Beginning SSRS Joes 2 Pros

Beginning SSRS Joes 2 Pros PDF Author: Kathi Kellenberger
Publisher:
ISBN: 9781939666215
Category : Computers
Languages : en
Pages : 226

Book Description
Information is everywhere. But imagine the CIO of a company who has spent millions implementing databases and applications, yet doesn't know how to view that data in a way to make good decisions that make the company more profitable. That is where you come in. As a database professional you will be asked to provide answers to questions from the CIO and others in the company from that data. If your company is using SQL Server to host some of the company's data, chances are you will use SQL Server Reporting Services to create professional looking reports to hand to the CIO. This book is meant to be a fantastic value that gets you started with SSRS. You will learn with many hands-on exercises that build on skills from chapter to chapter. Each chapter has a "Points to Ponder" section that summarizes the content, and you will also find a short review quiz at the end.

Beginning SQL 2012 Joes 2 Pros Volume 1

Beginning SQL 2012 Joes 2 Pros Volume 1 PDF Author: Rick Morelan
Publisher: Joes 2 Pros International LLC
ISBN: 9781939666000
Category :
Languages : en
Pages : 0

Book Description
Building on the success of Morelan's previous series, this volume will help anyone transform themselves from a beginner "Joe" into a SQL 2012 "Pro."

Average Joe to Speaking Pro

Average Joe to Speaking Pro PDF Author: Bill Haubrich
Publisher: Lulu.com
ISBN: 1300402822
Category : Self-Help
Languages : en
Pages : 274

Book Description
Weddings. Banquets. Celebrations. Workshops. Funerals. Chances are, you will be called to speak in public! Average Joe to Speaking Pro supplies the tools to make you a more relaxed, effective, and commanding public speaker. You will find yourself keeping this book handy and dipping into it when you are preparing your next presentation.

Programming Erlang

Programming Erlang PDF Author: Joe Armstrong
Publisher:
ISBN: 9781937785536
Category : Computers
Languages : en
Pages : 520

Book Description
Describes how to build parallel, distributed systems using the ERLANG programming language.

Guide to Scientific Computing in C++

Guide to Scientific Computing in C++ PDF Author: Joe Pitt-Francis
Publisher: Springer Science & Business Media
ISBN: 1447127366
Category : Computers
Languages : en
Pages : 257

Book Description
This easy-to-read textbook/reference presents an essential guide to object-oriented C++ programming for scientific computing. With a practical focus on learning by example, the theory is supported by numerous exercises. Features: provides a specific focus on the application of C++ to scientific computing, including parallel computing using MPI; stresses the importance of a clear programming style to minimize the introduction of errors into code; presents a practical introduction to procedural programming in C++, covering variables, flow of control, input and output, pointers, functions, and reference variables; exhibits the efficacy of classes, highlighting the main features of object-orientation; examines more advanced C++ features, such as templates and exceptions; supplies useful tips and examples throughout the text, together with chapter-ending exercises, and code available to download from Springer.

Professional Ajax

Professional Ajax PDF Author: Nicholas C. Zakas
Publisher: John Wiley & Sons
ISBN: 1118169379
Category : Computers
Languages : en
Pages : 626

Book Description
Professional Ajax 2nd Edition provides a developer-level tutorial of Ajax techniques, patterns, and use cases. The book begins by exploring the roots of Ajax, covering how the evolution of the web and new technologies directly led to the development of Ajax techniques. A detailed discussion of how frames, JavaScript, cookies, XML, and XMLHttp requests (XHR) related to Ajax is included. After this introduction, the book moves on to cover the implementation of specific Ajax techniques. Request brokers such as hidden frames, dynamic iframes, and XHR are compared and contrasted, explaining when one method should be used over another. To make this discussion clearer, a brief overview of HTTP requests and responses is included. Once a basic understanding of the various request types is discussed, the book moves on to provide in-depth examples of how and when to use Ajax in a web site or web application. Different data transmission formats, including plain text, HTML, XML, and JSON are discussed for their advantages and disadvantages. Also included is a discussion on web services and how they may be used to perform Ajax techniques. Next, more complex topics are covered. A chapter introducing a request management framework explores how to manage all of the requests inside of an Ajax application. Ajax debugging techniques are also discussed. Professional Ajax 2nd edition is written for Web application developers looking to enhance the usability of their web sites and web applications and intermediate JavaScript developers looking to further understand the language. Readers should have familiarity with XML, XSLT, Web Services, PHP or C#, HTML, CSS. Professional Ajax 2nd edition adds nearly 200 pages of new and expanded coverage compared to the first edition.

Introduction to Business

Introduction to Business PDF Author: Lawrence J. Gitman
Publisher:
ISBN:
Category : Business & Economics
Languages : en
Pages : 1455

Book Description
Introduction to Business covers the scope and sequence of most introductory business courses. The book provides detailed explanations in the context of core themes such as customer satisfaction, ethics, entrepreneurship, global business, and managing change. Introduction to Business includes hundreds of current business examples from a range of industries and geographic locations, which feature a variety of individuals. The outcome is a balanced approach to the theory and application of business concepts, with attention to the knowledge and skills necessary for student success in this course and beyond. This is an adaptation of Introduction to Business by OpenStax. You can access the textbook as pdf for free at openstax.org. Minor editorial changes were made to ensure a better ebook reading experience. Textbook content produced by OpenStax is licensed under a Creative Commons Attribution 4.0 International License.

iPhone Programming

iPhone Programming PDF Author: Aaron Hillegass
Publisher: Addison-Wesley Professional
ISBN: 0321706463
Category : Computers
Languages : en
Pages : 551

Book Description
Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap

Disciplining the Poor

Disciplining the Poor PDF Author: Joe Soss
Publisher: University of Chicago Press
ISBN: 0226768767
Category : Business & Economics
Languages : en
Pages : 380

Book Description
This volume lays out the underlying logic of contemporary poverty governance in the United States. The authors argue that poverty governance has been transformed in the United States by two significant developments.

Unity in Action

Unity in Action PDF Author: Joseph Hocking
Publisher: Simon and Schuster
ISBN: 1638356211
Category : Computers
Languages : en
Pages : 586

Book Description
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices
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