Author: Kumon Publishing
Publisher: Kumon Workbooks
ISBN: 9781933241319
Category : Education
Languages : en
Pages : 0
Book Description
Vehicles of all sorts are the subject of this book of mazes. Practicing mazes builds important reasoning and pencil control skills.
Around the World Mazes
Author: Sam Smith
Publisher: Usborne Publishing
ISBN: 9781474937511
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
Go on a big puzzle journey around the world with this amazing maze book! Children are taken on a whirlwind journey around the globe, solving puzzles along the way.
Publisher: Usborne Publishing
ISBN: 9781474937511
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
Go on a big puzzle journey around the world with this amazing maze book! Children are taken on a whirlwind journey around the globe, solving puzzles along the way.
Mazes for Programmers
Author: Jamis Buck
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Follow This Thread
Author: Henry Eliot
Publisher: Crown
ISBN: 1984824457
Category : Reference
Languages : en
Pages : 247
Book Description
Beautifully designed and gorgeously illustrated, this immersive, puzzle-like exploration of the history and psychology of mazes and labyrinths evokes the spirit of Choose Your Own Adventure, the textual inventiveness of Tom Stoppard, and the philosophical spirit of Jorge Luis Borges. Labyrinths are as old as humanity, the proving grounds of heroes, the paths of pilgrims, symbols of spiritual rebirth and pleasure gardens for pure entertainment. Henry Eliot leads us on a twisting journey through the world of mazes, real and imagined, unraveling our ancient, abiding relationship with them and exploring why they continue to fascinate us, from Kafka to Kubrick to the myth of the Minotaur and a quest to solve the disappearance of the legendary Maze King. Are you ready to step inside?
Publisher: Crown
ISBN: 1984824457
Category : Reference
Languages : en
Pages : 247
Book Description
Beautifully designed and gorgeously illustrated, this immersive, puzzle-like exploration of the history and psychology of mazes and labyrinths evokes the spirit of Choose Your Own Adventure, the textual inventiveness of Tom Stoppard, and the philosophical spirit of Jorge Luis Borges. Labyrinths are as old as humanity, the proving grounds of heroes, the paths of pilgrims, symbols of spiritual rebirth and pleasure gardens for pure entertainment. Henry Eliot leads us on a twisting journey through the world of mazes, real and imagined, unraveling our ancient, abiding relationship with them and exploring why they continue to fascinate us, from Kafka to Kubrick to the myth of the Minotaur and a quest to solve the disappearance of the legendary Maze King. Are you ready to step inside?
Maze Hop: Around the World
Author:
Publisher:
ISBN: 9781783121342
Category : Geographical recreations
Languages : en
Pages : 0
Book Description
Broaden your child's horizons without leaving the room. This is the maze books to top all maze books The Maze Hop series features a fantastic new concept: split pages, with mazes on one half and fun facts, figures, and pictures on the other. Embark on a journey around the world with a book so interactive it's almost a real-life sightseeing trip Not only do you have to navigate your way through the individual half-page mazes, but you also must find out where the route goes next by working out which page your maze connects to. You'll visit 48 countries and their cities, landmarks, and habitats, all by linking different types of transport. As you go along, you'll get fascinating facts and stats about each country. And, there are also four things to spot in each maze for added fun Just don't forget your passport
Publisher:
ISBN: 9781783121342
Category : Geographical recreations
Languages : en
Pages : 0
Book Description
Broaden your child's horizons without leaving the room. This is the maze books to top all maze books The Maze Hop series features a fantastic new concept: split pages, with mazes on one half and fun facts, figures, and pictures on the other. Embark on a journey around the world with a book so interactive it's almost a real-life sightseeing trip Not only do you have to navigate your way through the individual half-page mazes, but you also must find out where the route goes next by working out which page your maze connects to. You'll visit 48 countries and their cities, landmarks, and habitats, all by linking different types of transport. As you go along, you'll get fascinating facts and stats about each country. And, there are also four things to spot in each maze for added fun Just don't forget your passport
My Book of Amazing Crafts
Author: Kumon Publishing
Publisher: Kumon Publishing North America
ISBN: 9781933241302
Category : Cut-out craft
Languages : en
Pages : 0
Book Description
This sequel to Kumon's My Book of Easy Crafts provides children with the opportunity to cut, paste, and assemble their own 3-D paper toys. They'll have so much fun, they won't realize they are learning. Full color. (Available 9/06)
Publisher: Kumon Publishing North America
ISBN: 9781933241302
Category : Cut-out craft
Languages : en
Pages : 0
Book Description
This sequel to Kumon's My Book of Easy Crafts provides children with the opportunity to cut, paste, and assemble their own 3-D paper toys. They'll have so much fun, they won't realize they are learning. Full color. (Available 9/06)
From Here to There
Author: Sean C. Jackson
Publisher: Chronicle Books
ISBN: 9781452158693
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Sean Jackson has been illustrating and exploring mazes for his own enjoyment for more than 30 years. Inspired by art, architecture, and the natural world, his colorfully detailed mazes offer imaginative and meditative journeys through village streets, garden vistas, island habitats, castle grounds, scenic towns, and gravity-defying surreal situations—each encouraging the mind to wander while following the paths. This large-format collection features nearly 50 absorbing single-page and full-spread mazes, sequenced with increasing complexity, and includes inventive bonuses such as mazes with two paths to follow and a maze that runs on the inside covers from front to back. Solutions are provided, but for those seeking mindful activity or hours of puzzle decoding entertainment, getting there will be half the fun.
Publisher: Chronicle Books
ISBN: 9781452158693
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Sean Jackson has been illustrating and exploring mazes for his own enjoyment for more than 30 years. Inspired by art, architecture, and the natural world, his colorfully detailed mazes offer imaginative and meditative journeys through village streets, garden vistas, island habitats, castle grounds, scenic towns, and gravity-defying surreal situations—each encouraging the mind to wander while following the paths. This large-format collection features nearly 50 absorbing single-page and full-spread mazes, sequenced with increasing complexity, and includes inventive bonuses such as mazes with two paths to follow and a maze that runs on the inside covers from front to back. Solutions are provided, but for those seeking mindful activity or hours of puzzle decoding entertainment, getting there will be half the fun.
My First Book of Mazes
Author: Kumon Publishing
Publisher: Kumon Publishing North America
ISBN: 9784774307091
Category : Education
Languages : en
Pages : 0
Book Description
Getting through mazes builds a foundation for pencil skills. Use this book to help your child develop pencil skills and reasoning ability. Activity Book.
Publisher: Kumon Publishing North America
ISBN: 9784774307091
Category : Education
Languages : en
Pages : 0
Book Description
Getting through mazes builds a foundation for pencil skills. Use this book to help your child develop pencil skills and reasoning ability. Activity Book.