Author: Sarah Guthals
Publisher: John Wiley & Sons
ISBN: 1119316413
Category : Juvenile Nonfiction
Languages : en
Pages : 133
Book Description
The coolest kid-friendly Minecraft projects If you have a Minecraft fanatic on your hands, you're about to be the most popular adult on the "block." Offering young Minecraft enthusiasts the ultimate sandbox experience, Building a Minecraft City gives kids aged 7 – 11 an outlet to enhance their love of the game and take their creative play to new heights. Brought to you by the trusted For Dummies brand, this kid-focused book offers step-by-step instructions and simple explanations for completing projects that will teach your child invaluable new skills—all while having a ton of fun! They'll gain confidence as they design and build truly impressive Minecraft structures, and you'll delight in watching them develop and refine their problem-solving skills as they work on their own. It's a win-win! Features a kid-friendly design that is heavy on eye-popping graphics Focuses on three basic projects that set young readers on the road to further exploration Boasts a small, full-color, accessible package that instills confidence in the reader Introduces basic engineering concepts to kids in a way they can understand Screen time can be as educational as it is fun, and this book shows your child how to approach their favorite game from a new angle to think—and do—outside the box.
Building a Minecraft City
Author: Sarah Guthals
Publisher: John Wiley & Sons
ISBN: 111931643X
Category : Juvenile Nonfiction
Languages : en
Pages : 124
Book Description
The coolest kid-friendly Minecraft projects If you have a Minecraft fanatic on your hands, you're about to be the most popular adult on the "block." Offering young Minecraft enthusiasts the ultimate sandbox experience, Building a Minecraft City gives kids aged 7 – 11 an outlet to enhance their love of the game and take their creative play to new heights. Brought to you by the trusted For Dummies brand, this kid-focused book offers step-by-step instructions and simple explanations for completing projects that will teach your child invaluable new skills—all while having a ton of fun! They'll gain confidence as they design and build truly impressive Minecraft structures, and you'll delight in watching them develop and refine their problem-solving skills as they work on their own. It's a win-win! Features a kid-friendly design that is heavy on eye-popping graphics Focuses on three basic projects that set young readers on the road to further exploration Boasts a small, full-color, accessible package that instills confidence in the reader Introduces basic engineering concepts to kids in a way they can understand Screen time can be as educational as it is fun, and this book shows your child how to approach their favorite game from a new angle to think—and do—outside the box.
Publisher: John Wiley & Sons
ISBN: 111931643X
Category : Juvenile Nonfiction
Languages : en
Pages : 124
Book Description
The coolest kid-friendly Minecraft projects If you have a Minecraft fanatic on your hands, you're about to be the most popular adult on the "block." Offering young Minecraft enthusiasts the ultimate sandbox experience, Building a Minecraft City gives kids aged 7 – 11 an outlet to enhance their love of the game and take their creative play to new heights. Brought to you by the trusted For Dummies brand, this kid-focused book offers step-by-step instructions and simple explanations for completing projects that will teach your child invaluable new skills—all while having a ton of fun! They'll gain confidence as they design and build truly impressive Minecraft structures, and you'll delight in watching them develop and refine their problem-solving skills as they work on their own. It's a win-win! Features a kid-friendly design that is heavy on eye-popping graphics Focuses on three basic projects that set young readers on the road to further exploration Boasts a small, full-color, accessible package that instills confidence in the reader Introduces basic engineering concepts to kids in a way they can understand Screen time can be as educational as it is fun, and this book shows your child how to approach their favorite game from a new angle to think—and do—outside the box.
Using Tools and Building a City in Minecraft
Author: Adam Hellebuyck
Publisher: Cherry Lake
ISBN: 1534140891
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
Publisher: Cherry Lake
ISBN: 1534140891
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft: Technology focuses on technology but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
Minecraft Construction For Dummies
Author: Adam Cordeiro
Publisher: John Wiley & Sons
ISBN: 1118968417
Category : Computers
Languages : en
Pages : 224
Book Description
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but itcan be overwhelming to figure out where to start. That's whythere's Minecraft Construction For Dummies, PortableEdition. More than just a game, Minecraft consists of playersusing an avatar to create or destroy various types of blocks, formfantastic structures, create artwork, and do much more, all in athree-dimensional environment and across various multiplayerservers in multiple game modes. With this fun and friendlybeginner's guide, you will quickly discover how to fine-tune yourskills in order to construct almost anything you want in thisamazing environment. Provides step-by-step instructions to help you build houses,boats, islands, and more Addresses how to mine the right materials for basicbuilding Reveals how to build statues, beacons, and pillars aslandmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goeswhere you go as you create a world you won't want to leave!
Publisher: John Wiley & Sons
ISBN: 1118968417
Category : Computers
Languages : en
Pages : 224
Book Description
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but itcan be overwhelming to figure out where to start. That's whythere's Minecraft Construction For Dummies, PortableEdition. More than just a game, Minecraft consists of playersusing an avatar to create or destroy various types of blocks, formfantastic structures, create artwork, and do much more, all in athree-dimensional environment and across various multiplayerservers in multiple game modes. With this fun and friendlybeginner's guide, you will quickly discover how to fine-tune yourskills in order to construct almost anything you want in thisamazing environment. Provides step-by-step instructions to help you build houses,boats, islands, and more Addresses how to mine the right materials for basicbuilding Reveals how to build statues, beacons, and pillars aslandmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goeswhere you go as you create a world you won't want to leave!
GMAT: 1,001 Practice Questions For Dummies
Author: Sandra Luna McCune
Publisher: John Wiley & Sons
ISBN: 1119363144
Category : Study Aids
Languages : en
Pages : 531
Book Description
An indispensible practice tool for the GMAT The GMAT exam is the preferred graduate test of universities across the globe. It measures analytical writing and problem solving abilities and addresses data sufficiency, logic, and critical reasoning—all essential skills in business and management. Filled with 1,001 practice questions on all of the exam topics, 1,001 GMAT Practice Questions For Dummies gives you the hands-on experience you need to score high on exam day. 1,001 GMAT Practice Questions For Dummies gives you plenty of practice questions to help you build the fundamental math and verbal test-taking skills you need. And with access to all 1,001 practice questions in an online test bank, you can study whenever and however you like. 1,001 practice questions covering all sections of the test Online test bank offers customizable practice sets for self-directed study Includes test-taking tips and what to expect on exam day Every practice question has a detailed answer explanation and walk-through 1,001 GMAT Practice Questions For Dummies, with access to 1,001 questions online, is the perfect guide for speeding you toward a successful future.
Publisher: John Wiley & Sons
ISBN: 1119363144
Category : Study Aids
Languages : en
Pages : 531
Book Description
An indispensible practice tool for the GMAT The GMAT exam is the preferred graduate test of universities across the globe. It measures analytical writing and problem solving abilities and addresses data sufficiency, logic, and critical reasoning—all essential skills in business and management. Filled with 1,001 practice questions on all of the exam topics, 1,001 GMAT Practice Questions For Dummies gives you the hands-on experience you need to score high on exam day. 1,001 GMAT Practice Questions For Dummies gives you plenty of practice questions to help you build the fundamental math and verbal test-taking skills you need. And with access to all 1,001 practice questions in an online test bank, you can study whenever and however you like. 1,001 practice questions covering all sections of the test Online test bank offers customizable practice sets for self-directed study Includes test-taking tips and what to expect on exam day Every practice question has a detailed answer explanation and walk-through 1,001 GMAT Practice Questions For Dummies, with access to 1,001 questions online, is the perfect guide for speeding you toward a successful future.
Unofficial Minecraft Lab for Kids
Author: John Miller
Publisher: Quarry Books
ISBN: 1631591851
Category : Juvenile Nonfiction
Languages : en
Pages : 148
Book Description
Unofficial Minecraft Lab for Kids is a collection of creative, collaborative projects that connect in-game challenges with hands-on activities that are both fun and educational. An Amazon Best Kids’ Books of 2016 pick! Minecraft offers players an environment focused on exploration, imagination, and creation, but its nonlinear game structure can mean spending a lot of time in the game. With these labs, you can balance your child's screen time with real-life learning and interaction. You will start the book by brushing up on some common Minecraft language and examining each of the four game modes: survival, creative, adventure, and spectator. Then, you’ll use this knowledge to venture off onto the six different quests that encourage child and adult participation. For each Lab, complete the hands-on activity in art, craft, or design, then build a related in-game project. Have fun with these creative projects and more: Make a Chinese finger trap from construction paper, followed by a zombie trap in Minecraft. Build a castle from sugar cubes, then learn to build one in Minecraft. Create shadow puppets to perform a scene from your favorite story, then animate the scene using Minecraft. Make a bow and arrow from popsicle sticks, dental floss, and a cotton swab, then do some archery practice in Minecraft. Sticker badges at the back of the book reward your child as they complete each quest. You'll even learn how to screencast and narrate your own videos to share with family and friends. Unofficial Minecraft Lab for Kids provides fun, educational gaming goals that you and your child can reach together! The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
Publisher: Quarry Books
ISBN: 1631591851
Category : Juvenile Nonfiction
Languages : en
Pages : 148
Book Description
Unofficial Minecraft Lab for Kids is a collection of creative, collaborative projects that connect in-game challenges with hands-on activities that are both fun and educational. An Amazon Best Kids’ Books of 2016 pick! Minecraft offers players an environment focused on exploration, imagination, and creation, but its nonlinear game structure can mean spending a lot of time in the game. With these labs, you can balance your child's screen time with real-life learning and interaction. You will start the book by brushing up on some common Minecraft language and examining each of the four game modes: survival, creative, adventure, and spectator. Then, you’ll use this knowledge to venture off onto the six different quests that encourage child and adult participation. For each Lab, complete the hands-on activity in art, craft, or design, then build a related in-game project. Have fun with these creative projects and more: Make a Chinese finger trap from construction paper, followed by a zombie trap in Minecraft. Build a castle from sugar cubes, then learn to build one in Minecraft. Create shadow puppets to perform a scene from your favorite story, then animate the scene using Minecraft. Make a bow and arrow from popsicle sticks, dental floss, and a cotton swab, then do some archery practice in Minecraft. Sticker badges at the back of the book reward your child as they complete each quest. You'll even learn how to screencast and narrate your own videos to share with family and friends. Unofficial Minecraft Lab for Kids provides fun, educational gaming goals that you and your child can reach together! The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
Geoparticipatory Spatial Tools
Author: Jiri Panek
Publisher: Springer Nature
ISBN: 3031055470
Category : Political Science
Languages : en
Pages : 193
Book Description
The book explores the key factors affecting the successful implementation of public participation spatial systems in participatory planning as part of the urban governance system. It brings insight from nation-wide research in the Czech Republic and the implications to other countries in the region and beyond. The main aim of the proposed book is to analyse the state-of-the-art of using geoparticipatory tools for citizens’ participation in community decision-making process and to suggest the effective implementation of the geoparticipatory tools available in urban governance. This book explores the situation in the Czech Republic as a representative of for Eastern Bloc country, three decades after the political transition, on its way to public participation in local and urban governance. The active involvement of the citizens into the local and urban decision making process via geoparticipatory spatial tools is becoming a popular research field among human geographers, behavioural geographers, GIS scientists, environmental psychologists, policy scientists and many others scientific areas.
Publisher: Springer Nature
ISBN: 3031055470
Category : Political Science
Languages : en
Pages : 193
Book Description
The book explores the key factors affecting the successful implementation of public participation spatial systems in participatory planning as part of the urban governance system. It brings insight from nation-wide research in the Czech Republic and the implications to other countries in the region and beyond. The main aim of the proposed book is to analyse the state-of-the-art of using geoparticipatory tools for citizens’ participation in community decision-making process and to suggest the effective implementation of the geoparticipatory tools available in urban governance. This book explores the situation in the Czech Republic as a representative of for Eastern Bloc country, three decades after the political transition, on its way to public participation in local and urban governance. The active involvement of the citizens into the local and urban decision making process via geoparticipatory spatial tools is becoming a popular research field among human geographers, behavioural geographers, GIS scientists, environmental psychologists, policy scientists and many others scientific areas.
The Unofficial Encyclopedia of Ultimate Challenges for Minecrafters
Author: Megan Miller
Publisher: Simon and Schuster
ISBN: 1510738436
Category : Juvenile Nonfiction
Languages : en
Pages : 263
Book Description
The Minecraft universe is limitless. You can explore as far as you like, build neverending castles, and battle hordes of monsters. But once you have your base, farms, weapons, and armor, what’s next? When you're tired of the same old moves and you're hungry for new gameplay, The Unofficial Encyclopedia of Ultimate Challenges for Minecrafters will keep you busy with advanced maneuvers, thrilling new adventures, and extreme dares. You're not a true champion Minecrafter until you've . . . Collected every mob in your own zoo Played the game King of the Ladder Completed every in-game advancement Defeated the Ender Dragon in hardcore mode Survived Survival Island Bested Ultra Hardcore PVE/PVP competitions And more! With hundreds of screenshots for easy visual reference and definitions of every term that might trip a player up, this exciting book covers the A to Z of exploring the infinite possibilities of Minecraft gameplay.
Publisher: Simon and Schuster
ISBN: 1510738436
Category : Juvenile Nonfiction
Languages : en
Pages : 263
Book Description
The Minecraft universe is limitless. You can explore as far as you like, build neverending castles, and battle hordes of monsters. But once you have your base, farms, weapons, and armor, what’s next? When you're tired of the same old moves and you're hungry for new gameplay, The Unofficial Encyclopedia of Ultimate Challenges for Minecrafters will keep you busy with advanced maneuvers, thrilling new adventures, and extreme dares. You're not a true champion Minecrafter until you've . . . Collected every mob in your own zoo Played the game King of the Ladder Completed every in-game advancement Defeated the Ender Dragon in hardcore mode Survived Survival Island Bested Ultra Hardcore PVE/PVP competitions And more! With hundreds of screenshots for easy visual reference and definitions of every term that might trip a player up, this exciting book covers the A to Z of exploring the infinite possibilities of Minecraft gameplay.
Cross-Cultural Design. Culture and Society
Author: Pei-Luen Patrick Rau
Publisher: Springer
ISBN: 3030225801
Category : Computers
Languages : en
Pages : 521
Book Description
This two-volume set LNCS 11576 and 11577 constitutes the thoroughly refereed proceedings of the 11th International Conference on Cross-Cultural Design, CCD 2019, which was held as part of the 21st HCI International Conference, HCII 2019, in Orlando, FL, USA, in July 2019. The total of 1275 papers and 209 posters included in the 35 HCII 2019 proceedings volumes were carefully reviewed and selected from 5029 submissions. CCD 2019 includes a total of 80 papers; they were organized in topical sections named: Part I, Methods, Tools and User Experience: Cross-cultural design methods and tools; culture-based design; cross-cultural user experience; cultural differences, usability and design; aesthetics and mindfulness. Part II, Culture and Society: Cultural products; experiences and creativity; design for social change and development; cross-cultural product and service design; intercultural learning.
Publisher: Springer
ISBN: 3030225801
Category : Computers
Languages : en
Pages : 521
Book Description
This two-volume set LNCS 11576 and 11577 constitutes the thoroughly refereed proceedings of the 11th International Conference on Cross-Cultural Design, CCD 2019, which was held as part of the 21st HCI International Conference, HCII 2019, in Orlando, FL, USA, in July 2019. The total of 1275 papers and 209 posters included in the 35 HCII 2019 proceedings volumes were carefully reviewed and selected from 5029 submissions. CCD 2019 includes a total of 80 papers; they were organized in topical sections named: Part I, Methods, Tools and User Experience: Cross-cultural design methods and tools; culture-based design; cross-cultural user experience; cultural differences, usability and design; aesthetics and mindfulness. Part II, Culture and Society: Cultural products; experiences and creativity; design for social change and development; cross-cultural product and service design; intercultural learning.
Citizen-Responsive Urban E-Planning: Recent Developments and Critical Perspectives
Author: Silva, Carlos Nunes
Publisher: IGI Global
ISBN: 1799840190
Category : Political Science
Languages : en
Pages : 409
Book Description
Among the many ways the world has changed in recent decades, using technology for city planning has become one of the most innovative. Using new, pioneering methods that are reshaping the world into a more efficient and effective society has become the new reality. Citizen-Responsive Urban E-Planning: Recent Developments and Critical Perspectives is a collection of innovative research that presents and discusses various perspectives on facets of citizen engagement in open urban policy processes, all of them based on the widespread use of information and communication technologies in the field of urban/spatial planning. The book offers an updated outline of recent advances in this field as well as a critical perspective of the challenges with which citizen e-participation in urban e-planning is confronted. While highlighting topics including smart ecosystems, urban development, and global intelligence, this book is ideally designed for urban planners, IT consultants, government officials, policymakers, academicians, researchers, students, and industry professionals.
Publisher: IGI Global
ISBN: 1799840190
Category : Political Science
Languages : en
Pages : 409
Book Description
Among the many ways the world has changed in recent decades, using technology for city planning has become one of the most innovative. Using new, pioneering methods that are reshaping the world into a more efficient and effective society has become the new reality. Citizen-Responsive Urban E-Planning: Recent Developments and Critical Perspectives is a collection of innovative research that presents and discusses various perspectives on facets of citizen engagement in open urban policy processes, all of them based on the widespread use of information and communication technologies in the field of urban/spatial planning. The book offers an updated outline of recent advances in this field as well as a critical perspective of the challenges with which citizen e-participation in urban e-planning is confronted. While highlighting topics including smart ecosystems, urban development, and global intelligence, this book is ideally designed for urban planners, IT consultants, government officials, policymakers, academicians, researchers, students, and industry professionals.