Author: Gary Sherman
Publisher:
ISBN: 9780998547725
Category : Computers
Languages : en
Pages : 252
Book Description
Welcome to the world of PyQGIS, the blending of QGIS and Python to extend and enhance your open source GIS toolbox. With PyQGIS you can write scripts and plugins to implement new features and perform automated tasks. This book covers version 3.0 of the QGIS application programming interface (API), featuring Python 3.
The PyQGIS Programmer's Guide
Author: Gary Sherman
Publisher:
ISBN: 9780989421720
Category : Computers
Languages : en
Pages : 196
Book Description
Welcome to the world of PyQGIS, the blending of Quantum GIS and Python to extend and enhance your open source GIS toolbox. With PyQGIS you can write scripts and plugins to implement new features and perform automated tasks. This book will guide you in getting started with PyQGIS. After a brief introduction to Python, you'll learn how to understand the QGIS Application Programmer Interface (API), write scripts, and build a plugin. This book is designed to allow you to work through the examples as you go along. At the end of each chapter you will find a set of exercises you can do to enhance your learning experience. The PyQGIS Programmer's Guide is compatible with the version 2.0 API released with QGIS 2.0. Both source code and data to accompany the book are available online.
Publisher:
ISBN: 9780989421720
Category : Computers
Languages : en
Pages : 196
Book Description
Welcome to the world of PyQGIS, the blending of Quantum GIS and Python to extend and enhance your open source GIS toolbox. With PyQGIS you can write scripts and plugins to implement new features and perform automated tasks. This book will guide you in getting started with PyQGIS. After a brief introduction to Python, you'll learn how to understand the QGIS Application Programmer Interface (API), write scripts, and build a plugin. This book is designed to allow you to work through the examples as you go along. At the end of each chapter you will find a set of exercises you can do to enhance your learning experience. The PyQGIS Programmer's Guide is compatible with the version 2.0 API released with QGIS 2.0. Both source code and data to accompany the book are available online.
Building Mapping Applications with QGIS
Author: Erik Westra
Publisher: Packt Publishing Ltd
ISBN: 1783984678
Category : Computers
Languages : en
Pages : 411
Book Description
If you are an experienced Python developer who wants to create your own geospatial applications with minimum fuss, this is the book for you. While some familiarity with mapping applications would be an advantage, no prior knowledge of geospatial concepts is required. Even if you've never used QGIS before, this book will quickly get you up to speed.
Publisher: Packt Publishing Ltd
ISBN: 1783984678
Category : Computers
Languages : en
Pages : 411
Book Description
If you are an experienced Python developer who wants to create your own geospatial applications with minimum fuss, this is the book for you. While some familiarity with mapping applications would be an advantage, no prior knowledge of geospatial concepts is required. Even if you've never used QGIS before, this book will quickly get you up to speed.
Mastering Geospatial Development with QGIS 3.x
Author: Shammunul Islam
Publisher: Packt Publishing Ltd
ISBN: 1788994876
Category : Computers
Languages : en
Pages : 453
Book Description
Go beyond the basics and unleash the full power of QGIS 3.4 and 3.6 with practical, step-by-step examples Key FeaturesOne-stop solution to all of your GIS needs Master QGIS by learning about database integration, and geoprocessing toolsLearn about the new and updated Processing toolbox and perform spatial analysis Book Description QGIS is an open source solution to GIS and widely used by GIS professionals all over the world. It is the leading alternative to proprietary GIS software. Although QGIS is described as intuitive, it is also, by default, complex. Knowing which tools to use and how to apply them is essential to producing valuable deliverables on time. Starting with a refresher on the QGIS basics and getting you acquainted with the latest QGIS 3.6 updates, this book will take you all the way through to teaching you how to create a spatial database and a GeoPackage. Next, you will learn how to style raster and vector data by choosing and managing different colors. The book will then focus on processing raster and vector data. You will be then taught advanced applications, such as creating and editing vector data. Along with that, you will also learn about the newly updated Processing Toolbox, which will help you develop the advanced data visualizations. The book will then explain to you the graphic modeler, how to create QGIS plugins with PyQGIS, and how to integrate Python analysis scripts with QGIS. By the end of the book, you will understand how to work with all aspects of QGIS and will be ready to use it for any type of GIS work. What you will learnCreate and manage a spatial databaseGet to know advanced techniques to style GIS data Prepare both vector and raster data for processing Add heat maps, live layer effects, and labels to your maps Master LAStools and GRASS integration with the Processing Toolbox Edit and repair topological data errors Automate workflows with batch processing and the QGIS Graphical Modeler Integrate Python scripting into your data processing workflows Develop your own QGIS pluginsWho this book is for If you are a GIS professional, a consultant, a student, or perhaps a fast learner who wants to go beyond the basics of QGIS, then this book is for you. It will prepare you to realize the full potential of QGIS.
Publisher: Packt Publishing Ltd
ISBN: 1788994876
Category : Computers
Languages : en
Pages : 453
Book Description
Go beyond the basics and unleash the full power of QGIS 3.4 and 3.6 with practical, step-by-step examples Key FeaturesOne-stop solution to all of your GIS needs Master QGIS by learning about database integration, and geoprocessing toolsLearn about the new and updated Processing toolbox and perform spatial analysis Book Description QGIS is an open source solution to GIS and widely used by GIS professionals all over the world. It is the leading alternative to proprietary GIS software. Although QGIS is described as intuitive, it is also, by default, complex. Knowing which tools to use and how to apply them is essential to producing valuable deliverables on time. Starting with a refresher on the QGIS basics and getting you acquainted with the latest QGIS 3.6 updates, this book will take you all the way through to teaching you how to create a spatial database and a GeoPackage. Next, you will learn how to style raster and vector data by choosing and managing different colors. The book will then focus on processing raster and vector data. You will be then taught advanced applications, such as creating and editing vector data. Along with that, you will also learn about the newly updated Processing Toolbox, which will help you develop the advanced data visualizations. The book will then explain to you the graphic modeler, how to create QGIS plugins with PyQGIS, and how to integrate Python analysis scripts with QGIS. By the end of the book, you will understand how to work with all aspects of QGIS and will be ready to use it for any type of GIS work. What you will learnCreate and manage a spatial databaseGet to know advanced techniques to style GIS data Prepare both vector and raster data for processing Add heat maps, live layer effects, and labels to your maps Master LAStools and GRASS integration with the Processing Toolbox Edit and repair topological data errors Automate workflows with batch processing and the QGIS Graphical Modeler Integrate Python scripting into your data processing workflows Develop your own QGIS pluginsWho this book is for If you are a GIS professional, a consultant, a student, or perhaps a fast learner who wants to go beyond the basics of QGIS, then this book is for you. It will prepare you to realize the full potential of QGIS.
QGIS Python Programming Cookbook
Author: Joel Lawhead
Publisher: Packt Publishing Ltd
ISBN: 1787121100
Category : Computers
Languages : en
Pages : 458
Book Description
Master over 170 recipes that will help you turn QGIS from a desktop GIS tool into a powerful automated geospatial framework About This Book Delve into the undocumented features of the QGIS API Get a set of user-friendly recipes that can automate entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes This book has a complete code upgrade to QGIS 2.18 and 30 new, valuable recipes Who This Book Is For This book is for geospatial analysts who want to learn more about automating everyday GIS tasks as well as programmers responsible for building GIS applications. The short, reusable recipes make concepts easy to understand and combine so you can build larger applications that are easy to maintain. What You Will Learn Use Python and QGIS to produce captivating GIS visualizations and build complex map layouts Find out how to effectively use the poorly-documented and undocumented features of the QGIS Python API Automate entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes Create, import, and edit geospatial data on disk or in-memory Change QGIS settings programmatically to control default behavior Automatically generate PDF map books Build dynamic forms for field input In Detail QGIS is a desktop geographic information system that facilitates data viewing, editing, and analysis. Paired with the most efficient scripting language—Python, we can write effective scripts that extend the core functionality of QGIS. Based on version QGIS 2.18, this book will teach you how to write Python code that works with spatial data to automate geoprocessing tasks in QGIS. It will cover topics such as querying and editing vector data and using raster data. You will also learn to create, edit, and optimize a vector layer for faster queries, reproject a vector layer, reduce the number of vertices in a vector layer without losing critical data, and convert a raster to a vector. Following this, you will work through recipes that will help you compose static maps, create heavily customized maps, and add specialized labels and annotations. As well as this, we'll also share a few tips and tricks based on different aspects of QGIS. Style and approach This book follows a recipe-based problem-solution approach to address and dispel challenges faced when implementing and using QGIS on a regular basis.
Publisher: Packt Publishing Ltd
ISBN: 1787121100
Category : Computers
Languages : en
Pages : 458
Book Description
Master over 170 recipes that will help you turn QGIS from a desktop GIS tool into a powerful automated geospatial framework About This Book Delve into the undocumented features of the QGIS API Get a set of user-friendly recipes that can automate entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes This book has a complete code upgrade to QGIS 2.18 and 30 new, valuable recipes Who This Book Is For This book is for geospatial analysts who want to learn more about automating everyday GIS tasks as well as programmers responsible for building GIS applications. The short, reusable recipes make concepts easy to understand and combine so you can build larger applications that are easy to maintain. What You Will Learn Use Python and QGIS to produce captivating GIS visualizations and build complex map layouts Find out how to effectively use the poorly-documented and undocumented features of the QGIS Python API Automate entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes Create, import, and edit geospatial data on disk or in-memory Change QGIS settings programmatically to control default behavior Automatically generate PDF map books Build dynamic forms for field input In Detail QGIS is a desktop geographic information system that facilitates data viewing, editing, and analysis. Paired with the most efficient scripting language—Python, we can write effective scripts that extend the core functionality of QGIS. Based on version QGIS 2.18, this book will teach you how to write Python code that works with spatial data to automate geoprocessing tasks in QGIS. It will cover topics such as querying and editing vector data and using raster data. You will also learn to create, edit, and optimize a vector layer for faster queries, reproject a vector layer, reduce the number of vertices in a vector layer without losing critical data, and convert a raster to a vector. Following this, you will work through recipes that will help you compose static maps, create heavily customized maps, and add specialized labels and annotations. As well as this, we'll also share a few tips and tricks based on different aspects of QGIS. Style and approach This book follows a recipe-based problem-solution approach to address and dispel challenges faced when implementing and using QGIS on a regular basis.
Learning QGIS
Author: Anita Graser
Publisher: Packt Publishing Ltd
ISBN: 1785888153
Category : Computers
Languages : en
Pages : 210
Book Description
The latest guide to using QGIS 2.14 to create great maps and perform geoprocessing tasks with ease About This Book Learn how to work with various data and create beautiful maps using this easy-to-follow guide. Give a touch of professionalism to your maps both for functionality and look and feel with the help of this practical guide. A progressive hands-on guide that builds on a geo-spatial data and adds more reactive maps by using geometry tools. Who This Book Is For This book is great for users, developers, and consultants who know the basic functions and processes of GIS and want to learn to use QGIS to analyze geospatial data and create rich mapping applications. If you want to take advantage of the wide range of functionalities that QGIS offers, then this is the book for you. What You Will Learn Install QGIS and get familiar with the user interface Load vector and raster data from files, databases, and web services Create, visualize, and edit spatial data Perform geoprocessing tasks and automate them Create advanced cartographic outputs Design great print maps Expand QGIS using Python In Detail QGIS is a user-friendly open source geographic information system (GIS) that runs on Linux, Unix, Mac OS X, and Windows. The popularity of open source geographic information systems and QGIS in particular has been growing rapidly over the last few years. Learning QGIS Third Edition is a practical, hands-on guide updated for QGIS 2.14 that provides you with clear, step-by-step exercises to help you apply your GIS knowledge to QGIS. Through clear, practical exercises, this book will introduce you to working with QGIS quickly and painlessly. This book takes you from installing and configuring QGIS to handling spatial data to creating great maps. You will learn how to load and visualize existing spatial data and create data from scratch. You will get to know important plugins, perform common geoprocessing and spatial analysis tasks and automate them with Processing. We will cover how to achieve great cartographic output and print maps. Finally, you will learn how to extend QGIS using Python and even create your own plugin. Style and approach A step by step approach to explain concepts of Geospatial map with the help of real life examples
Publisher: Packt Publishing Ltd
ISBN: 1785888153
Category : Computers
Languages : en
Pages : 210
Book Description
The latest guide to using QGIS 2.14 to create great maps and perform geoprocessing tasks with ease About This Book Learn how to work with various data and create beautiful maps using this easy-to-follow guide. Give a touch of professionalism to your maps both for functionality and look and feel with the help of this practical guide. A progressive hands-on guide that builds on a geo-spatial data and adds more reactive maps by using geometry tools. Who This Book Is For This book is great for users, developers, and consultants who know the basic functions and processes of GIS and want to learn to use QGIS to analyze geospatial data and create rich mapping applications. If you want to take advantage of the wide range of functionalities that QGIS offers, then this is the book for you. What You Will Learn Install QGIS and get familiar with the user interface Load vector and raster data from files, databases, and web services Create, visualize, and edit spatial data Perform geoprocessing tasks and automate them Create advanced cartographic outputs Design great print maps Expand QGIS using Python In Detail QGIS is a user-friendly open source geographic information system (GIS) that runs on Linux, Unix, Mac OS X, and Windows. The popularity of open source geographic information systems and QGIS in particular has been growing rapidly over the last few years. Learning QGIS Third Edition is a practical, hands-on guide updated for QGIS 2.14 that provides you with clear, step-by-step exercises to help you apply your GIS knowledge to QGIS. Through clear, practical exercises, this book will introduce you to working with QGIS quickly and painlessly. This book takes you from installing and configuring QGIS to handling spatial data to creating great maps. You will learn how to load and visualize existing spatial data and create data from scratch. You will get to know important plugins, perform common geoprocessing and spatial analysis tasks and automate them with Processing. We will cover how to achieve great cartographic output and print maps. Finally, you will learn how to extend QGIS using Python and even create your own plugin. Style and approach A step by step approach to explain concepts of Geospatial map with the help of real life examples
PostGIS Cookbook
Author: Paolo Corti
Publisher: Packt Pub Limited
ISBN: 9781849518666
Category : Computers
Languages : en
Pages : 468
Book Description
An easytouse guide, full of handson recipes for manipulating spatial data in a PostGIS database. Each topic is explained and placed in context, and for the more inquisitive, there are more details of the concepts used.If you are a web developer or a software architect, especially in locationbased companies, and want to expand the range of techniques you are using with PostGIS, then this book is for you. You should have some prior experience with PostgreSQL database and spatial concepts.
Publisher: Packt Pub Limited
ISBN: 9781849518666
Category : Computers
Languages : en
Pages : 468
Book Description
An easytouse guide, full of handson recipes for manipulating spatial data in a PostGIS database. Each topic is explained and placed in context, and for the more inquisitive, there are more details of the concepts used.If you are a web developer or a software architect, especially in locationbased companies, and want to expand the range of techniques you are using with PostGIS, then this book is for you. You should have some prior experience with PostgreSQL database and spatial concepts.
Python Playground
Author: Mahesh Venkitachalam
Publisher: No Starch Press
ISBN: 1593276044
Category : Computers
Languages : en
Pages : 353
Book Description
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: –Generate Spirograph-like patterns using parametric equations and the turtle module –Create music on your computer by simulating frequency overtones –Translate graphical images into ASCII art –Write an autostereogram program that produces 3D images hidden beneath random patterns –Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques –Construct 3D visualizations using data from CT and MRI scans –Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.
Publisher: No Starch Press
ISBN: 1593276044
Category : Computers
Languages : en
Pages : 353
Book Description
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: –Generate Spirograph-like patterns using parametric equations and the turtle module –Create music on your computer by simulating frequency overtones –Translate graphical images into ASCII art –Write an autostereogram program that produces 3D images hidden beneath random patterns –Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques –Construct 3D visualizations using data from CT and MRI scans –Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.
QGIS Python Programming Cookbook - Second Edition
Author: Joel Lawhead
Publisher:
ISBN: 9781787124837
Category :
Languages : en
Pages : 393
Book Description
Over 140 recipes to help you turn QGIS from a desktop GIS tool into a powerful automated geospatial frameworkAbout This Book* Delve into the undocumented features of the new QGIS processing module* Get a set of user-friendly recipes that can automate the entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes* This book has a complete code upgrade to QGIS 2.18 and 30 new, valuable recipesWho This Book Is ForThis book is for geospatial analysts who want to learn more about automating everyday GIS tasks as well as programmers responsible for building GIS applications. The short, reusable recipes make concepts easy to understand and combine so you can build larger applications that are easy to maintain.What You Will Learn* Use Python and QGIS to produce captivating GIS visualizations and build complex map layouts* Find out how to effectively use the poorly-documented and undocumented features of the QGIS Python API* Automate entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes* Create, import, and edit geospatial data on disk or in-memory* Change QGIS settings programmatically to control default behavior* Automatically generate PDF map books* Build dynamic forms for field inputIn DetailQGIS is a desktop geographic information system that facilitates data viewing, editing, and analysis. Paired with the most efficient scripting language-Python, we can write effective scripts that extend the core functionality of QGIS.Based on the latest version QGIS 2.18, this book will teach you how to write Python code that works with spatial data to automate geoprocessing tasks in QGIS. It will cover topics such as querying and editing vector data and using raster data. You will also learn to create, edit, and optimize a vector layer for faster queries, reproject a vector layer, reduce the number of vertices in a vector layer without losing critical data, and convert a raster to a vector. Following this, you will work through recipes that will help you compose static maps, create heavily customized maps, and add specialized labels and annotations. As well as this, we'll also share a few tips and tricks based on different aspects of QGIS.
Publisher:
ISBN: 9781787124837
Category :
Languages : en
Pages : 393
Book Description
Over 140 recipes to help you turn QGIS from a desktop GIS tool into a powerful automated geospatial frameworkAbout This Book* Delve into the undocumented features of the new QGIS processing module* Get a set of user-friendly recipes that can automate the entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes* This book has a complete code upgrade to QGIS 2.18 and 30 new, valuable recipesWho This Book Is ForThis book is for geospatial analysts who want to learn more about automating everyday GIS tasks as well as programmers responsible for building GIS applications. The short, reusable recipes make concepts easy to understand and combine so you can build larger applications that are easy to maintain.What You Will Learn* Use Python and QGIS to produce captivating GIS visualizations and build complex map layouts* Find out how to effectively use the poorly-documented and undocumented features of the QGIS Python API* Automate entire geospatial workflows by connecting Python GIS building blocks into comprehensive processes* Create, import, and edit geospatial data on disk or in-memory* Change QGIS settings programmatically to control default behavior* Automatically generate PDF map books* Build dynamic forms for field inputIn DetailQGIS is a desktop geographic information system that facilitates data viewing, editing, and analysis. Paired with the most efficient scripting language-Python, we can write effective scripts that extend the core functionality of QGIS.Based on the latest version QGIS 2.18, this book will teach you how to write Python code that works with spatial data to automate geoprocessing tasks in QGIS. It will cover topics such as querying and editing vector data and using raster data. You will also learn to create, edit, and optimize a vector layer for faster queries, reproject a vector layer, reduce the number of vertices in a vector layer without losing critical data, and convert a raster to a vector. Following this, you will work through recipes that will help you compose static maps, create heavily customized maps, and add specialized labels and annotations. As well as this, we'll also share a few tips and tricks based on different aspects of QGIS.
The Multi-Agent Transport Simulation MATSim
Author: Andreas Horni
Publisher: Ubiquity Press
ISBN: 190918876X
Category : Technology & Engineering
Languages : en
Pages : 620
Book Description
The MATSim (Multi-Agent Transport Simulation) software project was started around 2006 with the goal of generating traffic and congestion patterns by following individual synthetic travelers through their daily or weekly activity programme. It has since then evolved from a collection of stand-alone C++ programs to an integrated Java-based framework which is publicly hosted, open-source available, automatically regression tested. It is currently used by about 40 groups throughout the world. This book takes stock of the current status. The first part of the book gives an introduction to the most important concepts, with the intention of enabling a potential user to set up and run basic simulations. The second part of the book describes how the basic functionality can be extended, for example by adding schedule-based public transit, electric or autonomous cars, paratransit, or within-day replanning. For each extension, the text provides pointers to the additional documentation and to the code base. It is also discussed how people with appropriate Java programming skills can write their own extensions, and plug them into the MATSim core. The project has started from the basic idea that traffic is a consequence of human behavior, and thus humans and their behavior should be the starting point of all modelling, and with the intuition that when simulations with 100 million particles are possible in computational physics, then behavior-oriented simulations with 10 million travelers should be possible in travel behavior research. The initial implementations thus combined concepts from computational physics and complex adaptive systems with concepts from travel behavior research. The third part of the book looks at theoretical concepts that are able to describe important aspects of the simulation system; for example, under certain conditions the code becomes a Monte Carlo engine sampling from a discrete choice model. Another important aspect is the interpretation of the MATSim score as utility in the microeconomic sense, opening up a connection to benefit cost analysis. Finally, the book collects use cases as they have been undertaken with MATSim. All current users of MATSim were invited to submit their work, and many followed with sometimes crisp and short and sometimes longer contributions, always with pointers to additional references. We hope that the book will become an invitation to explore, to build and to extend agent-based modeling of travel behavior from the stable and well tested core of MATSim documented here.
Publisher: Ubiquity Press
ISBN: 190918876X
Category : Technology & Engineering
Languages : en
Pages : 620
Book Description
The MATSim (Multi-Agent Transport Simulation) software project was started around 2006 with the goal of generating traffic and congestion patterns by following individual synthetic travelers through their daily or weekly activity programme. It has since then evolved from a collection of stand-alone C++ programs to an integrated Java-based framework which is publicly hosted, open-source available, automatically regression tested. It is currently used by about 40 groups throughout the world. This book takes stock of the current status. The first part of the book gives an introduction to the most important concepts, with the intention of enabling a potential user to set up and run basic simulations. The second part of the book describes how the basic functionality can be extended, for example by adding schedule-based public transit, electric or autonomous cars, paratransit, or within-day replanning. For each extension, the text provides pointers to the additional documentation and to the code base. It is also discussed how people with appropriate Java programming skills can write their own extensions, and plug them into the MATSim core. The project has started from the basic idea that traffic is a consequence of human behavior, and thus humans and their behavior should be the starting point of all modelling, and with the intuition that when simulations with 100 million particles are possible in computational physics, then behavior-oriented simulations with 10 million travelers should be possible in travel behavior research. The initial implementations thus combined concepts from computational physics and complex adaptive systems with concepts from travel behavior research. The third part of the book looks at theoretical concepts that are able to describe important aspects of the simulation system; for example, under certain conditions the code becomes a Monte Carlo engine sampling from a discrete choice model. Another important aspect is the interpretation of the MATSim score as utility in the microeconomic sense, opening up a connection to benefit cost analysis. Finally, the book collects use cases as they have been undertaken with MATSim. All current users of MATSim were invited to submit their work, and many followed with sometimes crisp and short and sometimes longer contributions, always with pointers to additional references. We hope that the book will become an invitation to explore, to build and to extend agent-based modeling of travel behavior from the stable and well tested core of MATSim documented here.