Author: Pippa Goodhart
Publisher: Random House
ISBN: 0241648971
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
** OVER 2 MILLION YOU CHOOSE BOOKS SOLD ** Imagine you could go anywhere, meet anyone and do anything. Where would you live? Where would you sleep? Who would be your friends? What games would you play? Go on . . . you choose! With the help of Nick Sharratt's wonderfully detailed illustrations, Pippa Goodhart explores a whole range of scenarios where choosing is made fun! This is a timeless classic which children will love to return to again and again - and there's something new to find on every read! Also available: You Choose Your Dreams You Choose in Space You Choose Fairy Tales
You Choose!
Author: Pippa Goodhart
Publisher: Random House
ISBN: 0552560359
Category : Children's stories
Languages : en
Pages : 34
Book Description
Imagine you could go anywhere, with anyone and do anything! Where would you live? Where would you sleep? Who would be your friends? Go on - you choose! With the help of Nick Sharratt's illustrations, this book looks at a whole range of scenarios where choosing is made fun.
Publisher: Random House
ISBN: 0552560359
Category : Children's stories
Languages : en
Pages : 34
Book Description
Imagine you could go anywhere, with anyone and do anything! Where would you live? Where would you sleep? Who would be your friends? Go on - you choose! With the help of Nick Sharratt's illustrations, this book looks at a whole range of scenarios where choosing is made fun.
Make Space
Author: Scott Doorley
Publisher: John Wiley & Sons
ISBN: 1118143728
Category : Architecture
Languages : en
Pages : 275
Book Description
"If you are determined to encourage creativity and provide a collaborative environment that will bring out the best in people, you will want this book by your side at all times." —Bill Moggridge, Director of the Smithsonian's Cooper-Hewitt National Design Museum "Make Space is an articulate account about the importance of space; how we think about it, build it and thrive in it." —James P. Hackett, President and CEO, Steelcase An inspiring guidebook filled with ways to alter space to fuel creative work and foster collaboration. Based on the work at the Stanford University d.school and its Environments Collaborative Initiative, Make Space is a tool that shows how space can be intentionally manipulated to ignite creativity. Appropriate for designers charged with creating new spaces or anyone interested in revamping an existing space, this guide offers novel and non-obvious strategies for changing surroundings specifically to enhance the ways in which teams and individuals communicate, work, play--and innovate. Inside are: Tools--tips on how to build everything from furniture, to wall treatments, and rigging Situations--scenarios, and layouts for sparking creative activities Insights--bite-sized lessons designed to shortcut your learning curve Space Studies--candid stories with lessons on creating spaces for making, learning, imagining, and connecting Design Template--a framework for understanding, planning, and building collaborative environments Make Space is a new and dynamic resource for activating creativity, communication and innovation across institutions, corporations, teams, and schools alike. Filled with tips and instructions that can be approached from a wide variety of angles, Make Space is a ready resource for empowering anyone to take control of an environment.
Publisher: John Wiley & Sons
ISBN: 1118143728
Category : Architecture
Languages : en
Pages : 275
Book Description
"If you are determined to encourage creativity and provide a collaborative environment that will bring out the best in people, you will want this book by your side at all times." —Bill Moggridge, Director of the Smithsonian's Cooper-Hewitt National Design Museum "Make Space is an articulate account about the importance of space; how we think about it, build it and thrive in it." —James P. Hackett, President and CEO, Steelcase An inspiring guidebook filled with ways to alter space to fuel creative work and foster collaboration. Based on the work at the Stanford University d.school and its Environments Collaborative Initiative, Make Space is a tool that shows how space can be intentionally manipulated to ignite creativity. Appropriate for designers charged with creating new spaces or anyone interested in revamping an existing space, this guide offers novel and non-obvious strategies for changing surroundings specifically to enhance the ways in which teams and individuals communicate, work, play--and innovate. Inside are: Tools--tips on how to build everything from furniture, to wall treatments, and rigging Situations--scenarios, and layouts for sparking creative activities Insights--bite-sized lessons designed to shortcut your learning curve Space Studies--candid stories with lessons on creating spaces for making, learning, imagining, and connecting Design Template--a framework for understanding, planning, and building collaborative environments Make Space is a new and dynamic resource for activating creativity, communication and innovation across institutions, corporations, teams, and schools alike. Filled with tips and instructions that can be approached from a wide variety of angles, Make Space is a ready resource for empowering anyone to take control of an environment.
The Eye of the North
Author: Sinéad O'Hart
Publisher: Knopf Books for Young Readers
ISBN: 1101935057
Category : Juvenile Fiction
Languages : en
Pages : 354
Book Description
For fans of Karen Foxlee’s Ophelia and the Marvelous Boy comes a rollicking debut about a young girl’s adventures in the far reaches of the icy north. When Emmeline’s scientist parents mysteriously disappear, she finds herself heading for a safe house, where allies have pledged to protect her. But along the way, she is kidnapped by the villainous Doctor Siegfried Bauer, who is bound for the ice fields of Greenland. There he hopes to summon a mystical creature from the depths of the ancient glaciers, a creature said to be so powerful that whoever controls it can control the world. Unfortunately, Bauer isn’t the only one determined to unleash the creature. The North Witch has laid claim to the mythical beast, too, and Emmeline—along with a scrappy stowaway named Thing—may be the only one with the power to save the world as we know it. Can Emmeline face one of the greatest legends of all time—and live to tell the tale?
Publisher: Knopf Books for Young Readers
ISBN: 1101935057
Category : Juvenile Fiction
Languages : en
Pages : 354
Book Description
For fans of Karen Foxlee’s Ophelia and the Marvelous Boy comes a rollicking debut about a young girl’s adventures in the far reaches of the icy north. When Emmeline’s scientist parents mysteriously disappear, she finds herself heading for a safe house, where allies have pledged to protect her. But along the way, she is kidnapped by the villainous Doctor Siegfried Bauer, who is bound for the ice fields of Greenland. There he hopes to summon a mystical creature from the depths of the ancient glaciers, a creature said to be so powerful that whoever controls it can control the world. Unfortunately, Bauer isn’t the only one determined to unleash the creature. The North Witch has laid claim to the mythical beast, too, and Emmeline—along with a scrappy stowaway named Thing—may be the only one with the power to save the world as we know it. Can Emmeline face one of the greatest legends of all time—and live to tell the tale?
Escape Room
Author: Christopher Edge
Publisher: Nosy Crow
ISBN: 1788007956
Category : Juvenile Fiction
Languages : en
Pages : 155
Book Description
The latest mind-blowing novel from award-winning author Christopher Edge, Escape Room is a thrilling adventure that challenges readers to think about what they've done to save the world today. When twelve-year-old Ami arrives at The Escape, she thinks it's just a game - the ultimate escape room with puzzles and challenges to beat before time runs out. Meeting her teammates, Adjoa, Ibrahim, Oscar and Min, Ami learns from the Host that they have been chosen to save the world and they must work together to find the Answer. But as he locks them inside the first room, they quickly realise this is no ordinary game. From a cavernous library of dust to an ancient Mayan tomb, a deserted shopping mall stalked by extinct animals to the command module of a spaceship heading to Mars, the perils of The Escape seem endless. Can Ami and her friends find the Answer before it's too late? With cover illustration by David Dean. "A writer of genuine originality" - Guardian Check out these other brilliant books from Christopher Edge: - The Many Worlds of Albie Bright - The Jamie Drake Equation - The Infinite Lives of Maisy Day - - The Longest Night of Charlie Noon -
Publisher: Nosy Crow
ISBN: 1788007956
Category : Juvenile Fiction
Languages : en
Pages : 155
Book Description
The latest mind-blowing novel from award-winning author Christopher Edge, Escape Room is a thrilling adventure that challenges readers to think about what they've done to save the world today. When twelve-year-old Ami arrives at The Escape, she thinks it's just a game - the ultimate escape room with puzzles and challenges to beat before time runs out. Meeting her teammates, Adjoa, Ibrahim, Oscar and Min, Ami learns from the Host that they have been chosen to save the world and they must work together to find the Answer. But as he locks them inside the first room, they quickly realise this is no ordinary game. From a cavernous library of dust to an ancient Mayan tomb, a deserted shopping mall stalked by extinct animals to the command module of a spaceship heading to Mars, the perils of The Escape seem endless. Can Ami and her friends find the Answer before it's too late? With cover illustration by David Dean. "A writer of genuine originality" - Guardian Check out these other brilliant books from Christopher Edge: - The Many Worlds of Albie Bright - The Jamie Drake Equation - The Infinite Lives of Maisy Day - - The Longest Night of Charlie Noon -