Author: Stefan Pabst
Publisher: Walter Foster Publishing
ISBN: 1633223450
Category : Art
Languages : en
Pages : 131
Book Description
Transform simple pencil sketches into jaw-dropping, photorealistic masterpieces with The Art of 3D Drawing. World-famous 3D artist Stefan Pabst shows you how to take your drawing and painting skills to the next level with techniques for creating lifelike three-dimensional art. Begin with an overview of tools and materials, color theory and color mixing, and drawing and painting techniques. Then follow along with 12 stunning, step-by-step demonstrations that teach fundamental principles of 3D art, such as perspective, shading, rendering textures, and building dimension. Also find tips on adding color with oil paints to add even greater dimension and realism to your artwork and complete your three-dimensional masterpieces. An inspiration gallery at the back offers even more ideas for creating 3D art. Whatever your skill level, you will learn something new as you draw and paint a range of subjects in realistic detail. The projects are: A cube that appears to pop up from the paper A floating sphere A hole that seems to dip below the surface of the paper A group of LEGO® blocks An airplane “flying” over the paper Planet Earth A glass of water A ladybug that looks like it might crawl off the page A shiny classic car The Mayan ruin of Chichen Itza The Leaning Tower of Pisa A child “jumping” off the page With The Art of 3D Drawing, friends and family won’t believe their eyes as they admire your amazing photorealistic artwork.
Mark Kistler'S Draw Squad
Author: Mark Kistler
Publisher: Simon and Schuster
ISBN: 0671656945
Category : Art
Languages : en
Pages : 262
Book Description
Provides a series of lesson on foreshortening, surface, shading, shadow, density, contour, overlapping, and size, and suggests that daily practice is important for developing one's artistic skills.
Publisher: Simon and Schuster
ISBN: 0671656945
Category : Art
Languages : en
Pages : 262
Book Description
Provides a series of lesson on foreshortening, surface, shading, shadow, density, contour, overlapping, and size, and suggests that daily practice is important for developing one's artistic skills.
How to Sketch
Author: Liron Yankonsky
Publisher:
ISBN: 9781505583724
Category :
Languages : en
Pages : 360
Book Description
HOW TO SKETCH: A Beginner's Guide to Sketching TechniquesDo you want to start sketching, TODAY? Do you always doodle on every available paper on sight? Did you never get the chance to FINALLY commit to sketching and drawing?If you answered yes, then HOW TO SKETCH is a the book you need!Inside this huge (404 pages) book you will find step-by-step guidance from the moment you draw your first line, and until you are able to observe objects and joyfully sketch them. Liron is a great believer in the "anyone can do it" approach, and this belief resides in every chapter and page of this book.Inside HOW TO SKETCH you will find:- The basic mindset for sketching- Sketching techniques (As well as tricks...)- Perspective drawing- Shading and creating depth- Creating beautiful textures- Diverse exercises for you to gain basic experience - the heart of the book- Liron's super personal approach to teaching artAnd so much more...Get your copy TODAY and finally learn how to sketch!
Publisher:
ISBN: 9781505583724
Category :
Languages : en
Pages : 360
Book Description
HOW TO SKETCH: A Beginner's Guide to Sketching TechniquesDo you want to start sketching, TODAY? Do you always doodle on every available paper on sight? Did you never get the chance to FINALLY commit to sketching and drawing?If you answered yes, then HOW TO SKETCH is a the book you need!Inside this huge (404 pages) book you will find step-by-step guidance from the moment you draw your first line, and until you are able to observe objects and joyfully sketch them. Liron is a great believer in the "anyone can do it" approach, and this belief resides in every chapter and page of this book.Inside HOW TO SKETCH you will find:- The basic mindset for sketching- Sketching techniques (As well as tricks...)- Perspective drawing- Shading and creating depth- Creating beautiful textures- Diverse exercises for you to gain basic experience - the heart of the book- Liron's super personal approach to teaching artAnd so much more...Get your copy TODAY and finally learn how to sketch!
3d Drawing and Optical Illusions
Author: Sophia Williams
Publisher:
ISBN:
Category :
Languages : en
Pages : 55
Book Description
You don't have to be a magician (David Copperfield, David Blaine, David ... you get the idea) to fool the eye into seeing something that isn't there. In fact, all you need to pull off a mind-bending, look-twice trick is a piece of paper, some colored pencils or markers and the fun op-art technique I'm about to teach you.
Publisher:
ISBN:
Category :
Languages : en
Pages : 55
Book Description
You don't have to be a magician (David Copperfield, David Blaine, David ... you get the idea) to fool the eye into seeing something that isn't there. In fact, all you need to pull off a mind-bending, look-twice trick is a piece of paper, some colored pencils or markers and the fun op-art technique I'm about to teach you.
Drawing from the Model
Author: Frank Melendez
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Drawing in 3-D with Mark Kistler
Author: Mark Kistler
Publisher: Simon and Schuster
ISBN: 0684833727
Category : Art
Languages : en
Pages : 294
Book Description
The third book in Kistler's ever-popular series takes children to a new level of adventure and creativity as they join public television's favorite drawing teacher on an A-to-Z journey through the art and fun of making 3-D cartoons. 1,000+ illustrations.
Publisher: Simon and Schuster
ISBN: 0684833727
Category : Art
Languages : en
Pages : 294
Book Description
The third book in Kistler's ever-popular series takes children to a new level of adventure and creativity as they join public television's favorite drawing teacher on an A-to-Z journey through the art and fun of making 3-D cartoons. 1,000+ illustrations.
The Art of Drawing Optical Illusions
Author: Jonathan Stephen Harris
Publisher: Walter Foster
ISBN: 1633223558
Category : Art
Languages : en
Pages : 131
Book Description
From impossible shapes to three-dimensional sketches and trick art, you won't believe your eyes as you learn to draw optical illusions in graphite and colored pencil. Perfect for beginning artists, The Art of Drawing Optical Illusions begins with a basic introduction to optical illusions and how they work. Jonathan Stephen Harris then guides you step-by-step in creating mind-blowing pencil drawings, starting with basic optical illusions and progressing to more difficult two- and three-dimensional trick art. Perspective and dimension are difficult to capture for both beginning and established artists, but now you can hone those skills in the most unique way possible, while also exercising your mind with these brain-boosting, unbelievable tricks!
Publisher: Walter Foster
ISBN: 1633223558
Category : Art
Languages : en
Pages : 131
Book Description
From impossible shapes to three-dimensional sketches and trick art, you won't believe your eyes as you learn to draw optical illusions in graphite and colored pencil. Perfect for beginning artists, The Art of Drawing Optical Illusions begins with a basic introduction to optical illusions and how they work. Jonathan Stephen Harris then guides you step-by-step in creating mind-blowing pencil drawings, starting with basic optical illusions and progressing to more difficult two- and three-dimensional trick art. Perspective and dimension are difficult to capture for both beginning and established artists, but now you can hone those skills in the most unique way possible, while also exercising your mind with these brain-boosting, unbelievable tricks!
Everyone Can Draw
Author: Shoo Rayner
Publisher:
ISBN: 9781908944191
Category :
Languages : en
Pages : 50
Book Description
If you can make a mark on a piece of paper you can draw! If you can write your name... you can draw! Millions of people watch Shoo Rayner's Drawing Tutorials on his award-winning YouTube channel - ShooRaynerDrawing. learn to draw with Shoo Rayner too! In this book, Shoo shows you how, with a little practice, you can learn the basic shapes and techniques of drawing and soon be creating your own, fabulous works of art. Everyone can draw. That means you too!
Publisher:
ISBN: 9781908944191
Category :
Languages : en
Pages : 50
Book Description
If you can make a mark on a piece of paper you can draw! If you can write your name... you can draw! Millions of people watch Shoo Rayner's Drawing Tutorials on his award-winning YouTube channel - ShooRaynerDrawing. learn to draw with Shoo Rayner too! In this book, Shoo shows you how, with a little practice, you can learn the basic shapes and techniques of drawing and soon be creating your own, fabulous works of art. Everyone can draw. That means you too!
Drawing Mentor 1-3
Author: Sarah Bowles
Publisher: Createspace Independent Pub
ISBN: 9781475106381
Category : Art
Languages : en
Pages : 116
Book Description
Volumes 1, 2 and 3 of the Drawing Mentor series are contained in this book. These are beginning and intermediate lessons that will help you learn the most basic drawing fundamentals from the ground up. If you're new to drawing or want to improve your basic skills this is the book for you. Volume 1 is an introduction to basic drawing materials and explains some of the pros and cons of each. Volume 2 covers lines and shapes and how to apply them to create very basic drawings. Volume 3 is an in-depth lesson covering perspective, tone shading and highlights to create objects that look three dimensional. Each concept is explained thoroughly and examples given, opportunities to practice are also included to help you master the skill taught in each section. These lessons should be completed before moving on to the more advanced lessons in later volumes. The Drawing Mentor series of books is intended to help beginning to intermediate drawers learn and improve their drawing skills. With multiple books, each focusing on different aspects of drawing, it gives the reader the ability to pick and choose the lessons and skills they would like to learn to the exclusion of all else. The earlier lessons in the series are very foundational, designed to improve the reader's technical ability and understanding before going on to later lessons which are more project-based and written assuming technical skills have already been developed. If you're an absolute beginner it's recommended that you proceed from Volume 1 as that will ensure your understanding of how to use the techniques employed in later lessons as occasionally these lessons will refer to principles and skills taught in previous volumes. When you choose to purchase the Drawing Mentor books you will not only get a quality book that will help you improve your drawing skills you will also be helping someone else as well. 10% of all profits from these books are donated to organizations which give humanitarian assistance around the world.
Publisher: Createspace Independent Pub
ISBN: 9781475106381
Category : Art
Languages : en
Pages : 116
Book Description
Volumes 1, 2 and 3 of the Drawing Mentor series are contained in this book. These are beginning and intermediate lessons that will help you learn the most basic drawing fundamentals from the ground up. If you're new to drawing or want to improve your basic skills this is the book for you. Volume 1 is an introduction to basic drawing materials and explains some of the pros and cons of each. Volume 2 covers lines and shapes and how to apply them to create very basic drawings. Volume 3 is an in-depth lesson covering perspective, tone shading and highlights to create objects that look three dimensional. Each concept is explained thoroughly and examples given, opportunities to practice are also included to help you master the skill taught in each section. These lessons should be completed before moving on to the more advanced lessons in later volumes. The Drawing Mentor series of books is intended to help beginning to intermediate drawers learn and improve their drawing skills. With multiple books, each focusing on different aspects of drawing, it gives the reader the ability to pick and choose the lessons and skills they would like to learn to the exclusion of all else. The earlier lessons in the series are very foundational, designed to improve the reader's technical ability and understanding before going on to later lessons which are more project-based and written assuming technical skills have already been developed. If you're an absolute beginner it's recommended that you proceed from Volume 1 as that will ensure your understanding of how to use the techniques employed in later lessons as occasionally these lessons will refer to principles and skills taught in previous volumes. When you choose to purchase the Drawing Mentor books you will not only get a quality book that will help you improve your drawing skills you will also be helping someone else as well. 10% of all profits from these books are donated to organizations which give humanitarian assistance around the world.