Author: David M. Ewalt
Publisher: Simon and Schuster
ISBN: 1451640501
Category : Games & Activities
Languages : en
Pages : 289
Book Description
A definitive look at Dungeons & Dragons traces its origins on the battlefields of ancient Europe through the hysteria that linked it to satanic rituals and teen suicides and to its apotheosis as father of the modern video game industry.
How to Get to Great Ideas
Author: Dave Birss
Publisher: Nicholas Brealey
ISBN: 1473692172
Category : Business & Economics
Languages : en
Pages : 196
Book Description
Sliver award winner in Business Reference 2020 Axiom Business Book Awards What makes a great idea? Where do great ideas come from? The highly practical lessons in HOW TO GET TO GREAT IDEAS are based on neuroscience,psychology, and behavioral economics. Written by the former Creative Director of OgilvyOne, Dave Birss, this book offers a brilliant new system for conceiving original and valuable ideas. It looks at how to frame the problem, how to push your thinking, how to sell the idea and build support for it, and how to inspire others to have great ideas. It proves that any organization - and any department within an organization - can become a fertile environment for ideas. Combining a practical research-based system with fascinating insights and inspiring and humorous writing,the book is also accompanied by the problem-solving system RIGHT THINKING. This is a tool that shows organizations a more effective way to generate more effective ideas and is based on the thinking in the book. This is available online and in person from the author.
Publisher: Nicholas Brealey
ISBN: 1473692172
Category : Business & Economics
Languages : en
Pages : 196
Book Description
Sliver award winner in Business Reference 2020 Axiom Business Book Awards What makes a great idea? Where do great ideas come from? The highly practical lessons in HOW TO GET TO GREAT IDEAS are based on neuroscience,psychology, and behavioral economics. Written by the former Creative Director of OgilvyOne, Dave Birss, this book offers a brilliant new system for conceiving original and valuable ideas. It looks at how to frame the problem, how to push your thinking, how to sell the idea and build support for it, and how to inspire others to have great ideas. It proves that any organization - and any department within an organization - can become a fertile environment for ideas. Combining a practical research-based system with fascinating insights and inspiring and humorous writing,the book is also accompanied by the problem-solving system RIGHT THINKING. This is a tool that shows organizations a more effective way to generate more effective ideas and is based on the thinking in the book. This is available online and in person from the author.
Stories, Dice, and Rocks That Think
Author: Byron Reese
Publisher: BenBella Books
ISBN: 1637741340
Category : Science
Languages : en
Pages : 305
Book Description
"Byron Reese gets to the heart of what makes humans different from all others." —Midwest Book Review What makes the human mind so unique? And how did we get this way? This fascinating tale explores the three leaps in our history that made us what we are—and will change how you think about our future. Look around. Clearly, we humans are radically different from the other creatures on this planet. But why? Where are the Bronze Age beavers? The Iron Age iguanas? In Stories, Dice, and Rocks That Think, Byron Reese argues that we owe our special status to our ability to imagine the future and recall the past, escaping the perpetual present that all other living creatures are trapped in. Envisioning human history as the development of a societal superorganism he names Agora, Reese shows us how this escape enabled us to share knowledge on an unprecedented scale, and predict—and eventually master—the future. Thoughtful, witty, and compulsively readable, Reese unravels our history as an intelligent species in three acts: Act I: Ancient humans undergo “the awakening,” developing the cognitive ability to mentally time-travel using language Act II: In 17th century France, the mathematical framework known as 'probability theory' is born—a science for seeing into the future that we used to build the modern world Act III: Beginning with the invention of the computer chip, humanity creates machines to gaze into the future with even more precision, overcoming the limits of our brains A fresh new look at the history and destiny of humanity, readers will come away from Stories, Dice, and Rocks that Think with a new understanding of what they are—not just another animal, but a creature with a mastery of time itself.
Publisher: BenBella Books
ISBN: 1637741340
Category : Science
Languages : en
Pages : 305
Book Description
"Byron Reese gets to the heart of what makes humans different from all others." —Midwest Book Review What makes the human mind so unique? And how did we get this way? This fascinating tale explores the three leaps in our history that made us what we are—and will change how you think about our future. Look around. Clearly, we humans are radically different from the other creatures on this planet. But why? Where are the Bronze Age beavers? The Iron Age iguanas? In Stories, Dice, and Rocks That Think, Byron Reese argues that we owe our special status to our ability to imagine the future and recall the past, escaping the perpetual present that all other living creatures are trapped in. Envisioning human history as the development of a societal superorganism he names Agora, Reese shows us how this escape enabled us to share knowledge on an unprecedented scale, and predict—and eventually master—the future. Thoughtful, witty, and compulsively readable, Reese unravels our history as an intelligent species in three acts: Act I: Ancient humans undergo “the awakening,” developing the cognitive ability to mentally time-travel using language Act II: In 17th century France, the mathematical framework known as 'probability theory' is born—a science for seeing into the future that we used to build the modern world Act III: Beginning with the invention of the computer chip, humanity creates machines to gaze into the future with even more precision, overcoming the limits of our brains A fresh new look at the history and destiny of humanity, readers will come away from Stories, Dice, and Rocks that Think with a new understanding of what they are—not just another animal, but a creature with a mastery of time itself.
Show Me a Story
Author: Emily K. Neuburger
Publisher: Storey Publishing, LLC
ISBN: 1603428976
Category : Crafts & Hobbies
Languages : en
Pages : 153
Book Description
Encouraging children to let their imagination run wild, Emily K. Neubinger offers 40 inventive projects and activities that will inspire kids ages 5 to 12 to express themselves through storytelling. Younger children will love making story stones and a storytelling jar, while older kids will open up and thrive as they embark on guided story walks and inspiring journaling exercises. Sparking creativity while developing a child’s love of language, Show Me a Story will kindle a lifelong passion for both writing and telling original stories.
Publisher: Storey Publishing, LLC
ISBN: 1603428976
Category : Crafts & Hobbies
Languages : en
Pages : 153
Book Description
Encouraging children to let their imagination run wild, Emily K. Neubinger offers 40 inventive projects and activities that will inspire kids ages 5 to 12 to express themselves through storytelling. Younger children will love making story stones and a storytelling jar, while older kids will open up and thrive as they embark on guided story walks and inspiring journaling exercises. Sparking creativity while developing a child’s love of language, Show Me a Story will kindle a lifelong passion for both writing and telling original stories.
The Dice Man
Author: Luke Rhinehart
Publisher: Abrams
ISBN: 1590207041
Category : Fiction
Languages : en
Pages : 347
Book Description
“One of the fifty most influential books of the last half of the twentieth century,” a comic novel about a therapist making life choices by rolling dice. (BBC) The cult classic that can still change your life . . . Let the dice decide! This is the philosophy that changes the life of bored psychiatrist Luke Rhinehart―and in some ways changes the world as well. Because once you hand over your life to the dice, anything can happen. Entertaining, humorous, scary, shocking, subversive, The Dice Man is one of the cult bestsellers of our time. “A fine piece of fiction . . . touching, ingenious and beautifully comic.” —Anthony Burgess, author of A Clockwork Orange “Luke Rhinehart and THE DICE MAN have launched a psychiatric revolution.” —London Sunday Telegraph “A blackly comic amusement park of a book.” —TIME Magazine “Weird, hilarious . . . an outlandishly enjoyable book.” —St. Louis Post-Dispatch “Witty reckless clever . . . . a caper at the edge of nihilism.” —LIFE Magazine “Brilliant . . . much like CATCH-22 . . . the sex extra-juicy.” —The Houston Post “Outrageously funny.” —Fort Worth Star-Telegram “Hilarious and well-written . . . A brilliant summary of modern nihilism. Dice living will be popular, no doubt of that.” —Time Out (London)
Publisher: Abrams
ISBN: 1590207041
Category : Fiction
Languages : en
Pages : 347
Book Description
“One of the fifty most influential books of the last half of the twentieth century,” a comic novel about a therapist making life choices by rolling dice. (BBC) The cult classic that can still change your life . . . Let the dice decide! This is the philosophy that changes the life of bored psychiatrist Luke Rhinehart―and in some ways changes the world as well. Because once you hand over your life to the dice, anything can happen. Entertaining, humorous, scary, shocking, subversive, The Dice Man is one of the cult bestsellers of our time. “A fine piece of fiction . . . touching, ingenious and beautifully comic.” —Anthony Burgess, author of A Clockwork Orange “Luke Rhinehart and THE DICE MAN have launched a psychiatric revolution.” —London Sunday Telegraph “A blackly comic amusement park of a book.” —TIME Magazine “Weird, hilarious . . . an outlandishly enjoyable book.” —St. Louis Post-Dispatch “Witty reckless clever . . . . a caper at the edge of nihilism.” —LIFE Magazine “Brilliant . . . much like CATCH-22 . . . the sex extra-juicy.” —The Houston Post “Outrageously funny.” —Fort Worth Star-Telegram “Hilarious and well-written . . . A brilliant summary of modern nihilism. Dice living will be popular, no doubt of that.” —Time Out (London)
The Articulate Classroom
Author: Prue Goodwin
Publisher: Routledge
ISBN: 1315398842
Category : Education
Languages : en
Pages : 205
Book Description
This is a classic edition of Prue Goodwin’s acclaimed collection of articles by leading educationalists on the place of talk in the primary curriculum, which now includes a preface from Lyn Dawes. A talking classroom is both a crucial part of every subject area and a subject in its own right. For all primary teachers committed to deepening their understanding of the pivotal role talk plays in learning, this book focuses attention on the importance of fully enabling pupils’ learning potential. Articles, grouped according to a flexible framework, explore: the importance of talk in learning discursive and interactive classrooms talking and learning in the early years talk across the curriculum the importance of storytelling and drama. The new introduction reflects on key research developments since the book was first published. The Articulate Classroom is an engaging introduction to the field which is still very relevant to today’s readers. It will remain an indispensable guide for teachers looking to extend their skills, and a unique chance for education researchers to gain an overview from experts in the field.
Publisher: Routledge
ISBN: 1315398842
Category : Education
Languages : en
Pages : 205
Book Description
This is a classic edition of Prue Goodwin’s acclaimed collection of articles by leading educationalists on the place of talk in the primary curriculum, which now includes a preface from Lyn Dawes. A talking classroom is both a crucial part of every subject area and a subject in its own right. For all primary teachers committed to deepening their understanding of the pivotal role talk plays in learning, this book focuses attention on the importance of fully enabling pupils’ learning potential. Articles, grouped according to a flexible framework, explore: the importance of talk in learning discursive and interactive classrooms talking and learning in the early years talk across the curriculum the importance of storytelling and drama. The new introduction reflects on key research developments since the book was first published. The Articulate Classroom is an engaging introduction to the field which is still very relevant to today’s readers. It will remain an indispensable guide for teachers looking to extend their skills, and a unique chance for education researchers to gain an overview from experts in the field.
Doing Play Therapy
Author: Terry Kottman
Publisher: Guilford Publications
ISBN: 1462536115
Category : Family & Relationships
Languages : en
Pages : 415
Book Description
Covering the process of therapy from beginning to end, this engaging text helps students and practitioners use play confidently and effectively with children, adolescents, and adults struggling with emotional or behavioral problems or life challenges. With an accessible theory-to-practice focus, the book explains the basics of different play therapy approaches and invites readers to reflect on and develop their own clinical style. It is filled with rich case material and specific examples of play techniques and strategies. The expert authors provide steps for building strong relationships with clients; exploring their clinical issues and underlying dynamics; developing and working toward clear treatment goals; and collaborating with parents and teachers. A chapter on common challenges offers insightful guidance for navigating difficult situations in the playroom.
Publisher: Guilford Publications
ISBN: 1462536115
Category : Family & Relationships
Languages : en
Pages : 415
Book Description
Covering the process of therapy from beginning to end, this engaging text helps students and practitioners use play confidently and effectively with children, adolescents, and adults struggling with emotional or behavioral problems or life challenges. With an accessible theory-to-practice focus, the book explains the basics of different play therapy approaches and invites readers to reflect on and develop their own clinical style. It is filled with rich case material and specific examples of play techniques and strategies. The expert authors provide steps for building strong relationships with clients; exploring their clinical issues and underlying dynamics; developing and working toward clear treatment goals; and collaborating with parents and teachers. A chapter on common challenges offers insightful guidance for navigating difficult situations in the playroom.
Special Interests in Art Therapy with Autistic People
Author: Jessica Woolhiser Stallings
Publisher: Jessica Kingsley Publishers
ISBN: 1787759091
Category : Psychology
Languages : en
Pages : 194
Book Description
Introducing the Special Interest Communication Theory (SICT) Facilitative Framework, this guide will help you to support autistic clients and meet their needs through special interests and pop culture. Turning away from a culture that has often sought to suppress autistic special interests, Stallings asks that therapists meet autistic children and adults on their own terms. Creating an autism positive environment and engaging with special interests - from video games to K-Pop - builds rapport and helps identify therapeutic goals. Jessica Woolhiser Stallings combines this practical guide to her evidence-based framework with an overview of the history and applications of therapies and arts therapies used with autism. From a perspective that respects autistic self-advocacy and the role of art therapy in supporting individual emotional health, this guide offers tools to address anxiety, social interaction, communication, identity and more.
Publisher: Jessica Kingsley Publishers
ISBN: 1787759091
Category : Psychology
Languages : en
Pages : 194
Book Description
Introducing the Special Interest Communication Theory (SICT) Facilitative Framework, this guide will help you to support autistic clients and meet their needs through special interests and pop culture. Turning away from a culture that has often sought to suppress autistic special interests, Stallings asks that therapists meet autistic children and adults on their own terms. Creating an autism positive environment and engaging with special interests - from video games to K-Pop - builds rapport and helps identify therapeutic goals. Jessica Woolhiser Stallings combines this practical guide to her evidence-based framework with an overview of the history and applications of therapies and arts therapies used with autism. From a perspective that respects autistic self-advocacy and the role of art therapy in supporting individual emotional health, this guide offers tools to address anxiety, social interaction, communication, identity and more.