Players

Players PDF Author: Matthew Futterman
Publisher: Simon and Schuster
ISBN: 147671696X
Category : Biography & Autobiography
Languages : en
Pages : 336

Book Description
Traces the single-generation transformation of sports from a cottage industry to a global business, reflecting on how elite athletes, agents, TV executives, coaches, owners, and athletes who once had to take second jobs worked together to create the dominating, big-ticket industry of today.

The Ideal Team Player

The Ideal Team Player PDF Author: Patrick M. Lencioni
Publisher: John Wiley & Sons
ISBN: 1119209617
Category : Business & Economics
Languages : en
Pages : 194

Book Description
In his classic book, The Five Dysfunctions of a Team, Patrick Lencioni laid out a groundbreaking approach for tackling the perilous group behaviors that destroy teamwork. Here he turns his focus to the individual, revealing the three indispensable virtues of an ideal team player. In The Ideal Team Player, Lencioni tells the story of Jeff Shanley, a leader desperate to save his uncle’s company by restoring its cultural commitment to teamwork. Jeff must crack the code on the virtues that real team players possess, and then build a culture of hiring and development around those virtues. Beyond the fable, Lencioni presents a practical framework and actionable tools for identifying, hiring, and developing ideal team players. Whether you’re a leader trying to create a culture around teamwork, a staffing professional looking to hire real team players, or a team player wanting to improve yourself, this book will prove to be as useful as it is compelling.

The Players

The Players PDF Author: Edward Phillips
Publisher:
ISBN:
Category : Acting
Languages : en
Pages : 48

Book Description

Chess Strategy for Club Players

Chess Strategy for Club Players PDF Author: Herman Grooten
Publisher: New In Chess
ISBN: 9056916947
Category : Games & Activities
Languages : en
Pages : 463

Book Description
Every club player knows the problem: the opening has ended, and now what? With this new edition of his award winning book, International Master Herman Grooten presents to amateur players a complete and structured course on how to recognize key characteristics in all types of positions and how to make use of those characteristics to choose the right plan. His teachings are based on the famous “Elements” of Wilhelm Steinitz, but Grooten has significantly expanded and updated the work of the first World Champion. He supplies many modern examples, tested in his own practice as a coach of talented youngsters. In Chess Strategy for Club Players you will learn the basic elements of positional understanding: pawn structure, piece placement, lead in development, open files, weaknesses, space advantage and king safety. You will master the art of converting a temporary plus into other, more permanent advantages. The author also explains what to do when, in a given position, the basic principles seem to point in different directions. Each chapter of this fundamental primer ends with a set of highly instructive exercises. This new 3rd edition has, besides various corrections and improvements, a new introduction and a brand-new chapter called ‘Total Control’ with new exercises.

Team Players

Team Players PDF Author: Mike Lupica
Publisher: Simon and Schuster
ISBN: 1481410091
Category : Juvenile Fiction
Languages : en
Pages : 304

Book Description
Cassie must learn that you can’t “fix” someone else after a girl with Aspergers joins her softball team in the fourth and final book of the Home Team series from New York Times bestselling author and sports-writing legend Mike Lupica. Cassie Bennett is great at being in charge. She always knows what to do to lead her teams to victory, keep her many groups of friends together, or fix any problem that comes her way. So when Sarah Milligan, an autistic girl with unreal softball skills, joins Cassie’s team, Cassie’s sure she can help her fit in with the team. But before long it’s obvious that being around so many people is really hard for Sarah, and the more Cassie tries to reach out and involve her, the more Sarah pushes her away, sometimes literally. It doesn’t help that Cassie’s teammates aren’t as interested in helping Sarah as they are in making sure they make it to the new softball All-Star Tournament that’ll be televised just like the Little League World Series. Soon no one besides Cassie seems to even want Sarah on the team anymore, and the harder Cassie tries to bring everyone together, the worse things seem to get. Cassie Bennett never backs down from a challenge, but can she realize that maybe the challenge isn’t fixing a problem in someone else, but in herself? Or will her stubbornness lead her to lose more than just softball games?

The Chess Player's Chronicle

The Chess Player's Chronicle PDF Author: Anonymous
Publisher: BoD – Books on Demand
ISBN: 3375099584
Category : Fiction
Languages : en
Pages : 398

Book Description
Reprint of the original, first published in 1860.

Players Making Decisions

Players Making Decisions PDF Author: Zack Hiwiller
Publisher: New Riders
ISBN: 013439464X
Category : Computers
Languages : en
Pages : 646

Book Description
Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it
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