Delft Design Guide

Delft Design Guide PDF Author: Annemiek Van Boeijen
Publisher: Bis Pub
ISBN: 9789063693275
Category : Design
Languages : en
Pages : 168

Book Description
an overview of product design approaches and methods used at the faculty of Industrial Design Engineering at the TU Delft.

The Delft Innovation Method

The Delft Innovation Method PDF Author: Jan Buijs
Publisher: Eleven International Pub
ISBN: 9789490947477
Category : Business & Economics
Languages : en
Pages : 120

Book Description
This book deals with the process that leads to innovations. It provides an overall method for innovating in companies. As the method originated in Delft, it is called The Delft Innovation Method, and it consists of five interconnected elements: 1) a general model of the corporate innovation process; 2) a facilitative leadership style; 3) a diversely composed innovation team; 4) the use of creative techniques; and 5) the connection of the company to the external world. The Delft Innovation Method is written in a basic style with clarifying examples and illustrations. It starts a learning process on corporate product- and service-innovation. The metaphor of going on an 'innovation country tour of discovery' is used for structuring the book. It offers a general description of the future innovation country, a detailed roadmap of that country, and details are given about how to organize for this trip and how to find fellow travelers.

Royal Delft

Royal Delft PDF Author: Rick Erickson
Publisher: Schiffer Publishing
ISBN: 9780764318047
Category : Delftware
Languages : en
Pages : 0

Book Description
This important book documents the world's most famous and oldest surviving Dutch Delftware factory, De Porceleyne Fles (Royal Delft), which dates back to 1653. Beautiful plates, vases, covered pots, candlesticks, clocks, tableware, tiles, and watering cans are all here, from inexpensive pieces to breathtaking artwork worth tens of thousands. This reference includes guides to original and current prices, rarity, factory marks, year codes, and painter's signatures.

Chairs

Chairs PDF Author: Otakar Máčel
Publisher: 010 Publishers
ISBN: 9064506191
Category : Chair design
Languages : en
Pages : 271

Book Description
"Institute of History of Art, Architecture & Urbanism, Delft University of Technology--Faculty of Architecture"--P. facing t.p.

Culture Sensitive Design

Culture Sensitive Design PDF Author: Annemiek van Boeijen
Publisher: Bis Publishers
ISBN: 9789063695613
Category :
Languages : en
Pages : 160

Book Description
Our globalising world, with interconnected societies and worldwide cooperation, with migration and ever-increasing digitisation brings together a complexity of cultural groups that need to live together. Consequently, it confronts designers with the challenge of facing cultural diversity in design. This book offers a detailed overview of both theory and practical methods to become culture sensitive in the 21st century design culture. Richly illustrated by anecdotes, examples and cases, this book motivates design students, practitioners and educators to reflect on their own cultural backgrounds, learn ore abou tthe theories around cultures and at the same time to stimulate them to put insights into practice. Culture Sensitive Designhelps not only to avoid mismatches between intended users and designs, but also to avoid mistakes that make our designs unacceptable for some groups of people. It is also needed to open up the design space, creating a great source of new and better solutions.

Design Things That Make Sense

Design Things That Make Sense PDF Author: Deborah Nas
Publisher: Bis Publishers
ISBN: 9789063696146
Category :
Languages : en
Pages : 176

Book Description
Design Things That Make Sense is the first and complete guide to designing technology-based products and services. It answers questions like: Why do some products become a success while others fail? Why do some products create value while others destroy it? Why is there so much technology-push and so little thinking from the outside-in? Technology unlocks new capabilities that nobody asked for, but applied correctly can create value for users. This sounds easier than it is; designing successful tech products and services requires a unique approach. Through case studies, practical insights, examples, tips, and tools, readers will learn how to adopt a user-centered mindset and apply technologies in a meaningful way. The book contains over 50 design strategies to design strong benefits and minimize the resistance people might have against new technologies. It's for innovators who want to do better and design products and services that make sense.

Curbing Traffic

Curbing Traffic PDF Author: Chris Bruntlett
Publisher: Island Press
ISBN: 1642831654
Category : Architecture
Languages : en
Pages : 240

Book Description
In Curbing Traffic: The Human Case for Fewer Cars in Our Lives, mobility experts Melissa and Chris Bruntlett chronicle their experience living in the Netherlands and the benefits that result from treating cars as visitors rather than owners of the road. They weave their personal story with research and interviews with experts and Delft locals to help readers share the experience of living in a city designed for people. Their insights will help decision makers and advocates to better understand and communicate the human impacts of low-car cities: lower anxiety and stress, increased independence, social autonomy, inclusion, and improved mental and physical wellbeing. Curbing Traffic provides relatable, emotional, and personal reasons why it matters and inspiration for exporting the low-car city.

Procedural Generation in Game Design

Procedural Generation in Game Design PDF Author: Tanya Short
Publisher: CRC Press
ISBN: 1498799205
Category : Computers
Languages : en
Pages : 339

Book Description
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design

VIP Vision in Design

VIP Vision in Design PDF Author: Paul Hekkert
Publisher: BIS Publishers
ISBN: 9789063693718
Category : Design
Languages : en
Pages : 376

Book Description
The first book about how to formulate a vision for new and appropriate products.

Design and Analysis

Design and Analysis PDF Author: Bernard Leupen
Publisher: 010 Publishers
ISBN: 9789064502590
Category : Design
Languages : en
Pages : 232

Book Description

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