Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 0240811372
Category : Art
Languages : en
Pages : 233
Book Description
Hollywood is going 3D, readers learn how to adapt their production skills to this hot new medium so they can be part of the movement.
3D Movie Making
Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 1136137734
Category : Art
Languages : en
Pages : 233
Book Description
Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction on how the human brain perceive depth, this book explains, in a step-by-step approach, how 3D affects screen writing, art direction, principal photography, editing, visual effects and even movies distribution. It's a must read for anyone in the profession who wants to understand the next revolution in cinema. The DVD is not included with the E-book. Please contact the publisher for access to the DVD content by emailing [email protected].
Publisher: Taylor & Francis
ISBN: 1136137734
Category : Art
Languages : en
Pages : 233
Book Description
Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction on how the human brain perceive depth, this book explains, in a step-by-step approach, how 3D affects screen writing, art direction, principal photography, editing, visual effects and even movies distribution. It's a must read for anyone in the profession who wants to understand the next revolution in cinema. The DVD is not included with the E-book. Please contact the publisher for access to the DVD content by emailing [email protected].
Inspired 3D Short Film Production
Author: Jeremy Cantor
Publisher: World Bank Publications
ISBN: 9781592001170
Category : Computers
Languages : en
Pages : 500
Book Description
A guide to creating short three-dimensional films that includes examples, exercises, case studies, and more to help producers understand the basic concepts, theories, and applications of 3D film production; includes a DVD with dozens of award-winning short films.
Publisher: World Bank Publications
ISBN: 9781592001170
Category : Computers
Languages : en
Pages : 500
Book Description
A guide to creating short three-dimensional films that includes examples, exercises, case studies, and more to help producers understand the basic concepts, theories, and applications of 3D film production; includes a DVD with dozens of award-winning short films.
Creating 3-D Animation
Author: Peter Lord
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 230
Book Description
This instructional book is written in a simple and accessible style for experienced animators and novices alike. Its wonderful illustrations give a clear and inspiring view of the techniques of puppet animation.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 230
Book Description
This instructional book is written in a simple and accessible style for experienced animators and novices alike. Its wonderful illustrations give a clear and inspiring view of the techniques of puppet animation.
Making an Animated Movie
Author: Wendy Hinote Lanier
Publisher: North Star Editions, Inc.
ISBN: 1644932768
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
This title gives readers a close-up look at how animated movies are made. With colorful spreads featuring fun facts, infographics, and a “That’s Amazing!” special feature, this book provides an engaging overview of the animation process.
Publisher: North Star Editions, Inc.
ISBN: 1644932768
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
This title gives readers a close-up look at how animated movies are made. With colorful spreads featuring fun facts, infographics, and a “That’s Amazing!” special feature, this book provides an engaging overview of the animation process.
3D Game-based Filmmaking
Author: Paul Marino
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 502
Book Description
The Machinima approach to creating movies promises to revolutionize the computer animation industry and this book will serve as the industry bible for emerging filmmakers. It expertly covers the very latest technology in filmmaking, from the history of Machinima, who the major players are, and where the Machinima movement is going. Conventional filmmakers are quickly adopting this medium as a much easier and economical way to produce animation films. This book contains a wealth of tips, tricks, and solid techniques to creating your own Machinima films from some of the best creative minds in the industry. Numerous hands-on projects are provided to show readers how to expertly create, edit, and view their own films. Some of the hot topics covered include developing actors, preparing sets, incorporating audio, adding special audio and visual effects, using the best post production techniques, using the best game engines, and much more.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 502
Book Description
The Machinima approach to creating movies promises to revolutionize the computer animation industry and this book will serve as the industry bible for emerging filmmakers. It expertly covers the very latest technology in filmmaking, from the history of Machinima, who the major players are, and where the Machinima movement is going. Conventional filmmakers are quickly adopting this medium as a much easier and economical way to produce animation films. This book contains a wealth of tips, tricks, and solid techniques to creating your own Machinima films from some of the best creative minds in the industry. Numerous hands-on projects are provided to show readers how to expertly create, edit, and view their own films. Some of the hot topics covered include developing actors, preparing sets, incorporating audio, adding special audio and visual effects, using the best post production techniques, using the best game engines, and much more.
3-DIY
Author: Ray Zone
Publisher: Taylor & Francis
ISBN: 1136039546
Category : Performing Arts
Languages : en
Pages : 409
Book Description
A must-have read for anyone looking to take their independently-produced film or video into the 3rd dimension. The text features technical, practical, and inspirational insight from the visionaries who've been producing 3D film and video for decades, not just in the recent past. They offer low-cost techniques and tricks they've been implementing themselves for years. A variety of styles are discussed, from full CG to time lapse - even a film made during a freefall skydive jump! The filmmakers discuss * Options for on-set playback * Preparing for final playback in various formats * Adapting existing technology to your needs * Post production software choices * Working with computer graphics in 3D This book includes 3D glasses and a companion YouTube channel featuring the work of the filmmakers featured in the book (which you can view in 3D with the glasses), as well as the opportunity for you to upload your own videos for critique and feedback from the author and others. 3D glasses are not included in the purchase of the e-book of 3-DIY. If you have purchased the e-book, and would like a pair of 3D glasses, please contact the publisher at [email protected]
Publisher: Taylor & Francis
ISBN: 1136039546
Category : Performing Arts
Languages : en
Pages : 409
Book Description
A must-have read for anyone looking to take their independently-produced film or video into the 3rd dimension. The text features technical, practical, and inspirational insight from the visionaries who've been producing 3D film and video for decades, not just in the recent past. They offer low-cost techniques and tricks they've been implementing themselves for years. A variety of styles are discussed, from full CG to time lapse - even a film made during a freefall skydive jump! The filmmakers discuss * Options for on-set playback * Preparing for final playback in various formats * Adapting existing technology to your needs * Post production software choices * Working with computer graphics in 3D This book includes 3D glasses and a companion YouTube channel featuring the work of the filmmakers featured in the book (which you can view in 3D with the glasses), as well as the opportunity for you to upload your own videos for critique and feedback from the author and others. 3D glasses are not included in the purchase of the e-book of 3-DIY. If you have purchased the e-book, and would like a pair of 3D glasses, please contact the publisher at [email protected]
Animation for Beginners
Author: Morr Meroz
Publisher:
ISBN: 9781737879305
Category : Business & Economics
Languages : en
Pages : 212
Book Description
A new edition of Bloop Animation's popular animation guidebook packed with the latest recommendations and insights on how to turn your artistic passion into a professional film career! If you are an aspiring animator considering a career in film production or are curious about what it takes to make animated shorts, this is the book for you! Animation for Beginners is a comprehensive and modern introduction to the art and business of 3D animation from Bloop Animation founder, filmmaker, graphic novel author, and teacher Morr Meroz. With this guide, Meroz reveals a behind-the-scenes view of the pre-production, production, and post-production process along with an introduction to the skills you need and the different types of animation across the film industry. Along with these basics, you will learn: The 12 Principles of Animation The 8 Genres of Animated Shorts Writing an Animated Feature Film Career Paths for Animators and Tips on Starting a Career in Animation As a graduate of the School of Visual Arts and an animation professional, Meroz demystifies the business side of filmmaking with real-world advice for creating a compelling demo reel and portfolio site, hunting for a first job, and considering the pros and cons of freelancing versus working full-time. This is a perfect gift for illustrators, graphic designers, film students, and film industry professionals interested in how to "make it" as animators.
Publisher:
ISBN: 9781737879305
Category : Business & Economics
Languages : en
Pages : 212
Book Description
A new edition of Bloop Animation's popular animation guidebook packed with the latest recommendations and insights on how to turn your artistic passion into a professional film career! If you are an aspiring animator considering a career in film production or are curious about what it takes to make animated shorts, this is the book for you! Animation for Beginners is a comprehensive and modern introduction to the art and business of 3D animation from Bloop Animation founder, filmmaker, graphic novel author, and teacher Morr Meroz. With this guide, Meroz reveals a behind-the-scenes view of the pre-production, production, and post-production process along with an introduction to the skills you need and the different types of animation across the film industry. Along with these basics, you will learn: The 12 Principles of Animation The 8 Genres of Animated Shorts Writing an Animated Feature Film Career Paths for Animators and Tips on Starting a Career in Animation As a graduate of the School of Visual Arts and an animation professional, Meroz demystifies the business side of filmmaking with real-world advice for creating a compelling demo reel and portfolio site, hunting for a first job, and considering the pros and cons of freelancing versus working full-time. This is a perfect gift for illustrators, graphic designers, film students, and film industry professionals interested in how to "make it" as animators.
Making Movies
Author: Sidney Lumet
Publisher: Vintage
ISBN: 0307763668
Category : Performing Arts
Languages : en
Pages : 240
Book Description
Why does a director choose a particular script? What must they do in order to keep actors fresh and truthful through take after take of a single scene? How do you stage a shootout—involving more than one hundred extras and three colliding taxis—in the heart of New York’s diamond district? What does it take to keep the studio honchos happy? From the first rehearsal to the final screening, Making Movies is a master’s take, delivered with clarity, candor, and a wealth of anecdote. For in this book, Sidney Lumet, one of our most consistently acclaimed directors, gives us both a professional memoir and a definitive guide to the art, craft, and business of the motion picture. Drawing on forty years of experience on movies that range from Long Day’s Journey into Night to Network and The Verdict—and with such stars as Katharine Hepburn, Paul Newman, Marlon Brando, and Al Pacino—Lumet explains how painstaking labor and inspired split-second decisions can result in two hours of screen magic.
Publisher: Vintage
ISBN: 0307763668
Category : Performing Arts
Languages : en
Pages : 240
Book Description
Why does a director choose a particular script? What must they do in order to keep actors fresh and truthful through take after take of a single scene? How do you stage a shootout—involving more than one hundred extras and three colliding taxis—in the heart of New York’s diamond district? What does it take to keep the studio honchos happy? From the first rehearsal to the final screening, Making Movies is a master’s take, delivered with clarity, candor, and a wealth of anecdote. For in this book, Sidney Lumet, one of our most consistently acclaimed directors, gives us both a professional memoir and a definitive guide to the art, craft, and business of the motion picture. Drawing on forty years of experience on movies that range from Long Day’s Journey into Night to Network and The Verdict—and with such stars as Katharine Hepburn, Paul Newman, Marlon Brando, and Al Pacino—Lumet explains how painstaking labor and inspired split-second decisions can result in two hours of screen magic.