Creating A Napoleonic Wargames Army 1809-1815

Creating A Napoleonic Wargames Army 1809-1815 PDF Author: Peter Morbey
Publisher: The Crowood Press
ISBN: 1785006444
Category : Crafts & Hobbies
Languages : en
Pages : 359

Book Description
This book describes the creation of a wargames' army and provides essential guidance for someone starting out in wargaming through to the more experienced gamer. With over 290 colour photographs, it describes how the armies of the main nations - France, Britain, Russia, Prussia and Austria - were organized. It illustrates the uniforms and battle formations using computer-aided plans. Practical modelling techniques are demonstrated from basic to more advanced. It provides detailed painting guides with accompanying step-by-step photographs, and finally, there is a chapter on the flags carried by these five armies during the wars.

Grand Battery

Grand Battery PDF Author: Jon Sutherland
Publisher: Casemate Publishers
ISBN: 1783461071
Category : History
Languages : en
Pages : 322

Book Description
How would you have fared as one Napoleon's marshals, or in command of a division of redoutable British redcoats under Wellington? Grand Battery offers you the chance to find out. This book includes all the rules you need to play miniature wargames set in the Napoleonic Wars, plus plenty of useful background information you need to get started.The book provides a concise historical overview of the events and battles of the period, and includes sections on the weapons and tactics of the various armies. The buyer's guide gives an up-to-date survey of the wealth of ranges of miniatures available and advice on which are compatible with which. Organizational tables give a breakdown of typical formations for all the major combatants and most of the minor ones (any one for a Wurttemburg infantry division?), allowing you to structure your collection and also to organize hypothetical games quickly with 'off the peg' orders of battle. Three historical scenarios are also included, each with their own specific orders of battle, maps, objectives and victory conditions.The rules themselves, which utilize an innovative card-driven turn sequence to simulate the unpredictable ebb and flow of battle, are designed for playability, while still giving 'realistic' results and rewarding sound tactics. Though designed primarily for division level games with 25 or 15mm figures, the command and control system takes account of corps or even the largest army level games and they are easily adaptable to any figure scale. Get ready to march to the sound of the guns!

Paddy Griffith's Napoleonic Wargaming for Fun

Paddy Griffith's Napoleonic Wargaming for Fun PDF Author: Paddy Griffith
Publisher: Lulu.com
ISBN: 1409233324
Category : History
Languages : en
Pages : 173

Book Description
The wargaming rules in this book have been designed by the well-known military historian, Paddy Griffith, and combine simplicity with fun and speed. No less than seven types of wargame are explained: the traditional skirmish and Divisional games, the brigade game and army level game, which all involve the use of model soldiers in battles of varying scales; the generalship game, which is concerned with how a general on campaign divides his time; and finally, a map kriegsspiel and a tactical exerise without troops.

Napoleon's Spring Campaign 1813, Lutzen and Bautzen

Napoleon's Spring Campaign 1813, Lutzen and Bautzen PDF Author: Rohan Saravanamutti
Publisher:
ISBN: 9781804513590
Category : Games & Activities
Languages : en
Pages : 0

Book Description
The Battle of Lützen, 2 May 1813, was Napoleon's first battle of the 1813 campaign, and was soon followed by Bautzen on 20-21 May. Both were bloody affairs in which Napoleon's newly raised army met the Allied armies of Russia and Prussia, but they were otherwise very different. Lützen was an encounter battle, with troops committed to the fight as they arrived from various directions, and in which neither side had a clear idea of their enemy's strength and location. Bautzen was a set piece battle, fought on ground chosen and prepared for defense by the Allies. The two contrasting battles offer fascinating challenges for wargames commanders. The battles were not symmetrical. For example the French significantly outnumbered the Allies at Bautzen, but were weaker in cavalry. Both battles are generally deemed to have been French victories, albeit indecisive ones because Napoleon lacked the cavalry to carry out a pursuit that could turn a retreat into a rout. An analysis of the casualties however, shows that the results were not so clear cut. After these two 'victories', Napoleon was happy to agree to an armistice in June 1813. A discussion of the historical battles highlights errors made by the commanders on the day. The wargame commanders will have to decide how they deploy their forces (within historical constraints), and time their use of reserves. Will they repeat the mistakes of history, or will they make their own mistakes? This book helps teams of wargamers refight the battles on a table top with model soldiers. They can be fought as independent battles or, given the high level of commonality of the forces present, linked together in a mini-campaign. The guide sets out the strategic and political situation in central Europe and contains a thorough but clear account of the historical battles. It provides detailed orders of battle of the opposing armies, scaled down orders of battle for game purposes, maps of the historical events, stylized maps for laying out wargames tables, and instructions for each battle and for the mini-campaign. Design notes explain the rationale and historical background to the scenario instructions. The scenario maps are set out on square grids for ease of setting up tabletop terrain. Any set of wargames rules for the period is able to be used to play the scenarios. The key points for the game army lists are the number of units and their quality. Given that the sides were unequal, the game victory conditions are based on a comparison with the historical results, rather than the usual outright victory or defeat. This book is the second in a series of guides written by Rohan Saravanamuttu, the first being Leipzig, the Battle of the Nations: A Wargamer's Guide to the Battle of Leipzig 1813, also published by Helion & Co in this series.

The Napoleonic Wars

The Napoleonic Wars PDF Author: Tony Harwood
Publisher: Pen and Sword
ISBN: 1526716410
Category : Crafts & Hobbies
Languages : en
Pages : 259

Book Description
“Create good looking buildings and terrain for your gaming table,” including a stone well, a Russian windmill, and a Peninsular diorama (Wargames and Railroads). Any miniature wargame is greatly enhanced by realistic and evocative scenery and buildings, but commercial ready-made pieces can be expensive. Building your own can be a cost-effective and very rewarding alternative, another hobby in itself, but it can be hard to know where to start. Wargames Terrain and Buildings is a series of books aimed at giving wargamers the skills, techniques and guidance they need to create their own stunning and practical model buildings. In this volume, master modeler Tony Hardwood shares his years of experience and presents the reader with a wide range of projects for the Napoleonic era. With the aid of step-by-step photographs, he guides the reader through building and finishing each of these models, which are organized in three sections of increasing complexity and encompass a range of scales and different materials. Nine projects are included but the techniques and skills demonstrated along the way, along with valuable advice on tools, construction materials and paints, can be adapted and applied to a much wider range of structures to grace your battlefields. “This book is marvelous in so many ways. The construction of the example buildings and other structures is described step-by-step with clear photographs of each . . . The construction process is straightforward and includes some great combinations of techniques that make so much sense.” —The Chauvinistic Blog “[A] little masterpiece . . . All in all, a superb book.” —Vintage Airfix

Wargaming

Wargaming PDF Author: Neil Thomas
Publisher: Casemate Publishers
ISBN: 1781594066
Category : Crafts & Hobbies
Languages : en
Pages : 212

Book Description
A set of simple, fast-playing rules for wargaming the conflicts that re-shaped Europe in the period 1815-78. This important, yet often-neglected period includes the Crimean War, the Italian Risorgimento, the wars of Bismarck's Prussia against Denmark, Austro-Hungary and France and the Russo-Turkish war. Tactically it saw armies struggle to adapt Napoleonic doctrines to incorporate important technological advances such as breech-loading rifles, steel breech-loading cannon and the first machine guns. The book includes brief analysis of the essential strategic and tactical military developments of the period, a set of elegantly simple rules which are fast-playing and easy to learn, yet deliver realistic outcomes. A selection of generic scenarios, covering diverse situations such as flank attacks, pitched battles and meeting engagements, is supported by army lists for 28 different armies. There are also 12 historical scenarios, ranging from the Battle of the Alma in the Crimean War to Sedan in 1870, the decisive battle of the Franco-Prussian War, each with historical background, deployment map, orders of battle and any special rules for that engagement. Useful appendices include a guide to further reading, an overview and price guide to the many scales and ranges of figures available, and a selection of useful addresses for the gamer.

Napoleonic Wargaming

Napoleonic Wargaming PDF Author: Bruce Quarrie
Publisher:
ISBN: 9780850591781
Category : Europe
Languages : en
Pages : 64

Book Description

Napoleon's Wars

Napoleon's Wars PDF Author: Terry Mahon
Publisher: Independently Published
ISBN: 9781078405164
Category :
Languages : en
Pages : 66

Book Description
Napoleon's Wars is an exciting and well designed set of wargame rules for the Napoleonic period. They allow you to take the role of Generals and re-fight battles in miniature using any scale figures from 2mm to 28mm. Most importantly, they do not require the use of dice. The mechanisms used to control your armies encourage you to use the tactics of the period. The rules pit you very much against your opponent in the combat process. Everything you need in one book to refight your battles and campaigns including army lists, scenarios and campaign rules. A Divisional sized battle can be completed within two hours and a Corps level battle within three hours. The rules are flexible enough to allow players to fight solo, two-player as well as multi-player battles. Enjoy and have fun.

Napoleonic Wargaming

Napoleonic Wargaming PDF Author: Neil Thomas
Publisher:
ISBN: 9780752451305
Category : Europe
Languages : en
Pages : 160

Book Description
Following the success of his previous publications "Wargaming: An Introduction and Ancient and Medieval Wargaming," Neil Thomas presents a new volume devoted to the intricacies of Napoleonic wargaming. Thomas sets out his wargame rules, the principles behind them, extensive army lists, how to set up a game and a battle report describing a war game in progress. The appendices provide a full range of support material such as figure sizes. "Napoleonic Wargaming" also includes historical background and the art of Napoleonic warfare to provide essential contextual information for players. This book is an invaluable tool for wargamers and coincides with the bicentenary of the wars themselves.

Imperial Wars

Imperial Wars PDF Author: Alberto Giorgi
Publisher:
ISBN: 9781794812437
Category :
Languages : en
Pages : 90

Book Description
A wargame is a game that simulates war, as opposed to abstract games such as chess, it seeks to explore many tactical and strategic aspects in a more realistic way. The wargame can be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historical battles, others, plausible clashes, and still others, completely invented conflicts. Miniature wargaming is a form of gaming in which the battlefield is represented by scale models of terrain and the units on the field are represented by toy soldiers, most often nicely painted according to careful historical research. The recreational aspect of the game is combined with the collecting and aesthetic aspect of modelling. The system of rules for the Napoleonic era that we propose in this book is for players who have a minimum of knowledge of three-dimensional wargames and omits the explanation, where possible, of the origins or technical aspects of the game, limiting itself to an exposition of the rules. The idea is to have a rules system that is easy to play, where the strategic element is essential and the use of tables and research in the manual during the game is kept to a minimum.
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