The Essential Evangelion Chronicle

The Essential Evangelion Chronicle PDF Author: GAINAX
Publisher: Udon Entertainment Corporation
ISBN: 9781926778570
Category : Art
Languages : en
Pages : 128

Book Description
"The Essential Evangelion Chronicle Side A is the ultimate guide to the characters, events, and world of Neon Genesis Evangelion. Inside you'll find in-depth character profiles, relationship charts, technology specifications, battle tactics, episode summaries of the first [season?], and much more. Covers episodes 1-13 of the original television series" -- Page [4] of cover.

Evangelion Chronicle

Evangelion Chronicle PDF Author: WE'VE Inc
Publisher: Udon Entertainment Corporation
ISBN: 9781926778556
Category : Art
Languages : en
Pages : 136

Book Description
The Neon Genesis Evangelion television series revolutionized Japanese anime with its incredible animation, sophisticated storytelling, and its dynamic mecha designs. Evangelion Chronicle: Illustrations collects all the original artwork created for the Evangelion Chronicle encyclopedia series, plus new pieces produced exclusively for this volume. You'll also get rough sketches and creators' comments, offering a true behind-the-scenes glimpse into the rich world of Neon Genesis Evangelion.

Evangelion Illustrations 2007-2017

Evangelion Illustrations 2007-2017 PDF Author: khara
Publisher: VIZ Media LLC
ISBN: 9781974707034
Category : Performing Arts
Languages : en
Pages : 176

Book Description
Full-color oversize collection showcasing art of the landmark animated series that redefined the mecha genre. Neon Genesis Evangelion is one of the most enduring and significant touchstones for anime, manga, and pop culture fans over the past two decades, thanks to the groundbreaking television series and beautifully animated movies. This book collects ten years’ worth of illustrations that showcase the wide effect Neon Genesis Evangelion has left on not just the animation industry, but on popular culture in general. Included are illustrations for film posters, CD albums, bullet train designs, video game collaborations, and much, much more.

Clothing Sacred Scriptures

Clothing Sacred Scriptures PDF Author: David Ganz
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110558602
Category : Religion
Languages : en
Pages : 322

Book Description
According to a longstanding interpretation, book religions are agents of textuality and logocentrism. This volume inverts the traditional perspective: its focus is on the strong dependency between scripture and aesthetics, holy books and material artworks, sacred texts and ritual performances. The contributions, written by a group of international specialists in Western, Byzantine, Islamic and Jewish Art, are committed to a comparative and transcultural approach. The authors reflect upon the different strategies of »clothing« sacred texts with precious materials and elaborate forms. They show how the pretypographic cultures of the Middle Ages used book ornaments as media for building a close relation between the divine words and their human audience. By exploring how art shapes the religious practice of books, and how the religious use of books shapes the evolution of artistic practices this book contributes to a new understanding of the deep nexus between sacred scripture and art.

The Anime Machine

The Anime Machine PDF Author: Thomas Lamarre
Publisher: U of Minnesota Press
ISBN: 145291477X
Category : Performing Arts
Languages : en
Pages : 684

Book Description
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.

The Black Books (Slipcased Edition) (Vol. Seven-Volume Set)

The Black Books (Slipcased Edition) (Vol. Seven-Volume Set) PDF Author: C. G. Jung
Publisher: W. W. Norton & Company
ISBN: 0393531775
Category : Psychology
Languages : en
Pages : 1062

Book Description
Until now, the single most important unpublished work by C.G. Jung—The Black Books. In 1913, C.G. Jung started a unique self- experiment that he called his “confrontation with the unconscious”: an engagement with his fantasies in a waking state, which he charted in a series of notebooks referred to as The Black Books. These intimate writings shed light on the further elaboration of Jung’s personal cosmology and his attempts to embody insights from his self- investigation into his life and personal relationships. The Red Book drew on material recorded from 1913 to 1916, but Jung actively kept the notebooks for many more decades. Presented in a magnificent, seven-volume boxed collection featuring a revelatory essay by noted Jung scholar Sonu Shamdasani—illuminated by a selection of Jung’s vibrant visual works—and both translated and facsimile versions of each notebook, The Black Books offer a unique portal into Jung’s mind and the origins of analytical psychology.

FLCL Omnibus

FLCL Omnibus PDF Author: Gainax
Publisher: Dark Horse Comics
ISBN: 1595828680
Category : Comics & Graphic Novels
Languages : en
Pages : 388

Book Description
The complete FLCL manga adaptation—now with bonus color illustrations and remastered story pages! In this surreal sci-fi romp, a sullen Japanese boy finds himself in the middle of an interstellar conspiracy. As his home life unravels, a sexy space assassin becomes his family maid, and his own head becomes a portal for armed robots. Life as he knows it is quickly falling apart, and Naota doesn’t know who’s friend or foe! One thing’s for certain—he has to grow up quick and save his hometown, whether he wants to or not! With Dark Horse’s FLCL Omnibus, fans will not only get every chapter in Hajime Ueda’s acclaimed FLCL adaptation, but this collection will also include revised story pages and over a dozen color FLCL illustrations by Ueda.

Stray Dog of Anime

Stray Dog of Anime PDF Author: B. Ruh
Publisher: Springer
ISBN: 1137437901
Category : Social Science
Languages : en
Pages : 332

Book Description
Upon its US release in the mid 1990s, Ghost in the Shell , directed by Mamoru Oshii, quickly became one of the most popular Japanese animated films in the country. Despite this, Oshii is known as a maverick within anime: a self-proclaimed 'stray dog'. This is the first book to take an in-depth look at his major films, from Urusei Yatsura to Avalon .

Mists of Akuma

Mists of Akuma PDF Author: Mike Myler
Publisher:
ISBN: 9781087858616
Category : Games & Activities
Languages : en
Pages : 342

Book Description
Mists of Akuma is an eastern fantasy noir steampunk campaign setting for use with the newest edition of the world's most popular tabletop roleplaying game. Using new mechanics steeped in eastern lore, the book focuses on providing in-depth urban settings and a diverse array of character options to make truly unique parties of adventurers perfectly suited to survive the decay and desperation in Soburin. Bengoshi (governmental agents) empowered to deputize individuals in service of the Masuto Dynasty are attempting to hold the apocalypse at bay but intrigue and graft are as common and deadly as the corrupting fog, and the ancient threat's influence is spread all the further by the despair of Emperor Hitoshi's subjects. In the 340-page deluxe version of the Mists of Akuma rulebook, you'll find... An overview of the recent history of Soburin and basic information about the world including the dangerous Mists of Akuma, rules for traveling the prefectures, and what rigors maddened explorers must overcome to visit the apocalypse that has become of the other continents. Over 100 NPCs and monsters ranging from foreign generals to eastern dragons, powerful bengoshi and underlings from each of the 24 unique clans, and more than two dozen kami, oni, and tsukumogami! Cultural practices and traditions for Soburin inspired by and drawn from eastern lore. Gorgeous cover artwork by Claudio Pozas, interior scene illustrations by Indi Martin and Sara Shijo, and character illustrations by Jacob Blackmon and Nathanael Batchelor! A chapter each detailing three different cities: the capital of the Imperial Prefecture, Sanbaoshi, the advanced mechanical metropolis of Kyofu, and the traditionalist magic-steeped settlement of Nagabuki. Short stories with gorgeous half page illustrations at the start of each chapter to firmly posit the desperation and diversity inherent to adventuring in Soburin! Details on each of the two dozen clans of the prefectures, including the bengoshi that negotiate on the behalf of each ruling family's lady or lord and how the Kengen Occupation affected each region of Soburin. 7 new character backgrounds and guidelines for adapting existing character backgrounds when playing in Soburin as well as new conditions, the Culture skill, and 6 maps for the continent and its settlements by cartographers Michael McCarthy, Mike Myler, and Tommi Salama! 19 different archetypes that provide exciting theme-appropriate character options for every class! 14 new races to breathe life into Soburin, making it an exotic and unique world that is eager to shrug off the shackles of western imperialism. 32 new character feats, over 10 pages of equipment that ranges from new armor and weapons to steampunk prostheses and vehicles, and 22 new Eastern-themed spells! And more. This anniversary edition includes Revenge of the Pale Master, a 25-page mystery adventure set in Soburin.

Mary and Early Christian Women

Mary and Early Christian Women PDF Author: Ally Kateusz
Publisher: Springer
ISBN: 3030111113
Category : Religion
Languages : en
Pages : 305

Book Description
This book is open access under a CC BY-NC-ND license. This book reveals exciting early Christian evidence that Mary was remembered as a powerful role model for women leaders—women apostles, baptizers, and presiders at the ritual meal. Early Christian art portrays Mary and other women clergy serving as deacon, presbyter/priest, and bishop. In addition, the two oldest surviving artifacts to depict people at an altar table inside a real church depict women and men in a gender-parallel liturgy inside two of the most important churches in Christendom—Old Saint Peter’s Basilica in Rome and the second Hagia Sophia in Constantinople. Dr. Kateusz’s research brings to light centuries of censorship, both ancient and modern, and debunks the modern imagination that from the beginning only men were apostles and clergy.
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