Author: Mark Chiarello
Publisher: Watson-Guptill
ISBN: 0770434576
Category : Art
Languages : en
Pages : 146
Book Description
Acclaimed artists Mark Chiarello and Todd Klein demystify these essential steps in traditional graphic storytelling. Chiarello explains the entire coloring process, from computer and software choice to creating color effects that give the action its maximum impact. Klein discusses whether to letter by hand or by computer—a hotly debated topic among working letterers—and demonstrates an array of techniques for creasting word balloons, fonts, logos, and much more.
Comic Book Design
Author: Gary Spencer Millidge
Publisher: Watson-Guptill Publications
ISBN: 9780823097968
Category : Cartooning
Languages : en
Pages : 0
Book Description
An illustrated guide to comic book design that covers characters, location, visual storytelling, panels, page layout, lettering, balloons, color, and covers.
Publisher: Watson-Guptill Publications
ISBN: 9780823097968
Category : Cartooning
Languages : en
Pages : 0
Book Description
An illustrated guide to comic book design that covers characters, location, visual storytelling, panels, page layout, lettering, balloons, color, and covers.
How to Write Comic Strips
Author: HowExpert
Publisher: HowExpert
ISBN: 1647587468
Category : Humor
Languages : en
Pages : 94
Book Description
“How to Write Comic Strips” is a step-by-step guide to help inspiring comic strip writers create their own comic. This guide leads the reader through the wondrous world of comic writing. The concept of humor is different for different people. The author shows the reader methods and tips to better understand and deal with these differences. Highlights of this guide include: 1) The many formats to choose from when writing a comic: • Single Panel • Multi-Panel 2) How find your concept: • Write what you know 3) How to develop and build great characters: • Bios, Backstory and More 4) Ways to write funny yet tight gags: • How many passes to make • Refining your words 5) Methods and tips to use to break out of writer’s block: • Fun exercises and routines to do 6) How to find and communicate with your artist: • Learn how to become a team 7) Market places for your comic: • How to find a home for your creation 8) New ways to sell and make money from comics: • Expanding and new markets so you can make money 9) Helpful tips: • Tricks learned after decades in the trade About the Expert Writes his own syndicated comic Working Daze by Universal Press. Art by Scott Roberts. Each day the comic is viewed by around 250K people. Also writes Maria’s day for Universal. Wrote gags for Tonight Show, Joan Rivers show, Chevy Chase show and literally hundreds of comics and magazine. Has sold well over 10K gags. Simpsons and Fairly Odd Parents and Jimmy Neutron comics. Rugrats comic strip for a year. A seven book humorous, sf, mystery series for Daw books and Penguin Putnam featuring a futuristic PI Zachary Nixon Johnson and his holographic assistant HARV. The series will continue on a small press. Pro Se Productions. The series as The Nuclear Bombshell series has been quite successful as Graphic Audio, Audio Books. Currently writing two successful middle readers for KC Global Enterprises: Diary of a Super Girl (which remains in the kindle top 10 in class for the year) and the new Adventures of the Once and Future Queen. Writer of numerous video games and apps. Space Run Galaxy being the most fun. Beat the Boss and Tap Titians and Driving Trump being the biggest sellers. Apps and games have had millions of downloads and purchases. (You would think he’d be richer.) Looks like he has stuff coming in Mad in 2018ish. The only person ever to finish in the top three of DC comics Zuda contest four times without ever winning the contest. HowExpert publishes quick 'how to' guides on all topics from A to Z by everyday experts.
Publisher: HowExpert
ISBN: 1647587468
Category : Humor
Languages : en
Pages : 94
Book Description
“How to Write Comic Strips” is a step-by-step guide to help inspiring comic strip writers create their own comic. This guide leads the reader through the wondrous world of comic writing. The concept of humor is different for different people. The author shows the reader methods and tips to better understand and deal with these differences. Highlights of this guide include: 1) The many formats to choose from when writing a comic: • Single Panel • Multi-Panel 2) How find your concept: • Write what you know 3) How to develop and build great characters: • Bios, Backstory and More 4) Ways to write funny yet tight gags: • How many passes to make • Refining your words 5) Methods and tips to use to break out of writer’s block: • Fun exercises and routines to do 6) How to find and communicate with your artist: • Learn how to become a team 7) Market places for your comic: • How to find a home for your creation 8) New ways to sell and make money from comics: • Expanding and new markets so you can make money 9) Helpful tips: • Tricks learned after decades in the trade About the Expert Writes his own syndicated comic Working Daze by Universal Press. Art by Scott Roberts. Each day the comic is viewed by around 250K people. Also writes Maria’s day for Universal. Wrote gags for Tonight Show, Joan Rivers show, Chevy Chase show and literally hundreds of comics and magazine. Has sold well over 10K gags. Simpsons and Fairly Odd Parents and Jimmy Neutron comics. Rugrats comic strip for a year. A seven book humorous, sf, mystery series for Daw books and Penguin Putnam featuring a futuristic PI Zachary Nixon Johnson and his holographic assistant HARV. The series will continue on a small press. Pro Se Productions. The series as The Nuclear Bombshell series has been quite successful as Graphic Audio, Audio Books. Currently writing two successful middle readers for KC Global Enterprises: Diary of a Super Girl (which remains in the kindle top 10 in class for the year) and the new Adventures of the Once and Future Queen. Writer of numerous video games and apps. Space Run Galaxy being the most fun. Beat the Boss and Tap Titians and Driving Trump being the biggest sellers. Apps and games have had millions of downloads and purchases. (You would think he’d be richer.) Looks like he has stuff coming in Mad in 2018ish. The only person ever to finish in the top three of DC comics Zuda contest four times without ever winning the contest. HowExpert publishes quick 'how to' guides on all topics from A to Z by everyday experts.
The DC Comics Guide to Creating Comics
Author: Carl Potts
Publisher: Watson-Guptill
ISBN: 0385344732
Category : Art
Languages : en
Pages : 194
Book Description
The most exciting and comprehensive book yet in the bestselling DC Comics how-to-draw series. From the bestselling DC Comics Guide series, this is the essential resource for aspiring comics creators looking to make intriguing, action-packed comics like the experts at DC Comics. Going beyond the typical art and writing lessons, this book shows readers how to take full advantage of comics' sequential visual storytelling possibilities. With examples direct from DC Comics, featuring their best creators and classic superheroes like Batman, Superman, and the rest of the Justice League, it presents key principles and techniques for crafting exciting professional-quality comics. This behind-the-curtain look at the DC Comics creative process is a can't-miss opportunity for aspiring comics creators, whether they want to work for DC Comics or invent their own unique comics creations.
Publisher: Watson-Guptill
ISBN: 0385344732
Category : Art
Languages : en
Pages : 194
Book Description
The most exciting and comprehensive book yet in the bestselling DC Comics how-to-draw series. From the bestselling DC Comics Guide series, this is the essential resource for aspiring comics creators looking to make intriguing, action-packed comics like the experts at DC Comics. Going beyond the typical art and writing lessons, this book shows readers how to take full advantage of comics' sequential visual storytelling possibilities. With examples direct from DC Comics, featuring their best creators and classic superheroes like Batman, Superman, and the rest of the Justice League, it presents key principles and techniques for crafting exciting professional-quality comics. This behind-the-curtain look at the DC Comics creative process is a can't-miss opportunity for aspiring comics creators, whether they want to work for DC Comics or invent their own unique comics creations.
The Complete Guide to Self-Publishing Comics
Author: Comfort Love
Publisher: Watson-Guptill
ISBN: 0804137811
Category : Art
Languages : en
Pages : 244
Book Description
Take Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics!
Publisher: Watson-Guptill
ISBN: 0804137811
Category : Art
Languages : en
Pages : 244
Book Description
Take Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics!
The Art of Comic Book Writing
Author: Mark Kneece
Publisher: Watson-Guptill
ISBN: 1607747510
Category : Art
Languages : en
Pages : 194
Book Description
A practical guide for beginner and advanced comic book writers that outlines the steps needed to successfully craft a story for sequential art. With this latest book in the SCAD Creative Essentials series from the esteemed Savannah College of Art and Design, comics writer and instructor Mark Kneece gives aspiring comic book writers the essential tools they need to write scripts for sequential art with confidence and success. He provides a practical set of guidelines favored by many comic book publishers and uses a unique trial and error approach to show would-be scribes the potential pitfalls they might encounter when seeking a career in comics writing. Supported by examples of scripting from SCAD's students, faculty, and alumni,The Art of Comic Book Writing strips away the mysteries of this popular artform and provides real-world advice and easy-to-follow examples for those looking to write for the comics medium.
Publisher: Watson-Guptill
ISBN: 1607747510
Category : Art
Languages : en
Pages : 194
Book Description
A practical guide for beginner and advanced comic book writers that outlines the steps needed to successfully craft a story for sequential art. With this latest book in the SCAD Creative Essentials series from the esteemed Savannah College of Art and Design, comics writer and instructor Mark Kneece gives aspiring comic book writers the essential tools they need to write scripts for sequential art with confidence and success. He provides a practical set of guidelines favored by many comic book publishers and uses a unique trial and error approach to show would-be scribes the potential pitfalls they might encounter when seeking a career in comics writing. Supported by examples of scripting from SCAD's students, faculty, and alumni,The Art of Comic Book Writing strips away the mysteries of this popular artform and provides real-world advice and easy-to-follow examples for those looking to write for the comics medium.
Comics Startup 101
Author: Dirk Vanover
Publisher: Createspace Independent Publishing Platform
ISBN: 9781536998108
Category :
Languages : en
Pages : 68
Book Description
Comics Startup 101 is a quick guide to some of the most important legal and business issues comic book creators should be aware of as they start their careers. The book tackles the use of contracts, contract negotiation, business formation, intellectual property, and other key issues.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781536998108
Category :
Languages : en
Pages : 68
Book Description
Comics Startup 101 is a quick guide to some of the most important legal and business issues comic book creators should be aware of as they start their careers. The book tackles the use of contracts, contract negotiation, business formation, intellectual property, and other key issues.
Logo, Font & Lettering Bible
Author: Leslie Cabarga
Publisher: North Light Books
ISBN:
Category : Art
Languages : en
Pages : 248
Book Description
This book is a hands-on guide to the entire process of making logos and fonts and even icons, all of which, essentially, start with the ability to draw letterforms. The intent of the book, in fact, is to enable the user to end reliance on "OPF" (other people's fonts) and learn to draw your own custom logos, fonts and lettering! Logo, Font & Lettering Bible is unique in that it teaches you how to create logos and fonts from scratch using traditional tools as well as the computer programs Adobe Illustrator and Fontographer (plus a bit about FontLab). The book provides all the traditional rules and tips about letter formation relating to proportion, shaping, balance, spacing, composition and actually teaches five different methods of drawing letters on computer using bezier curves. There has never been a book like this one that goes into so much detail about drawing letters and takes such a fun and irreverent approach while doing so. The book is also full of inspiration and analysis of tons of great examples of vintage and current lettering from old manuscripts to graffiti. Logo, Font & Lettering Bible also shows you how to create fancy drop shadows and other type effects. And finally, the last section provides straight talk on the business of being a logo and font designer, from advertising your work and pricing to dealing with difficult clients (aren't they all?).
Publisher: North Light Books
ISBN:
Category : Art
Languages : en
Pages : 248
Book Description
This book is a hands-on guide to the entire process of making logos and fonts and even icons, all of which, essentially, start with the ability to draw letterforms. The intent of the book, in fact, is to enable the user to end reliance on "OPF" (other people's fonts) and learn to draw your own custom logos, fonts and lettering! Logo, Font & Lettering Bible is unique in that it teaches you how to create logos and fonts from scratch using traditional tools as well as the computer programs Adobe Illustrator and Fontographer (plus a bit about FontLab). The book provides all the traditional rules and tips about letter formation relating to proportion, shaping, balance, spacing, composition and actually teaches five different methods of drawing letters on computer using bezier curves. There has never been a book like this one that goes into so much detail about drawing letters and takes such a fun and irreverent approach while doing so. The book is also full of inspiration and analysis of tons of great examples of vintage and current lettering from old manuscripts to graffiti. Logo, Font & Lettering Bible also shows you how to create fancy drop shadows and other type effects. And finally, the last section provides straight talk on the business of being a logo and font designer, from advertising your work and pricing to dealing with difficult clients (aren't they all?).