Metal Gear Solid

Metal Gear Solid PDF Author: Raymond Benson
Publisher: Random House Digital, Inc.
ISBN: 0345503287
Category : Adventure stories
Languages : en
Pages : 337

Book Description
This explosive Metal Gear Solid novel ventures beyond the thrilling videogame and delves into the dark heart of Solid Snake’s world! Highly skilled former FOXHOUND agent Solid Snake is called out of retirement to do what he does best–neutralize a crisis of epic proportions. A deadly team of renegade FOXHOUND operatives has taken over the nuclear disposal facility on Shadow Moses Island in the icy Aleutians. If their demands aren’t met, a powerful, top-secret weapon will be unleashed upon the world. Solid Snake’s mission is to breach the heavily fortified base to rescue hostages and to destroy the superweapon. His only obstacles are brainwashed commandos, DNA-enhanced troops, and six first-rate killers with extraordinary abilities. All alone in hostile territory, armed with nothing but his wits, Snake has only a snowball’s chance in hell of taking out his target and keeping nuclear nightfall from descending on the earth. But nothing is as it seems. Somebody is hiding something. Somebody has a hidden agenda. And somebody wants Snake to learn secrets about his dark past–secrets that would shake any man to his core.

Art of Metal Gear Solid V

Art of Metal Gear Solid V PDF Author: Konami
Publisher: Dark Horse Books
ISBN: 9781506701103
Category : Adventure games
Languages : en
Pages : 0

Book Description
Witness the concept and design behind the genre-defining science fiction military action and drama with The Art of Metal Gear Solid V! Chronicling the development of Kojima Productions's magnum opus, and featuring hundreds of pieces of never-before-seen art, this beautifully assembled volume is an essential addition to any gamer's collection. Dark Horse is proud to offer a piece of gaming history with The Art of Metal Gear Solid V!

Metal Gear Solid Omnibus

Metal Gear Solid Omnibus PDF Author: Kris Oprisko
Publisher:
ISBN: 9781684052127
Category : Alaska
Languages : en
Pages : 0

Book Description
"Originally published as Metal Gear Solid issues #1-12 and Metal Gear Solid: Sons of Liberty issues #0-12."--Title page verso.

Metal Gear Solid: Guns of the Patriots

Metal Gear Solid: Guns of the Patriots PDF Author: Project Itoh
Publisher: VIZ Media LLC
ISBN: 1421550873
Category : Fiction
Languages : en
Pages : 282

Book Description
From the legendary video game franchise! Solid Snake is a soldier and part of a worldwide nanotechnology network known as the Sons of the Patriots System. Time is running out for Snake as, thanks to the deadly FOXDIE virus, he has been transformed into a walking biological weapon. Not only is the clock ticking for Snake, but for the world itself. Snake turns to the SOP for help, only to find that it has been hacked by his old enemy Liquid—and whoever controls the SOP System controls the world. -- VIZ Media

Metal Gear Solid Peace Walker

Metal Gear Solid Peace Walker PDF Author: David Alan Knight
Publisher: Prima Games
ISBN: 9780307470287
Category : Metal Gear Solid (Game)
Languages : en
Pages : 0

Book Description
Provides walkthroughs, game tactics, mission maps, story unlocks, and information on equipment, weapons, and survival skills.

Crossfire

Crossfire PDF Author: J. C. Pollock
Publisher: Dell Publishing Company
ISBN:
Category : Fiction
Languages : en
Pages : 358

Book Description
Maps on lining papers.

Metal Gear Solid

Metal Gear Solid PDF Author: Nicolas Courcier
Publisher: Third Editions
ISBN: 2377840043
Category : Games & Activities
Languages : en
Pages : 228

Book Description
The Metal Gear series is unquestionably the pantheon of the great sagas of video games. The Metal Gear Saga is one of the most iconic in the video game history. It’s been 25 years now that Hideo Kojima’s masterpiece is keeping us in suspens, thanks to its complex and deep scenario. As one of the pioneer of the stealth games, Metal Gear is its author shadow and present a varied content, a rich universe, some of the most memorable characters in video games, as well as a thorough attention to details. In this book you’ll find a complete panorama of the cult saga from Hideo Kojima, exploring all its facets: genesis of every iteration and trivia from the development, study of the scenario and analysis of the gameplay mechanics and themes. This essential book offers a complete panorama of Hideo Kojima's cult saga! EXTRACT "In 1987, Kojima unveiled the first installment in the Metal Gear franchise for the MSX 2. This event would define his life forever. Before continuing with the creation of this franchise, the other works of this games designer deserve some consideration. In 1988, Snatcher was released on the MSX 2 and NEC PC-8801. This adventure game, similar to the interactive graphic novel, was inspired by Blade Runner (Ridley Scott, 1982) and the cyberpunk movement. Kojima’s interest in dense plotlines resurfaced. The game was subsequently remade for the PC Engine CD-Rom2 in 1992, and was enlivened by its use of voice acting. Snatcher was released in Europe and the United States on the Megadrive Mega-CD two years later. Its spiritual successor, Policenauts, appeared on the NEC PC-9821 in 1994, then on the PlayStation and 3DO in 1995 and the Saturn in 1996. For Hideo Kojima, Snatcher and Policenauts were major accomplishments in his career. He has retained a particular affection for these two games, so much so that they are frequently referenced in the Metal Gear series." ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Educated in law, Denis Brusseaux has worked as a journalist for fifteen years and is a specialist in the two arts that he loves: cinema and video games. He has contributed to the magazines Joypad and Videogamer, and the website DVDrama. He also co-wrote the 2012 film The Lookout (French title: Le Guetteur), which starred Daniel Auteuil and Mathieu Kassovitz.

The Complete Metal Gear Solid

The Complete Metal Gear Solid PDF Author: Kris Oprisko
Publisher: IDW Publishing
ISBN: 9781600100314
Category : Espionage
Languages : en
Pages : 0

Book Description
This deluxe edition collects the entire saga of Metal Gear Solid in one all-inclusive volume. Featuring bonus artwork and a cover gallery from series artist Ashley Wood, this re-imagining of the beloved Konami videogame is a must-have for all MGS fans!

 PDF Author:
Publisher:
ISBN: 1506705812
Category :
Languages : en
Pages : 812

Book Description

Encyclopedia of Video Games [3 volumes]

Encyclopedia of Video Games [3 volumes] PDF Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Games & Activities
Languages : en
Pages : 1173

Book Description
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.
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