PVP Volume 6

PVP Volume 6 PDF Author: Scott Kurtz
Publisher: PVP (Image Comics)
ISBN: 9781607061359
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Book Description
The sixth collection of the Eisner Award-winning Webcomic collects all of the hilarious online antics of the PvP crew from the year 2006. Marriage proposals, murderous cats, magical treasure chests, office haunting ghosts... it's just another day in the lives of these pop-culture heroes.

The Echo Wife

The Echo Wife PDF Author: Sarah Gailey
Publisher: Tor Books
ISBN: 1250174651
Category : Fiction
Languages : en
Pages : 256

Book Description
Sarah Gailey's The Echo Wife is “a trippy domestic thriller which takes the extramarital affair trope in some intriguingly weird new directions.”--Entertainment Weekly I’m embarrassed, still, by how long it took me to notice. Everything was right there in the open, right there in front of me, but it still took me so long to see the person I had married. It took me so long to hate him. Martine is a genetically cloned replica made from Evelyn Caldwell’s award-winning research. She’s patient and gentle and obedient. She’s everything Evelyn swore she’d never be. And she’s having an affair with Evelyn’s husband. Now, the cheating bastard is dead, and both Caldwell wives have a mess to clean up. Good thing Evelyn Caldwell is used to getting her hands dirty. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The WoW Diary: A Journal of Computer Game Development [Second Edition]

The WoW Diary: A Journal of Computer Game Development [Second Edition] PDF Author: John Staats
Publisher: Source Point Press
ISBN:
Category : Games & Activities
Languages : en
Pages : 0

Book Description
The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.

Star Wars: Commencement

Star Wars: Commencement PDF Author: John Jackson Miller
Publisher: Titan Books (UK)
ISBN: 9781845763718
Category : Comic books, strips, etc
Languages : en
Pages : 152

Book Description
Follows the adventures of Zayne Carrick, one lone Padawan who becomes a fugitive hunted by his own Masters for the charge of murdering every one of his fellow Jedi-in-training and his desperate race to clear his name.

My Life as a Night Elf Priest

My Life as a Night Elf Priest PDF Author: Bonnie Nardi
Publisher: University of Michigan Press
ISBN: 0472026712
Category : Social Science
Languages : en
Pages : 250

Book Description
"Ever since the creators of the animated television show South Park turned their lovingly sardonic gaze on the massively multiplayer online game World of Warcraft for an entire episode, WoW's status as an icon of digital culture has been secure. My Life as a Night Elf Priest digs deep beneath the surface of that icon to explore the rich particulars of the World of Warcraft player's experience." —Julian Dibbell, Wired "World of Warcraft is the best representative of a significant new technology, art form, and sector of society: the theme-oriented virtual world. Bonnie Nardi's pioneering transnational ethnography explores this game both sensitively and systematically using the methods of cultural anthropology and aesthetics with intensive personal experience as a guild member, media teacher, and magical quest Elf." —William Sims Bainbridge, author of The Warcraft Civilization and editor of Online Worlds “Nardi skillfully covers all of the hot button issues that come to mind when people think of video games like World of Warcraft such as game addiction, sexism, and violence. What gives this book its value are its unexpected gems of rare and beautifully detailed research on less sensationalized topics of interest such as the World of Warcraft player community in China, game modding, the increasingly blurred line between play and work, and the rich and fascinating lives of players and player cultures. Nardi brings World of Warcraft down to earth for non-players and ties it to social and cultural theory for scholars. . . . the best ethnography of a single virtual world produced so far.” —Lisa Nakamura, University of Illinois World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers—officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer. Bonnie A. Nardi is an anthropologist by training and a professor in the Department of Informatics in the Donald Bren School of Information and Computer Sciences at the University of California, Irvine. Her research focus is the social implications of digital technologies. She is the author of A Small Matter of Programming: Perspectives on End User Computing and the coauthor of Information Ecologies: Using Technology with Heart and Acting with Technology: Activity Theory and Interaction Design. Cover art by Jessica Damsky

Bloodborne #4

Bloodborne #4 PDF Author: Ales Kot
Publisher: Titan Comics
ISBN: 1785866818
Category : Comics & Graphic Novels
Languages : en
Pages : 31

Book Description
Awakening in an ancient city plagued by a twisted endemic – where horrific beasts stalk the shadows and the streets run slick with the blood of the damned – a nameless hunter embarks on a dangerous quest in search of Paleblood…

Empires of Eve

Empires of Eve PDF Author: Andrew Groen
Publisher:
ISBN: 9780990972402
Category :
Languages : en
Pages : 190

Book Description

Bloodborne Vol. 2: The Healing Thirst (Graphic Novel)

Bloodborne Vol. 2: The Healing Thirst (Graphic Novel) PDF Author: Ales Kot
Publisher: National Geographic Books
ISBN: 1785869531
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Book Description
Uncover the horrors of the Healing Church as we return to Yharnam for a second volume of Titan's sell-out comic series based on Fromsoftware/Hidetaka Miyazaki's critically-acclaimed Bloodborne videogame! As the first Hunters slice the night in the search of the afflicted, The Healing Church faces a rupture in its ranks as it struggles to halt the spread of the mysterious Ashen Blood disease. Suspecting Old Blood as the cause, Priest Clement strikes a pact with the older healer Alfredius to uncover the true nature of the Healing Church and expose it to the citizens of Yharnam.

Designing Virtual Worlds

Designing Virtual Worlds PDF Author: Richard A. Bartle
Publisher: New Riders
ISBN: 9780131018167
Category : Computers
Languages : en
Pages : 768

Book Description
This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

ROBOT ON THE ICE

ROBOT ON THE ICE PDF Author: KIMBERLY SHILLCUTT TYREE, PH. D.
Publisher:
ISBN: 9781682385562
Category :
Languages : en
Pages :

Book Description

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