De Bellis Antiquitatis Version 3.0

De Bellis Antiquitatis Version 3.0 PDF Author: Phil Barker
Publisher: Lulu.com
ISBN: 024469768X
Category :
Languages : en
Pages : 148

Book Description
DBA Version 3.0 updates the highly successful De Bellis Antiquitatis wargame rules for recreating ancient and medieval battles with miniature figures. The brainchild of well-known wargame designer Phil Barker and his wife Sue Laflin-Barker, the simple DBA rule system combines fast play play with historical realism to produce a visually realistic and exciting contest.

De Bellis Renationis

De Bellis Renationis PDF Author: Phil Barker
Publisher: Lulu.com
ISBN: 1326571168
Category : Games & Activities
Languages : en
Pages : 152

Book Description
"De Bellis Renationis" is a set of wargames rules for Renaissance battle, covering the period from 1491 AD to 1700 AD. It was first published in 1995 and later updated to version 2.0 published in 2004. It was accompanied by three books of Army Lists descr

Hordes of the Things Version 2.1

Hordes of the Things Version 2.1 PDF Author: Phil Barker
Publisher:
ISBN: 0244820139
Category :
Languages : en
Pages : 124

Book Description
Hordes of the Things is a fast-play heroic fantasy wargame rule set for miniature figures. Using the successful DB rule system, but based on classical fantasy fiction rather than strict history, the rules have been used since 1991 and enjoy an international player base.

DBA 2.2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1.0

DBA 2.2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1.0 PDF Author: John Curry
Publisher:
ISBN: 9781291090185
Category : Games & Activities
Languages : en
Pages : 122

Book Description
The aim of the rules was to provide the simplest possible set of wargaming rules that retained the feel and generalship of ancient and medieval warfare. The rules were about command decisions not the detail of combat. The average player would have memorized the rules by half way through their first battle, but tactical skill, especially with the use of light troops, took longer. Battles typically lasted less than an hour, allowing multiple games to be played in a single day. The DBA rules include the basic battle rules, campaign rules, suggested mini-campaigns, over three hundred army lists, rules for larger armies and six player campaigns. The original rules are supported by an introduction by Phil Barker and chapters on: Reflecting on the development of DBA. An introduction to tactics using DBA by Martin Smith. Applying DBA to historical battles, Recreating the Battle of Zama in 202 BC using DBA by Phil Steele. DBSA and DBA 1.0 Also included are all four of the original army lists

Great Battles of History for DBA 3

Great Battles of History for DBA 3 PDF Author: Joe Collins
Publisher: Lulu.com
ISBN: 1365061515
Category : Games & Activities
Languages : en
Pages : 136

Book Description
12 Historical Battles for use with the DBA 3.0 Ancient and Medieval Miniatures rules by Phil and Sue Barker.

DBMM Army Lists: Book 4 The High Medieval Period 1071 AD to 1525 AD

DBMM Army Lists: Book 4 The High Medieval Period 1071 AD to 1525 AD PDF Author: Phil Barker
Publisher: Lulu.com
ISBN: 024478616X
Category : Games & Activities
Languages : en
Pages : 124

Book Description
DBMM Army Lists Book 4. The High medieval Period. 1071 AD to 1525 AD This is the final volume in a series of WRG publications providing detailed guidance on the structure and organisation of ancient and medieval armies for use with the DBMM wargame rules.

Sue Laflin-Barker's Start Ancient Wargaming Using DBA 3.0

Sue Laflin-Barker's Start Ancient Wargaming Using DBA 3.0 PDF Author: John Curry
Publisher:
ISBN: 9781326075019
Category : War games
Languages : en
Pages : 198

Book Description
This book introduces the fascinating subject of ancient wargaming using the latest edition of DBA version 3.0. De Bellis Antiquitatis have become known for the combination of simple game mechanics and playability. The rules are easy to learn, but the finer details of tactics are hard to master. The rules are extensively used for competitions around the world. The book starts by discussing how to choose a period of history and build an wargaming army, then it includes the complete DBA 3.0 rules with a detailed step by step play through of a sample game- Germans v Romans on the bank of the river Rhine. There are also numerous sample army lists with discussion of the sources on which they are based. Sue Laflin-Barker was a key contributor to the development and success of WRG. This is her first solo authorship of a wargaming book.

Field of Glory Rulebook

Field of Glory Rulebook PDF Author: Richard Bodley Scott
Publisher: Osprey Publishing
ISBN: 9781846033131
Category : History
Languages : en
Pages : 0

Book Description
Field of Glory is a new historical miniature tabletop wargaming rules system for anyone interested in recreating the battles of Rome, Greece or the Holy Land, among others. This series is intended to give both beginner and expert wargamers everything they need to play the battles of ancient and medieval eras on their tabletops. Tested and created by wargaming experts, this series includes a rulebook detailing the gaming system, and companion army lists which help players select and build their historically accurate army with the relevant units or troop types they want to take onto the field of battle. The striking Field of Glory rulebook includes color coding for easy navigation, clear photographs of miniatures (taken by Wargames Illustrated editor Duncan McFarlane) and diagrams (showing rules examples, troop placements, scale considerations and more), detailed Osprey artwork, a guide to figure painting, an overview of the history of this miniature world of warfare, organization tables and a background to the men who fought on the ground. Containing two ready to use army lists, this rulebook can either stand alone and be used for immediate gaming, or can be combined with the companion army list volumes to recreate a very diverse range of conflicts in each period of the eras covered. Published in partnership with Slitherine Software Ltd, a developer and publisher of historical strategy games, Field of Glory already has the table-top gaming community buzzing.

Lion Rampant

Lion Rampant PDF Author: Daniel Mersey
Publisher: Bloomsbury Publishing
ISBN: 1782006370
Category : History
Languages : en
Pages : 109

Book Description
Take Robin Hood, Richard the Lionheart, Gamelyn, William Wallace and other legends from the colourful, dangerous medieval period to the tabletop with Lion Rampant – a new set of rules designed for fighting medieval skirmish games. Ideal for players who wish to collect medieval miniatures and paint the pageantry without wanting to muster huge forces or spend time learning complex rules, this game allows players to game actual historical battles – or to delve into the archives of Hollywood to embark on more over-the-top pulp style clashes.

Dragon Rampant

Dragon Rampant PDF Author: Daniel Mersey
Publisher: Bloomsbury Publishing
ISBN: 1472815734
Category : Games & Activities
Languages : en
Pages : 162

Book Description
Whether you're a nameless Dark Lord looking to conquer the known world, a Champion of Light holding out against the forces of evil or a Northern barbarian facing claimants to a stolen throne, Dragon Rampant allows you to bring those battles to the tabletop. Developed from the popular Lion Rampant system, Dragon Rampant is a standalone wargame that recreates the great battles of Fantasy fiction. Scenarios, army lists, and full rules for magic and monsters give players the opportunity to command unruly orc warbands, raise armies of the undead, campaign across an antediluvian world as the warchief of a barbarian tribe, or exploit the power of mighty creatures and extraordinary sorcery. An army usually consists of 6–8 units comprised of 6–12 individually based figures. These small units move and fight independently, assuming that they follow your orders rather than just doing their own thing. Command and control is just as important on the battlefield as the power of a troll chieftain or the magic of an archmage.
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