Author: Arnold Robbins
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596100278
Category : Computers
Languages : en
Pages : 82
Book Description
Many Linux and Unix developers are familiar with the GNU debugger (GBD), the invaluable open source tool for testing, fixing, and retesting software. And since GDB can be ported to Windows, Microsoft developers and others who use this platform can also take advantage of this amazing free software that allows you to see exactly what's going on inside of a program as it's executing. This new pocket guide gives you a convenient quick reference for using the debugger with several different programming languages, including C, C++, Java, Fortran and Assembly. The GNU debugger is the most useful tool during the testing phase of the software development cycle because it helps you catch bugs in the act. You can see what a program was doing at the moment it crashed, and then readily pinpoint and correct problem code. With the GDB Pocket Reference on hand, the process is quick and painless. The book covers the essentials of using GBD is a testing environment, including how to specify a target for debugging and how to make a program stop on specified conditions. This handy guide also provides details on using the debugger to examine the stack, source files and data to find the cause of program failure-and then explains ways to use GBD to make quick changes to the program for further testing and debugging. The ability to spot a bug in real time with GDB can save you hours of frustration, and having a quick way to refer to GBD's essential functions is key to making the process work. Once you get your hands on the GDB Pocket Reference, you'll never let go!
STL Pocket Reference
Author: Ray Lischner
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005563
Category : Computers
Languages : en
Pages : 129
Book Description
The STL Pocket Reference describes the functions, classes, and templates in that part of the C++ standard library often referred to as the Standard Template Library (STL). The STL encompasses containers, iterators, algorithms, and function objects, which collectively represent one of the most important and widely used subsets of standard library functionality. The C++ standard library, even the subset known as the STL, is vast. It's next to impossible to work with the STL without some sort of reference at your side to remind you of template parameters, function invocations, return types--indeed, the entire myriad of details you need to know in order to use the STL effectively and get work done. You need a memory-aid. Books that cover the standard library and the STL tend to be quite heavy and large, describing each aspect of the STL in detail. Such books are great when you're not familiar with the library, but get in the way when you simply need to remind yourself of a function name, or the order in which you pass arguments to a function. Programmers familiar with the STL need a small, lightweight memory-aid. That's what the STL Pocket Reference is. It's small, lightweight, and chock-full of information that you can take in at a glance, so you can get on with your work.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005563
Category : Computers
Languages : en
Pages : 129
Book Description
The STL Pocket Reference describes the functions, classes, and templates in that part of the C++ standard library often referred to as the Standard Template Library (STL). The STL encompasses containers, iterators, algorithms, and function objects, which collectively represent one of the most important and widely used subsets of standard library functionality. The C++ standard library, even the subset known as the STL, is vast. It's next to impossible to work with the STL without some sort of reference at your side to remind you of template parameters, function invocations, return types--indeed, the entire myriad of details you need to know in order to use the STL effectively and get work done. You need a memory-aid. Books that cover the standard library and the STL tend to be quite heavy and large, describing each aspect of the STL in detail. Such books are great when you're not familiar with the library, but get in the way when you simply need to remind yourself of a function name, or the order in which you pass arguments to a function. Programmers familiar with the STL need a small, lightweight memory-aid. That's what the STL Pocket Reference is. It's small, lightweight, and chock-full of information that you can take in at a glance, so you can get on with your work.
Perl Debugger Pocket Reference
Author: Richard Foley
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005032
Category : Computers
Languages : en
Pages : 143
Book Description
Most Perl programmers know about the Perl debugger--the nifty little built-in utility that you can use to fully debug any programs that you write. Inside the interactive debugger environment, you're prompted for commands that let you examine your source code, set breakpoints, dump out function call stacks, change values of variables, and much more. It's so convenient that some programmers run it just to test out Perl constructs as they create a program. But although it's on their radar, not many Perl programmers take the time to master the debugger. That's where the Perl Debugger Pocket Reference comes in. This little book provides a quick and convenient path to mastery of the Perl debugger and its commands. Written by a core member of the Perl debugger development team, it's an ideal quick reference to debugger commands, as well as a detailed tutorial on how to get started. The Perl Debugger Pocket Reference provides complete coverage in a conveniently small package. Maybe you write code so clean you never have to look at it twice. Or perhaps you'd rather focus your energies on writing clean code, rather than learning about the debugger. But if you need to learn about the Perl debugger in a hurry, the Perl Debugger Pocket Reference is the book you'll want to have close by. And you can always keep a copy on hand to share with programmers who need it more than you do. O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Perl Debugger Pocket Reference will get you back on the right track.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005032
Category : Computers
Languages : en
Pages : 143
Book Description
Most Perl programmers know about the Perl debugger--the nifty little built-in utility that you can use to fully debug any programs that you write. Inside the interactive debugger environment, you're prompted for commands that let you examine your source code, set breakpoints, dump out function call stacks, change values of variables, and much more. It's so convenient that some programmers run it just to test out Perl constructs as they create a program. But although it's on their radar, not many Perl programmers take the time to master the debugger. That's where the Perl Debugger Pocket Reference comes in. This little book provides a quick and convenient path to mastery of the Perl debugger and its commands. Written by a core member of the Perl debugger development team, it's an ideal quick reference to debugger commands, as well as a detailed tutorial on how to get started. The Perl Debugger Pocket Reference provides complete coverage in a conveniently small package. Maybe you write code so clean you never have to look at it twice. Or perhaps you'd rather focus your energies on writing clean code, rather than learning about the debugger. But if you need to learn about the Perl debugger in a hurry, the Perl Debugger Pocket Reference is the book you'll want to have close by. And you can always keep a copy on hand to share with programmers who need it more than you do. O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Perl Debugger Pocket Reference will get you back on the right track.
C Pocket Reference
Author: Peter Prinz
Publisher: "O'Reilly Media, Inc."
ISBN: 1449378897
Category : Computers
Languages : en
Pages : 143
Book Description
C is one of the oldest programming languages and still one of the most widely used. Whether you're an experienced C programmer or you're new to the language, you know how frustrating it can be to hunt through hundreds of pages in your reference books to find that bit of information on a certain function, type or other syntax element. Or even worse, you may not have your books with you. Your answer is the C Pocket Reference. Concise and easy to use, this handy pocket guide to C is a must-have quick reference for any C programmer. It's the only C reference that fits in your pocket and is an excellent companion to O'Reilly's other C books.Ideal as an introduction for beginners and a quick reference for advanced programmers, the C Pocket Reference consists of two parts: a compact description of the C language and a thematically structured reference to the standard library. The representation of the language is based on the ANSI standard and includes extensions introduced in 1999. An index is included to help you quickly find the information you need.This small book covers the following: C language fundamentals Data types Expressions and operators C statements Declarations Functions Preprocessor directives The standard library O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new C Pocket Reference is the book you'll want to have.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449378897
Category : Computers
Languages : en
Pages : 143
Book Description
C is one of the oldest programming languages and still one of the most widely used. Whether you're an experienced C programmer or you're new to the language, you know how frustrating it can be to hunt through hundreds of pages in your reference books to find that bit of information on a certain function, type or other syntax element. Or even worse, you may not have your books with you. Your answer is the C Pocket Reference. Concise and easy to use, this handy pocket guide to C is a must-have quick reference for any C programmer. It's the only C reference that fits in your pocket and is an excellent companion to O'Reilly's other C books.Ideal as an introduction for beginners and a quick reference for advanced programmers, the C Pocket Reference consists of two parts: a compact description of the C language and a thematically structured reference to the standard library. The representation of the language is based on the ANSI standard and includes extensions introduced in 1999. An index is included to help you quickly find the information you need.This small book covers the following: C language fundamentals Data types Expressions and operators C statements Declarations Functions Preprocessor directives The standard library O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new C Pocket Reference is the book you'll want to have.
The Art of Debugging with GDB, DDD, and Eclipse
Author: Norman Matloff
Publisher: No Starch Press
ISBN: 1593272316
Category : Computers
Languages : en
Pages : 280
Book Description
Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.
Publisher: No Starch Press
ISBN: 1593272316
Category : Computers
Languages : en
Pages : 280
Book Description
Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.
GNU Emacs Pocket Reference
Author: Debra Cameron
Publisher: "O'Reilly Media, Inc."
ISBN: 1565924967
Category : Computers
Languages : en
Pages : 65
Book Description
GNU Emacs is the most popular and widespread of the Emacs family of editors. It is also the most powerful and flexible. Unlike all other text editors, GNU Emacs is a complete working environment -- you can stay within Emacs all day without leaving. The GNU Emacs Pocket Reference is a companion volume to O'Reilly's Learning GNU Emacs, which tells you how to get started with the GNU Emacs editor and, as you become more proficient, it will help you learn how to use Emacs more effectively.This small book, covering Emacs version 20, is a handy reference guide to the basic elements of this powerful editor, presenting the Emacs commands in an easy-to-use tabular format.
Publisher: "O'Reilly Media, Inc."
ISBN: 1565924967
Category : Computers
Languages : en
Pages : 65
Book Description
GNU Emacs is the most popular and widespread of the Emacs family of editors. It is also the most powerful and flexible. Unlike all other text editors, GNU Emacs is a complete working environment -- you can stay within Emacs all day without leaving. The GNU Emacs Pocket Reference is a companion volume to O'Reilly's Learning GNU Emacs, which tells you how to get started with the GNU Emacs editor and, as you become more proficient, it will help you learn how to use Emacs more effectively.This small book, covering Emacs version 20, is a handy reference guide to the basic elements of this powerful editor, presenting the Emacs commands in an easy-to-use tabular format.
HTML5 Pocket Reference
Author: Jennifer Robbins
Publisher: "O'Reilly Media, Inc."
ISBN: 1449368808
Category : Computers
Languages : en
Pages : 184
Book Description
Annotation Need help finding the right HTML5 element or attribute for your web page or application? HTML5 Pocket Reference is the classic reference that web designers and developers have been keeping close at hand for more than thirteen years. This fifth edition has been updated to reflect the current state of HTML5, including the HTML5 Candidate Recommendation, the emerging HTML5.1 Working Draft, and the living WHATWG standard. Features include:An alphabetical listing of every element and attribute in HTML5, HTML5.1, and the WHATWG living standardDescriptions, markup examples, content categories, content models, and start- and end-tag requirements for every elementAt-a-glance notes indicating the differences between the HTML5 specifications and HTML 4.01Useful charts of special charactersAn overview of HTML5 APIsIf youre an experienced web designer or developer who needs a quick resource for working with established web standards, this handy book is indispensable.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449368808
Category : Computers
Languages : en
Pages : 184
Book Description
Annotation Need help finding the right HTML5 element or attribute for your web page or application? HTML5 Pocket Reference is the classic reference that web designers and developers have been keeping close at hand for more than thirteen years. This fifth edition has been updated to reflect the current state of HTML5, including the HTML5 Candidate Recommendation, the emerging HTML5.1 Working Draft, and the living WHATWG standard. Features include:An alphabetical listing of every element and attribute in HTML5, HTML5.1, and the WHATWG living standardDescriptions, markup examples, content categories, content models, and start- and end-tag requirements for every elementAt-a-glance notes indicating the differences between the HTML5 specifications and HTML 4.01Useful charts of special charactersAn overview of HTML5 APIsIf youre an experienced web designer or developer who needs a quick resource for working with established web standards, this handy book is indispensable.
Managing Projects with GNU Make
Author: Robert Mecklenburg
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552548
Category : Computers
Languages : en
Pages : 304
Book Description
The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552548
Category : Computers
Languages : en
Pages : 304
Book Description
The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.