Author: Lee Garbett
Publisher: David & Charles
ISBN: 9781446312971
Category : Art
Languages : en
Pages : 0
Book Description
What does every aspiring comic artist REALLY want to draw? Action, of course! Learn how to render all aspects of adrenalin-filled movement, from jaw-dropping superhero antics to kick-ass fistfights. The hallmark of the comic book, the action is what draws a reader in and keeps them hungry for more - in this classic guide all the skills you need to make your action fast-paced and full of movement are laid out on the page, from one of the best creators working in comics today. Techniques for drawing every dynamic action are explained, from body contact and flying through to fistfights, group rumbles and full-on battles. Clever exercises show how to achieve convincing movement, from dynamic standing poses, to running, swinging, flying and fighting. An Action File of comic character drawings in dynamic poses forms an invaluable resource for practice and reference, making drawing action the easiest thing in the world!
Simplified Anatomy for the Comic Book Artist
Author: Christopher Hart
Publisher: Watson-Guptill
ISBN: 9780823047734
Category : Art
Languages : en
Pages : 166
Book Description
Presents a guide to stylized figure anatomy for artists wishing to emulate one of today's popular streamlined comic book styles, with step-by-step demonstrations and studies of major muscle groups, heads, hands, and feet.
Publisher: Watson-Guptill
ISBN: 9780823047734
Category : Art
Languages : en
Pages : 166
Book Description
Presents a guide to stylized figure anatomy for artists wishing to emulate one of today's popular streamlined comic book styles, with step-by-step demonstrations and studies of major muscle groups, heads, hands, and feet.
Stan Lee's How to Draw Comics
Author: Stan Lee
Publisher: National Geographic Books
ISBN: 0823000834
Category : Art
Languages : en
Pages : 0
Book Description
In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!
Publisher: National Geographic Books
ISBN: 0823000834
Category : Art
Languages : en
Pages : 0
Book Description
In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!
Drawing Dynamic Comics
Author: Andy Smith
Publisher:
ISBN: 9780823003129
Category : Art
Languages : en
Pages : 148
Book Description
Comic book artist Andrew Smith presents advice, example illustrations, and instructions for creating one's own comics; covers such topics as three-point perspective, body shapes and facial ages, pacing and flow in page layouts, and inking.
Publisher:
ISBN: 9780823003129
Category : Art
Languages : en
Pages : 148
Book Description
Comic book artist Andrew Smith presents advice, example illustrations, and instructions for creating one's own comics; covers such topics as three-point perspective, body shapes and facial ages, pacing and flow in page layouts, and inking.
How to Draw Great-looking Comic Book Women
Author: Christopher Hart
Publisher:
ISBN: 9780823023943
Category : Art
Languages : en
Pages : 148
Book Description
This text details how to master the art of drawing fabulous females for comic books. From basic anatomy and musculature to more advanced poses, costumes and hairstyles, it covers all the various types of comic book women, along with how to compose a comic book panel and how to tell the story.
Publisher:
ISBN: 9780823023943
Category : Art
Languages : en
Pages : 148
Book Description
This text details how to master the art of drawing fabulous females for comic books. From basic anatomy and musculature to more advanced poses, costumes and hairstyles, it covers all the various types of comic book women, along with how to compose a comic book panel and how to tell the story.
Draw Comic Figures
Author: Peter Vasher
Publisher: Vincent Noot
ISBN: 8832519887
Category : Comics & Graphic Novels
Languages : en
Pages : 155
Book Description
Get this great deal with 200+ images in one book! This action figure drawing book helps you find the skeleton below the skin, the basic figure behind the details, the must-know before getting into the complicated stuff. I will show you how to copy basic elements from perfectly awesome action figure drawings and use them for your own, personalized characters and scenes. You will discover, among others: The female body Comic character anatomy Fighters and crazy poses How to draw attractive women Drawing strong guys from action figure examples Poses with weapons like guns and swords Romantic poses Monsters and muscled men Basic sketch techniques that will help you create action-packed figures And much more!
Publisher: Vincent Noot
ISBN: 8832519887
Category : Comics & Graphic Novels
Languages : en
Pages : 155
Book Description
Get this great deal with 200+ images in one book! This action figure drawing book helps you find the skeleton below the skin, the basic figure behind the details, the must-know before getting into the complicated stuff. I will show you how to copy basic elements from perfectly awesome action figure drawings and use them for your own, personalized characters and scenes. You will discover, among others: The female body Comic character anatomy Fighters and crazy poses How to draw attractive women Drawing strong guys from action figure examples Poses with weapons like guns and swords Romantic poses Monsters and muscled men Basic sketch techniques that will help you create action-packed figures And much more!
Drawing the Heroes in Your Graphic Novel
Author: Frances Lee
Publisher: The Rosen Publishing Group, Inc
ISBN: 1448865751
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
From muscle-rippled do-gooders to high-flying heroes, every graphic novel needs an inspirational lead. Capes, utility belts, and muscles are all covered in this engaging volume that shows young artists the basics to drawing their very own heroes and heroines. Important drawing techniques are introduced and explained with clear, precise text and step-by-step instructions that will lead readers to creating the heroes of their dreams.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1448865751
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
From muscle-rippled do-gooders to high-flying heroes, every graphic novel needs an inspirational lead. Capes, utility belts, and muscles are all covered in this engaging volume that shows young artists the basics to drawing their very own heroes and heroines. Important drawing techniques are introduced and explained with clear, precise text and step-by-step instructions that will lead readers to creating the heroes of their dreams.
The DC Comics Guide to Digitally Drawing Comics
Author: Freddie E Williams II
Publisher: Watson-Guptill
ISBN: 0823008320
Category : Art
Languages : en
Pages : 146
Book Description
At last–the first guide to drawing comics digitally! Artists! Gain incredible superpowers...with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.
Publisher: Watson-Guptill
ISBN: 0823008320
Category : Art
Languages : en
Pages : 146
Book Description
At last–the first guide to drawing comics digitally! Artists! Gain incredible superpowers...with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.