All the Ways to Be Smart

All the Ways to Be Smart PDF Author: Davina Bell
Publisher:
ISBN: 9781922585882
Category :
Languages : en
Pages : 0

Book Description
Every hour of every day, we're smart in our own special way. And nobody will ever do the very same smart things as you. The modern classic that rethinks what it means to be smart and celebrates all the wondrous qualities that make children who they are now. Now in a special format for the very smallest of readers.

All the Ways to be Smart

All the Ways to be Smart PDF Author: Davina Bell
Publisher:
ISBN: 9781911617556
Category : Self-esteem in children
Languages : en
Pages : 32

Book Description
The international bestseller that celebrates the myriad talents that each child brings to the world. Smart is not just ticks and crosses, smart is building boats from boxes. Painting patterns, wheeling wagons, being mermaids, riding dragons... From the award-winning creators of The Underwater Fancy-Dress Paradeand Under the Love Umbrellacomes this joyful ode to all the unique and wonderful qualities that make children who they are.

Ellie Rae Discovers Eight Ways to Be Smart

Ellie Rae Discovers Eight Ways to Be Smart PDF Author: Mary R Massey Ed D
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539144670
Category :
Languages : en
Pages : 48

Book Description
Ellie Rae Discovers Eight Ways to be SMART is a rhyming children's book that introduces young children and adults to Dr. Howard Gardner's Theory of Multiple Intelligences. In this early childhood story, Ellie Rae observes her friends at play and discovers something very special about each one. This is the first of a series of children's books that fortifies the sense of self in children by helping them understand their strengths, value the strengths of others, and learn how to work together to grow and learn.

Get Smart!

Get Smart! PDF Author: Brian Tracy
Publisher: Penguin
ISBN: 0399183795
Category : Self-Help
Languages : en
Pages : 226

Book Description
Discover the secrets for how to think and act like the most successful people in the world and reap the rewards! In today’s constantly changing world, you have to be smart to get ahead. But the average person uses only about two percent of their mental ability. How can we learn to unleash our brain’s full potential to maximize our opportunities, like the most successful people do? In Get Smart!, acclaimed success expert and bestselling author Brian Tracy reveals simple, proven ways to tap into our natural thinking talents and abilities and make quantum leaps toward achieving our dreams. In this indispensable guide, you’ll learn to: · Train your brain to think in ways that create successful results · Recognize and exploit growth opportunities in any situation · Identify and eliminate negative patterns holding you back · Plan, act, and achieve goals with greater precision and speed Whether you want to increase sales, bolster creativity, or better navigate life’s unexpected changes, Get Smart! will help you tap into your powerful mental resources to obtain the results you want and reap the rewards successful people enjoy.

How to Be Twice As Smart

How to Be Twice As Smart PDF Author: Scott Witt
Publisher: Putnam Adult
ISBN: 9780735202825
Category : Intellect
Languages : en
Pages : 0

Book Description
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You Are Not So Smart

You Are Not So Smart PDF Author: David McRaney
Publisher: Avery
ISBN: 1592407366
Category : Humor
Languages : en
Pages : 320

Book Description
Explains how self-delusion is part of a person's psychological defense system, identifying common misconceptions people have on topics such as caffeine withdrawal, hindsight, and brand loyalty.

The Great Mental Models, Volume 1

The Great Mental Models, Volume 1 PDF Author: Shane Parrish
Publisher: Penguin
ISBN: 0593719972
Category : Business & Economics
Languages : en
Pages : 209

Book Description
Discover the essential thinking tools you’ve been missing with The Great Mental Models series by Shane Parrish, New York Times bestselling author and the mind behind the acclaimed Farnam Street blog and “The Knowledge Project” podcast. This first book in the series is your guide to learning the crucial thinking tools nobody ever taught you. Time and time again, great thinkers such as Charlie Munger and Warren Buffett have credited their success to mental models–representations of how something works that can scale onto other fields. Mastering a small number of mental models enables you to rapidly grasp new information, identify patterns others miss, and avoid the common mistakes that hold people back. The Great Mental Models: Volume 1, General Thinking Concepts shows you how making a few tiny changes in the way you think can deliver big results. Drawing on examples from history, business, art, and science, this book details nine of the most versatile, all-purpose mental models you can use right away to improve your decision making and productivity. This book will teach you how to: Avoid blind spots when looking at problems. Find non-obvious solutions. Anticipate and achieve desired outcomes. Play to your strengths, avoid your weaknesses, … and more. The Great Mental Models series demystifies once elusive concepts and illuminates rich knowledge that traditional education overlooks. This series is the most comprehensive and accessible guide on using mental models to better understand our world, solve problems, and gain an advantage.

The Ideal Team Player

The Ideal Team Player PDF Author: Patrick M. Lencioni
Publisher: John Wiley & Sons
ISBN: 1119209617
Category : Business & Economics
Languages : en
Pages : 194

Book Description
In his classic book, The Five Dysfunctions of a Team, Patrick Lencioni laid out a groundbreaking approach for tackling the perilous group behaviors that destroy teamwork. Here he turns his focus to the individual, revealing the three indispensable virtues of an ideal team player. In The Ideal Team Player, Lencioni tells the story of Jeff Shanley, a leader desperate to save his uncle’s company by restoring its cultural commitment to teamwork. Jeff must crack the code on the virtues that real team players possess, and then build a culture of hiring and development around those virtues. Beyond the fable, Lencioni presents a practical framework and actionable tools for identifying, hiring, and developing ideal team players. Whether you’re a leader trying to create a culture around teamwork, a staffing professional looking to hire real team players, or a team player wanting to improve yourself, this book will prove to be as useful as it is compelling.

You're Smarter Than You Think

You're Smarter Than You Think PDF Author: Thomas Armstrong, Ph.D.
Publisher: Free Spirit Publishing
ISBN: 1575425564
Category : Juvenile Nonfiction
Languages : en
Pages : 186

Book Description
Howard Gardner’s theory of multiple intelligences has revolutionized the way we think about being smart. Written by an award-winning expert on the topic, this book introduces the theory, explains the different types of intelligences (like Word Smart, Self Smart, Body Smart), and helps kids identify their own learning strengths and use their special skills at school, at home, and in life. As kids read the book, they stop asking “How smart am I?” and start asking “How am I smart?” This powerful learning tool is recommended for all kids—and all adults committed to helping young people do and be their best. Resources describe related books, software, games, and organizations. This revised and updated edition includes information on a newly researched ninth intelligence, Life Smart—thinking about and asking questions about life, the universe, and spirituality.

The First 20 Hours

The First 20 Hours PDF Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 290

Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.
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