Author: Christopher Hart
Publisher: Christopher Hart Books
ISBN: 9781936096749
Category : Art
Languages : en
Pages : 0
Book Description
Make a face--a funny face! Thats where a cartoon characters personality begins, and bestselling author Christopher Hart presents the ultimate, masterfully detailed tutorial on the topic. His accessible, step-by-step demonstrations explore a range of facial features and show how to build a character, from head types to expressions to movement. An introductory section covers shading techniques, and theres advice on drawing the body.
Cartooning
Author: Joe Oesterle
Publisher: Walter Foster
ISBN: 1600582788
Category : Art
Languages : en
Pages : 34
Book Description
Cartooning: 100 Faces & Expressions covers the fundamentals of creating cartoon heads and faces. This 32-page book includes instruction on selecting face shape, rendering features, exaggerating, and modifying features to suggest mood and personality. The title also features a wide range of step-by-step cartoon heads so beginners can practice a variety of expressions before applying them to their own characters. Additionally, readers will benefit from inspiring tips on the animation process and information on using computer programs to enhance or color the characters.
Publisher: Walter Foster
ISBN: 1600582788
Category : Art
Languages : en
Pages : 34
Book Description
Cartooning: 100 Faces & Expressions covers the fundamentals of creating cartoon heads and faces. This 32-page book includes instruction on selecting face shape, rendering features, exaggerating, and modifying features to suggest mood and personality. The title also features a wide range of step-by-step cartoon heads so beginners can practice a variety of expressions before applying them to their own characters. Additionally, readers will benefit from inspiring tips on the animation process and information on using computer programs to enhance or color the characters.
Drawing Cartoon Faces
Author: Harry Hamernik
Publisher: Penguin
ISBN: 1440336245
Category : Art
Languages : en
Pages : 1112
Book Description
Discover the fast and fun art of drawing comic faces! Chances are you already know how to draw some expressions. But you can only go so far with "happy," "sad" and "angry." In order to give your comic portraits some...character...you need to know what they look like when they are about to sneeze, when they smell something stinky or when they're flirting, terrified or completely dumbfounded! Good thing Drawing Cartoon Faces includes more than 70 step-by-step demonstrations to teach you how to capture the silly, whimsical and expressive faces you see in your imagination and of friends, family and strangers! With Drawing Cartoon Faces, you'll get expert instruction on: • The fundamentals: Drawing heads, eyes, noses, mouths, hair and other features. • The expressions: More than 70 step-by-step demonstrations for a variety of expressions and moods, from simple to subtle and complex. • Storytelling: Move your story along using expression, point of view and composition. Put it all together to create multi character and multi panel art. With Drawing Cartoon Faces, you'll learn to draw like you never thought you could--and you'll have more fun than you ever thought possible!
Publisher: Penguin
ISBN: 1440336245
Category : Art
Languages : en
Pages : 1112
Book Description
Discover the fast and fun art of drawing comic faces! Chances are you already know how to draw some expressions. But you can only go so far with "happy," "sad" and "angry." In order to give your comic portraits some...character...you need to know what they look like when they are about to sneeze, when they smell something stinky or when they're flirting, terrified or completely dumbfounded! Good thing Drawing Cartoon Faces includes more than 70 step-by-step demonstrations to teach you how to capture the silly, whimsical and expressive faces you see in your imagination and of friends, family and strangers! With Drawing Cartoon Faces, you'll get expert instruction on: • The fundamentals: Drawing heads, eyes, noses, mouths, hair and other features. • The expressions: More than 70 step-by-step demonstrations for a variety of expressions and moods, from simple to subtle and complex. • Storytelling: Move your story along using expression, point of view and composition. Put it all together to create multi character and multi panel art. With Drawing Cartoon Faces, you'll learn to draw like you never thought you could--and you'll have more fun than you ever thought possible!
Making Faces
Author: 8Fish
Publisher: IMPACT
ISBN: 9781600610493
Category : Art
Languages : en
Pages : 176
Book Description
Chances are, you already know how to draw some expressions. But face it, your stories can only get so far with "happy," "sad" and "angry." In order to give your characters some character, you need to know what they look like when they're about to sneeze, when they smell something stinky or when they're flirting, horrified or completely blotto. Lucky for you, that's what this book is all about! Making Faces contains everything you need to give your characters a wide range of expressions! Part 1: The Basics. How to draw heads, mouths, noses and eyes, and how they change shape when they move. Part 2: The Faces. Over 50 step-by-step demonstrations for a variety of expressions divided into scenarios. Each scenario shows four or five expressions from a single character, from simple emotions to more subtle and complex variations, so you see how a face changes with each emotion. Sidebars illustrate the same expressions on a variety of other characters. Part 3: Storytelling.How to move your story along using expression, point of view, body language and composition. See how it all comes together with damsels in distress, a noir-style interrogation, a Western standoff and other situations. Illustrated with a diverse cast of characters from hobos to superheroes to teenage girls, this guide will help you create the looks that say it all.
Publisher: IMPACT
ISBN: 9781600610493
Category : Art
Languages : en
Pages : 176
Book Description
Chances are, you already know how to draw some expressions. But face it, your stories can only get so far with "happy," "sad" and "angry." In order to give your characters some character, you need to know what they look like when they're about to sneeze, when they smell something stinky or when they're flirting, horrified or completely blotto. Lucky for you, that's what this book is all about! Making Faces contains everything you need to give your characters a wide range of expressions! Part 1: The Basics. How to draw heads, mouths, noses and eyes, and how they change shape when they move. Part 2: The Faces. Over 50 step-by-step demonstrations for a variety of expressions divided into scenarios. Each scenario shows four or five expressions from a single character, from simple emotions to more subtle and complex variations, so you see how a face changes with each emotion. Sidebars illustrate the same expressions on a variety of other characters. Part 3: Storytelling.How to move your story along using expression, point of view, body language and composition. See how it all comes together with damsels in distress, a noir-style interrogation, a Western standoff and other situations. Illustrated with a diverse cast of characters from hobos to superheroes to teenage girls, this guide will help you create the looks that say it all.
Cartoon Cool
Author: Christopher Hart
Publisher: Christopher Hart's Cartooning
ISBN: 0823005879
Category : Art
Languages : en
Pages : 114
Book Description
One of the world's leading cartoon artists shows readers how to capture the retro look of Sponge Bob, Dexter, and other popular comics, revealing how to recapture the 1950s in cartoons.
Publisher: Christopher Hart's Cartooning
ISBN: 0823005879
Category : Art
Languages : en
Pages : 114
Book Description
One of the world's leading cartoon artists shows readers how to capture the retro look of Sponge Bob, Dexter, and other popular comics, revealing how to recapture the 1950s in cartoons.
Learn to Draw Cartoons
Author: Christopher Hart
Publisher: Drawing with Christopher Hart
ISBN: 9781640210509
Category : Art
Languages : en
Pages : 0
Book Description
Thanks to Christopher Hart's simplified process, anyone can create dynamic cartoon characters right away. He has developed the easiest-ever approach to drawing the basics like heads, bodies, and those super-important cartoon expressions. Hart helps beginners apply these fundamentals to a variety of fun types and settings including animals, under-the-sea locales, stock characters, and popular backgrounds. Each lesson is laid out in accessible steps, accompanied by Chris's personable instruction.
Publisher: Drawing with Christopher Hart
ISBN: 9781640210509
Category : Art
Languages : en
Pages : 0
Book Description
Thanks to Christopher Hart's simplified process, anyone can create dynamic cartoon characters right away. He has developed the easiest-ever approach to drawing the basics like heads, bodies, and those super-important cartoon expressions. Hart helps beginners apply these fundamentals to a variety of fun types and settings including animals, under-the-sea locales, stock characters, and popular backgrounds. Each lesson is laid out in accessible steps, accompanied by Chris's personable instruction.
Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research
Author: Jun Yu
Publisher: John Wiley & Sons
ISBN: 1118559983
Category : Computers
Languages : en
Pages : 210
Book Description
The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations
Publisher: John Wiley & Sons
ISBN: 1118559983
Category : Computers
Languages : en
Pages : 210
Book Description
The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations
LightWave 3D 8 Cartoon Character Creation
Author: Stephen Hardin
Publisher: Jones & Bartlett Publishers
ISBN: 1556222548
Category : Computers
Languages : en
Pages : 440
Book Description
Companion CD includes new plug-ins to enhance character setup and animation, available only in this book!Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations; discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more; find out how to use the animation controls and animate using inverse kinematics; explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls; learn how to use dynamics for secondary body motion and clothing.
Publisher: Jones & Bartlett Publishers
ISBN: 1556222548
Category : Computers
Languages : en
Pages : 440
Book Description
Companion CD includes new plug-ins to enhance character setup and animation, available only in this book!Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations; discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more; find out how to use the animation controls and animate using inverse kinematics; explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls; learn how to use dynamics for secondary body motion and clothing.