Video Games & Your Kids

Video Games & Your Kids PDF Author: Hilarie Cash
Publisher:
ISBN:
Category : Family & Relationships
Languages : en
Pages : 216

Book Description
Video Games & Your Kids is for parents who are worried that their children may be spending too much time playing video games. Based on research and the authors' clinical experience, the book explains what gaming addiction is, how much gaming is too much, and the affects gaming has on the body and brain. The authors give gaming advice on each stage of life; birth-2 years, ages 2-6, elementary school years, adolescence, and adult children still living at home. Where there is a problem, the authors provide parents with tools that will help the them successfully set appropriate limits for their children.

Screenwise

Screenwise PDF Author: Devorah Heitner
Publisher: Routledge
ISBN: 1351817833
Category : Education
Languages : en
Pages : 256

Book Description
Screenwise offers a realistic and optimistic perspective on how to thoughtfully guide kids in the digital age. Many parents feel that their kids are addicted, detached, or distracted because of their digital devices. Media expert Devorah Heitner, however, believes that technology offers huge potential to our children-if parents help them. Using the foundation of their own values and experiences, parents and educators can learn about the digital world to help set kids up for a lifetime of success in a world fueled by technology. Screenwise is a guide to understanding more about what it is like for children to grow up with technology, and to recognizing the special challenges-and advantages-that contemporary kids and teens experience thanks to this level of connection. In it, Heitner presents practical parenting "hacks": quick ideas that you can implement today that will help you understand and relate to your digital native. The book will empower parents to recognize that the wisdom that they have gained throughout their lives is a relevant and urgently needed supplement to their kid's digital savvy, and help them develop skills for managing the new challenges of parenting. Based on real-life stories from other parents and Heitner's wealth of knowledge on the subject, Screenwise teaches parents what they need to know in order to raise responsible digital citizens.

Unschooling To University

Unschooling To University PDF Author: Judy L. Arnall
Publisher: Professional Parenting
ISBN: 1775178609
Category : Family & Relationships
Languages : en
Pages : 385

Book Description
School is one option for education; homeschooling is the second, and unschooling is the third. Many parents are frustrated by the school system, perhaps because of bullying, crowded classrooms, and outdated, dull, online courses. Disengaged learners that have no say in their coerced curriculum tend to act out, tune out, or drop out. Education must change and unschooling is the fastest-growing alternative method of learning. Two decades ago, students registered with their local school based on their house address. Now, with the internet, students are borderless. Learning can occur anywhere, anytime, anyway and from anyone-including self-taught. Self-directing their education, unschoolers learn through: - Play - Projects - Reading - Volunteering - Video games - Sports - Mentorship - Travel - Life This book explores the path of 30 unschooled children who self-directed all or part of their education and were accepted by universities, colleges, and other postsecondary schools. Most have already graduated. What children need most are close relationships-parents, teachers, siblings, relatives, coaches, and mentors within a wider community, not just within an institutional school. Educational content is everywhere. Caring relationships are not. Families that embrace unschooling, do not have to choose between a quality education and a relaxed, connected family lifestyle. They can have both.

The Modern Parent's Guide to Kids and Video Games

The Modern Parent's Guide to Kids and Video Games PDF Author: Scott Steinberg
Publisher: Lulu.com
ISBN: 1105154475
Category : Games & Activities
Languages : en
Pages : 149

Book Description
Nearly 40 years after their invention and a decade after exploding onto the mainstream, video games still remain a mystery to many parents, including which titles are appropriate, and their potential side-effects on kids. Now the answers are at your fingertips. Offering unrivaled insight and practical, real-world strategies for making gaming a positive part of family life, The Modern Parent's Guide to Kids and Video Games provides a vital resource for today's parent. From picking the right software to promoting online safety, setting limits and enforcing house rules, it offers indispensable hints, tips and how-to guides for fostering healthy play and development. Includes: Complete Guides to PC, Console, Mobile, Online & Social Games - Using Parental Controls and Game Ratings - Picking the Right Games - The Latest on Violence, Addiction, Online Safety - Setting Rules & Time Limits - Best Games for All Ages - Essential Tools & Resources. "An essential guide for parents." Jon Swartz, USA Today

Video Games

Video Games PDF Author: Kevin Hile
Publisher: Greenhaven Publishing LLC
ISBN: 1420501704
Category : Young Adult Nonfiction
Languages : en
Pages : 106

Book Description
The evolution of the video game is incredible; from a two-colored screen with paddle and pong to fully immersive alternate playing worlds, it is one technology that seems to be constantly evolving. This volume explains the history of video games, the considerations of their impact on players and society, and how they can be used as educational tools. Readers will learn about the future of video games as well.

The Video Games Textbook

The Video Games Textbook PDF Author: Brian J. Wardyga
Publisher: CRC Press
ISBN: 1351172344
Category : Computers
Languages : en
Pages : 806

Book Description
The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market

Unplug Your Kids

Unplug Your Kids PDF Author: David Dutwin
Publisher: Simon and Schuster
ISBN: 144051836X
Category : Family & Relationships
Languages : en
Pages : 213

Book Description
TV. Web Surfing. IMing. Text Messaging. Video Games. iPods. Kids today are plugged into so much, so much of the time, it’s hard to keep track. But parents do know this much: It’s too much, already! In this book, parent and scholar David Dutwin, Ph.D., shows parents everywhere how to cut the digital cord and free their children to play and learn the old-fashioned way - actively! Organized in three sections, this practical, prescriptive book offers a balanced - and realistic - approach for every age, including how to: introduce toddlers to TV - or not; let little kids use computers; control pre-teens’ online access; evaluate the pros and cons of video games; filter the Internet for teens; combat the impact of the media; and counteract all that sex and violence. This guide arms parents with all the tricks and tools they need to make sure their kids remain happy, healthy, active, and aware, no matter how pervasive the digital world we live in becomes.

A Parent's Guide to Video Games

A Parent's Guide to Video Games PDF Author: Axis
Publisher: David C Cook
ISBN: 0830777962
Category : Family & Relationships
Languages : en
Pages : 9

Book Description
Teens love video games, and their love for them only increases each year. In fact, many parents ask how they can keep their teens from playing all day every day. If you don't understand video games at all or just want to take a bird's eye view of the modern world of gaming, check out this guide. Parent Guides are your one-stop shop for biblical guidance on teen culture, trends, and struggles. In 15 pages or fewer, each guide tackles issues your teens are facing right now—things like doubts, the latest apps and video games, mental health, technological pitfalls, and more. Using Scripture as their backbone, these Parent Guides offer compassionate insight to teens’ world, thoughts, and feelings, as well as discussion questions and practical advice for impactful discipleship.

Video Game Policy

Video Game Policy PDF Author: Steven Conway
Publisher: Routledge
ISBN: 1317607228
Category : Social Science
Languages : en
Pages : 324

Book Description
This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government’s refusal (until recently) to allow an R18 rating for digital games, Blizzard’s policy in regards to intellectual property, Electronic Arts’ corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.

Children, Gender, Video Games

Children, Gender, Video Games PDF Author: V. Walkerdine
Publisher: Springer
ISBN: 0230235379
Category : Education
Languages : en
Pages : 242

Book Description
Placing gender at the centre of the debate about young children and multimedia, particularly video games, the book develops a relational approach to game play using an account of affect. The book explores central issues of violence and parental regulation and argues that economic relations are not remote from the micro relations of playing.
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