Author: Joel Grus
Publisher:
ISBN: 9780982481820
Category :
Languages : en
Pages : 168
Book Description
"This book is so good. I wish I'd written it." -- Tim Hopper (@tdhopper)"Highly recommended: a grand tour of computer science theory and practical software engineering, explored through the lens of 10 Fizz Buzz solutions in Python. Outstanding." -- Paco Nathan (@pacoid)"I'd never have thought a book about Fizz Buzz would make me a better programmer, but I was wrong. Joel in the course of 10 chapters does a broad survey of core Python concepts, software design and testing, mathematics, and more (including deep learning) using Fizz Buzz as the guiding example. It's that rare technical book that remains engaging, entertaining, and accessible." -- Binal Patel (@binalkp91)More real Python tips than any "Python tricks" book! From a Python beginner to an experienced ML practitioner, you're bound to learn something about the language and its application to a progressive level of algorithmic applications. Recommended for the anyone looking to "level up" their Python or problem solving skills! -- Tom Marthaler (@tmarthal)Fizz Buzz is the following (simple) problem: Print the numbers from 1 to 100, except that if the number is divisible by 3, instead print "fizz"; if the number is divisible by 5, instead print "buzz"; and if the number is divisible by 15, instead print "fizzbuzz".It originated as a children's game, but has since taken on a new life as a lowest-common-denominator litmus test for assessing computer programmers.If you are an experienced programmer, it is an extremely easy problem to solve. Because of this, it has taken on a third life as the prototypical bad interview problem. Everyone knows that it's the question you ask people to make sure that they're not completely incompetent as programmers. Accordingly, if your interviewer asks you to solve it, he's suggesting he thinks it possible that you're completely incompetent as a programmer. You would not be wrong to feel insulted!My association with this problem began in 2016, when I wrote a blog post called Fizz Buzz in Tensorflow, the (possibly fictional) story of one such insulted programmer who decided to show up his interviewer by approaching Fizz Buzz as a deep learning problem. This post went modestly viral, and ever since then I have been seen as a thought leader in the Fizz Buzz space.Accordingly, over the years I have come up with and/or collected various other stupid and/or clever ways of solving Fizz Buzz. I have not blogged about them, as I am not the sort of person who beats a joke to death, but occasionally I will tweet about them, and recently in response someone suggested that I write a book on "100 Ways of Writing Fizz Buzz in Python."Now, I could probably come up with 100 ways of solving Fizz Buzz, but most of them would not be very interesting. Luckily for you, I was able to come up with 10 that are interesting in various ways, each of which turned out to be a good launching-off point for (sometimes meandering) discussions of various aspects of coding, Python, Fizz Buzz, mathematics, software design, technical interviewing, and various other topics.Hence "Ten Essays on Fizz Buzz".In many ways this is a strange book. Its goal is not to teach you a specific field or a specific technology. I hope you will learn a lot from reading it, but it's not really a book that you'd read in order to learn anything in particular. Most technical books are about specific technical topics; this one sort of isn't.Nonetheless, it is a technical book. Each essay contains code that implements a different solution of Fizz Buzz. Each essay uses code to illustrate its ideas. Each essay represents my current best thinking about how to solve problems using code. If you have a coding job, you should feel no reluctance to expense this book to your employer
Fizz Buzz
Author: Janet Rees
Publisher: Learning Development AIDS
ISBN: 9781855033528
Category : Counting
Languages : en
Pages : 64
Book Description
This bumper collection of lively oral number games is designed to develop key mathematical skills in an exciting manner. In line with the National Numeracy Framework, the games are a way of introducing new concepts, assessing progress or beginning a numeracy lesson.
Publisher: Learning Development AIDS
ISBN: 9781855033528
Category : Counting
Languages : en
Pages : 64
Book Description
This bumper collection of lively oral number games is designed to develop key mathematical skills in an exciting manner. In line with the National Numeracy Framework, the games are a way of introducing new concepts, assessing progress or beginning a numeracy lesson.
Java Examples in a Nutshell
Author: David Flanagan
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 592
Book Description
This edition is a significant update to one of O'Reilly's bestselling Java titles. It covers the latest edition of Java, 1.3, and includes material on the core Java classes, JFC and key Enterprise APIs. It covers core Java topics and new technologies, such as Swing, Java 2D, Servlets and XML.
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 592
Book Description
This edition is a significant update to one of O'Reilly's bestselling Java titles. It covers the latest edition of Java, 1.3, and includes material on the core Java classes, JFC and key Enterprise APIs. It covers core Java topics and new technologies, such as Swing, Java 2D, Servlets and XML.
Data Science from Scratch
Author: Joel Grus
Publisher: "O'Reilly Media, Inc."
ISBN: 1491904399
Category : Computers
Languages : en
Pages : 336
Book Description
Data science libraries, frameworks, modules, and toolkits are great for doing data science, but they’re also a good way to dive into the discipline without actually understanding data science. In this book, you’ll learn how many of the most fundamental data science tools and algorithms work by implementing them from scratch. If you have an aptitude for mathematics and some programming skills, author Joel Grus will help you get comfortable with the math and statistics at the core of data science, and with hacking skills you need to get started as a data scientist. Today’s messy glut of data holds answers to questions no one’s even thought to ask. This book provides you with the know-how to dig those answers out. Get a crash course in Python Learn the basics of linear algebra, statistics, and probability—and understand how and when they're used in data science Collect, explore, clean, munge, and manipulate data Dive into the fundamentals of machine learning Implement models such as k-nearest Neighbors, Naive Bayes, linear and logistic regression, decision trees, neural networks, and clustering Explore recommender systems, natural language processing, network analysis, MapReduce, and databases
Publisher: "O'Reilly Media, Inc."
ISBN: 1491904399
Category : Computers
Languages : en
Pages : 336
Book Description
Data science libraries, frameworks, modules, and toolkits are great for doing data science, but they’re also a good way to dive into the discipline without actually understanding data science. In this book, you’ll learn how many of the most fundamental data science tools and algorithms work by implementing them from scratch. If you have an aptitude for mathematics and some programming skills, author Joel Grus will help you get comfortable with the math and statistics at the core of data science, and with hacking skills you need to get started as a data scientist. Today’s messy glut of data holds answers to questions no one’s even thought to ask. This book provides you with the know-how to dig those answers out. Get a crash course in Python Learn the basics of linear algebra, statistics, and probability—and understand how and when they're used in data science Collect, explore, clean, munge, and manipulate data Dive into the fundamentals of machine learning Implement models such as k-nearest Neighbors, Naive Bayes, linear and logistic regression, decision trees, neural networks, and clustering Explore recommender systems, natural language processing, network analysis, MapReduce, and databases
Phoenix in Action
Author: Geoffrey Lessel
Publisher: Simon and Schuster
ISBN: 1638356203
Category : Computers
Languages : en
Pages : 508
Book Description
Summary Phoenix is a modern web framework built for the Elixir programming language. Elegant, fault-tolerant, and performant, Phoenix is as easy to use as Rails and as rock-solid as Elixir's Erlang-based foundation. Phoenix in Action builds on your existing web dev skills, teaching you the unique benefits of Phoenix along with just enough Elixir to get the job done. Foreword by Sasa Juric, author of Elixir in Action, Second Edition. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Modern web applications need to be efficient to develop, lightning fast, and unfailingly reliable. Phoenix, a web framework for the Elixir programming language, delivers on all counts. Elegant and intuitive, Phoenix radically simplifies the dev process. Built for concurrency, Phoenix channels make short work of developing real-time applications. And as for reliability, Phoenix apps run on the battle-tested Erlang VM, so they're rock solid! About the Book Phoenix in Action is an example-based book that teaches you to build production-quality web apps. You'll handle business logic, database interactions, and app designs as you progressively create an online auction site. As you go, you'll build everything from the core components to the real-time user interactions where Phoenix really shines. What's inside Functional programming in a web environment An introduction to Elixir Database interactions with Ecto Real-time communication with channels About the Reader For web developers familiar with a framework like Rails or ASP.NET. No experience with Elixir or Phoenix required. About the Author Geoffrey Lessel is a seasoned web developer who speaks and blogs about Elixir and Phoenix. Table of Contents PART 1 - GETTING STARTED Ride the Phoenix Intro to Elixir A little Phoenix overview PART 2 - DIVING IN DEEP Phoenix is not your application Elixir application structure Bring in Phoenix Making changes with Ecto.Changeset Transforming data in your browser Plugs, assigns, and dealing with session data Associating records and accepting bids PART 3 - THOSE IMPORTANT EXTRAS Using Phoenix channels for real-time communication Building an API Testing in Elixir and Phoenix
Publisher: Simon and Schuster
ISBN: 1638356203
Category : Computers
Languages : en
Pages : 508
Book Description
Summary Phoenix is a modern web framework built for the Elixir programming language. Elegant, fault-tolerant, and performant, Phoenix is as easy to use as Rails and as rock-solid as Elixir's Erlang-based foundation. Phoenix in Action builds on your existing web dev skills, teaching you the unique benefits of Phoenix along with just enough Elixir to get the job done. Foreword by Sasa Juric, author of Elixir in Action, Second Edition. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Modern web applications need to be efficient to develop, lightning fast, and unfailingly reliable. Phoenix, a web framework for the Elixir programming language, delivers on all counts. Elegant and intuitive, Phoenix radically simplifies the dev process. Built for concurrency, Phoenix channels make short work of developing real-time applications. And as for reliability, Phoenix apps run on the battle-tested Erlang VM, so they're rock solid! About the Book Phoenix in Action is an example-based book that teaches you to build production-quality web apps. You'll handle business logic, database interactions, and app designs as you progressively create an online auction site. As you go, you'll build everything from the core components to the real-time user interactions where Phoenix really shines. What's inside Functional programming in a web environment An introduction to Elixir Database interactions with Ecto Real-time communication with channels About the Reader For web developers familiar with a framework like Rails or ASP.NET. No experience with Elixir or Phoenix required. About the Author Geoffrey Lessel is a seasoned web developer who speaks and blogs about Elixir and Phoenix. Table of Contents PART 1 - GETTING STARTED Ride the Phoenix Intro to Elixir A little Phoenix overview PART 2 - DIVING IN DEEP Phoenix is not your application Elixir application structure Bring in Phoenix Making changes with Ecto.Changeset Transforming data in your browser Plugs, assigns, and dealing with session data Associating records and accepting bids PART 3 - THOSE IMPORTANT EXTRAS Using Phoenix channels for real-time communication Building an API Testing in Elixir and Phoenix
Oxford Reading Tree: Stage 2: Floppy's Phonics: The Fizz Buzz
Author: Rod Hunt
Publisher: OUP Oxford
ISBN: 9780199117215
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Floppy's Phonics provide fun, decodable stories and non-fiction, developed to be interwoven with existing much-loved Biff, Chip and Kipper stories for focused synthetic phonics practice. This book is also available as part of a mixed pack of 6 different books or a class pack of 36 books of the same Oxford Reading Tree stage. Each book pack comes with a free copy of up-to-date and invaluable teaching notes.
Publisher: OUP Oxford
ISBN: 9780199117215
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Floppy's Phonics provide fun, decodable stories and non-fiction, developed to be interwoven with existing much-loved Biff, Chip and Kipper stories for focused synthetic phonics practice. This book is also available as part of a mixed pack of 6 different books or a class pack of 36 books of the same Oxford Reading Tree stage. Each book pack comes with a free copy of up-to-date and invaluable teaching notes.
Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Test-Driven Java Development
Author: Viktor Farcic
Publisher: Packt Publishing Ltd
ISBN: 178398743X
Category : Computers
Languages : en
Pages : 284
Book Description
Invoke TDD principles for end-to-end application development with Java About This Book Explore the most popular TDD tools and frameworks and become more proficient in building applications Create applications with better code design, fewer bugs, and higher test coverage, enabling you to get them to market quickly Implement test-driven programming methods into your development workflows Who This Book Is For If you're an experienced Java developer and want to implement more effective methods of programming systems and applications, then this book is for you. What You Will Learn Explore the tools and frameworks required for effective TDD development Perform the Red-Green-Refactor process efficiently, the pillar around which all other TDD procedures are based Master effective unit testing in isolation from the rest of your code Design simple and easily maintainable codes by implementing different techniques Use mocking frameworks and techniques to easily write and quickly execute tests Develop an application to implement behaviour-driven development in conjunction with unit testing Enable and disable features using Feature Toggles In Detail Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasises writing a test before writing the necessary code, and then refactoring the code to optimize it. The value of performing TDD with Java, one of the most established programming languages, is to improve the productivity of programmers, the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively. Starting with the basics of TDD and reasons why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine. You'll be guided through setting up tools, frameworks, and the environment you need, and will dive right in to hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation. With this book you'll also discover how to design simple and easily maintainable code, work with mocks, utilise behaviour-driven development, refactor old legacy code, and release a half-finished feature to production with feature toggles. You will finish this book with a deep understanding of the test-driven development methodology and the confidence to apply it to application programming with Java. Style and approach An easy-to-follow, hands-on guide to building applications through effective coding practices. This book covers practical examples by introducing different problems, each one designed as a learning exercise to help you understand each aspect of TDD.
Publisher: Packt Publishing Ltd
ISBN: 178398743X
Category : Computers
Languages : en
Pages : 284
Book Description
Invoke TDD principles for end-to-end application development with Java About This Book Explore the most popular TDD tools and frameworks and become more proficient in building applications Create applications with better code design, fewer bugs, and higher test coverage, enabling you to get them to market quickly Implement test-driven programming methods into your development workflows Who This Book Is For If you're an experienced Java developer and want to implement more effective methods of programming systems and applications, then this book is for you. What You Will Learn Explore the tools and frameworks required for effective TDD development Perform the Red-Green-Refactor process efficiently, the pillar around which all other TDD procedures are based Master effective unit testing in isolation from the rest of your code Design simple and easily maintainable codes by implementing different techniques Use mocking frameworks and techniques to easily write and quickly execute tests Develop an application to implement behaviour-driven development in conjunction with unit testing Enable and disable features using Feature Toggles In Detail Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasises writing a test before writing the necessary code, and then refactoring the code to optimize it. The value of performing TDD with Java, one of the most established programming languages, is to improve the productivity of programmers, the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively. Starting with the basics of TDD and reasons why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine. You'll be guided through setting up tools, frameworks, and the environment you need, and will dive right in to hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation. With this book you'll also discover how to design simple and easily maintainable code, work with mocks, utilise behaviour-driven development, refactor old legacy code, and release a half-finished feature to production with feature toggles. You will finish this book with a deep understanding of the test-driven development methodology and the confidence to apply it to application programming with Java. Style and approach An easy-to-follow, hands-on guide to building applications through effective coding practices. This book covers practical examples by introducing different problems, each one designed as a learning exercise to help you understand each aspect of TDD.
Girl Code
Author: Andrea Gonzales
Publisher: HarperCollins
ISBN: 0062472488
Category : Young Adult Nonfiction
Languages : en
Pages : 186
Book Description
A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more. Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity. A Junior Library Guild selection A Children's Book Council Best STEM Trade Book for Students K-12
Publisher: HarperCollins
ISBN: 0062472488
Category : Young Adult Nonfiction
Languages : en
Pages : 186
Book Description
A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more. Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity. A Junior Library Guild selection A Children's Book Council Best STEM Trade Book for Students K-12