Fuck Yeah, Video Games

Fuck Yeah, Video Games PDF Author: Daniel Hardcastle
Publisher: Unbound Publishing
ISBN: 1783527897
Category : Games & Activities
Languages : en
Pages : 334

Book Description
'A labour of undiluted love and enthusiasm' Daily Telegraph As Daniel Hardcastle careers towards thirty, he looks back on what has really made him happy in life: the friends, the romances... the video games. Told through encounters with the most remarkable – and the most mind-boggling – games of the last thirty-odd years, Fuck Yeah, Video Games is also a love letter to the greatest hobby in the world. From God of War to Tomb Raider, Pokémon to The Sims, Daniel relives each game with countless in-jokes, obscure references and his signature wit, as well as intricate, original illustrations by Rebecca Maughan. Alongside this march of merriment are chapters dedicated to the hardware behind the games: a veritable history of Sony, Nintendo, Sega and Atari consoles. Joyous, absurd, personal and at times sweary, Daniel's memoir is a celebration of the sheer brilliance of video games.

Fuck Yeah, Video Games

Fuck Yeah, Video Games PDF Author: Daniel Hardcastle
Publisher:
ISBN: 9781783529476
Category : Video gamers
Languages : en
Pages : 0

Book Description
The Sunday Times bestselling memoir through video games by YouTube star DanNerdCubed

Fuck Yeah, Video Games

Fuck Yeah, Video Games PDF Author: Daniel Hardcastle
Publisher:
ISBN: 9781783527878
Category : Video gamers
Languages : en
Pages : 272

Book Description
YouTube gamer Hardcastle delivers his personal, absurd celebration of the sheer joy of video games.

Fuck Yeah Menswear

Fuck Yeah Menswear PDF Author: Kevin Burrows
Publisher: Simon and Schuster
ISBN: 1451672683
Category : Design
Languages : en
Pages : 256

Book Description
The book for every taste-maker and menswear acolyte - a mash-up of satirical free verse, photos and spot-on advice for creating your own totally crispy style. In your hands is an Amazonian blowgun full of deadly knowledge darts ready to be delivered straight to your cranium. You're about to begin a journey that will end in only one way - with you standing naked in an abandoned ravine watching as your old wardrobe slowly burns. Let this be your illustrated Iliad for dressing better.

Control Freak

Control Freak PDF Author: Cliff Bleszinski
Publisher: Simon and Schuster
ISBN: 1982149167
Category : Biography & Autobiography
Languages : en
Pages : 320

Book Description
The designer of Unreal and Gears of War offers an eye-opening personal account of the video game industry as it grew from niche hobby to hundred-billion-dollar enterprise. Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock star status. In Control Freak, he gives an unvarnished, all-access tour of the business. Toiling away in his bedroom, Bleszinski created and shipped his first game before graduating high school, and at just seventeen joined a fledgling company called Epic Games. He describes the grueling hours, obscene amounts of Mountain Dew and obsessive focus necessary to achieve his singular creative visions. He details Epic’s rise to industry leader, thanks largely to his work on bestselling franchises Unreal and Gears of War (and, later, his input on a little game called Fortnite), as well as his own awkward ascent from shy, acne-riddled introvert to sports car-driving celebrity rubbing shoulders with Bill Gates. As he writes, “No one is weirder than a nerd with money.” While the book is laced with such self-deprecating humor, Bleszinski also bluntly addresses the challenges that have long-faced the gaming community, including sexism and a lack of representation among both designers and the characters they create. Control Freak is a hilarious, thoughtful, and inspiring memoir. Even if you don’t play games, you’ll walk away from this book recognizing them as a true art form and appreciating the genius of their creators.

Find Your F*ckyeah

Find Your F*ckyeah PDF Author: Alexis Rockley
Publisher: Chronicle Books
ISBN: 1797200054
Category : Self-Help
Languages : en
Pages : 309

Book Description
Grounded in cutting-edge science but translated for people who speak emoji, Find Your F*ckyeah disrupts the warm and fuzzy "personal growth" fads made fashionable by mock gurus and self-proclaimed #selfcare experts. This bold guide combines humor, pop culture, and psychology to show us why the one-size-fits-all success formulas and trendy morning routines keep us caught in a cycle of boredom and stress, never fully sustaining our happiness. With hard science, guided experiments, and modern wisdom—from Beyoncé to Carl Jung—Alexis Rockley takes us step-by-step through the biological, cultural, and social factors that create our self-limiting beliefs. Debunking self-sabotaging ideals like "You Are a Living Brand" and "You Have One Calling," Rockley encourages us to discover our real, uncensored selves and find a sense of purpose, even when we don't have all the answers. For those of us tired of feeling the pressure to be better, do more, and work faster—to self-optimize and fall in line—Find Your F*ckyeah teaches us how to find joy where we are right now and to let our genuine self-expression guide us.

Fuck Yeah! Decision Dice

Fuck Yeah! Decision Dice PDF Author: Chronicle Books
Publisher: Chronicle Books
ISBN: 9781452175546
Category :
Languages : en
Pages :

Book Description
Address life's tough decisions with a roll of the dice! Two 6-sided dice—one that says "fuck" on all sides, and the other with words like "yeah" and "no"—combine to give you the answers you've been looking for. Your decision-making process just got a whole lot easier—so, what the f*ck are you waiting for?

It's Kind of a Funny Story

It's Kind of a Funny Story PDF Author: Ned Vizzini
Publisher: Disney Electronic Content
ISBN: 1423141083
Category : Juvenile Fiction
Languages : en
Pages : 452

Book Description
Like many ambitious New York City teenagers, Craig Gilner sees entry into Manhattan's Executive Pre-Professional High School as the ticket to his future. Determined to succeed at life—which means getting into the right high school to get into the right college to get the right job—Craig studies night and day to ace the entrance exam, and does. That's when things start to get crazy. At his new school, Craig realizes that he isn't brilliant compared to the other kids; he's just average, and maybe not even that. He soon sees his once-perfect future crumbling away.

Minecraft: The Island

Minecraft: The Island PDF Author: Max Brooks
Publisher: Random House Worlds
ISBN: 0399181784
Category : Juvenile Fiction
Languages : en
Pages : 218

Book Description
NEW YORK TIMES BESTSELLER • The first official Minecraft novel! The author of World War Z tells the story of a hero—stranded in the world of Minecraft—who must unravel the secrets of a mysterious island in order to survive. “A rollicking adventure yarn; Robinson Crusoe for the digital age.”—NPR Washed up on a beach, the lone castaway looks around the shore. Where am I? Who am I? And why is everything made of blocks? But there isn’t much time to soak up the sun. It’s getting dark, and there’s a strange new world to explore! The top priority is finding food. The next is not becoming food. Because there are others out there on the island . . . like the horde of zombies that appears after nightfall. Crafting a way out of this mess is a challenge like no other. Who could build a home while running from exploding creepers, armed skeletons, and an unstoppable tide of hot lava? Especially with no help except for a few makeshift tools and sage advice from an unlikely friend: a cow. In this world, the rules don’t always make sense, but courage and creativity go a long way. There are forests to explore, hidden underground tunnels to loot, and undead mobs to defeat. Only then will the secrets of the island be revealed. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
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