Author: Carol Marinelli
Publisher: Harlequin
ISBN: 1459249232
Category : Fiction
Languages : en
Pages : 133
Book Description
In the climactic finale of the USA Today–bestselling author’s royal romance series, a fairytale wedding isn’t the end of the story—it’s the beginning. It seemed like every girl’s dream: fall in love with a prince and be whisked off for your very own glamorous happy-ever-after. But there’s more to this royal fairy tale for Allegra Jackson and Prince Alessandro Santina. Allegra’s headline-grabbing family hardly prepared her for a life of public duty, and sinfully delicious Prince Alessandro has always seemed virtually allergic to the idea of settling down in Santa Maria. Out of all the flamboyant, beautiful women his name’s been linked with, the heir to the throne picked ordinary Allegra with the family from hell. Now everyone is watching to see if the tabloid’s couple of the year is really playing for keeps.
The Royal Game of the Goose
Author: Adrian Seville
Publisher:
ISBN: 9781605830575
Category : Antiques & Collectibles
Languages : en
Pages : 151
Book Description
"Numerous illustrations in color and black and white. Preface by former Grolier Club president William H. Helfand and introductory essays by Adrian Seville, followed by a catalogue of 71 games on show at the Club, February 24-May 14, 2016. Includes bibliography and index. "The Royal Game of the Goose" dates from medieval times. It is the simplest of games: throw the dice to race to the end of the spiral track. No choice of move, no demonstration of skill. Yet this game has spawned thousands of variants, has influenced early American board games, and is still going strong in Europe. The exhibition, based on Adrian Seville's collection in London, brings together 70 of these remarkable games. They are not primarily aimed at children, though some are educational, including the finely-printed games for the aristocratic cadets of 17th and 18th century France. Others are definitely for adults, including a polemical game on a religious heresy that still has power to shock by its imagery. Here too are games for politics, advertising - and just sheer family fun. One group of Goose Games shows how America was viewed from across the pond, including a 17th century game that depicts unique images of Native Americans. And, at the end of the 19th century, Jules Verne published a novel which describes a fantastical Goose Game in which the players travel across America to win a legacy from a Chicago millionaire. The final section invites you to try your luck in progressing from Errand Boy to "respected Banker and a good citizen." -- description from Oak Knoll Books.
Publisher:
ISBN: 9781605830575
Category : Antiques & Collectibles
Languages : en
Pages : 151
Book Description
"Numerous illustrations in color and black and white. Preface by former Grolier Club president William H. Helfand and introductory essays by Adrian Seville, followed by a catalogue of 71 games on show at the Club, February 24-May 14, 2016. Includes bibliography and index. "The Royal Game of the Goose" dates from medieval times. It is the simplest of games: throw the dice to race to the end of the spiral track. No choice of move, no demonstration of skill. Yet this game has spawned thousands of variants, has influenced early American board games, and is still going strong in Europe. The exhibition, based on Adrian Seville's collection in London, brings together 70 of these remarkable games. They are not primarily aimed at children, though some are educational, including the finely-printed games for the aristocratic cadets of 17th and 18th century France. Others are definitely for adults, including a polemical game on a religious heresy that still has power to shock by its imagery. Here too are games for politics, advertising - and just sheer family fun. One group of Goose Games shows how America was viewed from across the pond, including a 17th century game that depicts unique images of Native Americans. And, at the end of the 19th century, Jules Verne published a novel which describes a fantastical Goose Game in which the players travel across America to win a legacy from a Chicago millionaire. The final section invites you to try your luck in progressing from Errand Boy to "respected Banker and a good citizen." -- description from Oak Knoll Books.
Chess Story
Author: Stefan Zweig
Publisher: New York Review of Books
ISBN: 1590175603
Category : Fiction
Languages : en
Pages : 106
Book Description
Chess Story, also known as The Royal Game, is the Austrian master Stefan Zweig’s final achievement, completed in Brazilian exile and sent off to his American publisher only days before his suicide in 1942. It is the only story in which Zweig looks at Nazism, and he does so with characteristic emphasis on the psychological. Travelers by ship from New York to Buenos Aires find that on board with them is the world champion of chess, an arrogant and unfriendly man. They come together to try their skills against him and are soundly defeated. Then a mysterious passenger steps forward to advise them and their fortunes change. How he came to possess his extraordinary grasp of the game of chess and at what cost lie at the heart of Zweig’s story. This new translation of Chess Story brings out the work’s unusual mixture of high suspense and poignant reflection.
Publisher: New York Review of Books
ISBN: 1590175603
Category : Fiction
Languages : en
Pages : 106
Book Description
Chess Story, also known as The Royal Game, is the Austrian master Stefan Zweig’s final achievement, completed in Brazilian exile and sent off to his American publisher only days before his suicide in 1942. It is the only story in which Zweig looks at Nazism, and he does so with characteristic emphasis on the psychological. Travelers by ship from New York to Buenos Aires find that on board with them is the world champion of chess, an arrogant and unfriendly man. They come together to try their skills against him and are soundly defeated. Then a mysterious passenger steps forward to advise them and their fortunes change. How he came to possess his extraordinary grasp of the game of chess and at what cost lie at the heart of Zweig’s story. This new translation of Chess Story brings out the work’s unusual mixture of high suspense and poignant reflection.
The Royal Game by Stefan Zweig (Book Analysis)
Author: Bright Summaries
Publisher: BrightSummaries.com
ISBN: 2806279704
Category : Study Aids
Languages : en
Pages : 25
Book Description
Unlock the more straightforward side of The Royal Game with this concise and insightful summary and analysis! This engaging summary presents an analysis of The Royal Game by Stefan Zweig which tackles the themes of insanity and passion, as well as the reality of the Second World War, metaphorically through a chess tournament. The story has been adapted for film and stage, as both an opera and a play. Zweig was, during his time, the most translated author in the world and another of his works was featured in Le Monde’s 100 Books of the Century. Find out everything you need to know about The Royal Game in a fraction of the time! This in-depth and informative reading guide brings you: • A complete plot summary • Character studies • Key themes and symbols • Questions for further reflection Why choose BrightSummaries.com? Available in print and digital format, our publications are designed to accompany you in your reading journey. The clear and concise style makes for easy understanding, providing the perfect opportunity to improve your literary knowledge in no time. See the very best of literature in a whole new light with BrightSummaries.com!
Publisher: BrightSummaries.com
ISBN: 2806279704
Category : Study Aids
Languages : en
Pages : 25
Book Description
Unlock the more straightforward side of The Royal Game with this concise and insightful summary and analysis! This engaging summary presents an analysis of The Royal Game by Stefan Zweig which tackles the themes of insanity and passion, as well as the reality of the Second World War, metaphorically through a chess tournament. The story has been adapted for film and stage, as both an opera and a play. Zweig was, during his time, the most translated author in the world and another of his works was featured in Le Monde’s 100 Books of the Century. Find out everything you need to know about The Royal Game in a fraction of the time! This in-depth and informative reading guide brings you: • A complete plot summary • Character studies • Key themes and symbols • Questions for further reflection Why choose BrightSummaries.com? Available in print and digital format, our publications are designed to accompany you in your reading journey. The clear and concise style makes for easy understanding, providing the perfect opportunity to improve your literary knowledge in no time. See the very best of literature in a whole new light with BrightSummaries.com!
The Post Office Girl
Author: Stefan Zweig
Publisher: Sort of Books
ISBN: 1908745037
Category : Fiction
Languages : en
Pages : 236
Book Description
It's the 1930s. Christine, a young Austrian woman whose family has been impoverished by the war, toils away in a provincial post office. Out of the blue, a telegram arrives from an American aunt she's never known, inviting her to spend two weeks in a Grand Hotel in a fashionable Swiss resort. She accepts and is swept up into a world of almost inconceivable wealth and unleashed desire, where she allows herself to be utterly transformed. Then, just as abruptly, her aunt cuts her loose and she has to return to the post office, where - yes - nothing will ever be the same.
Publisher: Sort of Books
ISBN: 1908745037
Category : Fiction
Languages : en
Pages : 236
Book Description
It's the 1930s. Christine, a young Austrian woman whose family has been impoverished by the war, toils away in a provincial post office. Out of the blue, a telegram arrives from an American aunt she's never known, inviting her to spend two weeks in a Grand Hotel in a fashionable Swiss resort. She accepts and is swept up into a world of almost inconceivable wealth and unleashed desire, where she allows herself to be utterly transformed. Then, just as abruptly, her aunt cuts her loose and she has to return to the post office, where - yes - nothing will ever be the same.
Ancient Board Games
Author: Irving Finkel
Publisher:
ISBN: 9781566490726
Category : Board games
Languages : en
Pages : 0
Book Description
Here are four board games -- the Royal Game of Ur; Mehen, the Game of the Snake; Hounds and Jackals; and the Egyptian Game of Senet -- which were popular in the days of the pharaohs in ancient Egypt and in nearby countries from about 5,000 years ago, chosen and recreated by Dr. Irving Finkel of the British Museum. Everything you need to play them is here: the playing boards recreated in sumptuous colors, playing pieces, and full instructions including variations and other possibilities you may like to try.
Publisher:
ISBN: 9781566490726
Category : Board games
Languages : en
Pages : 0
Book Description
Here are four board games -- the Royal Game of Ur; Mehen, the Game of the Snake; Hounds and Jackals; and the Egyptian Game of Senet -- which were popular in the days of the pharaohs in ancient Egypt and in nearby countries from about 5,000 years ago, chosen and recreated by Dr. Irving Finkel of the British Museum. Everything you need to play them is here: the playing boards recreated in sumptuous colors, playing pieces, and full instructions including variations and other possibilities you may like to try.
Game of Crowns
Author: Christopher Andersen
Publisher: Simon and Schuster
ISBN: 1476743975
Category : Biography & Autobiography
Languages : en
Pages : 352
Book Description
A moving and compulsively readable look into the lives, loves, relationships, and rivalries among the three women at the heart of the British royal family today: Queen Elizabeth II, Camilla Parker-Bowles, and Kate Middleton—from the #1 New York Times bestselling author of The Good Son, These Few Precious Days, and The Day Diana Died. One has been famous longer than anyone on the planet—a dutiful daughter, a frustrated mother, a doting grandmother, a steel-willed taskmaster, a wily stateswoman, an enduring symbol of an institution that has lasted a thousand years, and a global icon who has not only been an eyewitness to history but a part of it. One is the great-granddaughter of a King’s mistress and one of the most famous “other women” of the modern age—a woman who somehow survived a firestorm of scorn to ultimately marry the love of her life, and in the process replace her arch rival, one of the most beloved figures of the twentieth century. One is a beautiful commoner, the university-educated daughter of a flight attendant-turned-millionaire entrepreneur, a fashion scion the equal of her adored mother-in-law, and the first woman since King George V’s wife, Queen Mary, to lay claim to being the daughter-in-law of one future king, the wife another, and the mother of yet another. Game of Crowns is an in-depth and exquisitely researched exploration of the lives of these three remarkable women and the striking and sometimes subtle ways in which their lives intersect and intertwine. Examining their surprising similarities and stark differences, Andersen travels beyond the royal palace walls to illustrate who these three women really are today—and how they will directly reshape the landscape of the monarchy.
Publisher: Simon and Schuster
ISBN: 1476743975
Category : Biography & Autobiography
Languages : en
Pages : 352
Book Description
A moving and compulsively readable look into the lives, loves, relationships, and rivalries among the three women at the heart of the British royal family today: Queen Elizabeth II, Camilla Parker-Bowles, and Kate Middleton—from the #1 New York Times bestselling author of The Good Son, These Few Precious Days, and The Day Diana Died. One has been famous longer than anyone on the planet—a dutiful daughter, a frustrated mother, a doting grandmother, a steel-willed taskmaster, a wily stateswoman, an enduring symbol of an institution that has lasted a thousand years, and a global icon who has not only been an eyewitness to history but a part of it. One is the great-granddaughter of a King’s mistress and one of the most famous “other women” of the modern age—a woman who somehow survived a firestorm of scorn to ultimately marry the love of her life, and in the process replace her arch rival, one of the most beloved figures of the twentieth century. One is a beautiful commoner, the university-educated daughter of a flight attendant-turned-millionaire entrepreneur, a fashion scion the equal of her adored mother-in-law, and the first woman since King George V’s wife, Queen Mary, to lay claim to being the daughter-in-law of one future king, the wife another, and the mother of yet another. Game of Crowns is an in-depth and exquisitely researched exploration of the lives of these three remarkable women and the striking and sometimes subtle ways in which their lives intersect and intertwine. Examining their surprising similarities and stark differences, Andersen travels beyond the royal palace walls to illustrate who these three women really are today—and how they will directly reshape the landscape of the monarchy.
It's All a Game
Author: Tristan Donovan
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books