Author:
Publisher:
ISBN: 9781906772352
Category : Intelligence officers
Languages : en
Pages :
Book Description
Goldeneye
Author: Matthew Parker
Publisher: Simon and Schuster
ISBN: 1605987476
Category : Biography & Autobiography
Languages : en
Pages : 506
Book Description
For two months every year, from 1946 to his death eighteen years later, Ian Fleming lived at Goldeneye, the house he built on a point of high land overlooking a small white sand beach on Jamaica’s stunning north coast. All the James Bond novels and stories were written here.This book explores the huge influence of Jamaica on the creation of Fleming’s iconic post-war hero. The island was for Fleming part retreat from the world, part tangible representation of his own values, and part exotic fantasy. It will examine his Jamaican friendships—his extraordinary circle included Errol Flynn, the Oliviers, international politicians and British royalty, as well as his close neighbor Noel Coward—and trace his changing relationship with Ann Charteris (and hers with Jamaica) and the emergence of Blanche Blackwell as his Jamaican soulmate. It will also compare the real Jamaica of the 1950s during the build-up to independence with the island’s portrayal in the Bond books, to shine a light on the attitude of the likes of Fleming and Coward to the dramatic end of the British Empire.
Publisher: Simon and Schuster
ISBN: 1605987476
Category : Biography & Autobiography
Languages : en
Pages : 506
Book Description
For two months every year, from 1946 to his death eighteen years later, Ian Fleming lived at Goldeneye, the house he built on a point of high land overlooking a small white sand beach on Jamaica’s stunning north coast. All the James Bond novels and stories were written here.This book explores the huge influence of Jamaica on the creation of Fleming’s iconic post-war hero. The island was for Fleming part retreat from the world, part tangible representation of his own values, and part exotic fantasy. It will examine his Jamaican friendships—his extraordinary circle included Errol Flynn, the Oliviers, international politicians and British royalty, as well as his close neighbor Noel Coward—and trace his changing relationship with Ann Charteris (and hers with Jamaica) and the emergence of Blanche Blackwell as his Jamaican soulmate. It will also compare the real Jamaica of the 1950s during the build-up to independence with the island’s portrayal in the Bond books, to shine a light on the attitude of the likes of Fleming and Coward to the dramatic end of the British Empire.
Totally Unauthorized GoldenEye 007 Strategy Guide
Author: Brady Games
Publisher: Bradygames
ISBN: 9781566867351
Category : Games & Activities
Languages : en
Pages : 120
Book Description
Players control James Bond in his mission to stop the GoldenEye satellite and the evil agent controlling it. Maps, walkthroughs and secrets needed to defeat enemies can be found in this guide. The guide also includes coverage of 18 different special weapons and gadgets.
Publisher: Bradygames
ISBN: 9781566867351
Category : Games & Activities
Languages : en
Pages : 120
Book Description
Players control James Bond in his mission to stop the GoldenEye satellite and the evil agent controlling it. Maps, walkthroughs and secrets needed to defeat enemies can be found in this guide. The guide also includes coverage of 18 different special weapons and gadgets.
GoldenEye 007
Author: Alyse Knorr
Publisher: Boss Fight Books
ISBN: 1940535816
Category : Games & Activities
Languages : en
Pages : 163
Book Description
Bond—James Bond. In the 80s and 90s, the debonair superspy’s games failed to live up to the giddy thrills of his films. That all changed when British studio Rare unleashed GoldenEye 007 in 1997. In basements and college dorms across the world, friends bumped shoulders while shooting, knifing, exploding, and slapping each other’s digital faces in the Nintendo 64 game that would redefine the modern first-person shooter genre and become the most badass party game of its generation. But GoldenEye’s success was far from a sure thing. For years of development, GoldenEye’s team of rookie developers were shooting in the dark with no sense of what the N64 or its controller would be like, and the game’s relentless violence horrified higher-ups at squeaky clean Nintendo. As development lagged far behind the debut of the tie-in film GoldenEye, the game nearly came out an entire Bond movie too late. Through extensive interviews with GoldenEye’s creators, writer and scholar Alyse Knorr traces the story of how this unlikely licensed game reinvigorated a franchise and a genre. Learn all the stories behind how this iconic title was developed, and why GoldenEye 007 has continued to kick the living daylights out of every other Bond game since.
Publisher: Boss Fight Books
ISBN: 1940535816
Category : Games & Activities
Languages : en
Pages : 163
Book Description
Bond—James Bond. In the 80s and 90s, the debonair superspy’s games failed to live up to the giddy thrills of his films. That all changed when British studio Rare unleashed GoldenEye 007 in 1997. In basements and college dorms across the world, friends bumped shoulders while shooting, knifing, exploding, and slapping each other’s digital faces in the Nintendo 64 game that would redefine the modern first-person shooter genre and become the most badass party game of its generation. But GoldenEye’s success was far from a sure thing. For years of development, GoldenEye’s team of rookie developers were shooting in the dark with no sense of what the N64 or its controller would be like, and the game’s relentless violence horrified higher-ups at squeaky clean Nintendo. As development lagged far behind the debut of the tie-in film GoldenEye, the game nearly came out an entire Bond movie too late. Through extensive interviews with GoldenEye’s creators, writer and scholar Alyse Knorr traces the story of how this unlikely licensed game reinvigorated a franchise and a genre. Learn all the stories behind how this iconic title was developed, and why GoldenEye 007 has continued to kick the living daylights out of every other Bond game since.
Reflections in a Golden Eye
Author: Carson McCullers
Publisher: Houghton Mifflin Harcourt
ISBN: 9780618084753
Category : Fiction
Languages : en
Pages : 148
Book Description
A reprint of the 1941 novel about the sad and tragic lives of the Pendertons and the Langdons, two military couples living on an army base in the American South in the 1930s.
Publisher: Houghton Mifflin Harcourt
ISBN: 9780618084753
Category : Fiction
Languages : en
Pages : 148
Book Description
A reprint of the 1941 novel about the sad and tragic lives of the Pendertons and the Langdons, two military couples living on an army base in the American South in the 1930s.
The World of GoldenEye
Author: Nicolas Suszczyk
Publisher:
ISBN: 9781095078754
Category :
Languages : en
Pages : 148
Book Description
GoldenEye was much more than the debut of Pierce Brosnan in the role of James Bond. It was the film that saved the series after facing six years of an uncertain future, and the title is now a popular legend among gamers thanks to the huge success of the Nintendo 64 video game adaptation. In the eve of its 25th anniversary in 2020, this book offers a comprehensive analysis on one of the best Bond films ever released and the impact in popular culture that brought a new generation of Bond fans, in a craze that was very reminiscent to the waves of Bond mania from the 1960s. The creative process behind the film, the emergence of a relatively unknown international cast, and the influence of the Cold War in the story are just some of the themes this comprehensive analysis of the 1995 film will address to prove GoldenEye is, many times, an overlooked classic.
Publisher:
ISBN: 9781095078754
Category :
Languages : en
Pages : 148
Book Description
GoldenEye was much more than the debut of Pierce Brosnan in the role of James Bond. It was the film that saved the series after facing six years of an uncertain future, and the title is now a popular legend among gamers thanks to the huge success of the Nintendo 64 video game adaptation. In the eve of its 25th anniversary in 2020, this book offers a comprehensive analysis on one of the best Bond films ever released and the impact in popular culture that brought a new generation of Bond fans, in a craze that was very reminiscent to the waves of Bond mania from the 1960s. The creative process behind the film, the emergence of a relatively unknown international cast, and the influence of the Cold War in the story are just some of the themes this comprehensive analysis of the 1995 film will address to prove GoldenEye is, many times, an overlooked classic.
Ian Fleming and Operation Golden Eye
Author: Mark Simmons
Publisher: Casemate Publishers
ISBN: 1612006868
Category : History
Languages : en
Pages : 280
Book Description
The elaborate Allied schemes to keep Spain and Portugal out of WWII—featuring the real-life spy work of Ian Fleming, creator of James Bond. Historian Mark Simmons reveals the various Allied operations designed to keep the Iberian Peninsula out of WWII. It is a tale of widespread bribery of high ranking Spanish officials, the duplicity of Adm. Wilhelm Canaris, head of the Abwehr, and an elaborate scheme developed by a Naval Intelligence commander who would later create the iconic spy character. Ian Fleming and Alan Hillgarth were the architects of Operation Golden Eye, the sabotage and disruption scheme that would have been put in place, had Germany invaded Spain. Fleming visited the Iberian Peninsula and Tangiers during the war, in what was arguably the closest he came to being a real secret agent. It was these visits that supplied much of the background material for his James Bond novels. Fleming even called his home on Jamaica where he created 007 “Goldeneye.” The book begins in October 1940, when Hitler met with Spanish dictator Francisco Franco. At that time, an alliance between Germany and Spain seemed possible. In response, Adm. Godfrey of British Naval Intelligence created Operation Tracer, in which a listening and observation post would be buried in the Rock of Gibraltar, should it fall to the Germans. Simmons also explores the SIS and SOE operations in Portugal and the vital Wolfram wars. Though Operation Golden Eye was eventually put on standby in 1943, its intrigue and intricacy are both fascinating and enlightening.
Publisher: Casemate Publishers
ISBN: 1612006868
Category : History
Languages : en
Pages : 280
Book Description
The elaborate Allied schemes to keep Spain and Portugal out of WWII—featuring the real-life spy work of Ian Fleming, creator of James Bond. Historian Mark Simmons reveals the various Allied operations designed to keep the Iberian Peninsula out of WWII. It is a tale of widespread bribery of high ranking Spanish officials, the duplicity of Adm. Wilhelm Canaris, head of the Abwehr, and an elaborate scheme developed by a Naval Intelligence commander who would later create the iconic spy character. Ian Fleming and Alan Hillgarth were the architects of Operation Golden Eye, the sabotage and disruption scheme that would have been put in place, had Germany invaded Spain. Fleming visited the Iberian Peninsula and Tangiers during the war, in what was arguably the closest he came to being a real secret agent. It was these visits that supplied much of the background material for his James Bond novels. Fleming even called his home on Jamaica where he created 007 “Goldeneye.” The book begins in October 1940, when Hitler met with Spanish dictator Francisco Franco. At that time, an alliance between Germany and Spain seemed possible. In response, Adm. Godfrey of British Naval Intelligence created Operation Tracer, in which a listening and observation post would be buried in the Rock of Gibraltar, should it fall to the Germans. Simmons also explores the SIS and SOE operations in Portugal and the vital Wolfram wars. Though Operation Golden Eye was eventually put on standby in 1943, its intrigue and intricacy are both fascinating and enlightening.