and G. John Ikenberry bring together leading scholars from disciplines ranging from international relations and political theory to cultural history and science and technology studies, who together provide new perspectives on Hiroshima as both a historical event and a cultural phenomenon. As an event, Hiroshima emerges in the flow of decisions and hard choices surrounding the bombing and its aftermath. As a phenomenon, it marked a revolution in science, politics, and the human imagination—the end of one age and the dawn of another. The Age of Hiroshima reveals how the bombing of Hiroshima gave rise to new conceptions of our world and its precarious interconnectedness, and how we continue to live in its dangerous shadow today.

Arcade Mania!

Arcade Mania! PDF Author: ブライアンアッシュクラフト
Publisher: Kodansha
ISBN:
Category : Games & Activities
Languages : en
Pages : 200

Book Description
Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta (game center). Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game. The tour begins with UFO catchers and print club machines at the entrance and continuing through rhythm games, fighting games, shooting games, retro games, gambling games, card-based games, and only-in-Japan games. Covering classics from Space Invaders to Street Fighter, games that are familiar to Americans in their home console versions (Rock Band, Guitar Hero and Dance, Dance Revolution), as well as the unique, quirky games found only in Japan, Arcade Mania is crammed full of interviews with game makers and star players, and packed with facts about each game, all lavishly illustrated with photographs and game graphics.
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